/* Low-level bidirectional buffer/string-scanning functions for GNU Emacs. Copyright (C) 2000-2001, 2004-2005, 2009-2023 Free Software Foundation, Inc. Author: Eli Zaretskii This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see . */ /* A sequential implementation of the Unicode Bidirectional algorithm, (UBA) as per UAX#9, a part of the Unicode Standard. Unlike the Reference Implementation and most other implementations, this one is designed to be called once for every character in the buffer or string. That way, we can leave intact the design of the Emacs display engine, whereby an iterator object is used to traverse buffer or string text character by character, and generate the necessary data for displaying each character in 'struct glyph' objects. (See xdisp.c for the details of that iteration.) The functions on this file replace the original linear iteration in the logical order of the text with a non-linear iteration in the visual order, i.e. in the order characters should be shown on display. The main entry point is bidi_move_to_visually_next. Each time it is called, it finds the next character in the visual order, and returns its information in a special structure. The caller is then expected to process this character for display or any other purposes, and call bidi_move_to_visually_next for the next character. See the comments in bidi_move_to_visually_next for more details about its algorithm that finds the next visual-order character by resolving their levels on the fly. Two other entry points are bidi_paragraph_init and bidi_mirror_char. The first determines the base direction of a paragraph, while the second returns the mirrored version of its argument character. A few auxiliary entry points are used to initialize the bidi iterator for iterating an object (buffer or string), push and pop the bidi iterator state, and save and restore the state of the bidi cache. If you want to understand the code, you will have to read it together with the relevant portions of UAX#9. The comments include references to UAX#9 rules, for that very reason. A note about references to UAX#9 rules: if the reference says something like "X9/Retaining", it means that you need to refer to rule X9 and to its modifications described in the "Implementation Notes" section of UAX#9, under "Retaining Format Codes". Here's the overview of the design of the reordering engine implemented by this file. Basic implementation structure ------------------------------ The sequential processing steps described by UAX#9 are implemented as recursive levels of processing, all of which examine the next character in the logical order. This hierarchy of processing looks as follows, from the innermost (deepest) to the outermost level, omitting some subroutines used by each level: bidi_fetch_char -- fetch next character bidi_resolve_explicit -- resolve explicit levels and directions bidi_resolve_weak -- resolve weak types bidi_resolve_brackets -- resolve "paired brackets" neutral types bidi_resolve_neutral -- resolve neutral types bidi_level_of_next_char -- resolve implicit levels Each level calls the level below it, and works on the result returned by the lower level, including all of its sub-levels. Unlike all the levels below it, bidi_level_of_next_char can return the information about either the next or previous character in the logical order, depending on the current direction of scanning the buffer or string. For the next character, it calls all the levels below it; for the previous character, it uses the cache, described below. Thus, the result of calling bidi_level_of_next_char is the resolved level of the next or the previous character in the logical order. Based on this information, the function bidi_move_to_visually_next finds the next character in the visual order and updates the direction in which the buffer is scanned, either forward or backward, to find the next character to be displayed. (Text is scanned backwards when it needs to be reversed for display, i.e. if the visual order is the inverse of the logical order.) This implements the last, reordering steps of the UBA, by successively calling bidi_level_of_next_char until the character of the required embedding level is found; the scan direction is dynamically updated as a side effect. See the commentary before the 'while' loop in bidi_move_to_visually_next, for the details. Fetching characters ------------------- In a nutshell, fetching the next character boils down to calling string_char_and_length, passing it the address of a buffer or string position. See bidi_fetch_char. However, if the next character is "covered" by a display property of some kind, bidi_fetch_char returns the u+FFFC "object replacement character" that represents the entire run of text covered by the display property. (The ch_len and nchars members of 'struct bidi_it' reflect the length in bytes and characters of that text.) This is so we reorder text on both sides of the display property as appropriate for an image or embedded string. Similarly, text covered by a display spec of the form '(space ...)', is replaced with the u+2029 paragraph separator character, so such display specs produce the same effect as a TAB under UBA. Both these special characters are not actually displayed -- the display property is displayed instead -- but just used to compute the embedding level of the surrounding text so as to produce the required effect. Bidi iterator states -------------------- The UBA is highly context dependent in some of its parts, i.e. results of processing a character can generally depend on characters very far away. The UAX#9 description of the UBA prescribes a stateful processing of each character, whereby the results of this processing depend on various state variables, such as the current embedding level, level stack, and directional override status. In addition, the UAX#9 description includes many passages like this (from rule W2 in this case): Search backward from each instance of a European number until the first strong type (R, L, AL, or sos) is found. If an AL is found, change the type of the European number to Arabic number. To support this, we use a bidi iterator object, 'struct bidi_it', which is a sub-structure of 'struct it' used by xdisp.c (see dispextern.h for the definition of both of these structures). The bidi iterator holds the entire state of the iteration required by the UBA, and is updated as the text is traversed. In particular, the embedding level of the current character being resolved is recorded in the iterator state. To avoid costly searches backward in support of rules like W2 above, the necessary character types are also recorded in the iterator state as they are found during the forward scan, and then used when such rules need to be applied. (Forward scans cannot be avoided in this way; they need to be performed at least once, and the results recorded in the iterator state, to be reused until the forward scan oversteps the recorded position.) In this manner, the iterator state acts as a mini-cache of contextual information required for resolving the level of the current character by various UBA rules. Caching of bidi iterator states ------------------------------- As described above, the reordering engine uses the information recorded in the bidi iterator state in order to resolve the embedding level of the current character. When the reordering engine needs to process the next character in the logical order, it fetches it and applies to it all the UBA levels, updating the iterator state as it goes. But when the buffer or string is scanned backwards, i.e. in the reverse order of buffer/string positions, the scanned characters were already processed during the preceding forward scan (see bidi_find_other_level_edge). To avoid costly re-processing of characters that were already processed during the forward scan, the iterator states computed while scanning forward are cached. The cache is just a linear array of 'struct bidi_it' objects, which is dynamically allocated and reallocated as needed, since the size of the cache depends on the text being processed. We only need the cache while processing embedded levels higher than the base paragraph embedding level, because these higher levels require changes in scan direction. Therefore, as soon as we are back to the base embedding level, we can free the cache; see the calls to bidi_cache_reset and bidi_cache_shrink, for the conditions to do this. The cache maintains the index of the next unused cache slot -- this is where the next iterator state will be cached. The function bidi_cache_iterator_state saves an instance of the state in the cache and increments the unused slot index. The companion function bidi_cache_find looks up a cached state that corresponds to a given buffer/string position. All of the cached states must correspond 1:1 to the buffer or string region whose processing they reflect; bidi.c will abort if it finds cache slots that violate this 1:1 correspondence. When the parent iterator 'struct it' is pushed (see push_it in xdisp.c) to pause the current iteration and start iterating over a different object (e.g., a 'display' string that covers some buffer text), the bidi iterator cache needs to be "pushed" as well, so that a new empty cache could be used while iterating over the new object. Later, when the new object is exhausted, and xdisp.c calls pop_it, we need to "pop" the bidi cache as well and return to the original cache. See bidi_push_it and bidi_pop_it for how this is done. Some functions of the display engine save copies of 'struct it' in local variables, and restore them later. For examples, see pos_visible_p and move_it_in_display_line_to in xdisp.c, and window_scroll_pixel_based in window.c. When this happens, we need to save and restore the bidi cache as well, because conceptually the cache is part of the 'struct it' state, and needs to be in perfect sync with the portion of the buffer/string that is being processed. This saving and restoring of the cache state is handled by bidi_shelve_cache and bidi_unshelve_cache, and the helper macros SAVE_IT and RESTORE_IT defined on xdisp.c. Note that, because reordering is implemented below the level in xdisp.c that breaks glyphs into screen lines, we are violating paragraph 3.4 of UAX#9. which mandates that line breaking shall be done before reordering each screen line separately. However, following UAX#9 to the letter in this matter goes against the basic design of the Emacs display engine, and so we choose here this minor deviation from the UBA letter in preference to redesign of the display engine. The effect of this is only seen in continued lines that are broken into screen lines in the middle of a run whose direction is opposite to the paragraph's base direction. Important design and implementation note: when the code needs to scan far ahead, be sure to avoid such scans as much as possible when the buffer/string doesn't contain any RTL characters. Users of left-to-right scripts will never forgive you if you introduce some slow-down due to bidi in situations that don't involve any bidirectional text. See the large comment near the beginning of bidi_resolve_neutral, for one situation where such shortcut was necessary. */ #include #include "lisp.h" #include "character.h" #include "buffer.h" #include "dispextern.h" #include "region-cache.h" #include "sysstdio.h" static bool bidi_initialized = 0; static Lisp_Object bidi_type_table, bidi_mirror_table, bidi_brackets_table; #define BIDI_EOB (-1) /* Data type for describing the bidirectional character categories. */ typedef enum { UNKNOWN_BC, NEUTRAL, WEAK, STRONG, EXPLICIT_FORMATTING } bidi_category_t; static Lisp_Object paragraph_start_re, paragraph_separate_re; /*********************************************************************** Utilities ***********************************************************************/ /* Return the bidi type of a character CH, subject to the current directional OVERRIDE. */ static bidi_type_t bidi_get_type (int ch, bidi_dir_t override) { bidi_type_t default_type; if (ch == BIDI_EOB) return NEUTRAL_B; if (ch < 0 || ch > MAX_CHAR) emacs_abort (); default_type = (bidi_type_t) XFIXNUM (CHAR_TABLE_REF (bidi_type_table, ch)); /* Every valid character code, even those that are unassigned by the UCD, have some bidi-class property, according to DerivedBidiClass.txt file. Therefore, if we ever get UNKNOWN_BT (= zero) code from CHAR_TABLE_REF, that's a bug. */ if (default_type == UNKNOWN_BT) emacs_abort (); switch (default_type) { case WEAK_BN: case NEUTRAL_B: case LRE: case LRO: case RLE: case RLO: case PDF: case LRI: case RLI: case FSI: case PDI: return default_type; default: if (override == L2R) return STRONG_L; else if (override == R2L) return STRONG_R; else return default_type; } } static void bidi_check_type (bidi_type_t type) { eassert (UNKNOWN_BT <= type && type <= NEUTRAL_ON); } /* Given a bidi TYPE of a character, return its category. */ static bidi_category_t bidi_get_category (bidi_type_t type) { switch (type) { case UNKNOWN_BT: return UNKNOWN_BC; case STRONG_L: case STRONG_R: case STRONG_AL: return STRONG; case WEAK_EN: case WEAK_ES: case WEAK_ET: case WEAK_AN: case WEAK_CS: case WEAK_NSM: case WEAK_BN: return WEAK; case NEUTRAL_B: case NEUTRAL_S: case NEUTRAL_WS: case NEUTRAL_ON: return NEUTRAL; case LRE: case LRO: case RLE: case RLO: case PDF: case LRI: case RLI: case FSI: case PDI: return EXPLICIT_FORMATTING; default: emacs_abort (); } } static bool bidi_isolate_fmt_char (bidi_type_t ch_type) { return (ch_type == LRI || ch_type == RLI || ch_type == PDI || ch_type == FSI); } /* Return the mirrored character of C, if it has one. If C has no mirrored counterpart, return C. Note: The conditions in UAX#9 clause L4 regarding the surrounding context must be tested by the caller. */ int bidi_mirror_char (int c) { Lisp_Object val; if (c == BIDI_EOB) return c; if (c < 0 || c > MAX_CHAR) emacs_abort (); val = CHAR_TABLE_REF (bidi_mirror_table, c); if (FIXNUMP (val)) { int v; /* When debugging, check before assigning to V, so that the check isn't broken by undefined behavior due to int overflow. */ eassert (CHAR_VALID_P (XFIXNUM (val))); v = XFIXNUM (val); /* Minimal test we must do in optimized builds, to prevent weird crashes further down the road. */ if (v < 0 || v > MAX_CHAR) emacs_abort (); return v; } return c; } /* Return the Bidi_Paired_Bracket_Type property of the character C. */ static bidi_bracket_type_t bidi_paired_bracket_type (int c) { if (c == BIDI_EOB || bidi_inhibit_bpa) return BIDI_BRACKET_NONE; if (c < 0 || c > MAX_CHAR) emacs_abort (); return (bidi_bracket_type_t) XFIXNUM (CHAR_TABLE_REF (bidi_brackets_table, c)); } /* Determine the start-of-sequence (sos) directional type given the two embedding levels on either side of the run boundary. Also, update the saved info about previously seen characters, since that info is generally valid for a single level run. */ static void bidi_set_sos_type (struct bidi_it *bidi_it, int level_before, int level_after) { int higher_level = (level_before > level_after ? level_before : level_after); /* FIXME: should the default sos direction be user selectable? */ bidi_it->sos = ((higher_level & 1) != 0 ? R2L : L2R); /* X10 */ bidi_it->prev.type = UNKNOWN_BT; bidi_it->last_strong.type = bidi_it->last_strong.orig_type = UNKNOWN_BT; bidi_it->prev_for_neutral.type = (bidi_it->sos == R2L ? STRONG_R : STRONG_L); bidi_it->prev_for_neutral.charpos = bidi_it->charpos; bidi_it->next_for_neutral.type = bidi_it->next_for_neutral.orig_type = UNKNOWN_BT; } #define ISOLATE_STATUS(BIDI_IT, IDX) ((BIDI_IT)->level_stack[IDX].flags & 1) #define OVERRIDE(BIDI_IT, IDX) (((BIDI_IT)->level_stack[IDX].flags >> 1) & 3) /* Push the current embedding level and override status; reset the current level to LEVEL and the current override status to OVERRIDE. */ static void bidi_push_embedding_level (struct bidi_it *bidi_it, int level, bidi_dir_t override, bool isolate_status) { struct bidi_stack *st; int prev_level = bidi_it->level_stack[bidi_it->stack_idx].level; bidi_it->stack_idx++; eassert (bidi_it->stack_idx < BIDI_MAXDEPTH+2+1); st = &bidi_it->level_stack[bidi_it->stack_idx]; eassert (level <= (1 << 7)); st->level = level; st->flags = (((override & 3) << 1) | (isolate_status != 0)); if (isolate_status) { st->last_strong_type = bidi_it->last_strong.type; st->prev_for_neutral_type = bidi_it->prev_for_neutral.type; st->next_for_neutral_type = bidi_it->next_for_neutral.type; st->next_for_neutral_pos = bidi_it->next_for_neutral.charpos; st->flags |= ((bidi_it->sos == L2R ? 