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From: Christopher Lemmer Webber <cwebber@dustycloud.org>
To: Ian Price <ianprice90@gmail.com>
Cc: guile-user@gnu.org
Subject: Re: Summer of Code Recap
Date: Tue, 11 May 2021 10:45:04 -0400	[thread overview]
Message-ID: <87a6p1l47j.fsf@dustycloud.org> (raw)
In-Reply-To: <CACpaFSQYy-md+VyuFc1+0T99XkdP1WB0_=LVF0tJkk4Y-OO=2A@mail.gmail.com>

Hi!

Ian did some great work here in the past... let's not let it go to
waste.  Let's try to merge it!

I've made a branch in my gitlab repo here:

  https://gitlab.com/dustyweb/guile.git

the branch is "compile-to-js-merge"

I've dealt with the merge conflicts and etc I've been able to identify,
but things have already started to bitrot... I'd like to prevent them
from bitrotting further.  I fixed some things, updating the code to
where it appears things have shuffled around to as best as I could.

Currently I can get a file as simple as "just-plus.scm" to compile:

  (+ 1 2)

This outputs to:

  function (unit_cont){var k_0 = function (v_0,k_4){var k_1 = function (v_0){var v_1 = 3;return k_4(v_1);};if ((arguments["length"])==(2)) {{return k_1(v_0);}} else {{return undefined;}}};return k_0(undefined,unit_cont);};

Progress!

However, the amb.scm file no longer works as described below.  I get the
following:

  In language/cps/intset.scm:
      472:6  3 (visit-branch #(4294967295 1073741823 #f #f #f #f #f #f (#f)) _ 0 # #)
      472:6  2 (visit-branch 4294967295 _ 0 _ _)
  In language/cps/split-rec.scm:
      78:22  1 (_ _ _ _)
  In ice-9/boot-9.scm:
    1685:16  0 (raise-exception _ #:continuable? _)
  
  ice-9/boot-9.scm:1685:16: In procedure raise-exception:
  Throw to key `match-error' with args `("match" "no matching pattern" #<cps (const-fun 62)>)'.

I guess that's something that probably changed.  I'm going to look into
it...

Anyway, is there support from the maintainers from getting this merged
if I can get things working again?  I'd really like to see this effort
not go to waste... I'd even like to write a few demos using it.


Ian Price writes:

