Hello. 20 mar 2012 kl. 18:52 skrev Richard Stanton: > The truncated numbers and line of extra pixels both go away if you execute M-x fringe-mode -> no-fringes, so I suspect a counter in the left-fringe code may be off by a few pixels somewhere. You are correct, there is some strange adjustment going on in ns_draw_fringe_bitmap: /* NS-specific: move internal border inside fringe */ int x = p->bx < 0 ? p->x : p->bx; int wd = p->bx < 0 ? p->wd : p->nx; BOOL fringeOnVeryLeft = x - WINDOW_LEFT_SCROLL_BAR_COLS (w) * WINDOW_FRAME_COLUMN_WIDTH (w) - FRAME_INTERNAL_BORDER_WIDTH (f) < 10; BOOL fringeOnVeryRight = FRAME_PIXEL_WIDTH (f) - x - wd - FRAME_INTERNAL_BORDER_WIDTH (f) - WINDOW_RIGHT_SCROLL_BAR_COLS (w) * WINDOW_FRAME_COLUMN_WIDTH (w) < 10; int xAdjust = FRAME_INTERNAL_BORDER_WIDTH (f) * (fringeOnVeryLeft ? -1 : (fringeOnVeryRight ? 1 : 0)); Now, if you set xAdjust unconditionally to zero, the problem goes away. I don't yet know the rationale for this. It may be something that was needed at some point, or is needed on some systems. What OSX version are you running? Jan D.