0 : 1) << 3); } /* We've got a new isolating sequence, compute the directional type of sos and initialize per-sequence variables (UAX#9, clause X10). */ bidi_set_sos_type (bidi_it, prev_level, level); } /* Pop from the stack the embedding level, the directional override status, and optionally saved information for the isolating run sequence. Return the new level. */ static int bidi_pop_embedding_level (struct bidi_it *bidi_it) { int level; /* UAX#9 says to ignore invalid PDFs (X7, last bullet) and PDIs (X6a, 2nd bullet). */ if (bidi_it->stack_idx > 0) { bool isolate_status = ISOLATE_STATUS (bidi_it, bidi_it->stack_idx); int old_level = bidi_it->level_stack[bidi_it->stack_idx].level; struct bidi_stack st; st = bidi_it->level_stack[bidi_it->stack_idx]; if (isolate_status) { bidi_dir_t sos = ((st.flags >> 3) & 1); /* PREV is used in W1 for resolving WEAK_NSM. By the time we get to an NSM, we must have gotten past at least one character: the PDI that ends the isolate from which we are popping here. So PREV will have been filled up by the time we first use it. We initialize it here to UNKNOWN_BT to be able to catch any blunders in this logic. */ bidi_it->prev.orig_type = bidi_it->prev.type = UNKNOWN_BT; bidi_it->last_strong.type = st.last_strong_type; bidi_it->prev_for_neutral.type = st.prev_for_neutral_type; bidi_it->next_for_neutral.type = st.next_for_neutral_type; bidi_it->next_for_neutral.charpos = st.next_for_neutral_pos; bidi_it->sos = (sos == 0 ? L2R : R2L); } else bidi_set_sos_type (bidi_it, old_level, bidi_it->level_stack[bidi_it->stack_idx - 1].level); bidi_it->stack_idx--; } level = bidi_it->level_stack[bidi_it->stack_idx].level; eassert (0 <= level && level <= BIDI_MAXDEPTH + 1); return level; } /* Record in SAVED_INFO the information about the current character. */ static void bidi_remember_char (struct bidi_saved_info *saved_info, struct bidi_it *bidi_it, bool from_type) { saved_info->charpos = bidi_it->charpos; if (from_type) saved_info->type = bidi_it->type; else saved_info->type = bidi_it->type_after_wn; bidi_check_type (saved_info->type); saved_info->orig_type = bidi_it->orig_type; bidi_check_type (saved_info->orig_type); } /* Copy the bidi iterator from FROM to TO. To save cycles, this only copies the part of the level stack that is actually in use. */ static void bidi_copy_it (struct bidi_it *to, struct bidi_it *from) { /* Copy everything from the start through the active part of the level stack. */ memcpy (to, from, (offsetof (struct bidi_it, level_stack) + sizeof from->level_stack[0] + from->stack_idx * sizeof from->level_stack[0])); } /*********************************************************************** Caching the bidi iterator states ***********************************************************************/ /* We allocate and de-allocate the cache in chunks of this size (in characters). 200 was chosen as an upper limit for reasonably-long lines in a text file/buffer. */ #define BIDI_CACHE_CHUNK 200 /* Maximum size we allow the cache to become, per iterator stack slot, in units of struct bidi_it size. If we allow unlimited growth, we could run out of memory for pathologically long bracketed text or very long text lines that need to be reordered. This is aggravated when word-wrap is in effect, since then functions display_line and move_it_in_display_line_to need to keep up to 4 copies of the cache. This limitation means there can be no more than that amount of contiguous RTL text on any single physical line in a LTR paragraph, and similarly with contiguous LTR + numeric text in a RTL paragraph. (LTR text in a LTR paragraph and RTL text in a RTL paragraph are not reordered, and so don't need the cache, and cannot hit this limit.) More importantly, no single line can have text longer than this inside paired brackets (because bracket pairs resolution uses the cache). If the limit is exceeded, the fallback code will produce visual order that will be incorrect if there are RTL characters in the offending line of text. */ /* Do we need to allow customization of this limit? */ #define BIDI_CACHE_MAX_ELTS_PER_SLOT 50000 verify (BIDI_CACHE_CHUNK < BIDI_CACHE_MAX_ELTS_PER_SLOT); static ptrdiff_t bidi_cache_max_elts = BIDI_CACHE_MAX_ELTS_PER_SLOT; static struct bidi_it *bidi_cache; static ptrdiff_t bidi_cache_size = 0; enum { elsz = sizeof (struct bidi_it) }; static ptrdiff_t bidi_cache_idx; /* next unused cache slot */ static ptrdiff_t bidi_cache_last_idx; /* slot of last cache hit */ static ptrdiff_t bidi_cache_start = 0; /* start of cache for this "stack" level */ /* 5-slot stack for saving the start of the previous level of the cache. xdisp.c maintains a 5-slot stack for its iterator state, and we need the same size of our stack. */ static ptrdiff_t bidi_cache_start_stack[IT_STACK_SIZE]; static int bidi_cache_sp; /* Size of header used by bidi_shelve_cache. */ enum { bidi_shelve_header_size = (sizeof (bidi_cache_idx) + sizeof (bidi_cache_start_stack) + sizeof (bidi_cache_sp) + sizeof (bidi_cache_start) + sizeof (bidi_cache_last_idx) + sizeof (bidi_cache_max_elts)) }; /* Effectively remove the cached states beyond the Nth state from the part of the cache relevant to iteration of the current object (buffer or string). */ static void bidi_cache_reset_to (int n) { bidi_cache_idx = bidi_cache_start + n; bidi_cache_last_idx = -1; } /* Reset the cache state to the empty state. We only reset the part of the cache relevant to iteration of the current object. Previous objects, which are pushed on the display iterator's stack, are left intact. This is called when the cached information is no more useful for the current iteration, e.g. when we were reseated to a new position on the same object. */ static void bidi_cache_reset (void) { bidi_cache_reset_to (0); } /* Shrink the cache to its minimal size. Called when we init the bidi iterator for reordering a buffer or a string that does not come from display properties, because that means all the previously cached info is of no further use. */ static void bidi_cache_shrink (void) { if (bidi_cache_size > BIDI_CACHE_CHUNK) { bidi_cache = xrealloc (bidi_cache, BIDI_CACHE_CHUNK * elsz); bidi_cache_size = BIDI_CACHE_CHUNK; } bidi_cache_reset (); bidi_cache_max_elts = BIDI_CACHE_MAX_ELTS_PER_SLOT; } static void bidi_cache_fetch_state (ptrdiff_t idx, struct bidi_it *bidi_it) { int current_scan_dir = bidi_it->scan_dir; if (idx < bidi_cache_start || idx >= bidi_cache_idx) emacs_abort (); bidi_copy_it (bidi_it, &bidi_cache[idx]); bidi_it->scan_dir = current_scan_dir; bidi_cache_last_idx = idx; } /* Find a cached state with a given CHARPOS and resolved embedding level less or equal to LEVEL. If LEVEL is -1, disregard the resolved levels in cached states. DIR, if non-zero, means search in that direction from the last cache hit. Value is the index of the cached state, or -1 if not found. */ static ptrdiff_t bidi_cache_search (ptrdiff_t charpos, int level, int dir) { ptrdiff_t i, i_start; if (bidi_cache_idx > bidi_cache_start) { if (bidi_cache_last_idx == -1) bidi_cache_last_idx = bidi_cache_idx - 1; if (charpos < bidi_cache[bidi_cache_last_idx].charpos) { dir = -1; i_start = bidi_cache_last_idx - 1; } else if (charpos > (bidi_cache[bidi_cache_last_idx].charpos + bidi_cache[bidi_cache_last_idx].nchars - 1)) { dir = 1; i_start = bidi_cache_last_idx + 1; } else if (dir) i_start = bidi_cache_last_idx; else { dir = -1; i_start = bidi_cache_idx - 1; } if (dir < 0) { /* Linear search for now; FIXME! */ for (i = i_start; i >= bidi_cache_start; i--) if (bidi_cache[i].charpos <= charpos && charpos < bidi_cache[i].charpos + bidi_cache[i].nchars && (level == -1 || bidi_cache[i].resolved_level <= level)) return i; } else { for (i = i_start; i < bidi_cache_idx; i++) if (bidi_cache[i].charpos <= charpos && charpos < bidi_cache[i].charpos + bidi_cache[i].nchars && (level == -1 || bidi_cache[i].resolved_level <= level)) return i; } } return -1; } /* Find a cached state where the resolved level changes to a value that is lower than LEVEL, and return its cache slot index. DIR is the direction to search, starting with the last used cache slot. If DIR is zero, we search backwards from the last occupied cache slot. BEFORE means return the index of the slot that is ``before'' the level change in the search direction. That is, given the cached levels like this: 1122333442211 AB C and assuming we are at the position cached at the slot marked with C, searching backwards (DIR = -1) for LEVEL = 2 will return the index of slot B or A, depending whether BEFORE is, respectively, true or false. */ static ptrdiff_t bidi_cache_find_level_change (int level, int dir, bool before) { if (bidi_cache_idx) { ptrdiff_t i = dir ? bidi_cache_last_idx : bidi_cache_idx - 1; int incr = before ? 1 : 0; if (i < 0) /* cache overflowed? */ i = 0; if (!dir) dir = -1; else if (!incr) i += dir; if (dir < 0) { while (i >= bidi_cache_start + incr) { if (bidi_cache[i - incr].resolved_level >= 0 && bidi_cache[i - incr].resolved_level < level) return i; i--; } } else { while (i < bidi_cache_idx - incr) { if (bidi_cache[i + incr].resolved_level >= 0 && bidi_cache[i + incr].resolved_level < level) return i; i++; } } } return -1; } static void bidi_cache_ensure_space (ptrdiff_t idx) { /* Enlarge the cache as needed. */ if (idx >= bidi_cache_size) { ptrdiff_t chunk_size = BIDI_CACHE_CHUNK; if (bidi_cache_size > bidi_cache_max_elts - chunk_size) chunk_size = bidi_cache_max_elts - bidi_cache_size; if (max (idx + 1, bidi_cache_size + chunk_size) <= bidi_cache_max_elts) { /* The bidi cache cannot be larger than the largest Lisp string or buffer. */ ptrdiff_t string_or_buffer_bound = max (BUF_BYTES_MAX, STRING_BYTES_BOUND); /* Also, it cannot be larger than what C can represent. */ ptrdiff_t c_bound = (min (PTRDIFF_MAX, SIZE_MAX) - bidi_shelve_header_size) / elsz; ptrdiff_t max_elts = bidi_cache_max_elts; max_elts = min (max_elts, min (string_or_buffer_bound, c_bound)); /* Force xpalloc not to over-allocate by passing it MAX_ELTS as its 4th argument. */ bidi_cache = xpalloc (bidi_cache, &bidi_cache_size, max (chunk_size, idx - bidi_cache_size + 1), max_elts, elsz); eassert (bidi_cache_size > idx); } } } static int bidi_cache_iterator_state (struct bidi_it *bidi_it, bool resolved, bool update_only) { ptrdiff_t idx; /* We should never cache on backward scans. */ if (bidi_it->scan_dir == -1) emacs_abort (); idx = bidi_cache_search (bidi_it->charpos, -1, 1); if (idx < 0 && update_only) return 0; if (idx < 0) { idx = bidi_cache_idx; bidi_cache_ensure_space (idx); /* Character positions should correspond to cache positions 1:1. If we are outside the range of cached positions, the cache is useless and must be reset. */ if (bidi_cache_start < idx && idx < bidi_cache_size && (bidi_it->charpos > (bidi_cache[idx - 1].charpos + bidi_cache[idx - 1].nchars) || bidi_it->charpos < bidi_cache[bidi_cache_start].charpos)) { bidi_cache_reset (); idx = bidi_cache_start; } if (bidi_it->nchars <= 0) emacs_abort (); /* Don't cache if no available space in the cache. */ if (bidi_cache_size > idx) { bidi_copy_it (&bidi_cache[idx], bidi_it); if (!resolved) bidi_cache[idx].resolved_level = -1; } } else { /* Copy only the members which could have changed, to avoid costly copying of the entire struct. */ bidi_cache[idx].type = bidi_it->type; bidi_check_type (bidi_it->type); bidi_cache[idx].type_after_wn = bidi_it->type_after_wn; bidi_check_type (bidi_it->type_after_wn); if (resolved) bidi_cache[idx].resolved_level = bidi_it->resolved_level; else bidi_cache[idx].resolved_level = -1; bidi_cache[idx].invalid_levels = bidi_it->invalid_levels; bidi_cache[idx].next_for_neutral = bidi_it->next_for_neutral; bidi_cache[idx].next_for_ws = bidi_it->next_for_ws; bidi_cache[idx].disp_pos = bidi_it->disp_pos; bidi_cache[idx].disp_prop = bidi_it->disp_prop; bidi_cache[idx].bracket_pairing_pos = bidi_it->bracket_pairing_pos; bidi_cache[idx].bracket_enclosed_type = bidi_it->bracket_enclosed_type; } if (bidi_cache_size > idx) { bidi_cache_last_idx = idx; if (idx >= bidi_cache_idx) bidi_cache_idx = idx + 1; return 1; } else { /* The cache overflowed. */ bidi_cache_last_idx = -1; return 0; } } /* Look for a cached iterator state that corresponds to CHARPOS. If found, copy the cached state into BIDI_IT and return the type of the cached entry. If not found, return UNKNOWN_BT. RESOLVED_ONLY zero means it is