* About performance, hash-tables and garbage collection
@ 2002-09-20 17:06 Oliver Scholz
2002-09-20 21:07 ` Stefan Monnier <foo@acm.com>
0 siblings, 1 reply; 3+ messages in thread
From: Oliver Scholz @ 2002-09-20 17:06 UTC (permalink / raw)
I am currently writing a library in which the main function has an
inner loop that may run several thousand times. So I care a bit about
the performance of this inner loop.
1. I have read that hash-tables have a little overhead and that
association lists are a little bit faster, when they contain not
more than about a dozen of key-value pairs. It is _possible_ that I
have to maintain several hundreds or thousand of key/value pairs,
but in most cases it will be only a dozen or so. So my question is:
how much overhead has a hashtable? Makes it sense to add a
condition, like this:
(if (> ncolours 15)
(gethash colour colour-map)
(cdr (assoc (colour colour-map))))
2. I noticed that the garbage collector hits in a little bit too
often, though I do not know why. I have a lot of `setq'-statements
like `(setq pointer (1+ pointer))'. Is it possible that they are
the cause? If so, what could I do?
-- Oliver
--
Jour de la Raison de l'Année 210 de la Révolution
Liberté, Egalité, Fraternité!
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: About performance, hash-tables and garbage collection
2002-09-20 17:06 About performance, hash-tables and garbage collection Oliver Scholz
@ 2002-09-20 21:07 ` Stefan Monnier <foo@acm.com>
2002-09-20 23:09 ` Oliver Scholz
0 siblings, 1 reply; 3+ messages in thread
From: Stefan Monnier <foo@acm.com> @ 2002-09-20 21:07 UTC (permalink / raw)
> 1. I have read that hash-tables have a little overhead and that
> association lists are a little bit faster, when they contain not
> more than about a dozen of key-value pairs. It is _possible_ that I
> have to maintain several hundreds or thousand of key/value pairs,
> but in most cases it will be only a dozen or so. So my question is:
> how much overhead has a hashtable? Makes it sense to add a
> condition, like this:
> (if (> ncolours 15)
> (gethash colour colour-map)
> (cdr (assoc (colour colour-map))))
The `if' overhead will probably dwarf the difference, so I'd say,
just use the hash-table. Most likely any performance problem you'll have
won't come from that anyway.
> 2. I noticed that the garbage collector hits in a little bit too often,
What's too often ? Why do you care ?
Does it use a significant percentage of the running time ?
If yes, look for things like `append' and things like that to see where
you do most allocation.
> though I do not know why. I have a lot of `setq'-statements
> like `(setq pointer (1+ pointer))'. Is it possible that they are
> the cause?
If the code is interpreted, maybe, tho I don't think so.
> If so, what could I do?
If you've byte-compiled your code, then an increment (as shown above) will
not allocate any memory and will thus have no influence on GC.
Stefan
^ permalink raw reply [flat|nested] 3+ messages in thread
* Re: About performance, hash-tables and garbage collection
2002-09-20 21:07 ` Stefan Monnier <foo@acm.com>
@ 2002-09-20 23:09 ` Oliver Scholz
0 siblings, 0 replies; 3+ messages in thread
From: Oliver Scholz @ 2002-09-20 23:09 UTC (permalink / raw)
"Stefan Monnier <foo@acm.com>" <monnier+gnu.emacs.help/news/@flint.cs.yale.edu> writes:
>> 1. I have read that hash-tables have a little overhead and that
>> association lists are a little bit faster, when they contain not
>> more than about a dozen of key-value pairs. It is _possible_ that I
>> have to maintain several hundreds or thousand of key/value pairs,
>> but in most cases it will be only a dozen or so. So my question is:
>> how much overhead has a hashtable? Makes it sense to add a
>> condition, like this:
>> (if (> ncolours 15)
>> (gethash colour colour-map)
>> (cdr (assoc (colour colour-map))))
>
> The `if' overhead will probably dwarf the difference, so I'd say,
> just use the hash-table. Most likely any performance problem you'll have
> won't come from that anyway.
Thank you. That helps.
>> 2. I noticed that the garbage collector hits in a little bit too often,
>
> What's too often ? Why do you care ?
[...]
Well, I changed my mind. The ugliness/performance ratio of any attempt
to squeeze a little bit more out of that inner loop is very likely too
bad. So I do not care about a few garbage collections anymore.
-- Oliver
--
Jour des Récompenses de l'Année 210 de la Révolution
Liberté, Egalité, Fraternité!
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