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From: gregory benison <gbenison@gmail.com>
To: Nala Ginrut <nalaginrut@gmail.com>
Cc: guile-devel@gnu.org
Subject: Re: Halt while building guile
Date: Tue, 24 Apr 2012 07:09:29 -0700	[thread overview]
Message-ID: <CAEmW81H9Y9SyYWhSzR8KLaWJLagtPczGJvtXh+BFpqG4tCJsXw@mail.gmail.com> (raw)
In-Reply-To: <CAPjoZoeU=1bJOSeEcxkOx8Je8GH4AxabtsUTvVqhJ66TbnDyVA@mail.gmail.com>

On Fri, Mar 16, 2012 at 3:34 AM, Nala Ginrut <nalaginrut@gmail.com> wrote:
> I didn't saw any error with your information, and I think it's normal. The
> *.go compiling is very slow even if you have a good machine. So be patient.

Yes compiling these files is quite expensive and I have found that it
can run into resource limitations.  A case study - I was recently
trying to install guile-2.0.5 on a shared hosting account.  The build
process would always halt during compilation of eval.go due to limits
placed on memory use.  The solution I eventually adopted was to steal
an already-compiled eval.go file for that architecture from a Debian
package of guile, drop that into the build tree, and restart the
building process - and it resulted in a working guile.

So while it is possible that the build issues you are seeing are due
to some kind of deadlock as others have suggested, I would not rule
out that this is a problem with some sort of resource limit and that
once you get guile compiled on your system it will function correctly
for less-demanding applications.



-- 
Greg Benison <gbenison@gmail.com>
[blog] http://gcbenison.wordpress.com
[twitter] @gcbenison



      parent reply	other threads:[~2012-04-24 14:09 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2012-03-16  9:55 Halt while building guile Kun Liang
2012-03-16 10:34 ` Nala Ginrut
2012-03-16 20:31   ` Andrew Horton
2012-04-24 14:09   ` gregory benison [this message]

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