* bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place @ 2015-08-25 22:51 Ryan Prior 2015-08-26 2:48 ` Eli Zaretskii ` (2 more replies) 0 siblings, 3 replies; 13+ messages in thread From: Ryan Prior @ 2015-08-25 22:51 UTC (permalink / raw) To: 21348 I'm on Ubuntu 14.04.3 using a Dell XPS 13, which has screen resolution 3200x1800. In order to make the menus large enough to read, the screen is scaled at x2. However, at that scale setting, Emacs shows tooltips and menus at an offset a few inches down and to the right of the mouse pointer. Using the settings panel I can change the scaling factor. If I reduce it below 2, for example to 1.88, then Emacs displays menus and tooltips where I would expect. At a scale setting equal to or higher than 2x, the menus and tooltips are shifted down and to the right. In GNU Emacs 25.0.50.3 (x86_64-unknown-linux-gnu, GTK+ Version 3.10.8) of 2015-08-25 Repository revision: ef4c2eac6c6e1df8f40efde52d737d911cf2dcf9 Windowing system distributor `The X.Org Foundation', version 11.0.11501000 System Description: Ubuntu 14.04.3 LTS Configured features: XPM JPEG TIFF GIF PNG RSVG IMAGEMAGICK SOUND GPM DBUS GCONF GSETTINGS NOTIFY LIBSELINUX GNUTLS LIBXML2 FREETYPE M17N_FLT LIBOTF XFT ZLIB TOOLKIT_SCROLL_BARS GTK3 X11 Important settings: value of $LANG: en_US.UTF-8 value of $XMODIFIERS: @im=ibus locale-coding-system: utf-8-unix Major mode: Lisp Interaction Minor modes in effect: delete-selection-mode: t global-anzu-mode: t anzu-mode: t diff-auto-refine-mode: t global-auto-complete-mode: t auto-complete-mode: t origami-mode: t show-paren-mode: t global-hl-line-mode: t desktop-save-mode: t tooltip-mode: t global-eldoc-mode: t electric-indent-mode: t mouse-wheel-mode: t menu-bar-mode: t file-name-shadow-mode: t global-font-lock-mode: t font-lock-mode: t blink-cursor-mode: t auto-composition-mode: t auto-encryption-mode: t auto-compression-mode: t line-number-mode: t transient-mark-mode: t Recent messages: Loading desktop...done Loading hl-line...done Loading paren...done Making url-show-status local to *http 127.0.0.1:60551* while let-bound! Wrote /home/ryan/.emacs.d/.emacs.desktop.lock Desktop: 1 frame, 5 buffers restored. For information about GNU Emacs and the GNU system, type C-h C-a. user-error: Beginning of history; no preceding item user-error: End of history; no default available Load-path shadows: None found. Features: (shadow sort mail-extr emacsbug message format-spec rfc822 mml mml-sec mm-decode mm-bodies mm-encode mailabbrev gmm-utils mailheader sendmail mail-utils delight delsel dired-x solarized-theme solarized-definitions markdown-mode noutline outline autorevert filenotify dired anzu flymake compile comint ansi-color ring vc vc-dispatcher vc-git diff-mode network-stream nsm starttls tern-auto-complete auto-complete popup tern easy-mmode url-http tls url-auth mail-parse rfc2231 rfc2047 rfc2045 ietf-drums url-gw url url-proxy url-privacy url-expand url-methods url-history url-cookie url-domsuf url-util url-parse auth-source cl-seq eieio eieio-core cl-macs gnus-util mm-util help-fns mail-prsvr password-cache url-vars mailcap edmacro kmacro origami origami-parsers cl gv s ucs-normalize dash js advice byte-opt bytecomp byte-compile cl-extra help-mode cconv json imenu thingatpt cc-mode cc-fonts cc-guess cc-menus cc-cmds cc-styles cc-align cc-engine cc-vars cc-defs finder-inf go-mode-autoloads info package easymenu epg-config paren hl-line desktop frameset cl-loaddefs pcase cl-lib cus-start cus-load time-date mule-util tooltip eldoc electric uniquify ediff-hook vc-hooks lisp-float-type mwheel x-win term/common-win x-dnd tool-bar dnd fontset image regexp-opt fringe tabulated-list newcomment elisp-mode lisp-mode prog-mode register page menu-bar rfn-eshadow timer select scroll-bar mouse jit-lock font-lock syntax facemenu font-core frame cl-generic cham georgian utf-8-lang misc-lang vietnamese tibetan thai tai-viet lao korean japanese eucjp-ms cp51932 hebrew greek romanian slovak czech european ethiopic indian cyrillic chinese charscript case-table epa-hook jka-cmpr-hook help simple abbrev minibuffer cl-preloaded nadvice loaddefs button faces cus-face macroexp files text-properties overlay sha1 md5 base64 format env code-pages mule custom widget hashtable-print-readable backquote dbusbind inotify dynamic-setting system-font-setting font-render-setting move-toolbar gtk x-toolkit x multi-tty make-network-process emacs) Memory information: ((conses 16 345073 13391) (symbols 48 32645 0) (miscs 40 334 142) (strings 32 55155 9852) (string-bytes 1 1623474) (vectors 16 47253) (vector-slots 8 817466 5450) (floats 8 250 54) (intervals 56 393 0) (buffers 976 16) (heap 1024 29843 1634)) ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-08-25 22:51 bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place Ryan Prior @ 2015-08-26 2:48 ` Eli Zaretskii 2015-08-26 8:56 ` martin rudalics 2015-08-26 8:56 ` martin rudalics 2015-10-12 21:10 ` bug#21469: " Ryan Prior 2 siblings, 1 reply; 13+ messages in thread From: