Hi all, hoping someone can help me with a problem I'm having when trying to add a new item to a top level menu. The item is an action rather than another menu. I'm doing this to fix some code that worked in emacs 21, but does not work in emacs 23 (or emacs 22 I believe). I've tried to boil it down to a basic recipe shown below. I'm experimenting in the scratch buffer. This is in emacs 24.0.50 on Linux, but the problem occurs under windows as well. ; a simple test action (defun tx-greet () (interactive) (message "Hello Tim!")) If I execute (defun tx-menu () (interactive) (define-key lisp-interaction-mode-map [menu-bar tx] (cons "TX" (make-sparse-keymap))) (define-key lisp-interaction-mode-map [menu-bar tx tx-test] '(menu-item "TX Test" tx-greet))) I get a new menu item "TX" and clicking on that gives a sub-menu with one item "TX Test". Clicking on this item and the message "Hello Tim!" appears in the minibuffer. All works as expected. However, if I just define the function as (defun tx-menu () (interactive) (define-key lisp-interaction-mode-map [menu-bar tx] '(menu-item "TX Test" tx-greet))) I get the expected menu item at the top level, but clicking on it does nothing - well, it grabs focus, the item is highlighted and you have to click again to release focus. So, what am I doing wrong? I've looked at menu-bar.el and I believe my code is the same as other examples in that file which add a top level menu action i.e. quit for the ns port etc. According to the manual, the definition looks OK and presumably a similar definition use to work in emacs 21. I've checked the NEWS files and cannot see anything which looks relevant. Can someone give me some clues as at this point, I'm stumped! thanks, Tim