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From: Noah Lavine <noah.b.lavine@gmail.com>
To: guile-devel <guile-devel@gnu.org>
Subject: Re: PEG Patches
Date: Sun, 6 Mar 2011 20:28:15 -0500	[thread overview]
Message-ID: <AANLkTi=uZBtgH8sETywZpPrnGnkbCYFVE6pT1wUpis2m@mail.gmail.com> (raw)
In-Reply-To: <AANLkTikhi4Emq730utYgh7FZTCfKYyzh3nV7ydoS2jYv@mail.gmail.com>

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Here's another patch, which in retrospect may be the most useful of
the series. It adds a section called "PEG Internals" to the manual,
and begins documenting how PEG actually works. This should make
hacking PEG a lot easier.

Noah

On Sun, Mar 6, 2011 at 12:25 AM, Noah Lavine <noah.b.lavine@gmail.com> wrote:
> Hello all,
>
> Attached is a series of patches I've made for the wip-mlucy branch. It
> splits the PEG code into several little modules which go in
> module/ice-9/peg/. The original peg source file becomes very little.
> At the end it finally loses its big eval-when wrapper.
>
> There's one part of this that I'm not satisfied with, which is that
> define-nonterminal goes into module/ice-9/peg/string-peg.scm, which is
> supposed to be solely for pegs-as-strings. The reason for this is that
> I got compiler errors if I didn't do this, and I couldn't figure out
> how to stop them. I would appreciate it if someone would take a look
> and try to find what I missed.
>
> Also, a note about future ideas - the current PEG code can only parse
> strings. However, there is almost nothing string-specific about the
> parsing code - just a few calls to string-ref and substring in
> codegen.scm. I'd like to see this extended to parse vectors filled
> with arbitrary objects. This would let you use a tokenizer with it,
> which is the easiest way to implement C correctly, and also probably
> the easiest way to store line number information with tokens, which is
> necessary for ultimately giving good error messages from PEG parsers.
>
> Thanks,
> Noah
>

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From ab9739f2855cb4051ff24029d84cf59631f205a3 Mon Sep 17 00:00:00 2001
From: Noah Lavine <nlavine@haverford.edu>
Date: Sun, 6 Mar 2011 20:24:13 -0500
Subject: [PATCH] Document PEG Internals

 * doc/ref/api-peg.texi: add a manual section about the PEG internals.
---
 doc/ref/api-peg.texi |   71 ++++++++++++++++++++++++++++++++++++++++++++++++++
 1 files changed, 71 insertions(+), 0 deletions(-)

diff --git a/doc/ref/api-peg.texi b/doc/ref/api-peg.texi
index b53139d..0c83365 100644
--- a/doc/ref/api-peg.texi
+++ b/doc/ref/api-peg.texi
@@ -35,6 +35,7 @@ reference, and a tutorial.
 * PEG Syntax Reference::
 * PEG API Reference::
 * PEG Tutorial::
+* PEG Internals::
 @end menu
 
 @node PEG Syntax Reference
@@ -921,3 +922,73 @@ instantiation of a common pattern for matching syntactically irrelevant
 information.  Since it's tagged with @code{<} and ends with @code{*} it
 won't clutter up the parse trees (all the empty lists will be discarded
 during the compression step) and it will never cause parsing to fail.
+
+@node PEG Internals
+@subsection PEG Internals
+
+A PEG parser takes a string as input and attempts to parse it as a given
+nonterminal. The key idea of the PEG implementation is that every
+nonterminal is just a function that takes a string as an argument and
+attempts to parse that string as its nonterminal. The functions always
+start from the beginning, but a parse is considered successful if there
+is material left over at the end.
+
+This makes it easy to model different PEG parsing operations. For
+instance, consider the PEG grammar @code{"ab"}, which could also be
+written @code{(and "a" "b")}. It matches the string ``ab''. Here's how
+that might be implemented in the PEG style:
+
+@lisp
+(define (match-and-a-b str)
+  (match-a str)
+  (match-b str))
+@end lisp
+
+As you can see, the use of functions provides an easy way to model
+sequencing. In a similar way, one could model @code{(or a b)} with
+something like the following:
+
+@lisp
+(define (match-or-a-b str)
+  (or (match-a str) (match-b str)))
+@end lisp
+
+Here the semantics of a PEG @code{or} expression map naturally onto
+Scheme's @code{or} operator. This function will attempt to run
+@code{(match-a str)}, and return its result if it succeeds. Otherwise it
+will run @code{(match-b str)}.
+
+Of course, the code above wouldn't quite work. We need some way for the
+parsing functions to communicate. The actual interface used is below.
+
+@subsubheading Parsing Function Interface
+
+A parsing function takes three arguments - a string, the length of that
+string, and the position in that string it should start parsing at. In
+effect, the parsing functions pass around substrings in pieces - the
+first argument is a buffer of characters, and the second two give a
+range within that buffer that the parsing function should look at.
+
+Parsing functions return either #f, if they failed to match their
+nonterminal, or a list whose first element must be an integer
+representing the final position in the string they matched and whose cdr
+can be any other data the function wishes to return, or '() if it
+doesn't have any more data.
+
+The one caveat is that if the extra data it returns is a list, any
+adjacent strings in that list will be appended by @code{peg-parse}. For
+instance, if a parsing function returns @code{(13 ("a" "b" "c"))},
+@code{peg-parse} will take @code{(13 ("abc"))} as its value.
+
+For example, here is a function to match ``ab'' using the actual
+interface.
+
+@lisp
+(define (match-a-b str len pos)
+   (and (<= (+ pos 2) len)
+        (string= str "ab" pos (+ pos 2))
+        (list (+ pos 2) '()))) ; we return no extra information
+@end lisp
+
+The above function can be used to match a string by running
+@code{(peg-parse match-a-b "ab")}.
-- 
1.7.4.1


  reply	other threads:[~2011-03-07  1:28 UTC|newest]

Thread overview: 10+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2011-03-06  5:25 PEG Patches Noah Lavine
2011-03-07  1:28 ` Noah Lavine [this message]
2011-03-25 18:06 ` Andy Wingo
2011-03-28 20:44   ` Noah Lavine
2011-03-28 20:46     ` Noah Lavine
2011-03-28 22:17     ` Michael Lucy
2011-03-29  8:00     ` Andy Wingo
2011-03-29 12:47       ` Noah Lavine
2011-03-29 13:20         ` Andy Wingo
2011-03-31 21:48           ` Noah Lavine

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