From: Thien-Thi Nguyen <ttn@gnu.org>
To: emacs-devel@gnu.org
Subject: Re: Bidi reordering engine upgraded
Date: Fri, 17 Oct 2014 09:50:30 +0200 [thread overview]
Message-ID: <87tx333zjt.fsf@zigzag.favinet> (raw)
In-Reply-To: <838ukf2pcq.fsf@gnu.org> (Eli Zaretskii's message of "Fri, 17 Oct 2014 09:16:05 +0300")
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() Eli Zaretskii <eliz@gnu.org>
() Fri, 17 Oct 2014 09:16:05 +0300
> Left-most pixel is numbered 0, and "at 0"
> refers to that pixel.
But with that model, a 1-pixel line "at 0"
does NOT "invade" on pixel 1.
Granted (if i take "1-pixel" to mean the length of
the line, and not its "line width" (a measure
orthogonal to the line's orientation), which is
what i normally understand "1-pixel line" to mean),
but a foo-pixel line "from X to X+W"[0] renders X,
X+1, X+2 ... X+W, for a total count of W+1 pixels.
OBOE! The invading pixel is not X+1, but X+W.
| 1 2 3
| 012345678901234567890123456789
| ***********
| ^ out out damned dot!
(11 *s; X = 20, W = 10.) But anyway...
decide first what we would like to see as the
hollow cursor for a glyph that is 1-pixel wide.
Perhaps "hollow" in the vertical sense only could be
expressed as two pixels, one at top, one at bottom.
That's almost invisible, though; maybe two or three
at top and two at bottom is better.
___________________________________
[0] (under X Windows semantics)
In src/xdisp.c ‘get_phys_cursor_geometry’, the
comment /* Why? */ alludes to (confusion /
frustration probably felt due to) the differences
i mentioned previously. Probably Someone needs
to define the "Emacs native coordinate and pixel
reference system" and add a centrally maintained
abstraction layer for X, NTGUI, NS, and so on.
This layer is where X-specific -1/+1 futzing
should live. Standard slog...
--
Thien-Thi Nguyen
GPG key: 4C807502
(if you're human and you know it)
read my lisp: (responsep (questions 'technical)
(not (via 'mailing-list)))
=> nil
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next prev parent reply other threads:[~2014-10-17 7:50 UTC|newest]
Thread overview: 44+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-10-15 14:51 Bidi reordering engine upgraded Eli Zaretskii
2014-10-15 15:22 ` Dmitry Antipov
2014-10-15 15:47 ` Eli Zaretskii
2014-10-15 16:00 ` Dmitry Antipov
2014-10-15 16:31 ` Eli Zaretskii
2014-10-15 17:28 ` Eli Zaretskii
2014-10-15 17:50 ` Eli Zaretskii
2014-10-16 3:55 ` Dmitry Antipov
2014-10-16 7:21 ` Eli Zaretskii
2014-10-16 9:42 ` Thien-Thi Nguyen
2014-10-16 10:15 ` Eli Zaretskii
2014-10-16 13:27 ` Thien-Thi Nguyen
2014-10-16 13:51 ` Eli Zaretskii
2014-10-17 5:42 ` Thien-Thi Nguyen
2014-10-17 6:16 ` Eli Zaretskii
2014-10-17 7:50 ` Thien-Thi Nguyen [this message]
2014-10-17 8:25 ` Eli Zaretskii
2014-10-17 10:27 ` Thien-Thi Nguyen
2014-10-17 10:31 ` Eli Zaretskii
2014-10-16 9:51 ` Dmitry Antipov
2014-10-16 10:20 ` Eli Zaretskii
2014-10-16 11:28 ` Eli Zaretskii
2014-10-17 6:46 ` Eli Zaretskii
2014-10-17 17:45 ` Jan Djärv
2014-10-17 18:45 ` Eli Zaretskii
2014-10-17 19:32 ` Stefan Monnier
2014-10-18 12:34 ` Jan Djärv
2014-10-18 12:54 ` Eli Zaretskii
2014-10-18 13:13 ` Eli Zaretskii
2014-10-19 11:45 ` Jan Djärv
2014-10-19 13:19 ` Eli Zaretskii
2014-10-19 11:49 ` Jan Djärv
2014-10-19 13:20 ` Eli Zaretskii
2014-10-20 19:17 ` bug#18778: noticeable slowdown for buffers with long lines, word-wrap, and brackets Ivan Shmakov
2014-10-20 19:33 ` Eli Zaretskii
2014-10-20 19:51 ` Ivan Shmakov
2014-10-22 16:12 ` Eli Zaretskii
2014-10-22 17:07 ` Ivan Shmakov
2014-10-29 19:31 ` Ivan Shmakov
-- strict thread matches above, loose matches on Subject: below --
2014-10-17 11:12 Bidi reordering engine upgraded grischka
2014-10-17 11:42 ` martin rudalics
2014-10-17 11:47 ` David Kastrup
2014-10-17 13:21 ` grischka
2014-10-17 13:30 ` Eli Zaretskii
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