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* Guile OpenGL
@ 2012-10-23  6:34 Javier Sancho
  2012-10-23 18:12 ` David Pirotte
  0 siblings, 1 reply; 12+ messages in thread
From: Javier Sancho @ 2012-10-23  6:34 UTC (permalink / raw)
  To: guile-devel

Hi all,

I'm looking for a Guile module for OpenGL. I found GuileGL [1] and 
guile-gl [2], but both seem abandoned, and Guile website says Mesa 
interface is pending.

For the moment, I've started a new wrapper for GL using smobs so we can 
play with garbage collection too.

Greetings.

[1] http://freecode.com/projects/guilegl
[2] https://github.com/tcolgate/guile-gl

-- 
Javier Sancho Fernández - http://www.jsancho.org/
Associate Member of the Free Software Foundation - http://www.fsf.org/
Contra el DRM - http://www.defectivebydesign.org/what_is_drm



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-23  6:34 Guile OpenGL Javier Sancho
@ 2012-10-23 18:12 ` David Pirotte
  2012-10-24  8:14   ` Javier Sancho
  0 siblings, 1 reply; 12+ messages in thread
From: David Pirotte @ 2012-10-23 18:12 UTC (permalink / raw)
  To: Javier Sancho; +Cc: guile-devel

Hello Javier,

> I'm looking for a Guile module for OpenGL. I found GuileGL [1] and 
> guile-gl [2], but both seem abandoned, and Guile website says Mesa 
> interface is pending.

> For the moment, I've started a new wrapper for GL using smobs so we can 
> play with garbage collection too.

Guile has a wrapper to the ultra-hip clutter library :) See here:

	http://www.gnu.org/software/guile-gnome/

If you are interested and need help for installing, let me know...

Cheers,
David



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-23 18:12 ` David Pirotte
@ 2012-10-24  8:14   ` Javier Sancho
  2012-10-24 12:51     ` David Pirotte
  2012-10-27 19:42     ` Ian Price
  0 siblings, 2 replies; 12+ messages in thread
From: Javier Sancho @ 2012-10-24  8:14 UTC (permalink / raw)
  To: David Pirotte; +Cc: guile-devel

David Pirotte wrote:
> Guile has a wrapper to the ultra-hip clutter library :) See here:
>
>         http://www.gnu.org/software/guile-gnome/
>
> If you are interested and need help for installing, let me know...

Thanks David, but I'm working on a little extension for making games
and Clutter seems done for GUI.

I've mapped some SDL and GL functions, but now the project is growing
and I think the best idea is to separate the access to these libraries
into wrappers or adopt existing ones.

So, if there isn't wrapper for SDL and GL, I'll create guile-sdl and
guile-gl modules for Guile community and me (well, I'll try it).

Cheers.


-- 
Javier Sancho Fernández - http://www.jsancho.org/
Associate Member of the Free Software Foundation - http://www.fsf.org/
Contra el DRM - http://www.defectivebydesign.org/what_is_drm



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-24  8:14   ` Javier Sancho
@ 2012-10-24 12:51     ` David Pirotte
  2012-10-24 14:32       ` David Pirotte
  2012-10-24 15:23       ` Javier Sancho
  2012-10-27 19:42     ` Ian Price
  1 sibling, 2 replies; 12+ messages in thread
From: David Pirotte @ 2012-10-24 12:51 UTC (permalink / raw)
  To: Javier Sancho; +Cc: guile-devel

Hello Javier,

> >         http://www.gnu.org/software/guile-gnome/

> Thanks David, but I'm working on a little extension for making games
> and Clutter seems done for GUI.

But it uses cogl, which we still lack from guile. It would be nice if you take a
quick look at it and if it suites your needs, rather helping with the cogl wrapper.

I am not the developer of guile-gnome, and never wrapped any lib yet, I am a
guile-gnome guile-clutter user ... but i think you probably want, even if you
wrap opengl, to take a look at the doc on how to write a wrapper: you'll find them
if you git clone guile-gnome [and guile-clutter for your coding curiosity maybe], or
browse the git repo ...
	
	docs/RELEASE-NOTES-0.2.0.txt
	docs/RELEASE-NOTES-0.5.0.txt

> I've mapped some SDL and GL functions, but now the project is growing
> and I think the best idea is to separate the access to these libraries
> into wrappers or adopt existing ones.

I think there is an SDL recently updated but not sure.

> So, if there isn't wrapper for SDL and GL, I'll create guile-sdl and
> guile-gl modules for Guile community and me (well, I'll try it).

try to see if cogl could do the work before, and if not, good luck: wrapping opengl
is a huge work!

Cheers,
David



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-24 12:51     ` David Pirotte
@ 2012-10-24 14:32       ` David Pirotte
  2012-10-24 15:23       ` Javier Sancho
  1 sibling, 0 replies; 12+ messages in thread
From: David Pirotte @ 2012-10-24 14:32 UTC (permalink / raw)
  To: Javier Sancho; +Cc: guile-devel

Reply to myself :)

Javier,

> take a look at the doc on how to write a wrapper: you'll find them if you git
> clone guile-gnome [and guile-clutter for your coding curiosity maybe], or browse
> the git repo ...

	the doc i pointed are [too] old, I am sorry.