> 1 Introduction
> ==============
>
>   As many of you are aware, I have been working on compiling Guile
>   Scheme to JavaScript this summer, as part of the Google Summer of
>   Code. This post serves to bookend my work for the year.
>
>   Before I go any further, I have to give my thanks to my mentor [Chris
>   Webber], without whom this project would have fizzled out weeks ago;
>   Google and the Gnu Project, naturally, for providing the Summer of
>   Code and allowing me to work on this project; and our fearless leader,
>   [Andy Wingo], for answering a wide variety of stupid questions.
>
>
> [Chris Webber] https://dustycloud.org/
>
> [Andy Wingo] https://wingolog.org/
>
>
> 2 Project Aims
> ==============
>
>   For a full introduction to the project, you can of course refer back
>   to my [project proposal], but very briefly my hopes for this summer
>   were:
>
>   1. To rewrite the previous version of my compiler from the [previous
>      CPS representation] to use the new representation ["CPS Soup"]
>      representation.
>   2. To completely port ice-9/boot-9.scm (our basic "prelude") to
>      JavaScript, and in particular, to support the [Guile Module
>      system].
>   3. To handle Proper Tail Calls by use of the [Cheney on the MTA]
>      strategy.
>   4. To include a new `guild' script for bundling compiled JS files with
>      their dependencies.
>
>
> [project proposal] https://shift-reset.com/static/docs/gsoc-2017.pdf
>
> [previous CPS representation]
> https://wingolog.org/archives/2014/01/12/a-continuation-passing-style-intermediate-language-for-guile
>
> ["CPS Soup"] https://wingolog.org/archives/2015/07/27/cps-soup
>
> [Guile Module system]
> https://www.gnu.org/software/guile/manual/html_node/Modules.html#Modules
>
> [Cheney on the MTA] http://www.pipeline.com/~hbaker1/CheneyMTA.html
>
>
> 3 What was Achieved
> ===================
>
>   You can find all of my work on the [compile-to-js-2017] branch of my
>   Gitlab. A full list of the commits can be found [here], but I will
>   summarise the changes now:
>
>
> [compile-to-js-2017]
> https://gitlab.com/ijp/guile/tree/compile-to-js-2017
>
> [here] https://gitlab.com/ijp/guile/compare/1b36a76e...gsoc-2017-end
>
> 3.1 Compile Guile CPS Soup to JavaScript
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
>   When I was working on my initial attempt at compiling Guile to
>   JavaScript, two years ago, Guile used a different CPS representation
>   as its intermediate language. The initial experiments with the CPS
>   Soup representation occurred while that work was ongoing, but as it
>   was not considered "stable", the plan was not to move to this
>   representation until after I had completed my other objectives.
>
>   Now, however, CPS Soup is the IL of Guile, and so the first task that
>   was accomplished was to move to this representation. Since I had
>   already created my own JS-IL as a target, I did not need to make any
>   changes to the code generation side from JS-IL to JavaScript proper.
>   The main change was to reconstruct the nested scope structure that was
>   implicit in the dominator structure that Guile made available.
>
>   The full code for the compiler is split into several sections,
>   corresponding to different stages in the compiler pipeline.
>
>
> 3.1.1 CPS to JS-IL Compiler
> ---------------------------
>
>   - module/language/cps/compile-js.scm
>   - module/language/cps/spec.scm
>
>   These modules constitute the compiler from CPS to my JS-IL
>   intermediate language.
>
>
> 3.1.2 JS-IL to JavaScript Compiler
> ----------------------------------
>
>   - module/language/js-il.scm
>   - module/language/js-il/compile-javascript.scm
>   - module/language/js-il/inlining.scm
>   - module/language/js-il/spec.scm
>
>   These modules constitute a somewhat ad-hoc intermediate representation
>   as a target for the CPS compiler. It differs from JavaScript, e.g., by
>   continuing to separate continuations and functions, and a slightly
>   specialised function representation to handle Guile's complicated
>   notion of procedure arity.
>
>
> 3.1.3 JavaScript Representation
> -------------------------------
>
>   - module/language/javascript.scm
>   - module/language/javascript/simplify.scm
>   - module/language/javascript/spec.scm
>
>   This is primarily the representation of JavaScript as Scheme Records.
>   This is separate from the representation of JavaScript Guile already
>   has in the form of `(language ecmascript)' primarily to avoid a
>   circularity when Guile determines which compilers to run in the
>   pipeline, as recommended by Andy Wingo.
>
>
> 3.2 A pre-amble capable of running through boot-9
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
>   In order to run Guile, it is not enough to be able to compile Scheme
>   (or indeed any other language supported by Guile) forms to JavaScript,
