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From: Will Farrington <wcfarrington@gmail.com>
To: emacs-devel@gnu.org
Subject: Fwd: Fullscreen support for Cocoa
Date: Mon, 29 Dec 2008 14:39:01 -0500	[thread overview]
Message-ID: <BA933A17-DD31-4254-8C84-58271EBE4E0D@gmail.com> (raw)
In-Reply-To: 5C356003-3461-4953-BC3A-E8979F5FDDBA@gmail.com

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Forgot to CC emacs-devel.

Begin forwarded message:

> From: Will Farrington <wcfarrington@gmail.com>
> Date: December 29, 2008 2:26:43 PM EST
> To: David Reitter <david.reitter@gmail.com>
> Subject: Re: Fullscreen support for Cocoa
>
> On Dec 29, 2008, at 1:53 PM, David Reitter wrote:
>
>> On 29 Dec 2008, at 12:59, Will Farrington wrote:
>>
>>> Quicktime support fullscreen, and afaik, it's written in Cocoa.
>>>
>>> While this page discusses doing fullscreen in the context of a  
>>> game, it demonstrates Cocoa is capable of doing fullscreen: http://cocoadevcentral.com/articles/000028.php
>>
>> It's only a matter of someone writing the code to do it in Cocoa,  
>> which is not going to be hard at all (given that the latest version  
>> of the Carbon patch shows how such a feature best integrates with  
>> the surrounding Emacs architecture).
>>
>> At this point, no-one has come forward to implement this.   It  
>> would be a welcome feature - a number of users seem to take an  
>> interest in this.
>
> I'd volunteer to do it, but my C, let alone Objective-C, knowledge  
> is severely lacking. If no one else has the time to put towards it  
> I'll certainly at least attempt it though.


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           reply	other threads:[~2008-12-29 19:39 UTC|newest]

Thread overview: expand[flat|nested]  mbox.gz  Atom feed
 [parent not found: <5C356003-3461-4953-BC3A-E8979F5FDDBA@gmail.com>]

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