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From: Stefan Monnier <monnier@iro.umontreal.ca>
To: Lennart Borgman <lennart.borgman@gmail.com>
Cc: 4093@emacsbugs.donarmstrong.com, Mihai Bazon <mihai@bazon.net>
Subject: bug#4093: Overlay keymap and timers
Date: Mon, 10 Aug 2009 00:06:47 -0400	[thread overview]
Message-ID: <jwvzla82u3w.fsf-monnier+emacsbugreports@gnu.org> (raw)
In-Reply-To: <e01d8a50908091356u68ce14co6e2cec176d096dc9@mail.gmail.com> (Lennart Borgman's message of "Sun, 9 Aug 2009 22:56:45 +0200")

> Yes, this is a really bad thing - sometimes, ie when you need to do
> just that.

The code in keyboard.c reads the set of active keymaps before reading
the next event.  That's most likely the explanation for this behavior.

> Is there any fundamental difficulty with fixing this?

It seems the relevant code is trying to do something clever in case of
low-memory situations, so we may bump into surprises, but other than
that, I can't think of any reason why it should be difficult.


        Stefan





  parent reply	other threads:[~2009-08-10  4:06 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2009-08-09 13:49 bug#4093: Overlay keymap and timers Mihai Bazon
2009-08-09 20:56 ` Lennart Borgman
2009-08-09 21:23   ` Mihai Bazon
2009-08-10  4:06   ` Stefan Monnier [this message]
2009-08-10  6:55     ` Mihai Bazon
2009-08-10 16:25       ` Stefan Monnier
2009-08-10 16:30         ` Lennart Borgman
2009-08-10 17:38           ` Stefan Monnier
2009-08-10 17:42             ` Lennart Borgman
2009-08-10 18:17               ` Stefan Monnier
2009-08-10 18:32                 ` Lennart Borgman
2009-08-10 18:26         ` Mihai Bazon
2009-08-11 16:49         ` Mihai Bazon
2009-08-13 17:33           ` Stefan Monnier
2009-08-13 17:49             ` Mihai Bazon

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