You'd want to read HACKING which has been updated recently.

Cheers,
David



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-24 12:51     ` David Pirotte
  2012-10-24 14:32       ` David Pirotte
@ 2012-10-24 15:23       ` Javier Sancho
  1 sibling, 0 replies; 12+ messages in thread
From: Javier Sancho @ 2012-10-24 15:23 UTC (permalink / raw)
  To: David Pirotte; +Cc: guile-devel

David Pirotte wrote:
> But it uses cogl, which we still lack from guile. It would be nice if you take a
> quick look at it and if it suites your needs, rather helping with the cogl wrapper.

I didn't know cogl. I've to play with this a little, integration
between OpenGL and OpenGL ES is very tempting.

> I am not the developer of guile-gnome, and never wrapped any lib yet, I am a
> guile-gnome guile-clutter user ... but i think you probably want, even if you
> wrap opengl, to take a look at the doc on how to write a wrapper: you'll find them
> if you git clone guile-gnome [and guile-clutter for your coding curiosity maybe], or
> browse the git repo ...

I'll do it.

> I think there is an SDL recently updated but not sure.

SDL team is working on a new version (2.0), but 1.2 is still the stable current.

> try to see if cogl could do the work before, and if not, good luck: wrapping opengl
> is a huge work!

Well, basically I only need time... so step by step.

Thank you so much, David.

-- 
Javier Sancho Fernández - http://www.jsancho.org/
Associate Member of the Free Software Foundation - http://www.fsf.org/
Contra el DRM - http://www.defectivebydesign.org/what_is_drm



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-24  8:14   ` Javier Sancho
  2012-10-24 12:51     ` David Pirotte
@ 2012-10-27 19:42     ` Ian Price
  2012-10-28  6:03       ` Javier Sancho
  1 sibling, 1 reply; 12+ messages in thread
From: Ian Price @ 2012-10-27 19:42 UTC (permalink / raw)
  To: Javier Sancho; +Cc: Thien-Thi Nguyen, guile-devel

Javier Sancho <jsf@jsancho.org> writes:


> So, if there isn't wrapper for SDL and GL, I'll create guile-sdl and
> guile-gl modules for Guile community and me (well, I'll try it).

http://www.nongnu.org/guile-sdl/ is still maintained, and should work on
2.0 [0]. It would be nice if any work on sdl bindings is either
coordinated with ttn, with a view to be included in the existing
guile-sdl, or if it were at the very least compatible.

0. It used to be necessary to make a small tweak, I forget if this is
still the case. 
-- 
Ian Price -- shift-reset.com

"Programming is like pinball. The reward for doing it well is
the opportunity to do it again" - from "The Wizardy Compiled"



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-27 19:42     ` Ian Price
@ 2012-10-28  6:03       ` Javier Sancho
  2012-10-29 17:30         ` Aleix Conchillo Flaqué
  0 siblings, 1 reply; 12+ messages in thread
From: Javier Sancho @ 2012-10-28  6:03 UTC (permalink / raw)
  To: Ian Price; +Cc: Thien-Thi Nguyen, guile-devel

Ian Price wrote:
> http://www.nongnu.org/guile-sdl/ is still maintained, and should work on
> 2.0 [0]. It would be nice if any work on sdl bindings is either
> coordinated with ttn, with a view to be included in the existing
> guile-sdl, or if it were at the very least compatible.
>
> 0. It used to be necessary to make a small tweak, I forget if this is
> still the case.

Thanks Ian. I discovered guile-sdl yesterday, reading ttn on sgf utils
at guile-user list.

For the moment I'm working on opengl bindings. I want to use opengl
with sdl, so when guile-gl is ready, I'll test it with ttn guile-sdl.

Maybe next week I'll publish a very first version of (opengl gl).

Cheers.

-- 
Javier Sancho Fernández - http://www.jsancho.org/
Associate Member of the Free Software Foundation - http://www.fsf.org/
Contra el DRM - http://www.defectivebydesign.org/what_is_drm



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-28  6:03       ` Javier Sancho
@ 2012-10-29 17:30         ` Aleix Conchillo Flaqué
  2012-10-29 17:41           ` David Pirotte
  2012-10-30 16:00           ` Javier Sancho
  0 siblings, 2 replies; 12+ messages in thread
From: Aleix Conchillo Flaqué @ 2012-10-29 17:30 UTC (permalink / raw)
  To: Javier Sancho; +Cc: Ian Price, Thien-Thi Nguyen, guile-devel

