Hello. Please keep the debbugs-address so comments are saved in the bug tracker also. 30 mar 2013 kl. 00:10 skrev Bob Smith : > Thanks for the response. 24.3 seems to fix the problem. I wonder if this was related to the resize increments bug to which you refer. > No, that was just a minor bug involving calculating frame size when font size changed. Anyway, that fix is not in 24.3. Thanks for testing, closing the bug. Jan D. > -Yanni > > On Sat, Mar 16, 2013 at 10:16 AM, Jan Djärv wrote: > Hello. > > I can't reproduce this with trunk or emacs 24.3. > If your version is earlier than 24.3, please try 24.3. > In the future, please use M-x report-emacs-bug, so we can see what version you are running. > > I did find a bug w.r.t. resize increments (fixed in trunk), but it should not give the symptoms > you are seeing. > > Thanks, > > Jan D. > > 23 feb 2013 kl. 03:35 skrev Bob Smith : > >> Greetings, >> >> I hope this bug report is useful. I can trigger this bug by setting a large default font size, and simply starting emacs. >> >> When I do this, emacs starts with a frame that is completely blank. No modeline, no cursor, no text, no minibuf. I have attached a screenshot of what it looks like. Typing in this frame or resizing it does not fix anything. >> >> If I create a new frame, I can see the modeline, but its location is such that it is half showing and half cut off below the edge of the frame, and the minibuf is also hidden. I have attached a screenshot of this as well. In this configuration, resizing the frame fixes the placement of the minibuf and modeline. >> >> I am using the emacs I downloaded from emacsformacosx.com. >> >> My .emacs looks like this: >> >> (custom-set-variables >> ;; custom-set-variables was added by Custom. >> ;; If you edit it by hand, you could mess it up, so be careful. >> ;; Your init file should contain only one such instance. >> ;; If there is more than one, they won't work right. >> ) >> (custom-set-faces >> ;; custom-set-faces was added by Custom. >> ;; If you edit it by hand, you could mess it up, so be careful. >> ;; Your init file should contain only one such instance. >> ;; If there is more than one, they won't work right. >> '(default ((t (:inherit nil :stipple nil :background "White" :foreground "Black" :inverse-video nil :box nil :strike-through nil :overline nil :underline nil :slant normal :weight normal :height 180 :width normal :foundry "apple" :family "Monaco"))))) >> >> >> > >