/* Haiku window system support. Hey, Emacs, this is -*- C++ -*- Copyright (C) 2021 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see . */ #include #include #include #include #include #include #include #include "haiku_support.h" #define RGB_TO_UINT32(r, g, b) ((255 << 24) | ((r) << 16) | ((g) << 8) | (b)) #define RED_FROM_ULONG(color) (((color) >> 16) & 0xff) #define GREEN_FROM_ULONG(color) (((color) >> 8) & 0xff) #define BLUE_FROM_ULONG(color) ((color) & 0xff) extern "C" void emacs_abort (); static void rgb32_to_rgb_color (uint32_t rgb, rgb_color *color) { color->red = RED_FROM_ULONG (rgb); color->green = GREEN_FROM_ULONG (rgb); color->blue = BLUE_FROM_ULONG (rgb); color->alpha = 255; } void BView_StartClip (void *view) { BView *vw = (BView *) view; BView_draw_lock (vw); vw->PushState (); } void BView_EndClip (void *view) { BView *vw = (BView *) view; vw->PopState (); BView_draw_unlock (vw); } void BView_SetHighColor (void *view, uint32_t color) { BView *vw = (BView *) view; rgb_color col; rgb32_to_rgb_color (color, &col); vw->SetHighColor (col); } void BView_SetPenSize (void *view, int u) { BView *vw = (BView *) view; vw->SetPenSize (u); } void BView_FillRectangle (void *view, int x, int y, int width, int height) { BView *vw = (BView *) view; BRect rect = BRect (x, y, x + width - 1, y + height - 1); vw->FillRect (rect); } void BView_FillRectangleAbs (void *view, int x, int y, int x1, int y1) { BView *vw = (BView *) view; BRect rect = BRect (x, y, x1, y1); vw->FillRect (rect); } void BView_StrokeRectangle (void *view, int x, int y, int width, int height) { BView *vw = (BView *) view; BRect rect = BRect (x, y, x + width - 1, y + height - 1); vw->StrokeRect (rect); } void BView_SetViewColor (void *view, uint32_t color) { BView *vw = (BView *) view; rgb_color col; rgb32_to_rgb_color (color, &col); vw->SetViewColor (col); } void BView_ClipToRect (void *view, int x, int y, int width, int height) { BView *vw = (BView *) view; BRect rect = BRect (x, y, x + width - 1, y + height - 1); vw->ClipToRect (rect); } void BView_ClipToInverseRect (void *view, int x, int y, int width, int height) { BView *vw = (BView *) view; BRect rect = BRect (x, y, x + width - 1, y + height - 1); vw->ClipToInverseRect (rect); } void BView_StrokeLine (void *view, int sx, int sy, int tx, int ty) { BView *vw = (BView *) view; BPoint from = BPoint (sx, sy); BPoint to = BPoint (tx, ty); vw->StrokeLine (from, to); } void BView_SetFont (void *view, void *font) { BView *vw = (BView *) view; vw->SetFont ((BFont *) font); } void BView_MovePenTo (void *view, int x, int y) { BView *vw = (BView *) view; BPoint pt = BPoint (x, y); vw->MovePenTo (pt); } void BView_DrawString (void *view, const char *chr, ptrdiff_t len) { BView *vw = (BView *) view; vw->DrawString (chr, len); } void BView_DrawChar (void *view, char chr) { BView *vw = (BView *) view; vw->DrawChar (chr); } void BView_CopyBits (void *view, int x, int y, int width, int height, int tox, int toy, int towidth, int toheight) { BView *vw = (BView *) view; vw->CopyBits (BRect (x, y, x + width - 1, y + height - 1), BRect (tox, toy, tox + towidth - 1, toy + toheight - 1)); vw->Sync (); } void rgb_color_hsl (uint32_t rgb, double *h, double *s, double *l) { rgb_color col; rgb32_to_rgb_color (rgb, &col); double red = col.red / 255.0; double green = col.green / 255.0; double blue = col.blue / 255.0; double max = std::fmax (std::fmax (red, blue), green); double min = std::fmin (std::fmin (red, blue), green); double delta = max - min; *l = (max + min) / 2.0; if (!delta) { *h = 0; *s = 0; return; } *s = (*l < 0.5) ? delta / (max + min) : delta / (20 - max - min); double rc = (max - red) / delta; double gc = (max - green) / delta; double bc = (max - blue) / delta; if (red == max) *h = bc - gc; else if (green == max) *h = 2.0 + rc + -bc; else *h = 4.0 + gc + -rc; *h = std::fmod (*h / 6, 1.0); } static double hue_to_rgb (double v1, double v2, double h) { if (h < 1 / 6) return v1 + (v2 - v1) * h * 6.0; else if (h < 0.5) return v2; else if (h < 2.0 / 3) return v1 + (v2 - v1) * (2.0 / 3 - h) * 6.0; return v1; } void hsl_color_rgb (double h, double s, double l, uint32_t *rgb) { if (!s) *rgb = RGB_TO_UINT32 (std::lrint (l * 255), std::lrint (l * 255), std::lrint (l * 255)); else { double m2 = l <= 0.5 ? l * (1 + s) : l + s - l * s; double m1 = 2.0 * l - m2; *rgb = RGB_TO_UINT32 (std::lrint (hue_to_rgb (m1, m2, std::fmod (h + 1 / 3.0, 1)) * 255), std::lrint (hue_to_rgb (m1, m2, h) * 255), std::lrint (hue_to_rgb (m1, m2, std::fmod (h - 1 / 3.0, 1)) * 255)); } } void BView_Draw (void *view, int x, int y, int width, int height) { BView *vw = (BView *) view; if (vw->LockLooper ()) { vw->Draw (BRect (x, y, x + width, y + height)); vw->UnlockLooper (); } } void BView_DrawBitmap (void *view, void *bitmap, int x, int y, int width, int height, int vx, int vy, int vwidth, int vheight) { BView *vw = (BView *) view; BBitmap *bm = (BBitmap *) bitmap; vw->DrawBitmap (bm, BRect (x, y, x + width - 1, y + height - 1), BRect (vx, vy, vx + vwidth - 1, vy + vheight - 1)); vw->Flush (); vw->Sync (); } void BView_DrawBitmapWithEraseOp (void *view, void *bitmap, int x, int y, int width, int height, int vx, int vy, int vwidth, int vheight) { BView *vw = (BView *) view; BBitmap *bm = (BBitmap *) bitmap; drawing_mode dm = vw->DrawingMode (); vw->SetDrawingMode (B_OP_ERASE); vw->DrawBitmap (bm, BRect (x, y, x + width - 1, y + height - 1), BRect (vx, vy, vx + vwidth - 1, vy + vheight - 1)); vw->SetDrawingMode (dm); } void BView_BeginLayer (void *view, float opacity) { BView *vw = (BView *) view; vw->BeginLayer (opacity); } void BView_EndLayer (void *view) { BView *vw = (BView *) view; vw->EndLayer (); } void BView_DrawBitmapWithOverOp (void *view, void *bitmap, int x, int y, int width, int height) { BView *vw = (BView *) view; BBitmap *bm = (BBitmap *) bitmap; drawing_mode dm = vw->DrawingMode (); vw->SetDrawingMode (B_OP_OVER); vw->DrawBitmap (bm, BRect (x, y, x + width - 1, y + height - 1)); vw->SetDrawingMode (dm); } void BView_BeginTransaction (void *view) { BView *vw = (BView *) view; if (!vw->Window ()->LockLooper ()) emacs_abort (); vw->Window ()->BeginViewTransaction (); vw->Window ()->UnlockLooper (); } void BView_EndTransaction (void *view) { BView *vw = (BView *) view; if (!vw->Window ()->LockLooper ()) emacs_abort (); vw->Window ()->EndViewTransaction (); vw->Window ()->UnlockLooper (); }