* RE: Overlay insertion types, markers, etc. [not found] ` <<83v9rl12t1.fsf@gnu.org> @ 2019-11-15 17:32 ` Drew Adams 2019-11-17 2:15 ` Richard Stallman 0 siblings, 1 reply; 13+ messages in thread From: Drew Adams @ 2019-11-15 17:32 UTC (permalink / raw) To: Eli Zaretskii; +Cc: Richard Stallman, emacs-devel > The design was by Richard, so he is the only one who might remember > why he didn't go beyond what we have. Ccing Richard, in case he might want to add something. ^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Overlay insertion types, markers, etc. 2019-11-15 17:32 ` Overlay insertion types, markers, etc Drew Adams @ 2019-11-17 2:15 ` Richard Stallman 2019-11-17 2:26 ` Drew Adams 0 siblings, 1 reply; 13+ messages in thread From: Richard Stallman @ 2019-11-17 2:15 UTC (permalink / raw) To: Drew Adams; +Cc: eliz, emacs-devel [[[ To any NSA and FBI agents reading my email: please consider ]]] [[[ whether defending the US Constitution against all enemies, ]]] [[[ foreign or domestic, requires you to follow Snowden's example. ]]] > > The design was by Richard, so he is the only one who might remember > > why he didn't go beyond what we have. > Ccing Richard, in case he might want to add something. I have not been following this thread. What are the changes people propose? It is possible that the answer is simple -- that I didn't see a need to do the work to add any other features in that area. But unless I know what is proposed, I can't know the answer. -- Dr Richard Stallman Founder, Free Software Foundation (https://gnu.org, https://fsf.org) Internet Hall-of-Famer (https://internethalloffame.org) ^ permalink raw reply [flat|nested] 13+ messages in thread
* RE: Overlay insertion types, markers, etc. 2019-11-17 2:15 ` Richard Stallman @ 2019-11-17 2:26 ` Drew Adams 2019-11-17 15:55 ` Stefan Monnier 2019-11-20 16:17 ` Richard Stallman 0 siblings, 2 replies; 13+ messages in thread From: Drew Adams @ 2019-11-17 2:26 UTC (permalink / raw) To: rms; +Cc: eliz, emacs-devel > > > The design was by Richard, so he is the only one who might > remember > > > why he didn't go beyond what we have. > > > Ccing Richard, in case he might want to add something. > > I have not been following this thread. What are the changes people > propose? > > It is possible that the answer is simple -- that I didn't see a need > to do the work to add any other features in that area. But unless > I know what is proposed, I can't know the answer. Thanks for replying. No changes to anything were proposed. I asked some questions, trying to understand the design. This is all in the first message of the thread (and the thread is short). This the URL of that message: https://lists.gnu.org/archive/html/emacs-devel/2019-11/msg00414.html Eli responded to some of the questions. I replied with clarification questions, to understand his reply. But essentially everything I'm asking about is in the initial message. In summary, these are the questions: 1. Why, if you pass markers [to `make-overlay], isn't the default to use the insertion types of those markers? 2. Why isn't there (or is there?) a simple way to change the "marker insertion types" of an existing overlay? 3. Why, if you pass markers to `make-overlay', and you don't pass arg BUFFER, isn't the default to use the buffer of those markers? 4. Can you retrieve the markers that are "used by" an overlay, i.e., as markers? ^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Overlay insertion types, markers, etc. 2019-11-17 2:26 ` Drew Adams @ 2019-11-17 15:55 ` Stefan Monnier 2019-11-17 17:35 ` Drew Adams 2019-11-20 16:17 ` Richard Stallman 1 sibling, 1 reply; 13+ messages in thread From: Stefan Monnier @ 2019-11-17 15:55 UTC (permalink / raw) To: Drew Adams; +Cc: eliz, rms, emacs-devel > 4. Can you retrieve the markers that are "used by" > an overlay, i.e., as markers? No, you can't, and you shouldn't be able to: it's an implementation detail, that may change in the future (IIUC the `noverlays` branch indeed makes this change as part of a rewrite which tries to eliminate some algorithmic complexity problems in the overlay code). Also it would introduce all kinds of extra work: - when an overlay is moved, the redisplay code is told about it, whereas no redisplay is normally caused by moving a marker, so we'd need to figure out what to do when an "overlay-owned" marker is moved. - the user could now move the start-marker of an overlay to another buffer than the end-marker - the user could now move the end-marker of an overlay before the start-marker (this can already happen but only in very specific cases, so we'd have to handle it in more cases). - ... Stefan ^ permalink raw reply [flat|nested] 13+ messages in thread
