From: Arne Babenhauserheide <arne_bab@web.de>
To: Julian Graham <joolean@gmail.com>
Cc: Guile Users <guile-user@gnu.org>
Subject: Re: [ANN] gzochi project development release 0.12
Date: Tue, 03 Jul 2018 23:07:22 +0200 [thread overview]
Message-ID: <87a7r8c9kl.fsf@web.de> (raw)
In-Reply-To: <CANdC_RCCYRUVSFB2jc6ZpJo0ApLx0y7o7Zggr-yhyqiHQF4+nA@mail.gmail.com>
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Julian Graham <joolean@gmail.com> writes:
> gzochi (/zoʊ-tʃiː/) is a programming framework for developing online
> games in GNU Guile, and a distributed middleware container that hosts
> your games for thousands of connected players. gzochi takes care of
> the hard parts of online game development - concurrency, data
> persistence, and network communications - so you can focus on the
> stuff that matters!
That sounds great and got me intrigued!
I looked into the documentation and didn’t find an example how such a
game would look, but the example in the docs was too minimal to
understand what I can do with gzochi. And I did not understand how users
would launch the game (essentially: What shell command to run to start
the game).
Do you have a somewhat larger example online, along with deployment info?
> This is a development release, but there's extensive server and client
> documentation, and the distribution includes three example games with
> heavily-annotated source code. For more information, visit the web
> site at http://www.nongnu.org/gzochi/
Can I find these examples without installing so that I can have a quick
look how the game code reads?
Best wishes,
Arne
--
Unpolitisch sein
heißt politisch sein
ohne es zu merken
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next prev parent reply other threads:[~2018-07-03 21:07 UTC|newest]
Thread overview: 5+ messages / expand[flat|nested] mbox.gz Atom feed top
2018-07-02 19:13 [ANN] gzochi project development release 0.12 Julian Graham
2018-07-03 21:07 ` Arne Babenhauserheide [this message]
2018-07-03 21:29 ` Julian Graham
[not found] <mailman.115.1530633621.17504.guile-user@gnu.org>
2018-07-03 22:36 ` Zelphir Kaltstahl
2018-07-04 15:01 ` Julian Graham
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