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* multi-lingual guile: language strictness
@ 2018-07-14  2:53 Matt Wette
  2018-07-14  2:57 ` Brett Gilio
                   ` (2 more replies)
  0 siblings, 3 replies; 10+ messages in thread
From: Matt Wette @ 2018-07-14  2:53 UTC (permalink / raw)
  To: guile-devel

Hi All,

I posed a question on #guile IRC last weekend asking for use cases for 
making Guile
multi-lingual.  The use case that came up was the desire to use Guile as 
an extension
that supports multiple languages for users.  To that end, I wonder how 
important it is
to make these extension languages meet published language conventions or 
standards.
I believe to do so is too difficult: the Guile community does not have 
the volunteer
workforce people to achieve this.  I think it would be more practical to 
look for
reasonable approximations.  If this is the direction to go, then should 
Guile name
these extension languages according to what they attempt to mimic (e.g., 
javascript),
or rather rename to something that has a similar sounding name (e.g., 
guavascript), or,
as another option, rename with an extension monicker (e.g., javascriptx)?

Matt



^ permalink raw reply	[flat|nested] 10+ messages in thread

end of thread, other threads:[~2018-07-16 21:00 UTC | newest]

Thread overview: 10+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2018-07-14  2:53 multi-lingual guile: language strictness Matt Wette
2018-07-14  2:57 ` Brett Gilio
2018-07-14 13:53   ` William ML Leslie
2018-07-14 16:22     ` Hans Åberg
2018-07-14 18:45       ` Matt Wette
2018-07-14 19:09         ` Hans Åberg
2018-07-14 19:24     ` Brett Gilio
2018-07-14  7:04 ` tomas
2018-07-14 13:49 ` William ML Leslie
2018-07-16 21:00   ` Hugo Hörnquist

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