* RE: Overlay insertion types, markers, etc. 2019-11-17 15:55 ` Stefan Monnier @ 2019-11-17 17:35 ` Drew Adams 0 siblings, 0 replies; 13+ messages in thread From: Drew Adams @ 2019-11-17 17:35 UTC (permalink / raw) To: Stefan Monnier; +Cc: eliz, rms, emacs-devel > > 4. Can you retrieve the markers that are "used by" > > an overlay, i.e., as markers? > > No, you can't, and you shouldn't be able to: it's > an implementation detail, that may change in the > future (IIUC the `noverlays` branch indeed makes > this change as part of a rewrite which tries to > eliminate some algorithmic complexity problems in > the overlay code). OK. The other questions I asked were about using the markers passed to `make-overlay' to specify the _defaults_ for the overlay: insertion types and buffer. That is, the values to use for those if the optional args to specify them aren't provided. Those other questions were not about the markers in the overlay itself - they were only about obtaining default info when creating an overlay and passing it markers instead of numbers. This question (#4) was different. It was about Lisp access to the markers used in the overlay itself. About which nothing is said, BTW. But Eli has confirmed that they are indeed markers. "Marker" in the Elisp doc (other than here) means an object accessible from Lisp. It's confusing to talk, in passing - with no description or explanation, of "markers" that are used by an overlay (i.e., as part of it), but that are (it turns out) not markers in the usual sense, because they're not accessible to Lisp. It confused me anyway. All the more so because the doc doesn't actually say they're only internal, not accessible. Hence this question (#4), to find out if they are in fact somehow accessible. > Also it would introduce all kinds of extra work: > - when an overlay is moved, the redisplay code is > told about it, whereas no redisplay is normally > caused by moving a marker, so we'd need to figure > out what to do when an "overlay-owned" marker is > moved. I'm not proposing anything. But I'm guessing that that point is incorrect in one sense (one direction). If the overlay does, as the doc and Eli say, use markers, then when the overlay is moved those markers are presumably already updated accordingly. But there's also the reverse, which you bring up: moving the markers. You segue to moving (e.g. by Lisp) one or both of the overlay markers. > - the user could now move the start-marker of an > overlay to another buffer than the end-marker > - the user could now move the end-marker of an > overlay before the start-marker (this can already > happen but only in very specific cases, so we'd > have to handle it in more cases). Those are cases of not only examining the markers from Lisp but changing them. There is already a (mysterious, IMO, since the markers are currently internal) warning in the Elisp manual _not to do_ that: "Do not try modifying the markers in the overlay by hand..." (Eli has said that that warning must be to not try that using C code. Why such a warning would be in the Elisp manual is not clear to me.) But suppose the markers were modifiable from Lisp, and suppose someone ignored the warning. The result could (by design) simply be to delete the overlay. IOW, if an overlay for any reason has markers that are nonsensical (for an overlay) then treat it as deleted (no buffer). One possibility. Again, I didn't propose providing Lisp access. I was asking why we tell users that an overlay has markers, instead of, for example, just saying that it has a start, an end, and a buffer? Why talk about the "markers" of an overlay at all? Especially since they apparently are not markers in the usual sense (Lisp objects). We don't use markers passed as `make-overlay' args for anything but initializing the start and end positions (presumably swapping them, if passed in the wrong order numerically). What's the point of documenting that an overlay has markers? And not saying clearly that they're only internal - not normal markers (i.e., Lisp-accessible)? And warning users not to modify them - which they can't do anyway using Lisp. It's the doc that led me to ask these questions. I haven't proposed any changes to the behavior - or even to the doc. But given the answers to my questions so far, it seems to me (assuming that no behavior changes are in order or desired), that the doc should maybe be changed a bit. No? --- BTW, you