From mboxrd@z Thu Jan 1 00:00:00 1970 Path: news.gmane.org!not-for-mail From: Ted Zlatanov Newsgroups: gmane.emacs.devel Subject: Re: describe-char should display the character's Unicode name Date: Fri, 18 Jul 2008 08:33:13 -0500 Organization: =?utf-8?B?0KLQtdC+0LTQvtGAINCX0LvQsNGC0LDQvdC+0LI=?= @ Cienfuegos Message-ID: <86od4vmi5i.fsf@lifelogs.com> References: <868ww3vydn.fsf@lifelogs.com> <87myki6fqp.fsf@jurta.org> <87mykhz6tf.fsf@jurta.org> <87tzeokrku.fsf@jurta.org> <87od4wgg8p.fsf@catnip.gol.com> NNTP-Posting-Host: lo.gmane.org Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii X-Trace: ger.gmane.org 1216387826 20431 80.91.229.12 (18 Jul 2008 13:30:26 GMT) X-Complaints-To: usenet@ger.gmane.org NNTP-Posting-Date: Fri, 18 Jul 2008 13:30:26 +0000 (UTC) To: emacs-devel@gnu.org Original-X-From: emacs-devel-bounces+ged-emacs-devel=m.gmane.org@gnu.org Fri Jul 18 15:31:14 2008 Return-path: Envelope-to: ged-emacs-devel@m.gmane.org Original-Received: from lists.gnu.org ([199.232.76.165]) by lo.gmane.org with esmtp (Exim 4.50) id 1KJq37-0005iX-KH for ged-emacs-devel@m.gmane.org; Fri, 18 Jul 2008 15:31:05 +0200 Original-Received: from localhost ([127.0.0.1]:50592 helo=lists.gnu.org) by lists.gnu.org with esmtp (Exim 4.43) id 1KJq2E-0002qr-Pt for ged-emacs-devel@m.gmane.org; Fri, 18 Jul 2008 09:30:10 -0400 Original-Received: from mailman by lists.gnu.org with tmda-scanned (Exim 4.43) id 1KJq29-0002pm-6g for emacs-devel@gnu.org; Fri, 18 Jul 2008 09:30:05 -0400 Original-Received: from exim by lists.gnu.org with spam-scanned (Exim 4.43) id 1KJq28-0002om-Cd for emacs-devel@gnu.org; Fri, 18 Jul 2008 09:30:04 -0400 Original-Received: from [199.232.76.173] (port=51770 helo=monty-python.gnu.org) by lists.gnu.org with esmtp (Exim 4.43) id 1KJq28-0002oX-7M for emacs-devel@gnu.org; Fri, 18 Jul 2008 09:30:04 -0400 Original-Received: from main.gmane.org ([80.91.229.2]:59778 helo=ciao.gmane.org) by monty-python.gnu.org with esmtps (TLS-1.0:RSA_AES_256_CBC_SHA1:32) (Exim 4.60) (envelope-from ) id 1KJq27-00011Y-OI for emacs-devel@gnu.org; Fri, 18 Jul 2008 09:30:04 -0400 Original-Received: from root by ciao.gmane.org with local (Exim 4.43) id 1KJq26-0006Hm-6U for emacs-devel@gnu.org; Fri, 18 Jul 2008 13:30:02 +0000 Original-Received: from 38.98.147.130 ([38.98.147.130]) by main.gmane.org with esmtp (Gmexim 0.1 (Debian)) id 1AlnuQ-0007hv-00 for ; Fri, 18 Jul 2008 13:30:02 +0000 Original-Received: from tzz by 38.98.147.130 with local (Gmexim 0.1 (Debian)) id 1AlnuQ-0007hv-00 for ; Fri, 18 Jul 2008 13:30:02 +0000 X-Injected-Via-Gmane: http://gmane.org/ Original-Lines: 20 Original-X-Complaints-To: usenet@ger.gmane.org X-Gmane-NNTP-Posting-Host: 38.98.147.130 X-Face: bd.DQ~'29fIs`T_%O%C\g%6jW)yi[zuz6; d4V0`@y-~$#3P_Ng{@m+e4o<4P'#(_GJQ%TT= D}[Ep*b!\e,fBZ'j_+#"Ps?s2!4H2-Y"sx" User-Agent: Gnus/5.110011 (No Gnus v0.11) Emacs/23.0.60 (gnu/linux) Cancel-Lock: sha1:NTqAMaWZOZcf1hQCAv8DBeVvs0k= X-detected-kernel: by monty-python.gnu.org: Linux 2.6, seldom 2.4 (older, 4) X-BeenThere: emacs-devel@gnu.org X-Mailman-Version: 2.1.5 Precedence: list List-Id: "Emacs development discussions." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Original-Sender: emacs-devel-bounces+ged-emacs-devel=m.gmane.org@gnu.org Errors-To: emacs-devel-bounces+ged-emacs-devel=m.gmane.org@gnu.org Xref: news.gmane.org gmane.emacs.devel:100935 Archived-At: On Fri, 18 Jul 2008 09:58:46 +0900 Miles Bader wrote: MB> Kenichi Handa writes: >> You can use the input method "ucs" to input any Unicode >> character by typing its codepoint. A method by typing >> Unicode name is not yet implemented. MB> An input method is not a good solution because while input methods are MB> good for heavy use, they're quite annoying to juggle for occasional inputs. Agreed, there should be a function that gives all the Unicode characters as input candidates and the user can select the one he wants quickly (I don't see one currently). An input method wouldn't provide completion candidates, so the user has to remember all the names he needs. Would a few thousand candidates be a problem for completion? I've only seen it with hundreds and it's not slow, but for this maybe maybe we can break it down by block name and then character name. Ted