>   we also need to incorporate as much of Guile's runtime as possible.
>   This involves implementing VM primitives (such as you might see in
>   vm-engine.c); basic Guile types like Symbols, Pairs, and Structs; as
>   well as many of the functions that Guile implements in C rather than
>   Scheme.
>
>   Although I certainly did not implement all of the functionality Guile
>   achieves, I was able to implement sufficiently many (including what
>   amounts to a port of much of module.c) that one can successfully run
>   though ice-9/boot-9.scm from start to finish.
>
>   This took up the bulk of the time I spent on this project, due to the
>   size of the compiled output of boot-9.scm, and my own difficulties
>   debugging the bootstrap process. More on this below.
>
>   The code can be found at
>   - module/language/js-il/runtime.js
>
>
> 3.3 A linking script for JavaScript
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
>   Since we are using the `(language ...)' infrastructure, we can take
>   advantage of the existing `guild compile' script for compiling to
>   JavaScript, we simply need to use the `--to' switch. However, this
>   does not produce a file which you can just load up without any
>   additional work, especially if you are working with multiple modules.
>
>   In order to make it easier to deal with this, I have included a `guild
>   jslink' script, which can be used to package up a "main" script along
>   with the `runtime.js' and its dependencies. See below for an example.
>
>   The code can be found at
>   - module/scripts/jslink.scm
>
>
> 4 What was not Achieved
> =======================
>
> 4.1 Cheney on the MTA
> ~~~~~~~~~~~~~~~~~~~~~
>
>   One of my regrets is that I did not implement Baker's "Cheney on the
>   MTA" (as seen in [Chicken Scheme]) for handling Proper Tail Calls in
>   JavaScript. Historically, JavaScript has not guaranteed that tail
>   position function calls do not grow the stack, and this is obviously
>   of fundamental importance for languages like Scheme. Fortunately, ES6
>   has added support for [proper tail calls] and we can expect to see
>   increased support for it in future JavaScript versions. (Indeed,
>   during testing on node v.6.10.3, I did not have to increase the stack
>   size until very late).
>
>
> [Chicken Scheme] https://www.call-cc.org/
>
> [proper tail calls]
> https://www.ecma-international.org/ecma-262/6.0/#sec-tail-position-calls
>
>
> 5 How to use it
> ===============
>
>   I've talked a lot about what I've did and didn't do, but what about
>   actually using this thing?
>
>
> 5.1 Obtaining the Code
> ~~~~~~~~~~~~~~~~~~~~~~
>
>   The code is not currently available from the main Guile repository,
>   but only the `compile-to-js-2017' branch on my [GitLab].
>
>   If you already have a checkout of guile, you can add my repo as a
>   remote with
>   ,----
>   | $ git remote add ijp https://gitlab.com/ijp/guile.git
>   `----
>   and fetch the branch with
>   ,----
>   | $ git fetch ijp
>   `----
>
>   You can then check out the `compile-to-js-2017' branch and build as
>   normal.
>
>
> [GitLab] https://gitlab.com/ijp/guile/tree/compile-to-js-2017
>
>
> 5.2 A Non-Trivial Example
> ~~~~~~~~~~~~~~~~~~~~~~~~~
>
>   As an example of how to use the JS Backend that is short, but
>   non-trivial, I am using John McCarthy's `amb' operator (see [A Basis
>   for a Mathematical Theory of Computation]) to search for Pythagorean
>   Triples.
>
>   First we have a module for the `amb' operator in amb.scm
>   ,----
>   | (define-module (amb)
>   |   #:export (amb fail))
>   |
>   | (define original-fail
>   |   (lambda _
>   |     (error 'amb "No more paths to search")))
>   |
>   | (define *amb-fail* original-fail)
>   |
>   | (define (fail)
>   |   (*amb-fail* #f))
>   |
>   | (define (amb-thunks . values)
>   |   (let ((failure *amb-fail*))
>   |     (call/cc (lambda (escape)
>   |                (for-each (lambda (value)
>   |                            (call/cc (lambda (continue)
>   |                                       (set! *amb-fail* continue)
>   |                                       (escape (value)))))
>   |                          values)
>   |                (failure #f)))))
>   |
>   | (define-syntax amb
>   |   (syntax-rules ()
>   |     ((amb exprs ...)
>   |      (amb-thunks (lambda () exprs) ...))))
>   `----
>
>   Next we have the code performs the search in triple.scm
>   ,----
>   | (use-modules (amb))
>   |
>   | (let ((a (amb 4 5 6 7 8 9 10))
>   |       (b (amb 4 5 6 7 8 9 10))
>   |       (c (amb 4 5 6 7 8 9 10)))
>   |   (if (= (* c c) (+ (* a a) (* b b)))
>   |       (list a b c)
>   |       (fail)))
>   `----
>
>   We compile the files in the usual manner, only now we specify the
>   `javascript' language (We make sure to add the current directory to
>   the load-path for triple.scm).
>