On Sat, Oct 27, 2012 at 11:03 PM, Javier Sancho <jsf@jsancho.org> wrote:
> Ian Price wrote:
>> http://www.nongnu.org/guile-sdl/ is still maintained, and should work on
>> 2.0 [0]. It would be nice if any work on sdl bindings is either
>> coordinated with ttn, with a view to be included in the existing
>> guile-sdl, or if it were at the very least compatible.
>>
>> 0. It used to be necessary to make a small tweak, I forget if this is
>> still the case.
>
> Thanks Ian. I discovered guile-sdl yesterday, reading ttn on sgf utils
> at guile-user list.
>
> For the moment I'm working on opengl bindings. I want to use opengl
> with sdl, so when guile-gl is ready, I'll test it with ttn guile-sdl.
>
> Maybe next week I'll publish a very first version of (opengl gl).
>
> Cheers.
>

Hi Javier,

If you haven't done anything yet, I started to work in the OpenGL
bindings a while ago. If you like it may be you can continue working
on that.

https://github.com/aconchillo/guile-gl

I also created a couple of python scripts to create the C and FFI
bindings template given a header file (under tools directory), you
might find them useful.

Best,

Aleix



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-29 17:30         ` Aleix Conchillo Flaqué
@ 2012-10-29 17:41           ` David Pirotte
  2012-10-29 17:54             ` Aleix Conchillo Flaqué
  2012-10-30 16:00           ` Javier Sancho
  1 sibling, 1 reply; 12+ messages in thread
From: David Pirotte @ 2012-10-29 17:41 UTC (permalink / raw)
  To: Aleix Conchillo Flaqué; +Cc: Ian Price, Thien-Thi Nguyen, guile-devel

Heya
lib wraper experts,


> I also created a couple of python scripts to create the C and FFI
> bindings template given a header file (under tools directory), you
> might find them useful.

Please let's all do the same and not reinvent the wheel, rather get the doc/scripts
which exists better ...

Andy updated the 'HACKING' file on top level git tree of guile-gnome and/or
guile-clutter, which explains how to and how he did it, with an example... that's
how guile-clutter has just been wraped ...

Cheers,
David




^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-29 17:41           ` David Pirotte
@ 2012-10-29 17:54             ` Aleix Conchillo Flaqué
  0 siblings, 0 replies; 12+ messages in thread
From: Aleix Conchillo Flaqué @ 2012-10-29 17:54 UTC (permalink / raw)
  To: David Pirotte; +Cc: Ian Price, Thien-Thi Nguyen, guile-devel

On Mon, Oct 29, 2012 at 10:41 AM, David Pirotte <david@altosw.be> wrote:
> Heya
> lib wraper experts,
>
> Please let's all do the same and not reinvent the wheel, rather get the doc/scripts
> which exists better ...
>
> Andy updated the 'HACKING' file on top level git tree of guile-gnome and/or
> guile-clutter, which explains how to and how he did it, with an example... that's
> how guile-clutter has just been wraped ...
>

Unfortunately, I am not an expert at all :-). Actually it was my first
try to wrap a library and I don't even remember how I started, but
certainly I didn't read the file you mention. May be I would have read
it if I knew it existed :-).

Thanks for the heads up!

Aleix



^ permalink raw reply	[flat|nested] 12+ messages in thread

* Re: Guile OpenGL
  2012-10-29 17:30         ` Aleix Conchillo Flaqué
  2012-10-29 17:41           ` David Pirotte
@ 2012-10-30 16:00           ` Javier Sancho
  1 sibling, 0 replies; 12+ messages in thread
From: Javier Sancho @ 2012-10-30 16:00 UTC (permalink / raw)
  To: Aleix Conchillo Flaqué; +Cc: guile-devel

Aleix Conchillo Flaqué wrote:
> If you haven't done anything yet, I started to work in the OpenGL
> bindings a while ago. If you like it may be you can continue working
> on that.
>
> https://github.com/aconchillo/guile-gl
>
> I also created a couple of python scripts to create the C and FFI
> bindings template given a header file (under tools directory), you
> might find them useful.

Great job, Aleix!!

I'm working with Andy's templates, but his scripts are designed for
gnome libraries, so maybe I can use some pieces of your code.

As soon as I get something working, I'll share it.

-- 
Javier Sancho Fernández - http://www.jsancho.org/
Associate Member of the Free Software Foundation - http://www.fsf.org/
Contra el DRM - http://www.defectivebydesign.org/what_is_drm



^ permalink raw reply	[flat|nested] 12+ messages in thread

end of thread, other threads:[~2012-10-30 16:00 UTC | newest]

Thread overview: 12+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2012-10-23  6:34 Guile OpenGL Javier Sancho
2012-10-23 18:12 ` David Pirotte
2012-10-24  8:14   ` Javier Sancho
2012-10-24 12:51     ` David Pirotte
2012-10-24 14:32       ` David Pirotte
2012-10-24 15:23       ` Javier Sancho
2012-10-27 19:42     ` Ian Price
2012-10-28  6:03       ` Javier Sancho
2012-10-29 17:30         ` Aleix Conchillo Flaqué
2012-10-29 17:41           ` David Pirotte
2012-10-29 17:54             ` Aleix Conchillo Flaqué
2012-10-30 16:00           ` Javier Sancho

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