* Parsing a struct within a struct
@ 2011-03-08 7:20 Aidan Gauland
2011-03-09 8:24 ` Aidan Gauland
0 siblings, 1 reply; 4+ messages in thread
From: Aidan Gauland @ 2011-03-08 7:20 UTC (permalink / raw)
To: guile-user
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Hello,
I'm trying to write a game in Guile Scheme using SDL, and I'm having
trouble parsing a C struct within a struct. (The files for my program
are in the attached tarball, for those with the time to examine it
that closely.)
This is how the struct is parsed...
(parse-c-struct event-pointer
(list uint8 uint8 uint8
(list uint8 int int uint16 )))
...which is called only when the event (an SDL event) is a key-down
event.
These are the relevant SDL structs...
/** General event structure */
typedef union SDL_Event {
Uint8 type;
SDL_ActiveEvent active;
SDL_KeyboardEvent key;
SDL_MouseMotionEvent motion;
SDL_MouseButtonEvent button;
SDL_JoyAxisEvent jaxis;
SDL_JoyBallEvent jball;
SDL_JoyHatEvent jhat;
SDL_JoyButtonEvent jbutton;
SDL_ResizeEvent resize;
SDL_ExposeEvent expose;
SDL_QuitEvent quit;
SDL_UserEvent user;
SDL_SysWMEvent syswm;
} SDL_Event;
typedef struct SDL_KeyboardEvent {
Uint8 type; /**< SDL_KEYDOWN or SDL_KEYUP */
Uint8 which; /**< The keyboard device index */
Uint8 state; /**< SDL_PRESSED or SDL_RELEASED */
SDL_keysym keysym;
} SDL_KeyboardEvent;
typedef struct SDL_keysym {
Uint8 scancode; /**< hardware specific scancode */
SDLKey sym; /**< SDL virtual keysym */
SDLMod mod; /**< current key modifiers */
Uint16 unicode; /**< translated character */
} SDL_keysym;
SDLKey and SDLMod are declared as typedef enums.
i.e.
typedef enum {
...
} SDLKey or SDLMod;
In my program, I print the result of the above call to
`parse-c-struct'. In the program's output, the value of the sym field
is always a high-magnitude, negative number, but the value is unique
for each key, and consistent for each key (i.e. a key-press of, say, A
is always the same value). But the defined values of SDLKey range
from 0 to 322, so the parsed value is obviously incorrect. (I think
the parsed value of the mod field is also incorrect.)
Am I doing something wrong? Are the arguments to `parse-c-struct'
incorrect? Am I neglecting some important detail of how structs are
dealt with in C (such as alignment)? Or (heaven forbid) is it a bug
in the FFI?
Regards,
Aidan Gauland
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^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: Parsing a struct within a struct
2011-03-08 7:20 Parsing a struct within a struct Aidan Gauland
@ 2011-03-09 8:24 ` Aidan Gauland
2011-03-10 21:36 ` Ludovic Courtès
0 siblings, 1 reply; 4+ messages in thread
From: Aidan Gauland @ 2011-03-09 8:24 UTC (permalink / raw)
To: guile-user
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On Tue, Mar 08, 2011 at 08:20:29PM +1300, Aidan Gauland wrote:
> (parse-c-struct event-pointer
> (list uint8 uint8 uint8
> (list uint8 int int uint16 )))
>
It seemed to be an off-by-one(-byte) error. There was padding to
align (to 32-bits, I think) the sub-struct.
This works on my 32-bit machine, but I suspect it is not portable.
(parse-c-struct event-pointer
(list uint8 uint8 uint8 uint8 ; Padding
(list uint8 int int uint16 )))
What would be a better, portable solution? I suspect the `alignof'
procedure is my friend here, but I don't understand how to use it.
--Aidan
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^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: Parsing a struct within a struct
2011-03-09 8:24 ` Aidan Gauland
@ 2011-03-10 21:36 ` Ludovic Courtès
2011-03-11 2:33 ` Aidan Gauland
0 siblings, 1 reply; 4+ messages in thread
From: Ludovic Courtès @ 2011-03-10 21:36 UTC (permalink / raw)
To: guile-user
Hi Aidan,
Aidan Gauland <aidalgol@no8wireless.co.nz> writes:
> On Tue, Mar 08, 2011 at 08:20:29PM +1300, Aidan Gauland wrote:
>> (parse-c-struct event-pointer
>> (list uint8 uint8 uint8
>> (list uint8 int int uint16 )))
>>
>
> It seemed to be an off-by-one(-byte) error. There was padding to
> align (to 32-bits, I think) the sub-struct.
>
> This works on my 32-bit machine, but I suspect it is not portable.
>
> (parse-c-struct event-pointer
> (list uint8 uint8 uint8 uint8 ; Padding
> (list uint8 int int uint16 )))
>
> What would be a better, portable solution? I suspect the `alignof'
> procedure is my friend here, but I don't understand how to use it.
The ‘alignof’ procedure was actually your enemy here. ;-)
This patch should fix it (will be in 2.0.1):
http://git.savannah.gnu.org/cgit/guile.git/commit/?h=stable-2.0&id=d82f8518b96bbfa4f29e03d922369c37b64824d9
Thanks!
Ludo’.
PS: Let us know when your game is ready. :-)
^ permalink raw reply [flat|nested] 4+ messages in thread
* Re: Parsing a struct within a struct
2011-03-10 21:36 ` Ludovic Courtès
@ 2011-03-11 2:33 ` Aidan Gauland
0 siblings, 0 replies; 4+ messages in thread
From: Aidan Gauland @ 2011-03-11 2:33 UTC (permalink / raw)
To: guile-user
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On Thu, Mar 10, 2011 at 10:36:43PM +0100, Ludovic Courtès wrote:
> This patch should fix it (will be in 2.0.1):
It did! Fantastic! Thank you very much! :D
> PS: Let us know when your game is ready. :-)
Definitely.
--Aidan
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2011-03-08 7:20 Parsing a struct within a struct Aidan Gauland
2011-03-09 8:24 ` Aidan Gauland
2011-03-10 21:36 ` Ludovic Courtès
2011-03-11 2:33 ` Aidan Gauland
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