* Native code generation and gcc [not found] ` <CAA2XvwJmfmykKXrb+zgoEWs7LrBfWBgjP+jOYvdjT06=WAFfFw@mail.gmail.com> @ 2016-12-03 14:52 ` Mikael Djurfeldt 2016-12-04 10:09 ` Helmut Eller ` (2 more replies) 0 siblings, 3 replies; 6+ messages in thread From: Mikael Djurfeldt @ 2016-12-03 14:52 UTC (permalink / raw) To: guile-devel [-- Attachment #1: Type: text/plain, Size: 601 bytes --] [I apologize beforehand for being completely out of context.] Are there fundamental reasons for not re-using the gcc backends for native code generation? I'm thinking of the (im?)possibility to convert the cps to some of the intermediate languages of gcc. If it wouldn't cause bad constraints the obvious gain is the many targets (for free), the gcc optimizations, not having to maintain backends and free future development. Of course, there's the practical problem that gcc needs to be adapted for this kind of use---but shouldn't it be adapted that way anyway? :) Just an (old) idea... Mikael [-- Attachment #2: Type: text/html, Size: 896 bytes --] ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: Native code generation and gcc 2016-12-03 14:52 ` Native code generation and gcc Mikael Djurfeldt @ 2016-12-04 10:09 ` Helmut Eller 2016-12-04 15:17 ` Greg Troxel 2016-12-05 16:18 ` Lluís Vilanova 2 siblings, 0 replies; 6+ messages in thread From: Helmut Eller @ 2016-12-04 10:09 UTC (permalink / raw) Cc: guile-devel The following message is a courtesy copy of an article that has been posted to gmane.lisp.guile.devel as well. On Sat, Dec 03 2016, Mikael Djurfeldt wrote: > Are there fundamental reasons for not re-using the gcc backends for > native code generation? I'm thinking of the (im?)possibility to > convert the cps to some of the intermediate languages of gcc. Tail calls come to mind. GCC is built around the C/C++ ABI and C calling conventions. Due to C's varargs, that's almost always some variant of "caller pops arguments". I think sibling calls can be optimized everywhere but not general tail calls. You could add support for tail calls to some backends, but that's far from "for free". The C calling convention is also not that great for returning a (statically) unknown number of values. Sure, there are tricks/kludges to compile Scheme to C. I think it would be simpler/less risky to make a C generating backend for Guile before going directly to GCC. The main advantage of a direct GCC front-end would be better control over debugging information. Helmut ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: Native code generation and gcc 2016-12-03 14:52 ` Native code generation and gcc Mikael Djurfeldt 2016-12-04 10:09 ` Helmut Eller @ 2016-12-04 15:17 ` Greg Troxel 2016-12-05 16:18 ` Lluís Vilanova 2 siblings, 0 replies; 6+ messages in thread From: Greg Troxel @ 2016-12-04 15:17 UTC (permalink / raw) To: Mikael Djurfeldt; +Cc: guile-devel Mikael Djurfeldt <mikael@djurfeldt.com> writes: > Are there fundamental reasons for not re-using the gcc backends for native > code generation? I'm thinking of the (im?)possibility to convert the cps to > some of the intermediate languages of gcc. Also there is llvm. If there are issues, they may be different. ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: Native code generation and gcc 2016-12-03 14:52 ` Native code generation and gcc Mikael Djurfeldt 2016-12-04 10:09 ` Helmut Eller 2016-12-04 15:17 ` Greg Troxel @ 2016-12-05 16:18 ` Lluís Vilanova 2016-12-11 18:09 ` Mikael Djurfeldt 2 siblings, 1 reply; 6+ messages in thread From: Lluís Vilanova @ 2016-12-05 16:18 UTC (permalink / raw) To: Mikael Djurfeldt; +Cc: guile-devel Mikael Djurfeldt writes: > [I apologize beforehand for being completely out of context.] > Are there fundamental reasons for not re-using the gcc backends for native code generation? I'm thinking of the (im?)possibility to convert the cps to some of the intermediate languages of gcc. > If it wouldn't cause bad constraints the obvious gain is the many targets (for free), the gcc optimizations, not having to maintain backends and free future development. > Of course, there's the practical problem that gcc needs to be adapted for this kind of use---but shouldn't it be adapted that way anyway? :) > Just an (old) idea... > Mikael Guile 2.1 has a register-base bytecode VM that makes using a code generation library like GNU lightning [1] a convenient alternative. In fact, that's the library used by nash [2] (an experimental Guile VM that generates native code for hot routines). You also have the experimental GCC JIT interface [3] to achieve similar goals (available upstream since GCC 5, I think). IMO, if guile wants to go the tracing JIT way (like nash), it should store the CPS representation of routines to be able to iteratively apply more heavy-weight optimizations as the routine becomes hotter (called more frequently). For example, you could start with the current state. If the routine is called many times with the same argument types, you can create a version specialized for these types, opening more unboxing possibilities (the routine entry point would then have to be a version dispatcher). If a routine version later becomes hotter, re-compile that version into native code. One open question is whether the VM needs to be changed to count routine "hotness" efficiently (as in nash), or if a simple routine prelude inserted by guile's compiler tower could do that almost as efficiently (the bytecode ISA might need new atomic integer operations to cope with routine tracing in a multi-threaded app). Also, these all are no small tasks. [1] https://www.gnu.org/software/lightning/ [2] https://github.com/8c6794b6/guile-tjit [3] https://gcc.gnu.org/wiki/JIT Cheers, Lluis ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: Native code generation and gcc 2016-12-05 16:18 ` Lluís Vilanova @ 2016-12-11 18:09 ` Mikael Djurfeldt 2016-12-11 18:31 ` Stefan Monnier 0 siblings, 1 reply; 6+ messages in thread From: Mikael Djurfeldt @ 2016-12-11 18:09 UTC (permalink / raw) To: guile-devel; +Cc: Andy Wingo [-- Attachment #1: Type: text/plain, Size: 5318 bytes --] Many thanks for these links! It seems like the GCC JIT interface is the kind of "adaptation" of gcc which I asked