diff --git a/src/dispnew.c b/src/dispnew.c index 0c31319917..62f7074dcd 100644 --- a/src/dispnew.c +++ b/src/dispnew.c @@ -3848,6 +3848,9 @@ gui_update_window_end (struct window *w, bool cursor_on_p, w->output_cursor.hpos, w->output_cursor.vpos, w->output_cursor.x, w->output_cursor.y); + if (cursor_in_mouse_face_p (w) && cursor_on_p) + mouse_face_overwritten_p = 1; + if (draw_window_fringes (w, true)) { if (WINDOW_RIGHT_DIVIDER_WIDTH (w)) diff --git a/src/xdisp.c b/src/xdisp.c index 2e72f6b591..f2b4e43592 100644 --- a/src/xdisp.c +++ b/src/xdisp.c @@ -1179,7 +1179,9 @@ #define face_after_it_pos(IT) face_before_or_after_it_pos (IT, false) static Lisp_Object get_it_property (struct it *, Lisp_Object); static Lisp_Object calc_line_height_property (struct it *, Lisp_Object, struct font *, int, bool); - +static void get_cursor_offset_for_mouse_face (struct window *w, + struct glyph_row *row, + int *offset); #endif /* HAVE_WINDOW_SYSTEM */ static void produce_special_glyphs (struct it *, enum display_element_type); @@ -29509,6 +29511,8 @@ produce_image_glyph (struct it *it) if (face->box != FACE_NO_BOX) { + /* If you change the logic here, please change it in + get_cursor_offset_for_mouse_face as well. */ if (face->box_horizontal_line_width > 0) { if (slice.y == 0) @@ -31741,6 +31745,10 @@ erase_phys_cursor (struct window *w) Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f); int hpos = w->phys_cursor.hpos; int vpos = w->phys_cursor.vpos; +#ifdef HAVE_WINDOW_SYSTEM + int mouse_delta; + int phys_x = w->phys_cursor.x; +#endif bool mouse_face_here_p = false; struct glyph_matrix *active_glyphs = w->current_matrix; struct glyph_row *cursor_row; @@ -31810,6 +31818,16 @@ erase_phys_cursor (struct window *w) && cursor_row->used[TEXT_AREA] > hpos && hpos >= 0) mouse_face_here_p = true; +#ifdef HAVE_WINDOW_SYSTEM + /* The problem solved by the code below is outlined + in the comment above get_cursor_offset_for_mouse_face. */ + if (mouse_face_here_p) + { + get_cursor_offset_for_mouse_face (w, cursor_row, &mouse_delta); + w->phys_cursor.x += mouse_delta; + } +#endif + /* Maybe clear the display under the cursor. */ if (w->phys_cursor_type == HOLLOW_BOX_CURSOR) { @@ -31845,6 +31863,9 @@ erase_phys_cursor (struct window *w) draw_phys_cursor_glyph (w, cursor_row, hl); mark_cursor_off: +#ifdef HAVE_WINDOW_SYSTEM + w->phys_cursor.x = phys_x; +#endif w->phys_cursor_on_p = false; w->phys_cursor_type = NO_CURSOR; } @@ -32081,6 +32102,9 @@ show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw) && hlinfo->mouse_face_end_row < w->current_matrix->nrows) { bool phys_cursor_on_p = w->phys_cursor_on_p; +#ifdef HAVE_WINDOW_SYSTEM + int mouse_off = 0; +#endif struct glyph_row *row, *first, *last; first = MATRIX_ROW (w->current_matrix, hlinfo->mouse_face_beg_row); @@ -32154,6 +32178,16 @@ show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw) row->mouse_face_p = draw == DRAW_MOUSE_FACE || draw == DRAW_IMAGE_RAISED; } +#ifdef HAVE_WINDOW_SYSTEM + if ((MATRIX_ROW_VPOS (row, w->current_matrix) + == w->phys_cursor.vpos) + /* Otherwise this crashes when highlighting a pseudo + window, such as the toolbar which can't have a cursor + anyway. */ + && !w->pseudo_window_p + && draw == DRAW_MOUSE_FACE) + get_cursor_offset_for_mouse_face (w, row, &mouse_off); +#endif } /* When we've written over the cursor, arrange for it to @@ -32163,6 +32197,7 @@ show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw) { #ifdef HAVE_WINDOW_SYSTEM int hpos = w->phys_cursor.hpos; + int old_phys_cursor_x = w->phys_cursor.x; /* When the window is hscrolled, cursor hpos can legitimately be