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From: Mark H Weaver <mhw@netris.org>
To: Panicz Maciej Godek <godek.maciek@gmail.com>
Cc: "guile-user@gnu.org" <guile-user@gnu.org>
Subject: Re: Where is the backtrace?
Date: Fri, 03 Jan 2014 13:03:46 -0500	[thread overview]
Message-ID: <87a9fd0wot.fsf@netris.org> (raw)
In-Reply-To: <CAMFYt2Yoqn49Ypn75FgU+tKV4hRvyf6GWiKkz4=FzmvBQeUZvQ@mail.gmail.com> (Panicz Maciej Godek's message of "Fri, 3 Jan 2014 14:57:33 +0100")

Panicz Maciej Godek <godek.maciek@gmail.com> writes:

> I've checked this with other implementations. Racket, Gambit and Biwa
> Scheme were equally uninformative. Kawa's backtrace was a nightmare to
> me, but perhaps someone with more knowledge would be able to infer the
> actual location of the error. Actually, the only implementation that
> exposed the exact location was Chicken. It proves that there must be a
> way to track this information in spite of TCO.

I suspect the reason Chicken kept the information is that in Chicken,
IIUC, tail calls are just normal C function calls, so the stack fills
until it reaches a certain size and then is garbage collected.

The solution I favor is that of MIT Scheme, which records the backtrace
as a chain of rings.  Each time a tail call is done, an entry is
recorded in the topmost ring, so between every two non-tail calls, up to
N tail calls are preserved.  If more than N tail calls are done in a
row, then the older ones are forgotten.

Hopefully we'll have this for Guile some day.

     Mark



      parent reply	other threads:[~2014-01-03 18:03 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-01-03  2:30 Where is the backtrace? Panicz Maciej Godek
2014-01-03 10:28 ` Ian Price
2014-01-03 13:57   ` Panicz Maciej Godek
2014-01-03 16:15     ` Ian Price
2014-01-03 18:03     ` Mark H Weaver [this message]

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