for. :-) Then there's the calling convention problem which Helmut brough up earlier in this thread. But I guess there could be workarounds. In any case one would have to look closer regarding this. Regarding "hotness": The original GOOPS implementation had a somewhat crazy feature that an application of a generic function to a specific argument list first resulted in the standard MOP procedure for finding a set of applicable methods and, second, from this/these generated something called a "cmethod" (compiled method) which, in turn, was stored in a cache as well as applied to the list of arguments. Next time this generic function was applied to an argument list with the same type signature, the *same* cmethod as had been used the first time could be very quickly looked up in the cache. (This lookup is described in doc/goops.mail in the repository.) The thought behind this was that when a cmethod is compiled, there is knowledge about the specific types of the arguments. This means that a compiler which compiles the applicable method into a cmethod can do some of the type dispatch during compile time, for example that of slot access. This is partially equivalent to unboxing, but more general, since some of the *generic function applications* can have their type dispatch resolved at compile time too. In the most ambitious approach one would include return values in the cmethod type signature---something which is natural to do when compiling to cps. (This type dispatch elimination was never implemented in GOOPS.) I was curious how much impact this caching scheme of things would have in real-world programs. It turned out to work very well. I'm only aware of one complaint on memory use. Obviously, though, if a generic function with a longer argument list is repeatedly called with different type signatures of the argument list, this could lead to a combinatorial explosion and fill up memory (as well as being rather inefficient). When Andy re-wrote GOOPS for the new compiler, the cmethod caching was removed---a sensible thing to do in my mind. *But*, some of the downsides of this scheme could be removed if hotness counting was added to the cache. One could do it in various ways. One could be to initially just associate the argument list type signature with a counter. If this counter reaches a certain threshold, the applicable method(s) is/are compiled into a cmethod stored in the cache. The storage of type signatures and counters still has the combinatorial explosion problem. This could now be avoided by limiting the size of the cache such that the counters compete for available space. (There are further issues to consider such as adaptability through forgetting, but I won't make this discussion even more complicated.) Best regards, Mikael On Mon, Dec 5, 2016 at 5:18 PM, Lluís Vilanova <vilanova@ac.upc.edu> wrote: > Mikael Djurfeldt writes: > > > [I apologize beforehand for being completely out of context.] > > Are there fundamental reasons for not re-using the gcc backends for > native code generation? I'm thinking of the (im?)possibility to convert the > cps to some of the intermediate languages of gcc. > > > If it wouldn't cause bad constraints the obvious gain is the many > targets (for free), the gcc optimizations, not having to maintain backends > and free future development. > > > Of course, there's the practical problem that gcc needs to be adapted > for this kind of use---but shouldn't it be adapted that way anyway? :) > > > Just an (old) idea... > > > Mikael > > Guile 2.1 has a register-base bytecode VM that makes using a code > generation > library like GNU lightning [1] a convenient alternative. In fact, that's > the > library used by nash [2] (an experimental Guile VM that generates native > code > for hot routines). You also have the experimental GCC JIT interface [3] to > achieve similar goals (available upstream since GCC 5, I think). > > IMO, if guile wants to go the tracing JIT way (like nash), it should store > the > CPS representation of routines to be able to iteratively apply more > heavy-weight > optimizations as the routine becomes hotter (called more frequently). > > For example, you could start with the current state. If the routine is > called > many times with the same argument types, you can create a version > specialized > for these types, opening more unboxing possibilities (the routine entry > point > would then have to be a version dispatcher). If a routine version later > becomes > hotter, re-compile that version into native code. > > One open question is whether the VM needs to be changed to count routine > "hotness" efficiently (as in nash), or if a simple routine prelude > inserted by > guile's compiler tower could do that almost as efficiently (the bytecode > ISA > might need new atomic integer operations to cope with routine tracing in a > multi-threaded app). > > Also, these all are no small tasks. > > [1] https://www.gnu.org/software/lightning/ > [2] https://github.com/8c6794b6/guile-tjit > [3] https://gcc.gnu.org/wiki/JIT > > Cheers, > Lluis > [-- Attachment #2: Type: text/html, Size: 6207 bytes --] ^ permalink raw reply [flat|nested] 6+ messages in thread
* Re: Native code generation and gcc 2016-12-11 18:09 ` Mikael Djurfeldt @ 2016-12-11 18:31 ` Stefan Monnier 0 siblings, 0 replies; 6+ messages in thread From: Stefan Monnier @ 2016-12-11 18:31 UTC (permalink / raw) To: guile-devel > The original GOOPS implementation had a somewhat crazy feature that an > application of a generic function to a specific argument list first > resulted in the standard MOP procedure for finding a set of applicable > methods and, second, from this/these generated something called a "cmethod" > (compiled method) which, in turn, was stored in a cache as well as applied > to the list of arguments. Sounds like the traditional implementation of CLOS, so I wouldn't call that "crazy". The reaon is/was that finding the set of applicable methods and combining them into the resulting "cmethod" was expensive, hence the need for a cache. Stefan "who does the same in Emacs's CLOS implementation" ^ permalink raw reply [flat|nested] 6+ messages in thread
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