OK to return cached states that were not fully resolved yet. This can happen if the state was cached before it was resolved in bidi_resolve_neutral. */ static bidi_type_t bidi_cache_find (ptrdiff_t charpos, bool resolved_only, struct bidi_it *bidi_it) { ptrdiff_t i = bidi_cache_search (charpos, -1, bidi_it->scan_dir); if (i >= bidi_cache_start && (!resolved_only /* Callers that want only fully resolved states (and set resolved_only = true) need to be sure that there's enough info in the cached state to return the state as final, and if not, they don't want the cached state. */ || bidi_cache[i].resolved_level >= 0)) { bidi_dir_t current_scan_dir = bidi_it->scan_dir; bidi_copy_it (bidi_it, &bidi_cache[i]); bidi_cache_last_idx = i; /* Don't let scan direction from the cached state override the current scan direction. */ bidi_it->scan_dir = current_scan_dir; return bidi_it->type; } return UNKNOWN_BT; } static int bidi_peek_at_next_level (struct bidi_it *bidi_it) { if (bidi_cache_idx == bidi_cache_start) emacs_abort (); /* If the cache overflowed, return the level of the last cached character. */ if (bidi_cache_last_idx == -1 || (bidi_cache_last_idx >= bidi_cache_idx - 1 && bidi_it->scan_dir > 0)) return bidi_cache[bidi_cache_idx - 1].resolved_level; return bidi_cache[bidi_cache_last_idx + bidi_it->scan_dir].resolved_level; } /*********************************************************************** Pushing and popping the bidi iterator state ***********************************************************************/ /* Push the bidi iterator state in preparation for reordering a different object, e.g. display string found at certain buffer position. Pushing the bidi iterator boils down to saving its entire state on the cache and starting a new cache "stacked" on top of the current cache. */ void bidi_push_it (struct bidi_it *bidi_it) { /* Give this stack slot its cache room. */ bidi_cache_max_elts += BIDI_CACHE_MAX_ELTS_PER_SLOT; /* Save the current iterator state in its entirety after the last used cache slot. */ bidi_cache_ensure_space (bidi_cache_idx); bidi_cache[bidi_cache_idx++] = *bidi_it; /* Push the current cache start onto the stack. */ eassert (bidi_cache_sp < IT_STACK_SIZE); bidi_cache_start_stack[bidi_cache_sp++] = bidi_cache_start; /* Start a new level of cache, and make it empty. */ bidi_cache_start = bidi_cache_idx; bidi_cache_last_idx = -1; } /* Restore the iterator state saved by bidi_push_it and return the cache to the corresponding state. */ void bidi_pop_it (struct bidi_it *bidi_it) { if (bidi_cache_start <= 0) emacs_abort (); /* Reset the next free cache slot index to what it was before the call to bidi_push_it. */ bidi_cache_idx = bidi_cache_start - 1; /* Restore the bidi iterator state saved in the cache. */ *bidi_it = bidi_cache[bidi_cache_idx]; /* Pop the previous cache start from the stack. */ if (bidi_cache_sp <= 0) emacs_abort (); bidi_cache_start = bidi_cache_start_stack[--bidi_cache_sp]; /* Invalidate the last-used cache slot data. */ bidi_cache_last_idx = -1; bidi_cache_max_elts -= BIDI_CACHE_MAX_ELTS_PER_SLOT; eassert (bidi_cache_max_elts > 0); } static ptrdiff_t bidi_cache_total_alloc; /* Stash away a copy of the cache and its control variables. */ void * bidi_shelve_cache (void) { unsigned char *databuf; ptrdiff_t alloc; /* Empty cache. */ if (bidi_cache_idx == 0) return NULL; alloc = (bidi_shelve_header_size + bidi_cache_idx * sizeof (struct bidi_it)); databuf = xmalloc (alloc); bidi_cache_total_alloc += alloc; memcpy (databuf, &bidi_cache_idx, sizeof (bidi_cache_idx)); memcpy (databuf + sizeof (bidi_cache_idx), bidi_cache, bidi_cache_idx * sizeof (struct bidi_it)); memcpy (databuf + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it), bidi_cache_start_stack, sizeof (bidi_cache_start_stack)); memcpy (databuf + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it) + sizeof (bidi_cache_start_stack), &bidi_cache_sp, sizeof (bidi_cache_sp)); memcpy (databuf + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it) + sizeof (bidi_cache_start_stack) + sizeof (bidi_cache_sp), &bidi_cache_start, sizeof (bidi_cache_start)); memcpy (databuf + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it) + sizeof (bidi_cache_start_stack) + sizeof (bidi_cache_sp) + sizeof (bidi_cache_start), &bidi_cache_last_idx, sizeof (bidi_cache_last_idx)); memcpy (databuf + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it) + sizeof (bidi_cache_start_stack) + sizeof (bidi_cache_sp) + sizeof (bidi_cache_start) + sizeof (bidi_cache_last_idx), &bidi_cache_max_elts, sizeof (bidi_cache_max_elts)); return databuf; } /* Restore the cache state from a copy stashed away by bidi_shelve_cache, and free the buffer used to stash that copy. JUST_FREE means free the buffer, but don't restore the cache; used when the corresponding iterator is discarded instead of being restored. */ void bidi_unshelve_cache (void *databuf, bool just_free) { unsigned char *p = databuf; if (!p) { if (!just_free) { /* A NULL pointer means an empty cache. */ bidi_cache_start = 0; bidi_cache_sp = 0; bidi_cache_max_elts = BIDI_CACHE_MAX_ELTS_PER_SLOT; bidi_cache_reset (); } } else { if (just_free) { ptrdiff_t idx; memcpy (&idx, p, sizeof (bidi_cache_idx)); bidi_cache_total_alloc -= bidi_shelve_header_size + idx * sizeof (struct bidi_it); } else { memcpy (&bidi_cache_idx, p, sizeof (bidi_cache_idx)); bidi_cache_ensure_space (bidi_cache_idx); memcpy (bidi_cache, p + sizeof (bidi_cache_idx), bidi_cache_idx * sizeof (struct bidi_it)); memcpy (bidi_cache_start_stack, p + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it), sizeof (bidi_cache_start_stack)); memcpy (&bidi_cache_sp, p + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it) + sizeof (bidi_cache_start_stack), sizeof (bidi_cache_sp)); memcpy (&bidi_cache_start, p + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it) + sizeof (bidi_cache_start_stack) + sizeof (bidi_cache_sp), sizeof (bidi_cache_start)); memcpy (&bidi_cache_last_idx, p + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it) + sizeof (bidi_cache_start_stack) + sizeof (bidi_cache_sp) + sizeof (bidi_cache_start), sizeof (bidi_cache_last_idx)); memcpy (&bidi_cache_max_elts, p + sizeof (bidi_cache_idx) + bidi_cache_idx * sizeof (struct bidi_it) + sizeof (bidi_cache_start_stack) + sizeof (bidi_cache_sp) + sizeof (bidi_cache_start) + sizeof (bidi_cache_last_idx), sizeof (bidi_cache_max_elts)); bidi_cache_total_alloc -= (bidi_shelve_header_size + bidi_cache_idx * sizeof (struct bidi_it)); } xfree (p); } } /*********************************************************************** Initialization ***********************************************************************/ static void bidi_initialize (void) { bidi_type_table = uniprop_table (intern ("bidi-class")); if (NILP (bidi_type_table)) emacs_abort (); staticpro (&bidi_type_table); bidi_mirror_table = uniprop_table (intern ("mirroring")); if (NILP (bidi_mirror_table)) emacs_abort (); staticpro (&bidi_mirror_table); bidi_brackets_table = uniprop_table (intern ("bracket-type")); if (NILP (bidi_brackets_table)) emacs_abort (); staticpro (&bidi_brackets_table); paragraph_start_re = build_string ("^\\(\f\\|[ \t]*\\)$"); staticpro (¶graph_start_re); paragraph_separate_re = build_string ("^[ \t\f]*$"); staticpro (¶graph_separate_re); bidi_cache_sp = 0; bidi_cache_total_alloc = 0; bidi_cache_max_elts = BIDI_CACHE_MAX_ELTS_PER_SLOT; bidi_initialized = 1; } /* Do whatever UAX#9 clause X8 says should be done at paragraph's end. */ static void bidi_set_paragraph_end (struct bidi_it *bidi_it) { bidi_it->invalid_levels = 0; bidi_it->invalid_isolates = 0; bidi_it->stack_idx = 0; bidi_it->resolved_level = bidi_it->level_stack[0].level; } /* Initialize the bidi iterator from buffer/string position CHARPOS. */ void bidi_init_it (ptrdiff_t charpos, ptrdiff_t bytepos, bool frame_window_p, struct bidi_it *bidi_it) { if (! bidi_initialized) bidi_initialize (); if (charpos >= 0) bidi_it->charpos = charpos; if (bytepos >= 0) bidi_it->bytepos = bytepos; bidi_it->frame_window_p = frame_window_p; bidi_it->nchars = -1; /* to be computed in bidi_resolve_explicit */ bidi_it->first_elt = 1; bidi_set_paragraph_end (bidi_it); bidi_it->new_paragraph = 1; bidi_it->separator_limit = -1; bidi_it->type = NEUTRAL_B; bidi_it->type_after_wn = NEUTRAL_B; bidi_it->orig_type = NEUTRAL_B; /* FIXME: Review this!!! */ bidi_it->prev.type = bidi_it->prev.orig_type = UNKNOWN_BT; bidi_it->last_strong.type = bidi_it->last_strong.orig_type = UNKNOWN_BT; bidi_it->next_for_neutral.charpos = -1; bidi_it->next_for_neutral.type = bidi_it->next_for_neutral.orig_type = UNKNOWN_BT; bidi_it->prev_for_neutral.charpos = -1; bidi_it->prev_for_neutral.type = bidi_it->prev_for_neutral.orig_type = UNKNOWN_BT; bidi_it->bracket_pairing_pos = -1; bidi_it->sos = L2R; /* FIXME: should it be user-selectable? */ bidi_it->disp_pos = -1; /* invalid/unknown */ bidi_it->disp_prop = 0; /* We can only shrink the cache if we are at the bottom level of its "stack". */ if (bidi_cache_start == 0) bidi_cache_shrink (); else bidi_cache_reset (); } /* Perform initializations for reordering a new line of bidi text. */ static void bidi_line_init (struct bidi_it *bidi_it) { bidi_it->scan_dir = 1; /* FIXME: do we need to have control on this? */ bidi_it->stack_idx = 0; bidi_it->resolved_level = bidi_it->level_stack[0].level; bidi_it->level_stack[0].flags = 0; /* NEUTRAL_DIR, false per X1 */ bidi_it->invalid_levels = 0; bidi_it->isolate_level = 0; /* X1 */ bidi_it->invalid_isolates = 0; /* X1 */ /* Setting this to zero will force its recomputation the first time we need it for W5. */ bidi_it->next_en_pos = 0; bidi_it->next_en_type = UNKNOWN_BT; bidi_it->next_for_ws.charpos = -1; bidi_it->next_for_ws.type = UNKNOWN_BT; bidi_it->bracket_pairing_pos = -1; bidi_set_sos_type (bidi_it, (bidi_it->paragraph_dir == R2L ? 1 : 0), bidi_it->level_stack[0].level); /* X10 */ bidi_cache_reset (); } /*********************************************************************** Fetching characters ***********************************************************************/ /* Count bytes in string S between BEG/BEGBYTE and END. BEG and END are zero-based character positions in S, BEGBYTE is byte position corresponding to BEG. UNIBYTE means S is a unibyte string. */ static ptrdiff_t bidi_count_bytes (const unsigned char *s, ptrdiff_t beg, ptrdiff_t begbyte, ptrdiff_t end, bool unibyte) { ptrdiff_t pos = beg; const unsigned char *p = s + begbyte, *start = p; if (unibyte) p = s + end; else { if (!CHAR_HEAD_P (*p)) emacs_abort (); while (pos < end) { p += BYTES_BY_CHAR_HEAD (*p); pos++; } } return p - start; } /* Fetch and return the character at byte position BYTEPOS. If S is non-NULL, fetch the character from string S; otherwise fetch the character from the current buffer. UNIBYTE means S is a unibyte string. */ static int bidi_char_at_pos (ptrdiff_t bytepos, const unsigned char *s, bool unibyte) { if (s) { s += bytepos; if (unibyte) return *s; } else s = BYTE_POS_ADDR (bytepos); return STRING_CHAR (s); } /* Fetch and return the character at CHARPOS/BYTEPOS. If that character is covered by a display string, treat the entire run of covered characters as a single character, either u+2029 or u+FFFC, and return their combined length in CH_LEN and NCHARS. DISP_POS specifies the character position of the next display string, or -1 if not yet computed. When the next character is at or beyond that position, the function updates DISP_POS with the position of the next display string. *DISP_PROP non-zero means that there's really a display string at DISP_POS, as opposed to when we searched till DISP_POS without finding one. If *DISP_PROP is 2, it means the display spec is of the form `(space ...)', which is replaced with u+2029 to handle it as a paragraph separator. STRING->s is the C string to iterate, or NULL if iterating over a buffer or a Lisp string; in the latter case, STRING->lstring is the Lisp string. */ static int bidi_fetch_char (ptrdiff_t charpos, ptrdiff_t bytepos, ptrdiff_t *disp_pos, int *disp_prop, struct bidi_string_data *string, struct window *w, bool frame_window_p, ptrdiff_t *ch_len, ptrdiff_t *nchars) { int ch; ptrdiff_t endpos = (string->s || STRINGP (string->lstring)) ? string->schars : ZV; struct text_pos pos; /* If we got past the last known position of display string, compute the position of the next one. That position could be at CHARPOS. */ if (charpos < endpos && charpos > *disp_pos) { SET_TEXT_POS (pos, charpos, bytepos); *disp_pos = compute_display_string_pos (&pos, string, w, frame_window_p, disp_prop); /* The factor of 100 below is a heuristic that needs to be tuned. It means we consider 100 buffer positions examined by the above call roughly equivalent to the display engine iterating over a single buffer position. */ if (max_redisplay_ticks > 0 && *disp_pos > charpos) update_redisplay_ticks ((*disp_pos - charpos) / 100 + 1, w); } /* Fetch the character at BYTEPOS. */ if (charpos >= endpos) { ch = BIDI_EOB; *ch_len = 1; *nchars = 1; *disp_pos = endpos; *disp_prop = 0; } else if (charpos >= *disp_pos && *disp_prop) { ptrdiff_t disp_end_pos; /* We don't expect to find ourselves in the middle of a display property. Hopefully, it will never be needed. */ if (charpos > *disp_pos) emacs_abort (); /* Text covered by `display' properties and overlays with display properties or display strings is handled as a single character that represents the entire run of characters covered by the display property. */ if (*disp_prop == 2) { /* `(space ...)' display specs are handled as paragraph separators for the purposes of the reordering; see UAX#9 section 3 and clause HL1 in section 4.3 there. */ ch = PARAGRAPH_SEPARATOR; } else { /* All other display specs are handled as the Unicode Object Replacement Character. */ ch = OBJECT_REPLACEMENT_CHARACTER; } disp_end_pos = compute_display_string_end (*disp_pos, string); if (disp_end_pos < 0) { /* Somebody removed the display string from the buffer behind our back. Recover by processing this buffer position as if no display property were present there to begin with. */ *disp_prop = 0; goto normal_char; } *nchars = disp_end_pos - *disp_pos; if (*nchars <= 0) emacs_abort (); if (string->s) *ch_len = bidi_count_bytes (string->s, *disp_pos, bytepos, disp_end_pos, string->unibyte); else if (STRINGP (string->lstring)) *ch_len = bidi_count_bytes (SDATA (string->lstring), *disp_pos, bytepos, disp_end_pos, string->unibyte); else *ch_len = CHAR_TO_BYTE (disp_end_pos) - bytepos; } else { normal_char: if (string->s) { if (!string->unibyte) { int len; ch = string_char_and_length (string->s + bytepos, &len); *ch_len = len; } else { ch = UNIBYTE_TO_CHAR (string->s[bytepos]); *ch_len = 1; } } else if (STRINGP (string->lstring)) { if (!string->unibyte) { int len; ch = string_char_and_length (SDATA (string->lstring) + bytepos, &len); *ch_len = len; } else { ch = UNIBYTE_TO_CHAR (SREF (string->lstring, bytepos)); *ch_len = 1; } } else { int len; ch = string_char_and_length (BYTE_POS_ADDR (bytepos), &len); *ch_len = len; } *nchars = 1; } /* If we just entered a run of characters covered by a display string, compute the position of the next display string. */ if (charpos + *nchars <= endpos && charpos + *nchars > *disp_pos && *disp_prop) { SET_TEXT_POS (pos, charpos + *nchars, bytepos + *ch_len); *disp_pos = compute_display_string_pos (&pos, string, w, frame_window_p, disp_prop); if (max_redisplay_ticks > 0 && *disp_pos > charpos + *nchars) update_redisplay_ticks ((*disp_pos - charpos - *nchars) / 100 + 1, w); } return ch; } /* Like bidi_fetch_char, but ignore any text between an isolate initiator and its matching PDI or, if it has no matching PDI, the end of the paragraph. If isolates were skipped, CH_LEN and NCHARS are set to the number of bytes and characters between BYTEPOS/CHARPOS and the character that was fetched after skipping the isolates. */ static int bidi_fetch_char_skip_isolates (ptrdiff_t charpos, ptrdiff_t bytepos, ptrdiff_t *disp_pos, int *disp_prop, struct bidi_string_data *string, struct window *w, bool frame_window_p, ptrdiff_t *ch_len, ptrdiff_t *nchars) { ptrdiff_t orig_charpos = charpos, orig_bytepos = bytepos; int ch = bidi_fetch_char (charpos, bytepos, disp_pos, disp_prop, string, w, frame_window_p, ch_len, nchars); bidi_type_t ch_type = bidi_get_type (ch, NEUTRAL_DIR); ptrdiff_t level = 0; if (ch_type == LRI || ch_type == RLI || ch_type == FSI) { level++; while (level > 0 && ch_type != NEUTRAL_B) { charpos += *nchars; bytepos += *ch_len; ch = bidi_fetch_char (charpos, bytepos, disp_pos, disp_prop, string, w, frame_window_p, ch_len, nchars); ch_type = bidi_get_type (ch, NEUTRAL_DIR); /* A Note to P2 says to ignore max_depth limit. */ if (ch_type == LRI || ch_type == RLI || ch_type == FSI) level++; else if (ch_type == PDI) level--; } } /* Communicate to the caller how much did we skip, so it could get past the last character position we examined. */ *nchars += charpos - orig_charpos; *ch_len += bytepos - orig_bytepos; return ch; } /*********************************************************************** Determining paragraph direction ***********************************************************************/ /* Check if buffer position CHARPOS/BYTEPOS is the end of a paragraph. Value is the non-negative length of the paragraph separator following the buffer position, -1 if position is at the beginning of a new paragraph, or -2 if position is neither at beginning nor at end of a paragraph. */ static ptrdiff_t bidi_at_paragraph_end (ptrdiff_t charpos, ptrdiff_t bytepos) { Lisp_Object sep_re; Lisp_Object start_re; ptrdiff_t val; if (STRINGP (BVAR (current_buffer, bidi_paragraph_separate_re))) sep_re = BVAR (current_buffer, bidi_paragraph_separate_re); else sep_re = paragraph_separate_re; if (STRINGP (BVAR (current_buffer, bidi_paragraph_start_re))) start_re = BVAR (current_buffer, bidi_paragraph_start_re); else start_re = paragraph_start_re; /* Prevent quitting inside re_match_2, as redisplay_window could have temporarily moved point. */ specpdl_ref count = SPECPDL_INDEX (); specbind (Qinhibit_quit, Qt); val = fast_looking_at (sep_re, charpos, bytepos, ZV, ZV_BYTE, Qnil); if (val < 0) { if (fast_looking_at (start_re, charpos, bytepos, ZV, ZV_BYTE, Qnil) >= 0) val = -1; else val = -2; } unbind_to (count, Qnil); return val; } /* If the user has requested the long scans caching, make sure that BIDI cache is enabled. Otherwise, make sure it's disabled. */ static struct region_cache * bidi_paragraph_cache_on_off (void) { struct buffer *cache_buffer = current_buffer; bool indirect_p = false; /* For indirect buffers, make sure to use the cache of their base buffer. */ if (cache_buffer->base_buffer) { cache_buffer = cache_buffer->base_buffer; indirect_p = true; } /* Don't turn on or off the cache in the base buffer, if the value of cache-long-scans of the base buffer is inconsistent with that. This is because doing so will just make the cache pure overhead, since if we turn it on via indirect buffer, it will be immediately turned off by its base buffer. */ if (NILP (BVAR (current_buffer, cache_long_scans))) { if (!indirect_p || NILP (BVAR (cache_buffer, cache_long_scans))) { if (cache_buffer->bidi_paragraph_cache) { free_region_cache (cache_buffer->bidi_paragraph_cache); cache_buffer->bidi_paragraph_cache = 0; } } return NULL; } else { if (!indirect_p || !NILP (BVAR (cache_buffer, cache_long_scans))) { if (!cache_buffer->bidi_paragraph_cache) cache_buffer->bidi_paragraph_cache = new_region_cache (); } return cache_buffer->bidi_paragraph_cache; } } /* On my 2005-vintage machine, searching back for paragraph start takes ~1 ms per line. And bidi_paragraph_init is called 4 times when user types C-p. The number below limits each call to bidi_paragraph_init to about 10 ms. */ #define MAX_PARAGRAPH_SEARCH 7500 /* Find the beginning of this paragraph by looking back in the buffer. Value is the byte position of the paragraph's beginning, or BEGV_BYTE if paragraph_start_re is still not found after looking back MAX_PARAGRAPH_SEARCH lines in the buffer. */ static ptrdiff_t bidi_find_paragraph_start (ptrdiff_t pos, ptrdiff_t pos_byte) { Lisp_Object re = STRINGP (BVAR (current_buffer, bidi_paragraph_start_re)) ? BVAR (current_buffer, bidi_paragraph_start_re) : paragraph_start_re; ptrdiff_t limit = ZV, limit_byte = ZV_BYTE; struct region_cache *bpc = bidi_paragraph_cache_on_off (); ptrdiff_t n = 0, oldpos = pos, next; struct buffer *cache_buffer = current_buffer; if (cache_buffer->base_buffer) cache_buffer = cache_buffer->base_buffer; /* Prevent quitting inside re_match_2, as redisplay_window could have temporarily moved point. */ specpdl_ref count = SPECPDL_INDEX (); specbind (Qinhibit_quit, Qt); while (pos_byte > BEGV_BYTE && n++ < MAX_PARAGRAPH_SEARCH && fast_looking_at (re, pos, pos_byte, limit, limit_byte, Qnil) < 0) { /* FIXME: What if the paragraph beginning is covered by a display string? And what if a display string covering some of the text over which we scan back includes paragraph_start_re? */ dec_both (&pos, &pos_byte); if (bpc && region_cache_backward (cache_buffer, bpc, pos, &next)) { pos = next, pos_byte = CHAR_TO_BYTE (pos); break; } else pos = find_newline_no_quit (pos, pos_byte, -1, &pos_byte); } unbind_to (count, Qnil); if (n >= MAX_PARAGRAPH_SEARCH) pos = BEGV, pos_byte = BEGV_BYTE; if (bpc) know_region_cache (cache_buffer, bpc, pos, oldpos); /* Positions returned by the region cache are not limited to BEGV..ZV range, so we limit them here. */ pos_byte = clip_to_bounds (BEGV_BYTE, pos_byte, ZV_BYTE); return pos_byte; } /* This tracks how far we needed to search for first strong character. */ static ptrdiff_t nsearch_for_strong; /* On a 3.4 GHz machine, searching forward for a strong directional character in a long paragraph full of weaks or neutrals takes about 1 ms for each 20K characters. The number below limits each call to bidi_paragraph_init to less than 10 ms even on slow machines. */ #define MAX_STRONG_CHAR_SEARCH 100000 /* Starting from POS, find the first strong (L, R, or AL) character, while skipping over any characters between an isolate initiator and its matching PDI. STOP_AT_PDI non-zero means stop at the PDI that matches the isolate initiator at POS. Return the bidi type of the character where the search stopped. Give up if after examining MAX_STRONG_CHAR_SEARCH buffer or string positions no strong character was found. */ static bidi_type_t find_first_strong_char (ptrdiff_t pos, ptrdiff_t bytepos, ptrdiff_t end, ptrdiff_t *disp_pos, int *disp_prop, struct bidi_string_data *string, struct window *w, bool string_p, bool frame_window_p, ptrdiff_t *ch_len, ptrdiff_t *nchars, bool stop_at_pdi) { ptrdiff_t pos1; bidi_type_t type; int ch; if (stop_at_pdi) { /* If STOP_AT_PDI is non-zero, we must have been called with FSI at POS. Get past it. */ #ifdef ENABLE_CHECKING ch = bidi_fetch_char (pos, bytepos, disp_pos, disp_prop, string, w, frame_window_p, ch_len, nchars); type = bidi_get_type (ch, NEUTRAL_DIR); eassert (type == FSI /* || type == LRI || type == RLI */); #endif pos += *nchars; bytepos += *ch_len; } ch = bidi_fetch_char_skip_isolates (pos, bytepos, disp_pos, disp_prop, string, w, frame_window_p, ch_len, nchars); type = bidi_get_type (ch, NEUTRAL_DIR); pos1 = pos; for (pos += *nchars, bytepos += *ch_len; bidi_get_category (type) != STRONG /* If requested to stop at first PDI, stop there. */ && !(stop_at_pdi && type == PDI) /* Stop when searched too far into an abnormally large paragraph full of weak or neutral characters. */ && pos - pos1 < MAX_STRONG_CHAR_SEARCH; type = bidi_get_type (ch, NEUTRAL_DIR)) { if (pos >= end) { /* Pretend there's a paragraph separator at end of buffer/string. */ type = NEUTRAL_B; break; } if (!string_p && type == NEUTRAL_B && bidi_at_paragraph_end (pos, bytepos) >= -1) break; /* Fetch next character and advance to get past it. */ ch = bidi_fetch_char_skip_isolates (pos, bytepos, disp_pos, disp_prop, string, w, frame_window_p, ch_len, nchars); pos += *nchars; bytepos += *ch_len; } nsearch_for_strong += pos - pos1; return type; } /* Determine the base direction, a.k.a. base embedding level, of the paragraph we are about to iterate through. If DIR is either L2R or R2L, just use that. Otherwise, determine the paragraph direction from the first strong directional character of the paragraph. NO_DEFAULT_P means don't default to L2R if the paragraph has no strong directional characters and both DIR and bidi_it->paragraph_dir are NEUTRAL_DIR. In that case, search back in the buffer until a paragraph is found with a strong character, or until hitting BEGV. In the latter case, fall back to L2R. This flag is used in current-bidi-paragraph-direction. Note that this function gives the paragraph separator the same direction as the preceding paragraph, even though Emacs generally views the separator as not belonging to any paragraph. */ void bidi_paragraph_init (bidi_dir_t dir, struct bidi_it *bidi_it, bool no_default_p) { ptrdiff_t bytepos = bidi_it->bytepos; bool string_p = bidi_it->string.s || STRINGP (bidi_it->string.lstring); ptrdiff_t pstartbyte; /* Note that begbyte is a byte position, while end is a character position. Yes, this is ugly, but we are trying to avoid costly calls to BYTE_TO_CHAR and its ilk. */ ptrdiff_t begbyte = string_p ? 0 : BEGV_BYTE; ptrdiff_t end = string_p ? bidi_it->string.schars : ZV; ptrdiff_t pos = bidi_it->charpos; nsearch_for_strong = 0; /* Special case for an empty buffer. */ if (bytepos == begbyte && bidi_it->charpos == end) dir = L2R; /* We should never be called at EOB or before BEGV. */ else if (bidi_it->charpos >= end || bytepos < begbyte) emacs_abort (); if (dir == L2R) { bidi_it->paragraph_dir = L2R; bidi_it->new_paragraph = 0; } else if (dir == R2L) { bidi_it->paragraph_dir = R2L; bidi_it->new_paragraph = 0; } else if (dir == NEUTRAL_DIR) /* P2 */ { ptrdiff_t ch_len, nchars; ptrdiff_t disp_pos = -1; int disp_prop = 0; bidi_type_t type; const unsigned char *s; if (!bidi_initialized) bidi_initialize (); /* If we are inside a paragraph separator, we are just waiting for the separator to be exhausted; use the previous paragraph direction. But don't do that if we have been just reseated, because we need to reinitialize below in that case. */ if (!bidi_it->first_elt && bidi_it->charpos < bidi_it->separator_limit) return; /* If we are on a newline, get past it to where the next paragraph might start. But don't do that at BEGV since then we are potentially in a new paragraph that doesn't yet exist. */ pos = bidi_it->charpos; s = (STRINGP (bidi_it->string.lstring) ? SDATA (bidi_it->string.lstring) : bidi_it->string.s); if (bytepos > begbyte && bidi_char_at_pos (bytepos, s, bidi_it->string.unibyte) == '\n') { bytepos++; pos++; } /* We are either at the beginning of a paragraph or in the middle of it. Find where this paragraph starts. */ if (string_p) { /* We don't support changes of paragraph direction inside a string. It is treated as a single paragraph. */ pstartbyte = 0; } else pstartbyte = bidi_find_paragraph_start (pos, bytepos); bidi_it->separator_limit = -1; bidi_it->new_paragraph = 0; /* The following loop is run more than once only if NO_DEFAULT_P, and only if we are iterating on a buffer. */ do { bytepos = pstartbyte; if (!string_p) pos = BYTE_TO_CHAR (bytepos); type = find_first_strong_char (pos, bytepos, end, &disp_pos, &disp_prop, &bidi_it->string, bidi_it->w, string_p, bidi_it->frame_window_p, &ch_len, &nchars, false); if (type == STRONG_R || type == STRONG_AL) /* P3 */ bidi_it->paragraph_dir = R2L; else if (type == STRONG_L) bidi_it->paragraph_dir = L2R; if (!string_p && no_default_p && bidi_it->paragraph_dir == NEUTRAL_DIR) { /* If this paragraph is at BEGV, default to L2R. */ if (pstartbyte == BEGV_BYTE) bidi_it->paragraph_dir = L2R; /* P3 and HL1 */ else { ptrdiff_t prevpbyte = pstartbyte; ptrdiff_t p = BYTE_TO_CHAR (pstartbyte), pbyte = pstartbyte; /* Find the beginning of the previous paragraph, if any. */ while (pbyte > BEGV_BYTE && prevpbyte >= pstartbyte) { /* FXIME: What if p is covered by a display string? See also a FIXME inside bidi_find_paragraph_start. */ dec_both (&p, &pbyte); prevpbyte = bidi_find_paragraph_start (p, pbyte); } pstartbyte = prevpbyte; } } } while (!string_p && no_default_p && bidi_it->paragraph_dir == NEUTRAL_DIR); } else emacs_abort (); /* Contrary to UAX#9 clause P3, we only default the paragraph direction to L2R if we have no previous usable paragraph direction. This is allowed by the HL1 clause. */ if (bidi_it->paragraph_dir != L2R && bidi_it->paragraph_dir != R2L) bidi_it->paragraph_dir = L2R; /* P3 and HL1 ``higher-level protocols'' */ if (bidi_it->paragraph_dir == R2L) bidi_it->level_stack[0].level = 1; else bidi_it->level_stack[0].level = 0; bidi_line_init (bidi_it); /* The factor of 50 below is a heuristic that needs to be tuned. It means we consider 50 buffer positions examined by this function roughly equivalent to the display engine iterating over a single