>   ,----
>   | $ guild compile amb.scm --to=javascript --output=amb.js
>   | $ guild compile -L . triple.scm --to=javascript --output=triple.js
>   `----
>
>   Next we link the two together into a file main.js, making sure to
>   specify amb.js as a dependency of triple.js. (This step will take a
>   little while, since it also compiles a bunch of dependencies)
>
>   ,----
>   | $ guild jslink triple.js -o main.js --depends="(\"amb\" . \"amb.scm\")"
>   `----
>
>   Finally, you can run it with `node', although as mentioned above you
>   may have to increase the stack size.
>
>   ,----
>   | $ node  --stack-size=2000 main.js
>   `----
>
>   Which should, fingers crossed, print out the triple 6,8,10.
>
>
> [A Basis for a Mathematical Theory of Computation]
> http://www-formal.stanford.edu/jmc/basis1.pdf
>
>
> 6 What is next?
> ===============
>
>   Having recapped what was and what was not achieved, the next question
>   is: where does the project go from here? I have been asked about my
>   plans for all sorts of features, e.g. support for [Web Assembly], but
>   I think the following things are the most important to think about.
>
>
> [Web Assembly] http://webassembly.org/
>
> 6.1 Inclusion into Guile
> ~~~~~~~~~~~~~~~~~~~~~~~~
>
>   The entire point of the project is to have something that can be
>   included in Guile proper. I have not spoken with Guile's maintainers
>   about incorporation into the main distribution, but I expect there
>   would be not be too many problems with moving the "official branch" to
>   the main repository.
>
>
> 6.2 All Guile built-ins in runtime.js
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
>   Although I have included enough to get though boot-9.scm, this does
>   not include all of the built-ins we would want in our programs. Two
>   things I use very often which do not appear in runtime.js are ports
>   and bytevectors.
>
>   We would like most, if not all, Guile built-ins to be available for
>   those who need them, so these will need to be implemented. However,
>   this is a lot of extra code for some people who don't need it, which
>   brings us to a different issue...
>
>
> 6.3 Linking Guile Modules & Features
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
>   In [a blog post], Andy Wingo lays out many tasks that he would like to
>   see in a future Guile. One of the most important of these, for us, are
>   under the headings "linking multiple modules together" and "linking a
>   single executable". To grossly simplify, we want to be able to link
>   various files into one single executable, which contains all and only
>   the code we need for our application.
>
>   As it stands, I included a simple script `guild jslink' that bundles
>   various compiled JavaScript files into one file, but we would like it
>   to be much more featureful: removing modules, functions, even types we
>   don't need; and inferring which modules are required by our
>   application and bundling them without requiring the information
>   `jslink' does. This would allow us to minimise the amount of code that
>   needs to be sent over the network, which is very important to web
>   developers.
>
>   This is a large task, and one I don't know enough about at the moment
>   to attempt, but it is work that would benefit not just our JavaScript
>   compiler, but people who want to deploy regular Guile applications.
>
>
> [a blog post]
> https://wingolog.org/archives/2016/02/04/guile-compiler-tasks
>
>
> 6.4 JavaScript Version
> ~~~~~~~~~~~~~~~~~~~~~~
>
>   I am not an expert in JavaScript, in fact, before this summer I
>   probably hadn't written it for two years, which means the code
>   certainly does not match up with the current best practices and
>   specifications. Further, all of my testing for this compiler was done
>   on [Node.js] v.6.10.3 only (this was the version available in the
>   Fedora 25 repositories).
>
>   The code should be vetted to determine precisely which modern JS
>   features are used (I believe proper tail calls, and ES6 Maps are the
>   main ones), and it should be tested on all major browsers. If
>   necessary, we should incorporate switches in the compiler to allow JS
>   users to compile for particular implementations, taking advantage of
>   particular modern JS features, or providing our own implementations of
>   those that are not supported (e.g. Cheney on the MTA).
>
>
> [Node.js] https://nodejs.org/en/
>
>
> 6.5 JS Integration
> ~~~~~~~~~~~~~~~~~~
>
>   One of the strengths of Guile is that it allows people to integrate
>   their Scheme and C code, and although it has not been a focus for this
>   summer, we should aim to provide similar levels of integration between
>   Scheme and JS. There are two cases to consider.
>
>
> 6.5.1 JS calling Scheme
> -----------------------
>
>   As it stands, you can perform some limited interaction from JavaScript