mention "the `noverlays` branch indeed makes this change as part of a rewrite which tries to eliminate some algorithmic complexity problems in the overlay code." What's that about? Is there a plan to remove overlays? It would be good to know this, so we (e.g. 3rd-party code) don't waste time developing things that depend more on overlays. ^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Overlay insertion types, markers, etc. 2019-11-17 2:26 ` Drew Adams 2019-11-17 15:55 ` Stefan Monnier @ 2019-11-20 16:17 ` Richard Stallman 2019-11-20 17:33 ` Eli Zaretskii 2019-11-20 17:38 ` Drew Adams 1 sibling, 2 replies; 13+ messages in thread From: Richard Stallman @ 2019-11-20 16:17 UTC (permalink / raw) To: Drew Adams; +Cc: eliz, emacs-devel [[[ To any NSA and FBI agents reading my email: please consider ]]] [[[ whether defending the US Constitution against all enemies, ]]] [[[ foreign or domestic, requires you to follow Snowden's example. ]]] > 1. Why, if you pass markers [to `make-overlay], > isn't the default to use the insertion types of > those markers? I don't think I ever thought about the question back then. Did pointers even have insertion types, back when overlays were first introduced? However, the function calling convention would have to bec omplex to give you three options: yes, no, or inherit from the marker. > 2. Why isn't there (or is there?) a simple way to > change the "marker insertion types" of an > existing overlay? I never thought of adding it. > 3. Why, if you pass markers to `make-overlay', and > you don't pass arg BUFFER, isn't the default to > use the buffer of those markers? I never thought about it. > 4. Can you retrieve the markers that are "used by" > an overlay, i.e., as markers? If you could get at them, you could change their buffer positions. I think that would mess up the overlay sort order and cause bugs. You could also put them in another buffer and cause even worse trouble. -- Dr Richard Stallman Founder, Free Software Foundation (https://gnu.org, https://fsf.org) Internet Hall-of-Famer (https://internethalloffame.org) ^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Overlay insertion types, markers, etc. 2019-11-20 16:17 ` Richard Stallman @ 2019-11-20 17:33 ` Eli Zaretskii 2019-11-20 17:38 ` Drew Adams 1 sibling, 0 replies; 13+ messages in thread From: Eli Zaretskii @ 2019-11-20 17:33 UTC (permalink / raw) To: rms; +Cc: drew.adams, emacs-devel > From: Richard Stallman <rms@gnu.org> > Cc: eliz@gnu.org, emacs-devel@gnu.org > Date: Wed, 20 Nov 2019 11:17:04 -0500 > > > 1. Why, if you pass markers [to `make-overlay], > > isn't the default to use the insertion types of > > those markers? > > I don't think I ever thought about the question back then. > > Did pointers even have insertion types, back when overlays were first > introduced? No. insertion-type of markers was added in Emacs 19.30, and overlays were added before that. ^ permalink raw reply [flat|nested] 13+ messages in thread
* RE: Overlay insertion types, markers, etc. 2019-11-20 16:17 ` Richard Stallman 2019-11-20 17:33 ` Eli Zaretskii @ 2019-11-20 17:38 ` Drew Adams 1 sibling, 0 replies; 13+ messages in thread From: Drew Adams @ 2019-11-20 17:38 UTC (permalink / raw) To: rms; +Cc: eliz, emacs-devel > > 1. Why, if you pass markers [to `make-overlay], > > isn't the default to use the insertion types of > > those markers? > > I don't think I ever thought about the question back then. > > Did pointers even have insertion types, back when > overlays were first introduced? No idea. I know much less than you about this. > However, the function calling convention would have > to be complex to give you three options: yes, no, > or inherit from the marker. Not sure what you mean. We already have the ability to specify, using optional args, the insertion types and the buffer. The only question is where the _defaults_ for those come from, i.e., when you don't specify their optional args. Today, the defaults ignore such info from any marker args. Today, the current buffer is the default buffer, and the default for insertion is "the overlay extends to include any text inserted at the beginning, but not text inserted at the end". If we instead allowed the defaults to be taken from marker args, and if someone wanted today's default behavior, s?he would just pass a marker position (`marker-position') instead of the marker itself. And as I mentioned to Eli, if two markers are passed and they disagree wrt such things, then the defaulting could be done as it is now: ignore conflicting info from the markers. E.g., if