buffer position. */ ptrdiff_t nexamined = bidi_it->charpos - pos + nsearch_for_strong; if (max_redisplay_ticks > 0 && nexamined > 0) update_redisplay_ticks (nexamined / 50, bidi_it->w); } /*********************************************************************** Resolving explicit and implicit levels. The rest of this file constitutes the core of the UBA implementation. ***********************************************************************/ static bool bidi_explicit_dir_char (int ch) { bidi_type_t ch_type; if (!bidi_initialized) emacs_abort (); if (ch < 0) { eassert (ch == BIDI_EOB); return false; } ch_type = (bidi_type_t) XFIXNUM (CHAR_TABLE_REF (bidi_type_table, ch)); return (ch_type == LRE || ch_type == LRO || ch_type == RLE || ch_type == RLO || ch_type == PDF); } /* Given an iterator state in BIDI_IT, advance one character position in the buffer/string to the next character (in the logical order), resolve any explicit embeddings, directional overrides, and isolate initiators and terminators, and return the embedding level of the character after resolving these explicit directives. */ static int bidi_resolve_explicit (struct bidi_it *bidi_it) { int curchar; bidi_type_t type, typ1, prev_type = UNKNOWN_BT; int current_level; int new_level; bidi_dir_t override; bool isolate_status; bool string_p = bidi_it->string.s || STRINGP (bidi_it->string.lstring); ptrdiff_t ch_len, nchars, disp_pos, end; int disp_prop; ptrdiff_t eob = ((bidi_it->string.s || STRINGP (bidi_it->string.lstring)) ? bidi_it->string.schars : ZV); /* Record the info about the previous character. */ if (bidi_it->type_after_wn != WEAK_BN /* W1/Retaining */ && bidi_it->type != WEAK_BN) { /* This special case is needed in support of Unicode 8.0 correction to N0, as implemented in bidi_resolve_weak/W1 below. */ if (bidi_it->type_after_wn == NEUTRAL_ON && bidi_get_category (bidi_it->type) == STRONG && bidi_paired_bracket_type (bidi_it->ch) == BIDI_BRACKET_CLOSE) bidi_remember_char (&bidi_it->prev, bidi_it, 1); else bidi_remember_char (&bidi_it->prev, bidi_it, 0); } if (bidi_it->type_after_wn == STRONG_R || bidi_it->type_after_wn == STRONG_L || bidi_it->type_after_wn == STRONG_AL) bidi_remember_char (&bidi_it->last_strong, bidi_it, 0); if (bidi_it->type == STRONG_R || bidi_it->type == STRONG_L || bidi_it->type == WEAK_EN || bidi_it->type == WEAK_AN) bidi_remember_char (&bidi_it->prev_for_neutral, bidi_it, 1); /* If we overstepped the characters used for resolving neutrals and whitespace, invalidate their info in the iterator. */ if (bidi_it->charpos >= bidi_it->next_for_neutral.charpos) { bidi_it->next_for_neutral.type = UNKNOWN_BT; /* If needed, reset the "magical" value of pairing bracket position, so that bidi_resolve_brackets will resume resolution of brackets according to BPA. */ if (bidi_it->bracket_pairing_pos == eob) bidi_it->bracket_pairing_pos = -1; } if (bidi_it->next_en_pos >= 0 && bidi_it->charpos >= bidi_it->next_en_pos) { bidi_it->next_en_pos = 0; bidi_it->next_en_type = UNKNOWN_BT; } /* Reset the bracket resolution info, unless we previously decided (in bidi_find_bracket_pairs) that brackets in this level run should be resolved as neutrals. */ if (bidi_it->bracket_pairing_pos != eob) { bidi_it->bracket_pairing_pos = -1; bidi_it->bracket_enclosed_type = UNKNOWN_BT; } /* If reseat()'ed, don't advance, so as to start iteration from the position where we were reseated. bidi_it->bytepos can be less than BEGV_BYTE after reseat to BEGV. */ if (bidi_it->bytepos < (string_p ? 0 : BEGV_BYTE) || bidi_it->first_elt) { bidi_it->first_elt = 0; if (string_p) { const unsigned char *p = (STRINGP (bidi_it->string.lstring) ? SDATA (bidi_it->string.lstring) : bidi_it->string.s); if (bidi_it->charpos < 0) bidi_it->charpos = bidi_it->bytepos = 0; eassert (bidi_it->bytepos == bidi_count_bytes (p, 0, 0, bidi_it->charpos, bidi_it->string.unibyte)); } else { if (bidi_it->charpos < BEGV) { bidi_it->charpos = BEGV; bidi_it->bytepos = BEGV_BYTE; } eassert (bidi_it->bytepos == CHAR_TO_BYTE (bidi_it->charpos)); } /* Determine the original bidi type of the previous character, which is needed for handling isolate initiators and PDF. The type of the previous character will be non-trivial only if our caller moved through some previous text in get_visually_first_element, in which case bidi_it->prev holds the information we want. */ if (bidi_it->first_elt && bidi_it->prev.type != UNKNOWN_BT) { eassert (bidi_it->prev.charpos == bidi_it->charpos - 1); prev_type = bidi_it->prev.orig_type; } } /* Don't move at end of buffer/string. */ else if (bidi_it->charpos < (string_p ? bidi_it->string.schars : ZV)) { /* Advance to the next character, skipping characters covered by display strings (nchars > 1). */ if (bidi_it->nchars <= 0) emacs_abort (); bidi_it->charpos += bidi_it->nchars; if (bidi_it->ch_len == 0) emacs_abort (); bidi_it->bytepos += bidi_it->ch_len; prev_type = bidi_it->orig_type; } else /* EOB or end of string */ prev_type = NEUTRAL_B; current_level = bidi_it->level_stack[bidi_it->stack_idx].level; /* X1 */ isolate_status = ISOLATE_STATUS (bidi_it, bidi_it->stack_idx); override = OVERRIDE (bidi_it, bidi_it->stack_idx); new_level = current_level; if (bidi_it->charpos >= (string_p ? bidi_it->string.schars : ZV)) { curchar = BIDI_EOB; bidi_it->ch_len = 1; bidi_it->nchars = 1; bidi_it->disp_pos = (string_p ? bidi_it->string.schars : ZV); bidi_it->disp_prop = 0; } else { /* LRI, RLI, and FSI increment, and PDF decrements, the embedding level of the _following_ characters, so we must first look at the type of the previous character to support that. */ switch (prev_type) { case RLI: /* X5a */ if (current_level < BIDI_MAXDEPTH && bidi_it->invalid_levels == 0 && bidi_it->invalid_isolates == 0) { new_level = ((current_level + 1) & ~1) + 1; bidi_it->isolate_level++; bidi_push_embedding_level (bidi_it, new_level, NEUTRAL_DIR, true); } else bidi_it->invalid_isolates++; break; case LRI: /* X5b */ if (current_level < BIDI_MAXDEPTH - 1 && bidi_it->invalid_levels == 0 && bidi_it->invalid_isolates == 0) { new_level = ((current_level + 2) & ~1); bidi_it->isolate_level++; bidi_push_embedding_level (bidi_it, new_level, NEUTRAL_DIR, true); } else bidi_it->invalid_isolates++; break; case PDF: /* X7 */ if (!bidi_it->invalid_isolates) { if (bidi_it->invalid_levels) bidi_it->invalid_levels--; else if (!isolate_status && bidi_it->stack_idx >= 1) new_level = bidi_pop_embedding_level (bidi_it); } break; default: eassert (prev_type != FSI); /* Nothing. */ break; } /* Fetch the character at BYTEPOS. If it is covered by a display string, treat the entire run of covered characters as a single character u+FFFC. */ curchar = bidi_fetch_char (bidi_it->charpos, bidi_it->bytepos, &bidi_it->disp_pos, &bidi_it->disp_prop, &bidi_it->string, bidi_it->w, bidi_it->frame_window_p, &bidi_it->ch_len, &bidi_it->nchars); } bidi_it->ch = curchar; bidi_it->resolved_level = new_level; /* Don't apply directional override here, as all the types we handle below will not be affected by the override anyway, and we need the original type unaltered. The override will be applied in bidi_resolve_weak. */ type = bidi_get_type (curchar, NEUTRAL_DIR); bidi_it->orig_type = type; bidi_check_type (bidi_it->orig_type); bidi_it->type_after_wn = UNKNOWN_BT; switch (type) { case RLE: /* X2 */ case RLO: /* X4 */ bidi_it->type_after_wn = type; bidi_check_type (bidi_it->type_after_wn); type = WEAK_BN; /* X9/Retaining */ if (new_level < BIDI_MAXDEPTH && bidi_it->invalid_levels == 0 && bidi_it->invalid_isolates == 0) { /* Compute the least odd embedding level greater than the current level. */ new_level = ((new_level + 1) & ~1) + 1; if (bidi_it->type_after_wn == RLE) override = NEUTRAL_DIR; else override = R2L; bidi_push_embedding_level (bidi_it, new_level, override, false); bidi_it->resolved_level = new_level; } else { if (bidi_it->invalid_isolates == 0) bidi_it->invalid_levels++; } break; case LRE: /* X3 */ case LRO: /* X5 */ bidi_it->type_after_wn = type; bidi_check_type (bidi_it->type_after_wn); type = WEAK_BN; /* X9/Retaining */ if (new_level < BIDI_MAXDEPTH - 1 && bidi_it->invalid_levels == 0 && bidi_it->invalid_isolates == 0) { /* Compute the least even embedding level greater than the current level. */ new_level = ((new_level + 2) & ~1); if (bidi_it->type_after_wn == LRE) override = NEUTRAL_DIR; else override = L2R; bidi_push_embedding_level (bidi_it, new_level, override, false); bidi_it->resolved_level = new_level; } else { if (bidi_it->invalid_isolates == 0) bidi_it->invalid_levels++; } break; case FSI: /* X5c */ end = string_p ? bidi_it->string.schars : ZV; disp_pos = bidi_it->disp_pos; disp_prop = bidi_it->disp_prop; nchars = bidi_it->nchars; ch_len = bidi_it->ch_len; typ1 = find_first_strong_char (bidi_it->charpos, bidi_it->bytepos, end, &disp_pos, &disp_prop, &bidi_it->string, bidi_it->w, string_p, bidi_it->frame_window_p, &ch_len, &nchars, true); if (typ1 != STRONG_R && typ1 != STRONG_AL) { type = LRI; /* Override orig_type, which will be needed when we come to examine the next character, which is the first character inside the isolate. */ bidi_it->orig_type = type; goto fsi_as_lri; } else { type = RLI; bidi_it->orig_type = type; } FALLTHROUGH; case RLI: /* X5a */ if (override == NEUTRAL_DIR) bidi_it->type_after_wn = type; else /* Unicode 8.0 correction. */ bidi_it->type_after_wn = (override == L2R ? STRONG_L : STRONG_R); bidi_check_type (bidi_it->type_after_wn); break; case LRI: /* X5b */ fsi_as_lri: if (override == NEUTRAL_DIR) bidi_it->type_after_wn = type; else /* Unicode 8.0 correction. */ bidi_it->type_after_wn = (override == L2R ? STRONG_L : STRONG_R); bidi_check_type (bidi_it->type_after_wn); break; case PDI: /* X6a */ if (bidi_it->invalid_isolates) bidi_it->invalid_isolates--; else if (bidi_it->isolate_level > 0) { bidi_it->invalid_levels = 0; while (!ISOLATE_STATUS (bidi_it, bidi_it->stack_idx)) bidi_pop_embedding_level (bidi_it); eassert (bidi_it->stack_idx > 0); new_level = bidi_pop_embedding_level (bidi_it); bidi_it->isolate_level--; } bidi_it->resolved_level = new_level; /* Unicode 8.0 correction. */ { bidi_dir_t stack_override = OVERRIDE (bidi_it, bidi_it->stack_idx); if (stack_override == L2R) bidi_it->type_after_wn = STRONG_L; else if (stack_override == R2L) bidi_it->type_after_wn = STRONG_R; else bidi_it->type_after_wn = type; } break; case PDF: /* X7 */ bidi_it->type_after_wn = type; bidi_check_type (bidi_it->type_after_wn); type = WEAK_BN; /* X9/Retaining */ break; default: /* Nothing. */ break; } bidi_it->type = type; bidi_check_type (bidi_it->type); if (bidi_it->type == NEUTRAL_B) /* X8 */ { bidi_set_paragraph_end (bidi_it); /* This is needed by bidi_resolve_weak below, and in L1. */ bidi_it->type_after_wn = bidi_it->type; } eassert (bidi_it->resolved_level >= 0); return bidi_it->resolved_level; } /* Advance in the buffer/string, resolve weak types and return the type of the next character after weak type resolution. */ static bidi_type_t bidi_resolve_weak (struct bidi_it *bidi_it) { bidi_type_t type; bidi_dir_t override; int prev_level = bidi_it->level_stack[bidi_it->stack_idx].level; int new_level = bidi_resolve_explicit (bidi_it); int next_char; bidi_type_t type_of_next; struct bidi_it saved_it; ptrdiff_t eob = ((STRINGP (bidi_it->string.lstring) || bidi_it->string.s) ? bidi_it->string.schars : ZV); type = bidi_it->type; override = OVERRIDE (bidi_it, bidi_it->stack_idx); eassert (!(type == UNKNOWN_BT || type == LRE || type == LRO || type == RLE || type == RLO || type == PDF)); eassert (prev_level >= 0); if (bidi_it->type == NEUTRAL_B) { /* We've got a new isolating sequence, compute the directional type of sos and initialize per-run variables (UAX#9, clause X10). */ bidi_set_sos_type (bidi_it, prev_level, new_level); } if (type == NEUTRAL_S || type == NEUTRAL_WS || type == WEAK_BN || type == STRONG_AL) bidi_it->type_after_wn = type; /* needed in L1 */ bidi_check_type (bidi_it->type_after_wn); /* Level and directional override status are already recorded in bidi_it, and do not need any change; see X6. */ if (override == R2L) /* X6 */ type = STRONG_R; else if (override == L2R) type = STRONG_L; else { if (type == WEAK_NSM) /* W1 */ { /* Note that we don't need to consider the case where the prev character has its type overridden by an RLO or LRO, because then either the type of this NSM would have been also overridden, or the previous character is outside the current level run, and thus not relevant to this NSM. This is why NSM gets the type_after_wn of the previous character. */ /* bidi_set_sos_type sets type_after_wn to UNKNOWN_BT. */ if (bidi_it->prev.type != UNKNOWN_BT /* If type_after_wn is NEUTRAL_B, this NSM is at sos. */ && bidi_it->prev.type != NEUTRAL_B) { if (bidi_isolate_fmt_char (bidi_it->prev.type)) { /* From W1: "Note that in an isolating run sequence, an isolate initiator followed by an NSM or any type other than PDI must be an overflow isolate initiator." */ eassert (bidi_it->invalid_isolates > 0); type = NEUTRAL_ON; } else { /* This includes the Unicode 8.0 correction for N0, due to how we set prev.type in bidi_resolve_explicit, which see. */ type = bidi_it->prev.type; } } else if (bidi_it->sos == R2L) type = STRONG_R; else if (bidi_it->sos == L2R) type = STRONG_L; else /* shouldn't happen! */ emacs_abort (); } if (type == WEAK_EN /* W2 */ && bidi_it->last_strong.type == STRONG_AL) type = WEAK_AN; else if (type == STRONG_AL) /* W3 */ type = STRONG_R; else if ((type == WEAK_ES /* W4 */ && bidi_it->prev.type == WEAK_EN && bidi_it->prev.orig_type == WEAK_EN) || (type == WEAK_CS && ((bidi_it->prev.type == WEAK_EN && bidi_it->prev.orig_type == WEAK_EN) || bidi_it->prev.type == WEAK_AN))) { const unsigned char *s = (STRINGP (bidi_it->string.lstring) ? SDATA (bidi_it->string.lstring) : bidi_it->string.s); next_char = (bidi_it->charpos + bidi_it->nchars >= eob ? BIDI_EOB : bidi_char_at_pos (bidi_it->bytepos + bidi_it->ch_len, s, bidi_it->string.unibyte)); type_of_next = bidi_get_type (next_char, override); if (type_of_next == WEAK_BN || bidi_explicit_dir_char (next_char)) { bidi_copy_it (&saved_it, bidi_it); while (bidi_resolve_explicit (bidi_it) == new_level && bidi_it->type == WEAK_BN) type_of_next = bidi_it->type; bidi_copy_it (bidi_it, &saved_it); } /* If the next character is EN, but the last strong-type character is AL, that next EN will be changed to AN when we process it in W2 above. So in that case, this ES should not be changed into EN. */ if (type == WEAK_ES && type_of_next == WEAK_EN && bidi_it->last_strong.type != STRONG_AL) type = WEAK_EN; else if (type == WEAK_CS) { if (bidi_it->prev.type == WEAK_AN && (type_of_next == WEAK_AN /* If the next character is EN, but the last strong-type character is AL, EN will be later changed to AN when we process it in W2 above. So in that case, this ES should not be changed into EN. */ || (type_of_next == WEAK_EN && bidi_it->last_strong.type == STRONG_AL))) type = WEAK_AN; else if (bidi_it->prev.type == WEAK_EN && type_of_next == WEAK_EN && bidi_it->last_strong.type != STRONG_AL) type = WEAK_EN; } } else if (type == WEAK_ET /* W5: ET with EN before or after it */ || type == WEAK_BN) /* W5/Retaining */ { if (bidi_it->prev.type == WEAK_EN) /* ET/BN w/EN before it */ type = WEAK_EN; else if (bidi_it->next_en_pos > bidi_it->charpos && bidi_it->next_en_type != WEAK_BN) { if (bidi_it->next_en_type == WEAK_EN) /* ET/BN with EN after it */ type = WEAK_EN; } else if (type == WEAK_BN /* This condition is for the following important case: . we are at level zero . either previous strong character was L, or we've seen no strong characters since sos and the base paragraph direction is L2R . this BN is NOT a bidi directional control For such a situation, either this BN will be converted to EN per W5, and then to L by virtue of W7; or it will become ON per W6, and then L because of N1/N2. So we take a shortcut here and make it L right away, to avoid the potentially costly loop below. This is important when the buffer has a long series of control characters, like binary nulls, and no R2L characters at all. */ && new_level == 0 && !bidi_explicit_dir_char (bidi_it->ch) && ((bidi_it->last_strong.type == STRONG_L) || (bidi_it->last_strong.type == UNKNOWN_BT && bidi_it->sos == L2R))) type = STRONG_L; else if (bidi_it->next_en_pos >= 0) { /* We overstepped the last known position for ET resolution but there could be other such characters in this paragraph (when we are sure there are no more such positions, we set next_en_pos to a negative value). Try to find the next position for ET resolution. */ ptrdiff_t en_pos = bidi_it->charpos + bidi_it->nchars; const unsigned char *s = (STRINGP (bidi_it->string.lstring) ? SDATA (bidi_it->string.lstring) : bidi_it->string.s); if (bidi_it->nchars <= 0) emacs_abort (); next_char = (bidi_it->charpos + bidi_it->nchars >= eob ? BIDI_EOB : bidi_char_at_pos (bidi_it->bytepos + bidi_it->ch_len, s, bidi_it->string.unibyte)); type_of_next = bidi_get_type (next_char, override); if (type_of_next == WEAK_ET || type_of_next == WEAK_BN || bidi_explicit_dir_char (next_char)) { bidi_copy_it (&saved_it, bidi_it); while (bidi_resolve_explicit (bidi_it) == new_level && (bidi_it->type == WEAK_BN || bidi_it->type == WEAK_ET)) type_of_next = bidi_it->type; if (type == WEAK_BN && bidi_it->charpos == saved_it.charpos + saved_it.nchars) { /* If we entered the above loop with a BN that changes the level, the type of next character, which is in a different level, is not relevant to resolving this series of ET and BN. */ en_pos = saved_it.charpos; type_of_next = type; } else en_pos = bidi_it->charpos; bidi_copy_it (bidi_it, &saved_it); } /* Remember this position, to speed up processing of the next ETs. */ bidi_it->next_en_pos = en_pos; if (type_of_next == WEAK_EN) { /* If the last strong character is AL, the EN we've found will become AN when we get to it (W2). */ if (bidi_it->last_strong.type == STRONG_AL) type_of_next = WEAK_AN; else if (type == WEAK_BN) type = NEUTRAL_ON; /* W6/Retaining */ else type = WEAK_EN; } else if (type_of_next == NEUTRAL_B) /* Record the fact that there are no more ENs from here to the end of paragraph, to avoid entering the loop above ever again in this paragraph. */ bidi_it->next_en_pos = -1; /* Record the type of the character where we ended our search. */ bidi_it->next_en_type = type_of_next; } } } if (type == WEAK_ES || type == WEAK_ET || type == WEAK_CS /* W6 */ || (type == WEAK_BN && (bidi_it->prev.type == WEAK_CS /* W6/Retaining */ || bidi_it->prev.type == WEAK_ES || bidi_it->prev.type == WEAK_ET))) type = NEUTRAL_ON; /* Store the type we've got so far, before we clobber it with strong types in W7 and while resolving neutral types. But leave alone the original types that were recorded above, because we will need them for the L1 clause. */ if (bidi_it->type_after_wn == UNKNOWN_BT) bidi_it->type_after_wn = type; bidi_check_type (bidi_it->type_after_wn); if (type == WEAK_EN) /* W7 */ { if ((bidi_it->last_strong.type == STRONG_L) || (bidi_it->last_strong.type == UNKNOWN_BT && bidi_it->sos == L2R)) type = STRONG_L; } bidi_it->type = type; bidi_check_type (bidi_it->type); return type; } /* Resolve the type of a neutral character according to the type of surrounding strong text and the current embedding level. */ static bidi_type_t bidi_resolve_neutral_1 (bidi_type_t prev_type, bidi_type_t next_type, int lev) { /* N1: "European and Arabic numbers act as if they were R in terms of their influence on NIs." */ if (next_type == WEAK_EN || next_type == WEAK_AN) next_type = STRONG_R; if (prev_type == WEAK_EN || prev_type == WEAK_AN) prev_type = STRONG_R; if (next_type == prev_type) /* N1 */ return next_type; else if ((lev & 1) == 0) /* N2 */ return STRONG_L; else return STRONG_R; } #define FLAG_EMBEDDING_INSIDE 1 #define FLAG_OPPOSITE_INSIDE 2 /* A data type used in the stack maintained by bidi_find_bracket_pairs below. */ typedef struct bpa_stack_entry { int close_bracket_char; int open_bracket_idx; #ifdef ENABLE_CHECKING ptrdiff_t open_bracket_pos; #endif unsigned flags : 2; } bpa_stack_entry; /* Allow for the two struct bidi_it objects too, since they can be big. With MAX_ALLOCA of 16 KiB, this should allow at least 900 slots in the BPA stack, which should be more than enough for actual bidi text. */ enum { MAX_BPA_STACK = max (1, ((MAX_ALLOCA - 2 * sizeof (struct bidi_it)) / sizeof (bpa_stack_entry))) }; /* UAX#9 says to match opening brackets with the matching closing brackets or their canonical equivalents. As of Unicode 8.0, there are only 2 bracket characters that have canonical equivalence decompositions: u+2329 and u+232A. So instead of accessing the table in uni-decomposition.el, we just handle these 2 characters with this simple macro. Note that ASCII characters don't have canonical equivalents by definition. */ /* To find all the characters that need to be processed by CANONICAL_EQU, first find all the characters which have decompositions in UnicodeData.txt, with this Awk script: awk -F ";" " {if ($6 != \"\") print $1, $6}" UnicodeData.txt Then produce a list of all the bracket characters in BidiBrackets.txt: awk -F "[ ;]" " {if ($1 != \"#\" && $1 != \"\") print $1}" BidiBrackets.txt And finally, cross-reference these two: grep -Fw -f brackets.txt decompositions.txt where "decompositions.txt" was produced by the 1st script, and "brackets.txt" by the 2nd script. In the output of grep, look only for decompositions that don't begin with some compatibility formatting tag, such as "". Only decompositions that consist solely of character codepoints are relevant to bidi brackets processing. */ #define CANONICAL_EQU(c) \ ( ASCII_CHAR_P (c) ? c \ : (c) == LEFT_POINTING_ANGLE_BRACKET ? LEFT_ANGLE_BRACKET \ : (c) == RIGHT_POINTING_ANGLE_BRACKET ? RIGHT_ANGLE_BRACKET \ : c ) #ifdef ENABLE_CHECKING # define STORE_BRACKET_CHARPOS \ bpa_stack[bpa_sp].open_bracket_pos = bidi_it->charpos #else # define STORE_BRACKET_CHARPOS /* nothing */ #endif #define PUSH_BPA_STACK \ do { \ int ch; \ if (bpa_sp < MAX_BPA_STACK - 1 && bidi_cache_last_idx <= INT_MAX) \ { \ bpa_sp++; \ ch = CANONICAL_EQU (bidi_it->ch); \ bpa_stack[bpa_sp].close_bracket_char = bidi_mirror_char (ch); \ bpa_stack[bpa_sp].open_bracket_idx = bidi_cache_last_idx; \ bpa_stack[bpa_sp].flags = 0; \ STORE_BRACKET_CHARPOS; \ } \ } while (0) /* This function implements BPA, the Bidi Parenthesis Algorithm, described in BD16 and N0 of UAX#9. It finds all the bracket pairs in the current isolating sequence, and records the enclosed type and the position of the matching bracket in the cache. It returns non-zero if called with the iterator on the opening bracket which has a matching closing bracket in the current isolating sequence, zero otherwise. */ static bool bidi_find_bracket_pairs (struct bidi_it *bidi_it) { bidi_bracket_type_t btype; bidi_type_t type = bidi_it->type; bool retval = false; ptrdiff_t n = 0; /* When scanning backwards, we don't expect any unresolved bidi bracket characters. */ if (bidi_it->scan_dir != 1) emacs_abort (); btype = bidi_paired_bracket_type (bidi_it->ch); if (btype == BIDI_BRACKET_OPEN) { bpa_stack_entry bpa_stack[MAX_BPA_STACK]; int bpa_sp = -1; struct bidi_it saved_it; int base_level = bidi_it->level_stack[0].level; int embedding_level = bidi_it->level_stack[bidi_it->stack_idx].level; int maxlevel = embedding_level; bidi_type_t embedding_type = (embedding_level & 1) ? STRONG_R : STRONG_L; struct bidi_it tem_it; bool l2r_seen = false, r2l_seen = false; ptrdiff_t pairing_pos; int idx_at_entry = bidi_cache_idx; verify (MAX_BPA_STACK >= 100); bidi_copy_it (&saved_it, bidi_it); /* bidi_cache_iterator_state refuses to cache on backward scans, and bidi_cache_fetch_state doesn't bring scan_dir from the cache, so we must initialize this explicitly. */ tem_it.scan_dir = 1; while (1) { int old_sidx, new_sidx; int current_level = bidi_it->level_stack[bidi_it->stack_idx].level; if (maxlevel < current_level) maxlevel = current_level; /* Mark every opening bracket character we've traversed by putting its own position into bracket_pairing_pos. This is examined in bidi_resolve_brackets to distinguish brackets that were already resolved to stay NEUTRAL_ON, and those that were not yet processed by this function (because they were skipped when we skip higher embedding levels below). */ if (btype == BIDI_BRACKET_OPEN && bidi_it->bracket_pairing_pos == -1) bidi_it->bracket_pairing_pos = bidi_it->charpos; if (!bidi_cache_iterator_state (bidi_it, type == NEUTRAL_B, 0)) { /* No more space in cache -- give up and let the opening bracket that started this be processed as a NEUTRAL_ON. */ bidi_cache_reset_to (idx_at_entry - bidi_cache_start); bidi_copy_it (bidi_it, &saved_it); goto give_up; } if (btype == BIDI_BRACKET_OPEN) PUSH_BPA_STACK; else if (btype == BIDI_BRACKET_CLOSE) { int sp = bpa_sp; int curchar = CANONICAL_EQU (bidi_it->ch); eassert (sp >= 0); while (sp >= 0 && bpa_stack[sp].close_bracket_char != curchar) sp--; if (sp >= 0) { /* Update and cache the corresponding opening bracket. */ bidi_cache_fetch_state (bpa_stack[sp].open_bracket_idx, &tem_it); #ifdef ENABLE_CHECKING eassert (bpa_stack[sp].open_bracket_pos == tem_it.charpos); #endif /* Determine the enclosed type for this bracket pair's type resolution according to N0. */ if (bpa_stack[sp].flags & FLAG_EMBEDDING_INSIDE) tem_it.bracket_enclosed_type = embedding_type; /* N0b */ else if (bpa_stack[sp].flags & FLAG_OPPOSITE_INSIDE) tem_it.bracket_enclosed_type /* N0c */ = (embedding_type == STRONG_L ? STRONG_R : STRONG_L); else /* N0d */ tem_it.bracket_enclosed_type = UNKNOWN_BT; /* Record the position of the matching closing bracket, and update the cache. */ tem_it.bracket_pairing_pos = bidi_it->charpos; bidi_cache_iterator_state (&tem_it, 0, 1); /* Pop the BPA stack. */ bpa_sp = sp - 1; } if (bpa_sp < 0) { retval = true; break; } } else if (bidi_get_category (bidi_it->type_after_wn) != NEUTRAL) { unsigned flag = 0; int sp; /* Whenever we see a strong type, update the flags of all the slots on the stack. */ switch (bidi_it->type) { case STRONG_L: flag = ((embedding_level & 1) == 0 ? FLAG_EMBEDDING_INSIDE : FLAG_OPPOSITE_INSIDE); l2r_seen = true; break; case STRONG_R: case WEAK_EN: case WEAK_AN: flag = ((embedding_level & 1) == 1 ? FLAG_EMBEDDING_INSIDE : FLAG_OPPOSITE_INSIDE); r2l_seen = true; break; default: break; } if (flag) { for (sp = bpa_sp; sp >= 0; sp--) bpa_stack[sp].flags |= flag; } } old_sidx = bidi_it->stack_idx; type = bidi_resolve_weak (bidi_it); n++; /* Skip level runs excluded from this isolating run sequence. */ new_sidx = bidi_it->stack_idx; if (bidi_it->level_stack[new_sidx].level > current_level && (ISOLATE_STATUS (bidi_it, new_sidx) || (new_sidx > old_sidx + 1 && ISOLATE_STATUS (bidi_it, new_sidx - 1)))) { while (bidi_it->level_stack[bidi_it->stack_idx].level > current_level) { if (maxlevel < bidi_it->level_stack[bidi_it->stack_idx].level) maxlevel = bidi_it->level_stack[bidi_it->stack_idx].level; if (!bidi_cache_iterator_state (bidi_it, type == NEUTRAL_B, 0)) { /* No more space in cache -- give up and let the opening bracket that started this be processed as any other NEUTRAL_ON. */ bidi_cache_reset_to (idx_at_entry - bidi_cache_start); bidi_copy_it (bidi_it, &saved_it); goto give_up; } type = bidi_resolve_weak (bidi_it); n++; } } if (type == NEUTRAL_B || (bidi_it->level_stack[bidi_it->stack_idx].level != current_level)) { /* We've marched all the way to the end of this isolating run sequence, and didn't find matching closing brackets for some opening brackets. Leave their type unchanged. */ pairing_pos = bidi_it->charpos; break; } if (bidi_it->type_after_wn == NEUTRAL_ON) /* Unicode 8.0 correction */ btype = bidi_paired_bracket_type (bidi_it->ch); else btype = BIDI_BRACKET_NONE; } /* Restore bidi_it from the cache, which should have the bracket resolution members set as determined by the above loop. */ type = bidi_cache_find (saved_it.charpos, 0, bidi_it); eassert (type == NEUTRAL_ON); /* The following is an optimization for bracketed text that has only one level which is equal to the paragraph's base embedding level. That is, only L2R and weak/neutral characters in a L2R paragraph, or only R2L and weak/neutral characters in a R2L paragraph. Such brackets can be resolved by bidi_resolve_neutral, which has a further shortcut for this case. So we pretend we did not resolve the brackets in this case, set up next_for_neutral for the entire bracketed text, and reset the cache to the character before the opening bracket. The upshot is to allow bidi_move_to_visually_next reset the cache when it returns this opening bracket, thus cutting significantly on the size of the cache, which is important with long lines, especially if word-wrap is non-nil (which requires the display engine to copy the cache back and forth many times). */ if (maxlevel == base_level && (l2r_seen || r2l_seen) /* N0d */ && ((base_level == 0 && !r2l_seen) || (base_level == 1 && !l2r_seen))) { ptrdiff_t eob = ((bidi_it->string.s || STRINGP (bidi_it->string.lstring)) ? bidi_it->string.schars : ZV); if (retval) pairing_pos = bidi_it->bracket_pairing_pos; /* This special value (which cannot possibly happen when brackets are resolved, since there's no character at ZV) will be noticed by bidi_resolve_explicit, and will be copied to the following iterator states, instead of being reset to -1. */ bidi_it->bracket_pairing_pos = eob; /* This type value will be used for resolving the outermost closing bracket in bidi_resolve_brackets. */ bidi_it->bracket_enclosed_type = embedding_type; /* bidi_cache_last_idx is set to the index of the current state, because we just called bidi_cache_find above. That state describes the outermost opening bracket, the one with which we entered this function. Force the cache to "forget" all the cached states starting from that state. */ bidi_cache_reset_to (bidi_cache_last_idx - bidi_cache_start); /* Set up the next_for_neutral member, to help bidi_resolve_neutral. */ bidi_it->next_for_neutral.type = embedding_type; bidi_it->next_for_neutral.charpos = pairing_pos; /* Pretend we didn't resolve this bracket. */ retval = false; } } give_up: /* The factor of 20 below is a heuristic that needs to be tuned. It means we consider 20 buffer positions examined by this function roughly equivalent to the display engine iterating over a single buffer position. */ if (max_redisplay_ticks > 0 && n > 0) update_redisplay_ticks (n / 20 + 1, bidi_it->w); return retval; } static void bidi_record_type_for_neutral (struct bidi_saved_info *info, int level, bool nextp) { int idx; for (idx = bidi_cache_last_idx + 1; idx < bidi_cache_idx; idx++) { int lev = bidi_cache[idx].level_stack[bidi_cache[idx].stack_idx].level; if (lev <= level) { eassert (lev == level); if (nextp) bidi_cache[idx].next_for_neutral = *info; else bidi_cache[idx].prev_for_neutral = *info; break; } } } static bidi_type_t bidi_resolve_brackets (struct bidi_it *bidi_it) { int prev_level = bidi_it->level_stack[bidi_it->stack_idx].level; bool resolve_bracket = false; bidi_type_t type = UNKNOWN_BT; int ch; struct bidi_saved_info prev_for_neutral, next_for_neutral; ptrdiff_t eob = ((bidi_it->string.s || STRINGP (bidi_it->string.lstring)) ? bidi_it->string.schars : ZV); /* Record the prev_for_neutral type either from the previous character, if it was a strong or AN/EN, or from the prev_for_neutral information recorded previously. */ if (bidi_it->type == STRONG_L || bidi_it->type == STRONG_R || bidi_it->type == WEAK_AN || bidi_it->type == WEAK_EN) bidi_remember_char (&prev_for_neutral, bidi_it, 1); else prev_for_neutral = bidi_it->prev_for_neutral; /* Record the next_for_neutral type information. */ if (bidi_it->next_for_neutral.charpos > bidi_it->charpos) next_for_neutral = bidi_it->next_for_neutral; else next_for_neutral.charpos = -1; if (!bidi_it->first_elt) { type = bidi_cache_find (bidi_it->charpos + bidi_it->nchars, 0, bidi_it); ch = bidi_it->ch; } if (type == UNKNOWN_BT) { type = bidi_resolve_weak (bidi_it); if (type == NEUTRAL_ON) { /* bracket_pairing_pos == eob means this bracket does not need to be resolved as a bracket, but as a neutral, see the optimization trick we play near the end of bidi_find_bracket_pairs. */ if (bidi_it->bracket_pairing_pos == eob) { /* If this is the outermost closing bracket of a run of characters in which we decided to resolve brackets as neutrals, use the embedding level's type, recorded in bracket_enclosed_type, to resolve the bracket. */ if (bidi_it->next_for_neutral.charpos == bidi_it->charpos && bidi_paired_bracket_type (bidi_it->ch) == BIDI_BRACKET_CLOSE) type = bidi_it->bracket_enclosed_type; } else if (bidi_find_bracket_pairs (bidi_it)) resolve_bracket = true; } } else if (bidi_it->bracket_pairing_pos != eob) { eassert (bidi_it->resolved_level == -1); /* If the cached state shows an increase of embedding level due to an isolate initiator, we need to update the 1st cached state of the next run of the current isolating sequence with the prev_for_neutral and next_for_neutral information, so that it will be picked up when we advance to that next run. */ if (bidi_it->level_stack[bidi_it->stack_idx].level > prev_level && ISOLATE_STATUS (bidi_it, bidi_it->stack_idx)) { bidi_record_type_for_neutral (&prev_for_neutral, prev_level, 0); bidi_record_type_for_neutral (&next_for_neutral, prev_level, 1); } if (type == NEUTRAL_ON && bidi_paired_bracket_type (ch) == BIDI_BRACKET_OPEN) { if (bidi_it->bracket_pairing_pos > bidi_it->charpos) { /* A cached opening bracket that wasn't completely resolved yet. */ resolve_bracket = true; } else if (bidi_it->bracket_pairing_pos == -1) { /* Higher levels were not BPA-resolved yet, even if cached by bidi_find_bracket_pairs. Force application of BPA to the new level now. */ if (bidi_find_bracket_pairs (bidi_it)) resolve_bracket = true; } } /* Keep track of the prev_for_neutral and next_for_neutral types, needed for resolving brackets below and for resolving neutrals in bidi_resolve_neutral. */ if (bidi_it->level_stack[bidi_it->stack_idx].level == prev_level) { bidi_it->prev_for_neutral = prev_for_neutral; if (next_for_neutral.charpos > 0) bidi_it->next_for_neutral = next_for_neutral; } } /* If needed, resolve the bracket type according to N0. */ if (resolve_bracket) { int embedding_level = bidi_it->level_stack[bidi_it->stack_idx].level; bidi_type_t embedding_type = (embedding_level & 1) ? STRONG_R : STRONG_L; eassert (bidi_it->bracket_pairing_pos > bidi_it->charpos); if (bidi_it->bracket_enclosed_type == embedding_type) /* N0b */ type = embedding_type; else if (bidi_it->bracket_enclosed_type == STRONG_L /* N0c, N0d */ || bidi_it->bracket_enclosed_type == STRONG_R) { bidi_type_t prev_type_for_neutral = bidi_it->prev_for_neutral.type; if (prev_type_for_neutral == UNKNOWN_BT) prev_type_for_neutral = embedding_type; switch (prev_type_for_neutral) { case STRONG_R: case WEAK_EN: case WEAK_AN: type = (bidi_it->bracket_enclosed_type == STRONG_R) /* N0c */ ? STRONG_R /* N0c1 */ : embedding_type; /* N0c2 */ break; case STRONG_L: type = (bidi_it->bracket_enclosed_type == STRONG_L) /* N0c */ ? STRONG_L /* N0c1 */ : embedding_type; /* N0c2 */ break; default: /* N0d: Do not set the type for that bracket pair. */ break; } } eassert (type == STRONG_L || type == STRONG_R || type == NEUTRAL_ON); /* Update the type of the paired closing bracket to the same type as for the resolved opening bracket. */ if (type != NEUTRAL_ON) { ptrdiff_t idx = bidi_cache_search (bidi_it->bracket_pairing_pos, -1, 1); if (idx < bidi_cache_start) emacs_abort (); bidi_cache[idx].type = type; } } return type; } static bidi_type_t bidi_resolve_neutral (struct bidi_it *bidi_it) { bidi_type_t type = bidi_resolve_brackets (bidi_it); int current_level; bool is_neutral; eassert (type == STRONG_R || type == STRONG_L || type == WEAK_BN || type == WEAK_EN || type == WEAK_AN || type == NEUTRAL_B || type == NEUTRAL_S || type == NEUTRAL_WS || type == NEUTRAL_ON || type == LRI || type == RLI || type == PDI); current_level = bidi_it->level_stack[bidi_it->stack_idx].level; eassert (current_level >= 0); is_neutral = bidi_get_category (type) == NEUTRAL; if ((type != NEUTRAL_B /* Don't risk entering the long loop below if we are already at paragraph end. */ && (is_neutral || bidi_isolate_fmt_char (type))) /* N1-N2/Retaining */ || type == WEAK_BN) { if (bidi_it->next_for_neutral.type != UNKNOWN_BT && (bidi_it->next_for_neutral.charpos > bidi_it->charpos /* PDI defines an eos, so it's OK for it to serve as its own next_for_neutral. */ || (bidi_it->next_for_neutral.charpos == bidi_it->charpos && bidi_it->type == PDI))) { type = bidi_resolve_neutral_1 (bidi_it->prev_for_neutral.type, bidi_it->next_for_neutral.type, current_level); } /* The next two "else if" clauses are shortcuts for the important special case when we have a long sequence of neutral or WEAK_BN characters, such as whitespace or nulls or other control characters, on the base embedding level of the paragraph, and that sequence goes all the way to the end of the paragraph and follows a character whose resolved directionality is identical to the base embedding level. (This is what happens in a buffer with plain L2R text that happens to include long sequences of control characters.) By virtue of N1, the result of examining this long sequence will always be either STRONG_L or STRONG_R, depending on the base embedding level. So we use this fact directly instead of entering the expensive loop in the "else" clause. */ else if (current_level == 0 && bidi_it->prev_for_neutral.type == STRONG_L && (ASCII_CHAR_P (bidi_it->ch) || (type != WEAK_BN && !bidi_explicit_dir_char (bidi_it->ch) && !bidi_isolate_fmt_char (type)))) type = bidi_resolve_neutral_1 (bidi_it->prev_for_neutral.type, STRONG_L, current_level); else if (/* current level is 1 */ current_level == 1 /* base embedding level is also 1 */ && bidi_it->level_stack[0].level == 1 /* previous character is one of those considered R for the purposes of W5 */ && (bidi_it->prev_for_neutral.type == STRONG_R || bidi_it->prev_for_neutral.type == WEAK_EN || bidi_it->prev_for_neutral.type == WEAK_AN) && type != WEAK_BN && !bidi_explicit_dir_char (bidi_it->ch) && !bidi_isolate_fmt_char (type)) type = bidi_resolve_neutral_1 (bidi_it->prev_for_neutral.type, STRONG_R, current_level); else { /* Arrrgh!! The UAX#9 algorithm is too deeply entrenched in the assumption of batch-style processing; see clauses W4, W5, and especially N1, which require looking far forward (as well as back) in the buffer/string. May the fleas of a thousand camels infest the armpits of those who design supposedly general-purpose algorithms by looking at their own implementations, and fail to consider other possible implementations! */ struct bidi_it saved_it; bidi_type_t next_type; bool adjacent_to_neutrals = is_neutral; bidi_copy_it (&saved_it, bidi_it); /* Scan the text forward until we find the first non-neutral character, and then use that to resolve the neutral we are dealing with now. We also cache the scanned iterator states, to salvage some of the effort later. */ do { int old_sidx, new_sidx; /* Paragraph separators have their levels fully resolved at this point, so cache them as resolved. */ bidi_cache_iterator_state (bidi_it, type == NEUTRAL_B, 0); old_sidx = bidi_it->stack_idx; type = bidi_resolve_brackets (bidi_it); /* Skip level runs excluded from this isolating run sequence. */ new_sidx = bidi_it->stack_idx; if (bidi_it->level_stack[new_sidx].level > current_level && (ISOLATE_STATUS (bidi_it, new_sidx) /* This is for when we have an isolate initiator immediately followed by an embedding or override initiator, in which case we get the level stack pushed twice by the single call to bidi_resolve_weak above. */ || (new_sidx > old_sidx + 1 && ISOLATE_STATUS (bidi_it, new_sidx - 1)))) { while (bidi_it->level_stack[bidi_it->stack_idx].level > current_level) { bidi_cache_iterator_state (bidi_it, type == NEUTRAL_B, 0); type = bidi_resolve_brackets (bidi_it); } } if (!adjacent_to_neutrals && (bidi_get_category (type) == NEUTRAL || bidi_isolate_fmt_char (type))) adjacent_to_neutrals = true; } while (!(type == NEUTRAL_B || (type != WEAK_BN && bidi_get_category (type) != NEUTRAL && !bidi_isolate_fmt_char (type)) /* This is all per level run, so stop when we reach the end of this level run. */ || (bidi_it->level_stack[bidi_it->stack_idx].level != current_level))); /* Record the character we stopped at. */ bidi_remember_char (&saved_it.next_for_neutral, bidi_it, 1); if ((bidi_it->level_stack[bidi_it->stack_idx].level != current_level) || type == NEUTRAL_B) { /* Marched all the way to the end of this level run. We need to use the eos type, whose information is stored by bidi_set_sos_type in the prev_for_neutral member. */ if (adjacent_to_neutrals) next_type = bidi_it->prev_for_neutral.type; else { /* This is a BN which does not adjoin neutrals. Leave its type alone. */ bidi_copy_it (bidi_it, &saved_it); return bidi_it->type; } } else { switch (type) { case STRONG_L: case STRONG_R: case STRONG_AL: /* Actually, STRONG_AL cannot happen here, because bidi_resolve_weak converts it to STRONG_R, per W3. */ eassert (type != STRONG_AL); next_type = type; break; case WEAK_EN: case WEAK_AN: /* N1: "European and Arabic numbers act as if they were R in terms of their influence on NIs." */ next_type = STRONG_R; break; default: emacs_abort (); break; } } /* Resolve the type of all the NIs found during the above loop. */ type = bidi_resolve_neutral_1 (saved_it.prev_for_neutral.type, next_type, current_level); /* Update next_for_neutral with the resolved type, so we could use it for all the other NIs up to the place where we exited the loop. */ saved_it.next_for_neutral.type = next_type; bidi_check_type (type); /* Update the character which caused us to enter the above loop. */ saved_it.type = type; bidi_check_type (next_type); bidi_copy_it (bidi_it, &saved_it); } } return type; } /* Given an iterator state in BIDI_IT, advance one character position in the buffer/string to the next character (in the logical order), resolve the bidi type of that next character, and return that type. */ static bidi_type_t bidi_type_of_next_char (struct bidi_it *bidi_it) { bidi_type_t type; /* This should always be called during a forward scan. */ if (bidi_it->scan_dir != 1) emacs_abort (); type = bidi_resolve_neutral (bidi_it); return type; } /* Given an iterator state BIDI_IT, advance one character position in the buffer/string to the next character (in the current scan direction), resolve the embedding and implicit levels of that next character, and return the resulting level. */ static int bidi_level_of_next_char (struct bidi_it *bidi_it) { bidi_type_t type = UNKNOWN_BT; int level; ptrdiff_t next_char_pos = -2; if (bidi_it->scan_dir == 1) { ptrdiff_t eob = ((bidi_it->string.s || STRINGP (bidi_it->string.lstring)) ? bidi_it->string.schars : ZV); /* There's no sense in trying to advance if we've already hit the end of text. */ if (bidi_it->charpos >= eob) { eassert (bidi_it->resolved_level >= 0); return bidi_it->resolved_level; } } /* Perhaps the character we want is already cached as fully resolved. If it is, the call to bidi_cache_find below will return a type other than UNKNOWN_BT. */ if (bidi_cache_idx > bidi_cache_start && !bidi_it->first_elt) { int bob = ((bidi_it->string.s || STRINGP (bidi_it->string.lstring)) ? 