>   in a similar manner to how you would interact with Guile from C. For
>   instance, by using `scm_current_module', `scm_public_lookup', and the
>   `scheme.Symbol' constructor, one could look up a scheme function, e.g.
>   `iota', and then invoke it by `scheme.call'.
>
>   That said, C idioms are not JS idioms, and so we should work to
>   provide a much nicer API through the `scheme' object.
>
>
> 6.5.2 Scheme calling JS
> -----------------------
>
>   In the case of Scheme calling JavaScript, I think we should follow the
>   example of `(system foreign)', which provides an API for linking to
>   dynamic C libraries, and creating Scheme versions of C functions, and
>   automatically marshalling/unmarshalling C types to Scheme types. One
>   additional complication we would have with JS would be the presence of
>   exceptions, but I think these could also be marshalled into Scheme
>   ones without much trouble.
>
>
> 7 Lessons Learned
> =================
>
>   It goes without saying that a project like this teaches you a lot
>   about the technical design of Guile, how to navigate the codebase,
>   etc, but I want to highlight a few "softer" lessons from this summer.
>
>
> 7.1 Compilers are "Easy", Runtimes are Hard
> ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
>
>   When I first set out to write this project two summers ago, I
>   naturally assumed that the majority of the effort would go into the
>   compiler, and much less into the built-ins. In reality, the effort was
>   reversed. Partly this was due to my experience in writing Scheme, and
>   Functional Programming more generally, meant that the tree-traversing
>   code typical of a compiler pass was relatively straightforward, and
>   the compiler was not doing a lot of optimisation, mostly code
>   generation.
>
>
> 7.2 Bootstrapping is Hard
> ~~~~~~~~~~~~~~~~~~~~~~~~~
>
>   The last point leads into this one, bootstrapping is pretty tricky.
>   With boot-9, you have several versions of the module system at
>   different times. My own attempt to write module code that handled this
>   ended up being abandoned for a rewrite that more closely followed the
>   Guile C code. The size of the compiled boot-9 code, and the, at times,
>   non-local consequences of implementing certain built-ins made it
>   tricky to debug.
>
>
> 7.3 Don't Panic
> ~~~~~~~~~~~~~~~
>
>   This is a much more personal one, and one that I think is very
>   important for anyone who wants to take part in a program like the
>   Summer of Code, where you are spending a lot of time mostly on your
>   own. In a complex software project, things are not always going to go
>   smoothly. You might spend weeks banging up against a difficult
>   problem. Don't Panic! If it was easy it would have already been done.
>   Keep in Contact with your Mentor! It is tempting to only check in when
>   you think you have something of progress to report, but they are there
>   to help you, and explaining your issues to someone else is often very
>   useful when trying to overcome them, even if they don't have an answer
>   for you.
>
>
> 8 Wrapping Up
> =============
>
>   If you are still with me, good on you. As the new semester is starting
>   I will be devoting much less time to this, and that will likely be
>   true till December, but I will make an effort to keep up with
>   guile-user and be on the IRC Channel to help the daring souls who want
>   to give this a go. My priorities will be documenting the ILs, filling
>   in missing builtins, and improving jslink. I especially want to see
>   basic IO and MiniKanren up and running, and for it to be convenient to
>   use Guile's builtin libraries.
>
>
> Happy Hacking, Ian Price
>
> (This is a crosspost to guile-user of my blogpost [Summer of Code
> Recap], but please comment on this list, rather than there)
>
> [Summer of Code Recap]
> https://shift-reset.com/blog/2017/8/28/Summer%20of%20Code%20Recap/




  parent reply	other threads:[~2021-05-11 14:45 UTC|newest]

Thread overview: 16+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2017-08-28 18:56 Summer of Code Recap Ian Price
2017-08-28 19:25 ` Christopher Allan Webber
2017-08-28 19:58   ` Nala Ginrut
2017-08-28 21:39 ` Amirouche
2017-08-29  3:27   ` Christopher Allan Webber
2017-09-01 22:09 ` Amirouche Boubekki
2017-09-02  6:58   ` Arne Babenhauserheide
2017-09-06 18:25   ` Amirouche Boubekki
2017-09-07  6:32     ` Amirouche Boubekki
2017-09-08 12:18       ` Amirouche Boubekki
2021-05-11 14:45 ` Christopher Lemmer Webber [this message]
2021-05-11 15:08   ` Christopher Lemmer Webber
2021-05-11 15:19     ` Christopher Lemmer Webber
2021-10-11  1:50       ` Christine Lemmer-Webber
2021-10-11  5:28         ` Dr. Arne Babenhauserheide
2021-05-11 15:50   ` Dr. Arne Babenhauserheide

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