/* Thread definitions Copyright (C) 2012-2016 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see . */ #ifndef THREAD_H #define THREAD_H #include /* for ssize_t used by regex.h */ #include "regex.h" #ifdef WINDOWSNT #include #endif #include "sysselect.h" /* FIXME */ #include "systime.h" /* FIXME */ struct thread_state { struct vectorlike_header header; /* The buffer in which the last search was performed, or Qt if the last search was done in a string; Qnil if no searching has been done yet. */ Lisp_Object m_last_thing_searched; #define last_thing_searched (current_thread->m_last_thing_searched) Lisp_Object m_saved_last_thing_searched; #define saved_last_thing_searched (current_thread->m_saved_last_thing_searched) /* The thread's name. */ Lisp_Object name; /* The thread's function. */ Lisp_Object function; /* If non-nil, this thread has been signalled. */ Lisp_Object error_symbol; Lisp_Object error_data; /* If we are waiting for some event, this holds the object we are waiting on. */ Lisp_Object event_object; /* m_byte_stack_list must be the first non-lisp field. */ /* A list of currently active byte-code execution value stacks. Fbyte_code adds an entry to the head of this list before it starts processing byte-code, and it removed the entry again when it is done. Signalling an error truncates the list. */ struct byte_stack *m_byte_stack_list; #define byte_stack_list (current_thread->m_byte_stack_list) /* An address near the bottom of the stack. Tells GC how to save a copy of the stack. */ char *m_stack_bottom; #define stack_bottom (current_thread->m_stack_bottom) /* An address near the top of the stack. */ char *stack_top; struct catchtag *m_catchlist; #define catchlist (current_thread->m_catchlist) /* Chain of condition handlers currently in effect. The elements of this chain are contained in the stack frames of Fcondition_case and internal_condition_case. When an error is signaled (by calling Fsignal, below), this chain is searched for an element that applies. */ struct handler *m_handlerlist; #define handlerlist (current_thread->m_handlerlist) struct handler *m_handlerlist_sentinel; #define handlerlist_sentinel (current_thread->m_handlerlist_sentinel) /* Current number of specbindings allocated in specpdl. */ ptrdiff_t m_specpdl_size; #define specpdl_size (current_thread->m_specpdl_size) /* Pointer to beginning of specpdl. */ union specbinding *m_specpdl; #define specpdl (current_thread->m_specpdl) /* Pointer to first unused element in specpdl. */ union specbinding *m_specpdl_ptr; #define specpdl_ptr (current_thread->m_specpdl_ptr) /* Depth in Lisp evaluations and function calls. */ EMACS_INT m_lisp_eval_depth; #define lisp_eval_depth (current_thread->m_lisp_eval_depth) /* This points to the current buffer. */ struct buffer *m_current_buffer; #define current_buffer (current_thread->m_current_buffer) /* Every call to re_match, etc., must pass &search_regs as the regs argument unless you can show it is unnecessary (i.e., if re_match is certainly going to be called again before region-around-match can be called). Since the registers are now dynamically allocated, we need to make sure not to refer to the Nth register before checking that it has been allocated by checking search_regs.num_regs. The regex code keeps track of whether it has allocated the search buffer using bits in the re_pattern_buffer. This means that whenever you compile a new pattern, it completely forgets whether it has allocated any registers, and will allocate new registers the next time you call a searching or matching function. Therefore, we need to call re_set_registers after compiling a new pattern or after setting the match registers, so that the regex functions will be able to free or re-allocate it properly. */ struct re_registers m_search_regs; #define search_regs (current_thread->m_search_regs) /* If non-zero the match data have been saved in saved_search_regs during the execution of a sentinel or filter. */ bool m_search_regs_saved; #define search_regs_saved (current_thread->m_search_regs_saved) struct re_registers m_saved_search_regs; #define saved_search_regs (current_thread->m_saved_search_regs) /* This is the string or buffer in which we are matching. It is used for looking up syntax properties. If the value is a Lisp string object, we are matching text in that string; if it's nil, we are matching text in the current buffer; if it's t, we are matching text in a C string. */ Lisp_Object m_re_match_object; #define re_match_object (current_thread->m_re_match_object) /* This variable is different from waiting_for_input in keyboard.c. It is used to communicate to a lisp process-filter/sentinel (via the function Fwaiting_for_user_input_p) whether Emacs was waiting for user-input when that process-filter was called. waiting_for_input cannot be used as that is by definition 0 when lisp code is being evalled. This is also used in record_asynch_buffer_change. For that purpose, this must be 0 when not inside wait_reading_process_output. */ int m_waiting_for_user_input_p; #define waiting_for_user_input_p (current_thread->m_waiting_for_user_input_p) /* The OS identifier for this thread. */ sys_thread_t thread_id; /* The condition variable for this thread. This is associated with the global lock. This thread broadcasts to it when it exits. */ sys_cond_t thread_condvar; /* This thread might be waiting for some condition. If so, this points to the condition. If the thread is interrupted, the interrupter should broadcast to this condition. */ sys_cond_t *wait_condvar; /* Threads are kept on a linked list. */ struct thread_state *next_thread; }; /* A mutex in lisp is represented by a system condition variable. The system mutex associated with this condition variable is the global lock. Using a condition variable lets us implement interruptibility for lisp mutexes. */ typedef struct { /* The owning thread, or NULL if unlocked. */ struct thread_state *owner; /* The lock count. */ unsigned int count; /* The underlying system condition variable. */ sys_cond_t condition; } lisp_mutex_t; /* A mutex as a lisp object. */ struct Lisp_Mutex { struct vectorlike_header header; /* The name of the mutex, or nil. */ Lisp_Object name; /* The lower-level mutex object. */ lisp_mutex_t mutex; }; /* A condition variable as a lisp object. */ struct Lisp_CondVar { struct vectorlike_header header; /* The associated mutex. */ Lisp_Object mutex; /* The name of the condition variable, or nil. */ Lisp_Object name; /* The lower-level condition variable object. */ sys_cond_t cond; }; extern struct thread_state *current_thread; extern void unmark_threads (void); extern void finalize_one_thread (struct thread_state *state); extern void finalize_one_mutex (struct Lisp_Mutex *); extern void finalize_one_condvar (struct Lisp_CondVar *); extern void init_threads_once (void); extern void init_threads (void); extern void syms_of_threads (void); typedef int select_func (int, fd_set *, fd_set *, fd_set *, const struct timespec *, const sigset_t *); int thread_select (select_func *func, int max_fds, fd_set *rfds, fd_set *wfds, fd_set *efds, struct timespec *timeout, sigset_t *sigmask); bool thread_check_current_buffer (struct buffer *); #endif /* THREAD_H */