two markers have the same buffer (or if only one of the position args passed is a marker), use that `marker-buffer'. Similarly, for FRONT-ADVANCE and REAR-ADVANCE. And yes, such a change in defaulting would not be backward compatible - code that passes markers and expects the default buffer and default insertion behavior to be as now would break. Users would need to update such code to use `marker-position'. But again, I wasn't proposing that or anything else. I was just trying to understand why we do what we do. > > 2. Why isn't there (or is there?) a simple way to > > change the "marker insertion types" of an > > existing overlay? > > I never thought of adding it. > > > 3. Why, if you pass markers to `make-overlay', and > > you don't pass arg BUFFER, isn't the default to > > use the buffer of those markers? > > I never thought about it. > > > 4. Can you retrieve the markers that are "used by" > > an overlay, i.e., as markers? > > If you could get at them, you could change their buffer positions. > I think that would mess up the overlay sort order and cause bugs. > You could also put them in another buffer and cause even worse > trouble. That's what Stefan said. See my reply to him about that: https://lists.gnu.org/archive/html/emacs-devel/2019-11/msg00603.html In particular, I think it's confusing for the doc to talk about the _markers of an overlay_ (this is not about the markers that you pass to `make-overlay'), since they are not markers in the usual sense of being Lisp objects (that is, visible and accessible from Lisp). At least it confused me and prompted my questions. Now that I understand a bit more, I'd suggest that the doc be changed to remove mention of an overlay having markers (internal though they are). That doesn't add anything, I think, and it can confuse. It should be enough to say that, like a marker, an overlay has a buffer and text-insertion behavior. In particular, the latter means that, by default, an overlay advances when you insert text before it. ^ permalink raw reply [flat|nested] 13+ messages in thread
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* RE: Overlay insertion types, markers, etc. [not found] ` <<83lfsh2zvf.fsf@gnu.org> @ 2019-11-15 16:54 ` Drew Adams 2019-11-15 17:12 ` Eli Zaretskii 0 siblings, 1 reply; 13+ messages in thread From: Drew Adams @ 2019-11-15 16:54 UTC (permalink / raw) To: Eli Zaretskii, Drew Adams; +Cc: emacs-devel Thanks very much for answering. I have a few follow-up questions, for clarity. I don't expect to belabor this, but things are still not very clear to me. > > Why, if you pass markers, isn't the default to use > > the insertion types of those markers? > > Because the markers passed to make-overlay are treated > only as representing buffer positions, similarly to > other functions, like goto-char. But _why_ are they used only for their positions? That's the question. Functions like `goto-char' have no use of the other information (buffer, insertion types) in a marker, besides its position. An overlay does have an associated buffer and insertion types. (I suppose someone might suggest that `goto-char' could go to a marker in another buffer, and that it could accept an optional BUFFER arg. But I haven't done that. In any case, surely it could have no use for an insertion type, right?) Why doesn't `make-overlay' get the defaults for such things from its input markers? > > 2. `make-overlay' seems to be the only way to specify > > the insertion types for an overlay. Is that right, > > or did I miss something? > > That's right. > > > Why isn't there (or is there?) a simple way to > > change the "marker insertion types" of an existing > > overlay? > > Because it's easy to do that by hand? How so? How do you change the insertion types of an _existing_ overlay (by hand or otherwise)? I don't see that possibility. And below you seem to point to using C (?). I'm asking whether (and if so how) you can do this with Lisp. > > Suppose you want to copy an existing overlay and > > then change some things in the copy. You can't > > change the insertion types for it, right? > > > > I guess you need to use `make-overlay', specifying > > insertion types, and then explicitly copy everything > > else from the first overlay. Is that right? > > Yes. Is there a good reason not to provide a way to change insertion types in an existing overlay? (Assuming there is no such way - see above: not clear to me what doing so "by hand" means, i.e., how to do it.) You can change overlay properties of an existing overlay. And you can change its limits (`move-overlay'). But you can't change its insertion types or its buffer (or can you?). Why not provide a way to do that? Wouldn't it be useful to even have setter functions for an overlay, which correspond to the getter functions (`overlay-start', `overlay-end', `overlay-buffer')? Or even be able to use `setf' with such getters? I'm not so much proposing a change. To start with, I really want to understand the design and its logic. > > 3. Similarly, the default BUFFER for `make-overlay' > > is the current buffer, even if you pass markers. > > > > Third question (similar to the first): > > > > Why, if you pass markers to `make-overlay', and > > you don't pass arg BUFFER, isn't the default to > > use the buffer of those markers? > > Because that just complicates the implementation with no real gain: > what to do if the markers point to different buffers, or if their > buffers don't exist, or the position information doesn't fit, etc.? (This is about determining the _default_ buffer value, when the BUFFER arg is not provided.) There are various possibilities (design choices). Off the top of my head, naively: One obvious possibility is to just do what we do now, if the markers don't provide usable buffer info: use the current buffer. If the markers point to different buffers, for example, just ignore those buffers - just do what we do now (use current buffer). If one limit passed to `make-overlay' is a marker and the other is a number, use the buffer of the marker. If a marker has no buffer then it also has no position, no? How could it not? So I don't get your question "if their buffers don't exist". If a marker has a position then that position must "fit" its buffer, no? How could it not? So I don't get your question "if the position information doesn't fit". But again, if for some reason the info from a marker isn't usable, then just don't use it - do what we do now. > > 4. (Repeating) "An overlay uses markers to record > > its beginning and end." > > > > It seems that an overlay "uses markers" but those > > aren't the markers you passed to `make-overlay'. > > Is that right? > > Yes. > > > Can you retrieve the markers that are "used by" > > an overlay, i.e., as markers? > > No. We don't want to give Lisp access to those markers, > as that could mean giving to long a rope to Lisp programs > to hang themselves. I don't see what the problem is. They're just markers (presumably). Any code can use any marker to hang to hang itself now. How is that related to the fact that an overlay would use such a marker? > > "This is the only valid way to change the endpoints > > of an overlay. Do not try modifying the markers in > > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > > the overlay by hand, as that fails to update other > > vital data structures and can cause some overlays > > to be lost." > > > > That makes me wonder. I don't even see how you > > could try to "modify the markers of the overlay" > > (with Lisp). > > I believe that remark is for C programming. So in the Elisp manual we tell users not to try to use C to modify the markers in an overlay "by hand"? Why is such a remark appropriate/helpful? How would a reader even guess that C programming is what that remark has in mind? ___ Please note: I have nothing particular in mind here - no agenda. I'm trying to understand what the case is, and why. Depending on the "why" (once I understand it), if it seems weak then I may also wonder "why not" do something more helpful/useful. So far, that's what I'm wondering about things like obtaining the insertion types and buffer from the markers used to define an overlay. But I have no special use case in mind. It just seems (so far) like something useful is missing. I'm guessing that I'm wrong about this, just because I don't yet understand enough why things are the way they are. Is this maybe just a case of no one ever getting around to improve it, or are there good reasons why things are the way they are? ^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Overlay insertion types, markers, etc. 2019-11-15 16:54 ` Drew Adams @ 2019-11-15 17:12 ` Eli Zaretskii 0 siblings, 0 replies; 13+ messages in thread From: Eli Zaretskii @ 2019-11-15 17:12 UTC (permalink / raw) To: Drew Adams; +Cc: emacs-devel > Date: Fri, 15 Nov 2019 08:54:05 -0800 (PST) > From: Drew Adams <drew.adams@oracle.com> > Cc: emacs-devel@gnu.org > > > Because the markers passed to make-overlay are treated > > only as representing buffer positions, similarly to > > other functions, like goto-char. > > But _why_ are they used only for their