From 95f15821c535537c7ad4fdae1988855314d56ece Mon Sep 17 00:00:00 2001 From: Jonas Hahnfeld Date: Thu, 4 Jan 2024 11:44:55 +0100 Subject: [PATCH] Speed up stage0 bootstrap build using prebuilts Use prebuilt bytecode of ice-9/eval.go and others for all of stage0, it is optimized and evaluation is much faster. In my environment, this speeds up the build of guile-3.0.9 from around 29 minutes to only 19 minutes. * meta/build-env.in: In stage0, prefer prebuilt bytecode over just compiled stage0 files. --- meta/build-env.in | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/meta/build-env.in b/meta/build-env.in index bdc88ded4..446a536af 100644 --- a/meta/build-env.in +++ b/meta/build-env.in @@ -58,7 +58,7 @@ then fi export GUILE_LOAD_PATH case "$GUILE_BOOTSTRAP_STAGE" in - stage0) GUILE_LOAD_COMPILED_PATH="${top_builddir}/stage0:${top_srcdir}/prebuilt/@SCM_PREBUILT_BINARIES@" ;; + stage0) GUILE_LOAD_COMPILED_PATH="${top_srcdir}/prebuilt/@SCM_PREBUILT_BINARIES@:${top_builddir}/stage0" ;; stage1) GUILE_LOAD_COMPILED_PATH="${top_builddir}/stage1:${top_builddir}/stage0" ;; stage2) GUILE_LOAD_COMPILED_PATH="${top_builddir}/stage1" ;; *) GUILE_LOAD_COMPILED_PATH="${top_builddir}/stage2:${top_builddir}/guile-readline" ;; -- 2.43.0