0 : 1); if (bidi_it->scan_dir > 0) { if (bidi_it->nchars <= 0) emacs_abort (); next_char_pos = bidi_it->charpos + bidi_it->nchars; } else if (bidi_it->charpos >= bob) /* Implementation note: we allow next_char_pos to be as low as 0 for buffers or -1 for strings, and that is okay because that's the "position" of the sentinel iterator state we cached at the beginning of the iteration. */ next_char_pos = bidi_it->charpos - 1; if (next_char_pos >= bob - 1) type = bidi_cache_find (next_char_pos, 1, bidi_it); if (type != UNKNOWN_BT) { /* We asked the cache for fully resolved states. */ eassert (bidi_it->resolved_level >= 0); return bidi_it->resolved_level; } } if (bidi_it->scan_dir == -1) /* If we are going backwards, the iterator state is already cached from previous scans, and should be fully resolved. */ emacs_abort (); if (type == UNKNOWN_BT) type = bidi_type_of_next_char (bidi_it); if (type == NEUTRAL_B) { eassert (bidi_it->resolved_level >= 0); return bidi_it->resolved_level; } level = bidi_it->level_stack[bidi_it->stack_idx].level; eassert ((type == STRONG_R || type == STRONG_L || type == WEAK_BN || type == WEAK_EN || type == WEAK_AN)); bidi_it->type = type; bidi_check_type (bidi_it->type); /* For L1 below, we need to know, for each WS character, whether it belongs to a sequence of WS characters preceding a newline or a TAB or a paragraph separator. */ if ((bidi_it->orig_type == NEUTRAL_WS || (bidi_it->orig_type == WEAK_BN /* If this BN character is already at base level, we don't need to consider resetting it, since I1 and I2 below will not change the level, so avoid the potentially costly loop below. */ && level != bidi_it->level_stack[0].level) || bidi_isolate_fmt_char (bidi_it->orig_type)) /* This means the informaition about WS resolution is not valid. */ && bidi_it->next_for_ws.charpos < bidi_it->charpos) { int ch; ptrdiff_t clen = bidi_it->ch_len; ptrdiff_t bpos = bidi_it->bytepos; ptrdiff_t cpos = bidi_it->charpos; ptrdiff_t disp_pos = bidi_it->disp_pos; ptrdiff_t nc = bidi_it->nchars; struct bidi_string_data bs = bidi_it->string; bidi_type_t chtype; bool fwp = bidi_it->frame_window_p; int dpp = bidi_it->disp_prop; if (bidi_it->nchars <= 0) emacs_abort (); do { ch = bidi_fetch_char (cpos += nc, bpos += clen, &disp_pos, &dpp, &bs, bidi_it->w, fwp, &clen, &nc); chtype = bidi_get_type (ch, NEUTRAL_DIR); } while (chtype == NEUTRAL_WS || chtype == WEAK_BN || bidi_isolate_fmt_char (chtype) || bidi_explicit_dir_char (ch)); /* L1/Retaining */ bidi_it->next_for_ws.type = chtype; bidi_check_type (bidi_it->next_for_ws.type); bidi_it->next_for_ws.charpos = cpos; } /* Update the cache, but only if this state was already cached. */ bidi_cache_iterator_state (bidi_it, 1, 1); /* Resolve implicit levels. */ if (bidi_it->orig_type == NEUTRAL_B /* L1 */ || bidi_it->orig_type == NEUTRAL_S || bidi_it->ch == '\n' || bidi_it->ch == BIDI_EOB || ((bidi_it->orig_type == NEUTRAL_WS || bidi_it->orig_type == WEAK_BN /* L1/Retaining */ || bidi_isolate_fmt_char (bidi_it->orig_type) || bidi_explicit_dir_char (bidi_it->ch)) && (bidi_it->next_for_ws.type == NEUTRAL_B || bidi_it->next_for_ws.type == NEUTRAL_S))) level = bidi_it->level_stack[0].level; else if ((level & 1) == 0) /* I1 */ { if (type == STRONG_R) level++; else if (type == WEAK_EN || type == WEAK_AN) level += 2; } else /* I2 */ { if (type == STRONG_L || type == WEAK_EN || type == WEAK_AN) level++; } bidi_it->resolved_level = level; return level; } /* Move to the other edge of a level given by LEVEL. If END_FLAG, we are at the end of a level, and we need to prepare to resume the scan of the lower level. If this level's other edge is cached, we simply jump to it, filling the iterator structure with the iterator state on the other edge. Otherwise, we walk the buffer or string until we come back to the same level as LEVEL. Note: we are not talking here about a ``level run'' in the UAX#9 sense of the term, but rather about a ``level'' which includes all the levels higher than it. In other words, given the levels like this: 11111112222222333333334443343222222111111112223322111 A B C and assuming we are at point A scanning left to right, this function moves to point C, whereas the UAX#9 ``level 2 run'' ends at point B. */ static void bidi_find_other_level_edge (struct bidi_it *bidi_it, int level, bool end_flag) { int dir = end_flag ? -bidi_it->scan_dir : bidi_it->scan_dir; ptrdiff_t idx; /* Try the cache first. */ if ((idx = bidi_cache_find_level_change (level, dir, end_flag)) >= bidi_cache_start) bidi_cache_fetch_state (idx, bidi_it); else { int new_level; ptrdiff_t pos0 = bidi_it->charpos; /* If we are at end of level, its edges must be cached. */ if (end_flag) emacs_abort (); if (!bidi_cache_iterator_state (bidi_it, 1, 0)) { /* Can't happen: if the cache needs to grow, it means we were at base embedding level, so the cache should have been either empty or already large enough to cover this character position. */ emacs_abort (); } do { new_level = bidi_level_of_next_char (bidi_it); /* If the cache is full, perform an emergency return by pretending that the level ended. */ if (!bidi_cache_iterator_state (bidi_it, 1, 0)) { new_level = level - 1; /* Since the cache should only grow when we are scanning forward looking for the edge of the level that is one above the base embedding level, we can only have this contingency when LEVEL - 1 is the base embedding level. */ eassert (new_level == bidi_it->level_stack[0].level); /* Plan B, for when the cache overflows: Back up to the previous character by fetching the last cached state, and force the resolved level of that character be the base embedding level. */ bidi_cache_fetch_state (bidi_cache_idx - 1, bidi_it); bidi_it->resolved_level = new_level; bidi_cache_iterator_state (bidi_it, 1, 1); } } while (new_level >= level); /* The factor of 50 below is a heuristic that needs to be tuned. It means we consider 50 buffer positions examined by the above call roughly equivalent to the display engine iterating over a single buffer position. */ if (max_redisplay_ticks > 0 && bidi_it->charpos > pos0) update_redisplay_ticks ((bidi_it->charpos - pos0) / 50 + 1, bidi_it->w); } } void bidi_move_to_visually_next (struct bidi_it *bidi_it) { int old_level, new_level, next_level; struct bidi_it sentinel; if (bidi_it->charpos < 0 || bidi_it->bytepos < 0) emacs_abort (); if (bidi_it->scan_dir == 0) { bidi_it->scan_dir = 1; /* default to logical order */ } /* If we just passed a newline, initialize for the next line. */ if (!bidi_it->first_elt && (bidi_it->ch == '\n' || bidi_it->ch == BIDI_EOB)) bidi_line_init (bidi_it); /* Prepare the sentinel iterator state, and cache it. When we bump into it, scanning backwards, we'll know that the last non-base level is exhausted. */ if (bidi_cache_idx == bidi_cache_start) { bidi_copy_it (&sentinel, bidi_it); if (bidi_it->first_elt) { sentinel.charpos--; /* cached charpos needs to be monotonic */ sentinel.bytepos--; sentinel.ch = '\n'; /* doesn't matter, but why not? */ sentinel.ch_len = 1; sentinel.nchars = 1; } bidi_cache_iterator_state (&sentinel, 1, 0); } old_level = bidi_it->resolved_level; new_level = bidi_level_of_next_char (bidi_it); /* Reordering of resolved levels (clause L2) is implemented by jumping to the other edge of the level and flipping direction of scanning the text whenever we find a level change. */ if (new_level != old_level) { bool ascending = new_level > old_level; int level_to_search = ascending ? old_level + 1 : old_level; int incr = ascending ? 1 : -1; int expected_next_level = old_level + incr; /* Jump (or walk) to the other edge of this level. */ bidi_find_other_level_edge (bidi_it, level_to_search, !ascending); /* Switch scan direction and peek at the next character in the new direction. */ bidi_it->scan_dir = -bidi_it->scan_dir; /* The following loop handles the case where the resolved level jumps by more than one. This is typical for numbers inside a run of text with left-to-right embedding direction, but can also happen in other situations. In those cases the decision where to continue after a level change, and in what direction, is tricky. For example, given a text like below: abcdefgh 11336622 (where the numbers below the text show the resolved levels), the result of reordering according to UAX#9 should be this: efdcghba This is implemented by the loop below which flips direction and jumps to the other edge of the level each time it finds the new level not to be the expected one. The expected level is always one more or one less than the previous one. */ next_level = bidi_peek_at_next_level (bidi_it); while (next_level != expected_next_level) { /* If next_level is -1, it means we have an unresolved level in the cache, which at this point should not happen. If it does, we will infloop. */ eassert (next_level >= 0); /* If next_level is not consistent with incr, we might infloop. */ eassert (incr > 0 ? next_level > expected_next_level : next_level < expected_next_level); expected_next_level += incr; level_to_search += incr; bidi_find_other_level_edge (bidi_it, level_to_search, !ascending); bidi_it->scan_dir = -bidi_it->scan_dir; next_level = bidi_peek_at_next_level (bidi_it); } /* Finally, deliver the next character in the new direction. */ next_level = bidi_level_of_next_char (bidi_it); } /* Take note when we have just processed the newline that precedes the end of the paragraph. The next time we are about to be called, set_iterator_to_next will automatically reinit the paragraph direction, if needed. We do this at the newline before the paragraph separator, because the next character might not be the first character of the next paragraph, due to the bidi reordering, whereas we _must_ know the paragraph base direction _before_ we process the paragraph's text, since the base direction affects the reordering. */ if (bidi_it->scan_dir == 1 && (bidi_it->ch == '\n' || bidi_it->ch == BIDI_EOB)) { /* The paragraph direction of the entire string, once determined, is in effect for the entire string. Setting the separator limit to the end of the string prevents bidi_paragraph_init from being called automatically on this string. */ if (bidi_it->string.s || STRINGP (bidi_it->string.lstring)) bidi_it->separator_limit = bidi_it->string.schars; else if (bidi_it->bytepos < ZV_BYTE) { ptrdiff_t sep_len = bidi_at_paragraph_end (bidi_it->charpos + bidi_it->nchars, bidi_it->bytepos + bidi_it->ch_len); if (bidi_it->nchars <= 0) emacs_abort (); if (sep_len >= 0) { bidi_it->new_paragraph = 1; /* Record the buffer position of the last character of the paragraph separator. If the paragraph separator is an empty string (e.g., the regex is "^"), the newline that precedes the end of the paragraph is that last character. */ if (sep_len > 0) bidi_it->separator_limit = bidi_it->charpos + bidi_it->nchars + sep_len; else bidi_it->separator_limit = bidi_it->charpos; } } } if (bidi_it->scan_dir == 1 && bidi_cache_idx > bidi_cache_start) { /* If we are at paragraph's base embedding level and beyond the last cached position, the cache's job is done and we can discard it. */ if (bidi_it->resolved_level == bidi_it->level_stack[0].level && bidi_it->charpos > (bidi_cache[bidi_cache_idx - 1].charpos + bidi_cache[bidi_cache_idx - 1].nchars - 1)) bidi_cache_reset (); /* Also reset the cache if it overflowed and we have just emergency-exited using Plan B. */ else if (bidi_it->resolved_level == bidi_it->level_stack[0].level && bidi_cache_idx >= bidi_cache_size && bidi_it->charpos == bidi_cache[bidi_cache_idx - 1].charpos) bidi_cache_reset (); /* But as long as we are caching during forward scan, we must cache each state, or else the cache integrity will be compromised: it assumes cached states correspond to buffer positions 1:1. */ else bidi_cache_iterator_state (bidi_it, 1, 0); } eassert (bidi_it->resolved_level >= 0 && bidi_it->resolved_level <= BIDI_MAXDEPTH + 2); } /* Utility function for looking for strong directional characters whose bidi type was overridden by directional override or embedding or isolate control characters. */ ptrdiff_t bidi_find_first_overridden (struct bidi_it *bidi_it) { ptrdiff_t eob = STRINGP (bidi_it->string.lstring) ? bidi_it->string.schars : ZV; ptrdiff_t found_pos = eob; /* Maximum bidi levels we allow for L2R and R2L characters. Note that these are levels after resolving explicit embeddings, overrides, and isolates, i.e. before resolving implicit levels. */ int max_l2r = bidi_it->paragraph_dir == L2R ? 0 : 2; int max_r2l = 1; /* Same for WEAK and NEUTRAL_ON types. */ int max_weak = bidi_it->paragraph_dir == L2R ? 1 : 2; do { /* Need to call bidi_resolve_weak, not bidi_resolve_explicit, because the directional overrides are applied by the former. */ bidi_type_t type = bidi_resolve_weak (bidi_it); unsigned level = bidi_it->level_stack[bidi_it->stack_idx].level; bidi_category_t category = bidi_get_category (bidi_it->orig_type); /* Detect strong L or R types that have been overridden by explicit overrides. */ if ((type == STRONG_R && bidi_it->orig_type == STRONG_L) || (type == STRONG_L && (bidi_it->orig_type == STRONG_R || bidi_it->orig_type == STRONG_AL)) /* Detect strong L or R types or WEAK_EN types that were pushed into higher embedding levels (and will thus reorder) by explicit embeddings and isolates. */ || ((bidi_it->orig_type == STRONG_L || bidi_it->orig_type == WEAK_EN) && level > max_l2r) || ((bidi_it->orig_type == STRONG_R || bidi_it->orig_type == STRONG_AL) && level > max_r2l) /* Detect other weak or neutral types whose level was tweaked by explicit embeddings and isolates. */ || ((category == WEAK || bidi_it->orig_type == NEUTRAL_ON) && level > max_weak)) found_pos = bidi_it->charpos; } while (found_pos == eob && bidi_it->charpos < eob && bidi_it->ch != BIDI_EOB && bidi_it->ch != '\n'); return found_pos; } /* This is meant to be called from within the debugger, whenever you wish to examine the cache contents. */ void bidi_dump_cached_states (void) EXTERNALLY_VISIBLE; void bidi_dump_cached_states (void) { ptrdiff_t i; int ndigits = 1; if (bidi_cache_idx == 0) { fputs ("The cache is empty.\n", stderr); return; } fprintf (stderr, "Total of %"pD"d state%s in cache:\n", bidi_cache_idx, bidi_cache_idx == 1 ? "" : "s"); for (i = bidi_cache[bidi_cache_idx - 1].charpos; i > 0; i /= 10) ndigits++; fputs ("ch ", stderr); for (i = 0; i < bidi_cache_idx; i++) fprintf (stderr, "%*c", ndigits, bidi_cache[i].ch); fputs ("\nlvl ", stderr); for (i = 0; i < bidi_cache_idx; i++) fprintf (stderr, "%*d", ndigits, bidi_cache[i].resolved_level); fputs ("\npos ", stderr); for (i = 0; i < bidi_cache_idx; i++) fprintf (stderr, "%*"pD"d", ndigits, bidi_cache[i].charpos); putc ('\n', stderr); }