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From: Ken Raeburn <raeburn@raeburn.org>
To: ludo@gnu.org (Ludovic Courtès)
Cc: guile-devel@gnu.org
Subject: Re: more compilation failures: -DSCM_DEBUG_TYPING_STRICTNESS=2
Date: Tue, 1 Sep 2009 18:29:42 -0400	[thread overview]
Message-ID: <AB2B1811-03FE-44DC-8645-7CA0DC103A72@raeburn.org> (raw)
In-Reply-To: <87bplu4fbr.fsf@gnu.org>

On Sep 1, 2009, at 15:47, Ludovic Courtès wrote:
>> Compiling with SCM_DEBUG_TYPING_STRICTNESS=2 as discussed in __scm.h
>
> Another compilation flag that must be rarely used.  :-)
>
> Do you find it useful?

Not so far. :-)  There seems to be a lot of otherwise correct code  
making assumptions about using casts or "==" or whatever; I haven't  
sorted out whether there are actual bugs being flagged in there too.

The corresponding code in Emacs has helped me track down code that was  
being sloppy about mixing integers and Lisp values, and that was good,  
since I'm trying to change things so that integers represented in Lisp  
have bit patterns different from the integers themselves, so you  
really need to make the distinction.  But IIRC it took a while to make  
it work again, because nothing was really using it when I started  
poking at it.

In the Guile case, I'm a tiny bit concerned about some of the pointer/ 
int games played (e.g., I'm pretty sure C99 does not guarantee that  
you can convert an arbitrary uintptr_t value to pointer and back and  
be guaranteed of getting the original value... but I don't know of a  
platform that actually violates that assumption), but only a tiny bit.

> My preference is for #2 because: (1) I've never used it ;-), and
> (2) we're moving away from C anyway.  Hmm, weak arguments maybe.
>
> Anyway, in the meantime, we can conditionalize static initialization
> stuff from bdw-gc-static-alloc on STRICTNESS == 0 and keep everyone
> happy.
>
> Does that sound reasonable?

Sure.  Actually, STRICTNESS=1 is the default -- 0 makes SCM an  
integer, 1 makes it a pointer to a struct, which adds a little more  
type safety, and 2 makes it a union, which breaks casting,  
initialization, etc.

>> It looks like the eval code is going to be annoying too
>
> I wouldn't worry much about this one either as its probably doomed,  
> once
> Andy's eval cleanup work is mature.
>
> Things have been moving too fast lately!

I'm not going to complain about that! :-)

Ken



  reply	other threads:[~2009-09-01 22:29 UTC|newest]

Thread overview: 16+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2009-09-01  6:23 more compilation failures: -DSCM_DEBUG_TYPING_STRICTNESS=2 Ken Raeburn
2009-09-01  6:26 ` Ken Raeburn
2009-09-16 19:20   ` Andy Wingo
2009-11-18  5:52     ` Ken Raeburn
2009-11-18  9:37       ` Ludovic Courtès
2009-11-18 20:40         ` Ken Raeburn
2009-11-18 21:18           ` Andy Wingo
2009-11-18 23:09           ` Ludovic Courtès
2009-09-01 19:47 ` Ludovic Courtès
2009-09-01 22:29   ` Ken Raeburn [this message]
2009-09-02  8:08     ` Ludovic Courtès
2009-09-02 18:17       ` Ken Raeburn
2009-09-03 11:48         ` Ludovic Courtès
2009-09-08 23:37       ` Neil Jerram
2009-09-09  1:41         ` Ken Raeburn
  -- strict thread matches above, loose matches on Subject: below --
2009-09-01  4:52 Ken Raeburn

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