unofficial mirror of guile-user@gnu.org 
 help / color / mirror / Atom feed
* guile-sdl2: What do you use instead of rectangles
@ 2018-11-09 15:07 sirgazil
  2018-11-09 15:40 ` Thompson, David
  0 siblings, 1 reply; 3+ messages in thread
From: sirgazil @ 2018-11-09 15:07 UTC (permalink / raw)
  To: Guile User

Hi,

I'm reading a book about game development with SDL, and they use source 
and destination rectangles for many things (using sprite sheets, tile 
maps, etc.). It seems that there is no equivalent module to "SDL_rect.h" 
in guile-sdl2. What do you use instead of rectangles?

:)

-- 
https://sirgazil.bitbucket.io/




^ permalink raw reply	[flat|nested] 3+ messages in thread

end of thread, other threads:[~2018-11-09 16:54 UTC | newest]

Thread overview: 3+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2018-11-09 15:07 guile-sdl2: What do you use instead of rectangles sirgazil
2018-11-09 15:40 ` Thompson, David
2018-11-09 16:54   ` sirgazil

This is a public inbox, see mirroring instructions
for how to clone and mirror all data and code used for this inbox;
as well as URLs for read-only IMAP folder(s) and NNTP newsgroup(s).