out of bounds, but we draw the cursor at the corresponding @@ -32174,7 +32209,9 @@ show_mouse_face (Mouse_HLInfo *hlinfo, enum draw_glyphs_face draw) block_input (); display_and_set_cursor (w, true, hpos, w->phys_cursor.vpos, - w->phys_cursor.x, w->phys_cursor.y); + w->phys_cursor.x + mouse_off, + w->phys_cursor.y); + w->phys_cursor.x = old_phys_cursor_x; unblock_input (); #endif /* HAVE_WINDOW_SYSTEM */ } @@ -35926,4 +35963,110 @@ cancel_hourglass (void) } } +#ifdef HAVE_WINDOW_SYSTEM +/* Get the offset to apply before drawing phys_cursor, and return it + in OFFSET. ROW should be a row that is under mouse face and contains + the phys cursor. + + This is required because the produce_XXX_glyph series of functions + add the width of the various vertical box lines to the total width + of the glyph, but isn't updated when the row is put under mouse + face, which can have different box dimensions. */ +static void +get_cursor_offset_for_mouse_face (struct window *w, struct glyph_row *row, + int *offset) +{ + int sum = 0; + /* Return because the mode line can't possibly have a cursor. */ + if (row->mode_line_p) + return; + + block_input (); + + struct frame *f = WINDOW_XFRAME (w); + Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f); + struct glyph *start, *end; + struct face *mouse_face = FACE_FROM_ID (f, hlinfo->mouse_face_face_id); + int hpos = w->phys_cursor.hpos; + end = &row->glyphs[TEXT_AREA][hpos]; + + if (!row->reversed_p) + { + if (MATRIX_ROW_VPOS (row, w->current_matrix) == + hlinfo->mouse_face_beg_row) + start = &row->glyphs[TEXT_AREA][hlinfo->mouse_face_beg_col]; + else + start = row->glyphs[TEXT_AREA]; + } + else + { + if (MATRIX_ROW_VPOS (row, w->current_matrix) == + hlinfo->mouse_face_end_row) + start = &row->glyphs[TEXT_AREA][hlinfo->mouse_face_end_col]; + else + start = &row->glyphs[TEXT_AREA][row->used[TEXT_AREA] - 1]; + } + + /* Calculate an offset to correct phys_cursor x if we are + drawing the cursor in the mouse face. */ + + for (; row->reversed_p ? start >= end : start <= end; + row->reversed_p ? --start : ++start) + { + struct glyph *g = start; + struct face *mouse = mouse_face; + struct face *regular_face = FACE_FROM_ID (f, g->face_id); + + bool do_left_box_p = g->left_box_line_p; + bool do_right_box_p = g->right_box_line_p; + + /* This is required because we test some parameters + of the image slice before applying the box in + produce_image_glyph. */ + + if (g->type == IMAGE_GLYPH) + { + if (!row->reversed_p) + { + struct image *img = IMAGE_FROM_ID (WINDOW_XFRAME (w), + g->u.img_id); + do_left_box_p = g->left_box_line_p && + g->slice.img.x == 0; + do_right_box_p = g->right_box_line_p && + g->slice.img.x + g->slice.img.width == img->width; + } + else + { + struct image *img = IMAGE_FROM_ID (WINDOW_XFRAME (w), + g->u.img_id); + do_left_box_p = g->left_box_line_p && + g->slice.img.x + g->slice.img.width == img->width; + do_right_box_p = g->right_box_line_p && + g->slice.img.x == 0; + } + } + + /* If the glyph has a left box line, subtract it the + offset. */ + if (do_left_box_p) + sum -= max (0, regular_face->box_vertical_line_width); + /* Likewise with the right box line, as there may be a + box there as well. */ + if (do_right_box_p) + sum -= max (0, regular_face->box_vertical_line_width); + /* Now we add the line widths from the new face. */ + if (g->left_box_line_p) + sum += max (0, mouse->box_vertical_line_width); + if (g->right_box_line_p) + sum += max (0, mouse->box_vertical_line_width); + } + + if (row->reversed_p) + sum = -sum; + + *offset = sum; + + unblock_input (); +} +#endif #endif /* HAVE_WINDOW_SYSTEM */