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* Buffer/window/frame redisplay bit
@ 2014-01-20 11:42 Dmitry Antipov
  2014-01-20 13:52 ` Stefan Monnier
  0 siblings, 1 reply; 2+ messages in thread
From: Dmitry Antipov @ 2014-01-20 11:42 UTC (permalink / raw)
  To: Emacs development discussions; +Cc: Stefan Monnier

I've noticed that windows are created with zero redisplay bit, new
frames has this bit set, but buffer texts leaves them uninitialized.
This is sometimes shown by valgrind, for example:

==15146== Conditional jump or move depends on uninitialised value(s)
==15146==    at 0x45D7A0: propagate_buffer_redisplay (xdisp.c:13153)
==15146==    by 0x45EC14: redisplay_internal (xdisp.c:13608)
==15146==    by 0x45CB74: redisplay (xdisp.c:12919)
==15146==    by 0x56BECA: read_char (keyboard.c:2563)
==15146==    by 0x57B32F: read_key_sequence (keyboard.c:9071)
==15146==    by 0x568EF0: command_loop_1 (keyboard.c:1445)
==15146==    by 0x608602: internal_condition_case (eval.c:1345)
==15146==    by 0x5687CC: command_loop_2 (keyboard.c:1170)
==15146==    by 0x607A85: internal_catch (eval.c:1109)
==15146==    by 0x568780: command_loop (keyboard.c:1149)
==15146==    by 0x567E30: recursive_edit_1 (keyboard.c:777)
==15146==    by 0x568000: Frecursive_edit (keyboard.c:841)

IMO b->text->redisplay should be initialized in Fget_buffer_create, but
I have no representative test case to decide whether it should be 0 or 1.

Dmitry



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2014-01-20 11:42 Buffer/window/frame redisplay bit Dmitry Antipov
2014-01-20 13:52 ` Stefan Monnier

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