positions? Because that's the minimal useful thing to do. We do that in many other APIs. Anything beyond that would need a good reason. > > > Why isn't there (or is there?) a simple way to > > > change the "marker insertion types" of an existing > > > overlay? > > > > Because it's easy to do that by hand? > > How so? How do you change the insertion types of > an _existing_ overlay (by hand or otherwise)? You make a new overlay and copy whatever you want to keep from the old one. > Is there a good reason not to provide a way to > change insertion types in an existing overlay? I don't know. Probably because a need never aroused. > You can change overlay properties of an existing > overlay. And you can change its limits > (`move-overlay'). But you can't change its > insertion types or its buffer (or can you?). > Why not provide a way to do that? We don't normally provide every possible way to do every possible change. Just those which are needed. > I'm not so much proposing a change. To start > with, I really want to understand the design and > its logic. The design was b y Richard, so he is the only one who might remember why he didn't go beyond what we have. > > > Why, if you pass markers to `make-overlay', and > > > you don't pass arg BUFFER, isn't the default to > > > use the buffer of those markers? > > > > Because that just complicates the implementation with no real gain: > > what to do if the markers point to different buffers, or if their > > buffers don't exist, or the position information doesn't fit, etc.? > > (This is about determining the _default_ buffer > value, when the BUFFER arg is not provided.) > > There are various possibilities (design choices). > Off the top of my head, naively: Sure, there is. But they all complicate things, whereas passing a buffer is simple and efficient. > > > Can you retrieve the markers that are "used by" > > > an overlay, i.e., as markers? > > > > No. We don't want to give Lisp access to those markers, > > as that could mean giving to long a rope to Lisp programs > > to hang themselves. > > I don't see what the problem is. They're just > markers (presumably). Any code can use any marker > to hang to hang itself now. How is that related to > the fact that an overlay would use such a marker? Giving Lisp programs access to those markers will complicate related features. For example, the display engine currently tracks only changes to overlays, it doesn't track changes to its markers. Also, having references to those markers lying around will complicate how overlays are deleted -- currently we just delete their markers. And these are just results of 5 sec of thinking. > > I believe that remark is for C programming. > > So in the Elisp manual we tell users not to try > to use C to modify the markers in an overlay > "by hand"? > > Why is such a remark appropriate/helpful? How > would a reader even guess that C programming is > what that remark has in mind? I don't know. I certainly find it helpful. > But I have no special use case in mind. It just > seems (so far) like something useful is missing. I don't think anything potentially useful is missing. You can do everything you want with this stuff, albeit sometimes indirectly. > I'm guessing that I'm wrong about this, just > because I don't yet understand enough why things > are the way they are. Is this maybe just a case > of no one ever getting around to improve it, or > are there good reasons why things are the way > they are? I don't know. ^ permalink raw reply [flat|nested] 13+ messages in thread
* Overlay insertion types, markers, etc. @ 2019-11-12 0:09 Drew Adams 2019-11-13 15:36 ` Drew Adams 2019-11-15 10:33 ` Eli Zaretskii 0 siblings, 2 replies; 13+ messages in thread From: Drew Adams @ 2019-11-12 0:09 UTC (permalink / raw) To: emacs-devel From (elisp) `Overlays': "An overlay uses markers to record its beginning and end." 1. You can create an overlay with `make-overlay', passing it markers. But the insertion types of those markers are not used for that overlay. Instead, you can specify those types for the overlay as optional `make-overlay' args. By default, text you insert at the beginning, but not at the end, of the overlay is included in the (extended) overlay. First question: Why, if you pass markers, isn't the default to use the insertion types of those markers? 