From: "Thompson, David" <dthompson2@worcester.edu>
To: guile-devel <guile-devel@gnu.org>
Subject: [ANN] Guile-SDL2 0.4.0 released
Date: Sun, 2 Jun 2019 21:05:21 -0400 [thread overview]
Message-ID: <CAJ=RwfbeAXzOLDUnnxUrCTn=39Q8tGNkfeepX7O8o=3PAvZGLw@mail.gmail.com> (raw)
I'm happy to announce that Guile-SDL2 0.4.0 has been released!
Guile-SDL2 provides bindings for the SDL2 game programming
library. The bindings are written in pure Scheme using Guile's foreign
function interface.
This release features several new bindings:
* SDL_BlitScaled
* SDL_BlitSurface
* SDL_DestroyTexture
* SDL_FillRect
* SDL_RenderCopyEx
* SDL_RenderDrawLine
* SDL_RenderDrawLines
* SDL_RenderDrawPoint
* SDL_RenderDrawPoints
Thanks to Pierre-Antoine Rouby for contributing many of these new
bindings!
tarball: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz>
signature: <https://files.dthompson.us/guile-sdl2/guile-sdl2-0.4.0.tar.gz.asc>
See <https://dthompson.us/projects/guile-sdl2.html> for more information.
- Dave
next reply other threads:[~2019-06-03 1:05 UTC|newest]
Thread overview: 2+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-06-03 1:05 Thompson, David [this message]
2019-06-03 1:06 ` [ANN] Guile-SDL2 0.4.0 released Thompson, David
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