Dear Guile maintainers, please consider below patch to speed up the build from release tarballs that include prebuilt bytecode. Jonas On Thu, 2024-01-04 at 11:57 +0100, Jonas Hahnfeld wrote: > From 95f15821c535537c7ad4fdae1988855314d56ece Mon Sep 17 00:00:00 2001 > From: Jonas Hahnfeld > Date: Thu, 4 Jan 2024 11:44:55 +0100 > Subject: [PATCH] Speed up stage0 bootstrap build using prebuilts > > Use prebuilt bytecode of ice-9/eval.go and others for all of stage0, > it is optimized and evaluation is much faster. In my environment, > this speeds up the build of guile-3.0.9 from around 29 minutes to > only 19 minutes. > > * meta/build-env.in: In stage0, prefer prebuilt bytecode over just > compiled stage0 files. > --- > meta/build-env.in | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/meta/build-env.in b/meta/build-env.in > index bdc88ded4..446a536af 100644 > --- a/meta/build-env.in > +++ b/meta/build-env.in > @@ -58,7 +58,7 @@ then > fi > export GUILE_LOAD_PATH > case "$GUILE_BOOTSTRAP_STAGE" in > - stage0) GUILE_LOAD_COMPILED_PATH="${top_builddir}/stage0:${top_srcdir}/prebuilt/@SCM_PREBUILT_BINARIES@" ;; > + stage0) GUILE_LOAD_COMPILED_PATH="${top_srcdir}/prebuilt/@SCM_PREBUILT_BINARIES@:${top_builddir}/stage0" ;; > stage1) GUILE_LOAD_COMPILED_PATH="${top_builddir}/stage1:${top_builddir}/stage0" ;; > stage2) GUILE_LOAD_COMPILED_PATH="${top_builddir}/stage1" ;; > *) GUILE_LOAD_COMPILED_PATH="${top_builddir}/stage2:${top_builddir}/guile-readline" ;;