2. `make-overlay' seems to be the only way to specify the insertion types for an overlay. Is that right, or did I miss something? `move-overlay' doesn't let you specify them, nor does `copy-overlay'. (And I don't see this being handled by `overlay-put'' - they are not overlay properties.) There are hook properties `insert-in-front-hooks' and `insert-behind-hooks'. But that's not the same. Second question: Why isn't there (or is there?) a simple way to change the "marker insertion types" of an existing overlay? Suppose you want to copy an existing overlay and then change some things in the copy. You can't change the insertion types for it, right? I guess you need to use `make-overlay', specifying insertion types, and then explicitly copy everything else from the first overlay. Is that right? 3. Similarly, the default BUFFER for `make-overlay' is the current buffer, even if you pass markers. Third question (similar to the first): Why, if you pass markers to `make-overlay', and you don't pass arg BUFFER, isn't the default to use the buffer of those markers? 4. (Repeating) "An overlay uses markers to record its beginning and end." It seems that an overlay "uses markers" but those aren't the markers you passed to `make-overlay'. Is that right? Fourth question (also similar to the first): Can you retrieve the markers that are "used by" an overlay, i.e., as markers? I don't see that you can. (`overlay-start' and `overlay-end', for example, don't give you markers.) You can of course create suitable (but separate) markers. (elisp) `Managing Overlays' says, about `move-overlay': "This is the only valid way to change the endpoints of an overlay. Do not try modifying the markers in ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ the overlay by hand, as that fails to update other vital data structures and can cause some overlays to be lost." That makes me wonder. I don't even see how you could try to "modify the markers of the overlay" (with Lisp). How so? How to get those markers? I feel like I'm probably missing something here, but I don't notice it in the manual, doc strings, or Lisp code (only `remove-overlay' and `copy-overlay' are coded in Lisp, it seems). Do I understand the situation correctly? If so, what's the rationale for it? I'm guessing there are good reasons? ^ permalink raw reply [flat|nested] 13+ messages in thread
* RE: Overlay insertion types, markers, etc. 2019-11-12 0:09 Drew Adams @ 2019-11-13 15:36 ` Drew Adams 2019-11-15 10:33 ` Eli Zaretskii 1 sibling, 0 replies; 13+ messages in thread From: Drew Adams @ 2019-11-13 15:36 UTC (permalink / raw) To: emacs-devel ping. I really would like to know about this, if someone has an idea. Thx. ___ > From (elisp) `Overlays': > > "An overlay uses markers to record its beginning and end." > > 1. You can create an overlay with `make-overlay', > passing it markers. > > But the insertion types of those markers are not used > for that overlay. Instead, you can specify those types > for the overlay as optional `make-overlay' args. By > default, text you insert at the beginning, but not at > the end, of the overlay is included in the (extended) > overlay. > > First question: > > Why, if you pass markers, isn't the default to use > the insertion types of those markers? > > > 2. `make-overlay' seems to be the only way to specify > the insertion types for an overlay. Is that right, > or did I miss something? `move-overlay' doesn't let > you specify them, nor does `copy-overlay'. (And I > don't see this being handled by `overlay-put'' - they > are not overlay properties.) > > There are hook properties `insert-in-front-hooks' > and `insert-behind-hooks'. But that's not the same. > > Second question: > > Why isn't there (or is there?) a simple way to > change the "marker insertion types" of an existing > overlay? > > Suppose you want to copy an existing overlay and > then change some things in the copy. You can't > change the insertion types for it, right? > > I guess you need to use `make-overlay', specifying > insertion types, and then explicitly copy everything > else from the first overlay. Is that right? > > > 3. Similarly, the default BUFFER for `make-overlay' > is the current buffer, even if you pass markers. > > Third question (similar to the first): > > Why, if you pass markers to `make-overlay', and > you don't pass arg BUFFER, isn't the default to > use the buffer of those markers? > > > 4. (Repeating) "An overlay uses markers to record > its beginning and end." > > It seems that an overlay "uses markers" but those > aren't the markers you passed to `make-overlay'. > Is that right? > > Fourth question (also similar to the first): > > Can you retrieve the markers that are "used by" > an overlay, i.e., as markers? I don't see that > you can. (`overlay-start' and `overlay-end', > for example, don't give you markers.) You can > of course create suitable (but separate) markers. > > (elisp) `Managing Overlays' says, about > `move-overlay': > > "This is the only valid way to change the endpoints > of an overlay. Do not try modifying the markers in > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > the overlay by hand, as that fails to update other > vital data structures and can cause some overlays > to be lost." > > That makes me wonder. I don't even see how you > could try to "modify the markers of the overlay" > (with Lisp). How so? How to get those markers? > > > I feel like I'm probably missing something here, > but I don't notice it in the manual, doc strings, > or Lisp code (only `remove-overlay' and > `copy-overlay' are coded in Lisp, it seems). > > Do I understand the situation correctly? If so, > what's the rationale for it? I'm guessing there > are good reasons? ^ permalink raw reply [flat|nested] 13+ messages in thread
* Re: Overlay insertion types, markers, etc. 2019-11-12 0:09 Drew Adams 2019-11-13 15:36 ` Drew Adams @ 2019-11-15 10:33 ` Eli Zaretskii 1 sibling, 0 replies; 13+ messages in thread From: Eli Zaretskii @ 2019-11-15 10:33 UTC (permalink / raw) To: Drew Adams; +Cc: emacs-devel > Date: Tue, 12 Nov 2019 00:09:18 +0000 (UTC) > From: Drew Adams <drew.adams@oracle.com> > > Why, if you pass markers, isn't the default to use > the insertion types of those markers? Because the markers passed to make-overlay are treated only as representing buffer positions, similarly to other functions, like goto-char. > 2. `make-overlay' seems to be the only way to specify > the insertion types for an overlay. Is that right, > or did I miss something? That's right. > Why isn't there (or is there?) a simple way to > change the "marker insertion types" of an existing > overlay? Because it's easy to do that by hand? > Suppose you want to copy an existing overlay and > then change some things in the copy. You can't > change the insertion types for it, right? > > I guess you need to use `make-overlay', specifying > insertion types, and then explicitly copy everything > else from the first overlay. Is that right? Yes. > 3. Similarly, the default BUFFER for `make-overlay' > is the current buffer, even if you pass markers. > > Third question (similar to the first): > > Why, if you pass markers to `make-overlay', and > you don't pass arg BUFFER, isn't the default to > use the buffer of those markers? Because that just complicates the implementation with no real gain: what to do if the markers point to different buffers, or if their buffers don't exist, or the position information doesn't fit, etc.? > 4. (Repeating) "An overlay uses markers to record > its beginning and end." > > It seems that an overlay "uses markers" but those > aren't the markers you passed to `make-overlay'. > Is that right? Yes. > Can you retrieve the markers that are "used by" > an overlay, i.e., as markers? No. We don't want to give Lisp access to those markers, as that could mean giving to long a rope to Lisp programs to hang themselves. > "This is the only valid way to change the endpoints > of an overlay. Do not try modifying the markers in > ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ > the overlay by hand, as that fails to update other > vital data structures and can cause some overlays > to be lost." > > That makes me wonder. I don't even see how you > could try to "modify the markers of the overlay" > (with Lisp). I believe that remark is for C programming. ^ permalink raw reply [flat|nested] 13+ messages in thread
end of thread, other threads:[~2019-11-20 17:38 UTC | newest] Thread overview: 13+ messages (download: mbox.gz follow: Atom feed -- links below jump to the message on this page -- [not found] <<<20c74b83-6272-44e9-b4ac-829fd4cd0143@default> [not found] ` <<<83lfsh2zvf.fsf@gnu.org> [not found] ` <<a2de3d64-2fb6-41e4-aabe-0be2ec404478@default> [not found] ` <<83v9rl12t1.fsf@gnu.org> 2019-11-15 17:32 ` Overlay insertion types, markers, etc Drew Adams 2019-11-17 2:15 ` Richard Stallman 2019-11-17 2:26 ` Drew Adams 2019-11-17 15:55 ` Stefan Monnier 2019-11-17 17:35 ` Drew Adams 2019-11-20 16:17 ` Richard Stallman 2019-11-20 17:33 ` Eli Zaretskii 2019-11-20 17:38 ` Drew Adams [not found] <<20c74b83-6272-44e9-b4ac-829fd4cd0143@default> [not found] ` <<83lfsh2zvf.fsf@gnu.org> 2019-11-15 16:54 ` Drew Adams 2019-11-15 17:12 ` Eli Zaretskii 2019-11-12 0:09 Drew Adams 2019-11-13 15:36 ` Drew Adams 2019-11-15 10:33 ` Eli Zaretskii
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