Eli Zaretskii @ 2015-08-26 2:48 UTC (permalink / raw) To: Ryan Prior; +Cc: 21348 > From: Ryan Prior <ryanprior@gmail.com> > Date: Tue, 25 Aug 2015 17:51:28 -0500 > > I'm on Ubuntu 14.04.3 using a Dell XPS 13, which has screen resolution > 3200x1800. In order to make the menus large enough to read, the screen > is scaled at x2. What does that mean? Which pixel coordinates are affected by this, and how could Emacs know that? > However, at that scale setting, Emacs shows tooltips and menus at an > offset a few inches down and to the right of the mouse pointer. > > Using the settings panel I can change the scaling factor. If I reduce it > below 2, for example to 1.88, then Emacs displays menus and tooltips > where I would expect. At a scale setting equal to or higher than 2x, the > menus and tooltips are shifted down and to the right. Sounds like some X API calls lie to us, but it's impossible to fix this without knowing which ones. ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-08-26 2:48 ` Eli Zaretskii @ 2015-08-26 8:56 ` martin rudalics 2015-08-26 15:33 ` Eli Zaretskii 0 siblings, 1 reply; 13+ messages in thread From: martin rudalics @ 2015-08-26 8:56 UTC (permalink / raw) To: Eli Zaretskii, Ryan Prior; +Cc: 21348 >> I'm on Ubuntu 14.04.3 using a Dell XPS 13, which has screen resolution >> 3200x1800. In order to make the menus large enough to read, the screen >> is scaled at x2. > > What does that mean? Which pixel coordinates are affected by this, > and how could Emacs know that? Via gtk_widget_get_scale_factor, I suppose. > Sounds like some X API calls lie to us, but it's impossible to fix > this without knowing which ones. In any case it will be a pain to fix this :-( martin ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-08-26 8:56 ` martin rudalics @ 2015-08-26 15:33 ` Eli Zaretskii 2015-08-26 16:07 ` Glenn Morris 2015-08-27 7:58 ` martin rudalics 0 siblings, 2 replies; 13+ messages in thread From: Eli Zaretskii @ 2015-08-26 15:33 UTC (permalink / raw) To: martin rudalics; +Cc: 21348, ryanprior > Date: Wed, 26 Aug 2015 10:56:32 +0200 > From: martin rudalics <rudalics@gmx.at> > CC: 21348@debbugs.gnu.org > > >> I'm on Ubuntu 14.04.3 using a Dell XPS 13, which has screen resolution > >> 3200x1800. In order to make the menus large enough to read, the screen > >> is scaled at x2. > > > > What does that mean? Which pixel coordinates are affected by this, > > and how could Emacs know that? > > Via gtk_widget_get_scale_factor, I suppose. But if GTK knows about that, shouldn't it DTRT with tooltips automagically? In a GTK build the tooltips are presented by GTK, right? ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-08-26 15:33 ` Eli Zaretskii @ 2015-08-26 16:07 ` Glenn Morris 2015-08-27 7:58 ` martin rudalics 1 sibling, 0 replies; 13+ messages in thread From: Glenn Morris @ 2015-08-26 16:07 UTC (permalink / raw) To: Eli Zaretskii; +Cc: 21348, ryanprior I assume this is the same as bug#20619 (see also #18429). Jan thought it would be "a huge undertaking" to fix. But presumably such issues will become increasingly common. ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-08-26 15:33 ` Eli Zaretskii 2015-08-26 16:07 ` Glenn Morris @ 2015-08-27 7:58 ` martin rudalics 1 sibling, 0 replies; 13+ messages in thread From: martin rudalics @ 2015-08-27 7:58 UTC (permalink / raw) To: Eli Zaretskii; +Cc: 21348, ryanprior > But if GTK knows about that, shouldn't it DTRT with tooltips > automagically? In a GTK build the tooltips are presented by GTK, > right? Not necessarily. For example I build without them because they are ugly. I don't understand yet where this scaling takes place. If we only have problems to change window coordinates to display coordinates, the problem should be manageable. martin ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-08-25 22:51 bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place Ryan Prior 2015-08-26 2:48 ` Eli Zaretskii @ 2015-08-26 8:56 ` martin rudalics 2015-10-12 21:10 ` bug#21469: " Ryan Prior 2 siblings, 0 replies; 13+ messages in thread From: martin rudalics @ 2015-08-26 8:56 UTC (permalink / raw) To: Ryan Prior, 21348 > I'm on Ubuntu 14.04.3 using a Dell XPS 13, which has screen resolution > 3200x1800. In order to make the menus large enough to read, the screen > is scaled at x2. > > However, at that scale setting, Emacs shows tooltips and menus at an > offset a few inches down and to the right of the mouse pointer. > > Using the settings panel I can change the scaling factor. If I reduce it > below 2, for example to 1.88, then Emacs displays menus and tooltips > where I would expect. At a scale setting equal to or higher than 2x, the > menus and tooltips are shifted down and to the right. What does evaluating for a maximized frame (frame-geometry) and (display-monitor-attributes-list) return for you? And please tell me whether mouse warping is also affected by this: Put (let ((position (window-absolute-pixel-position))) (set-mouse-absolute-pixel-position (car position) (cdr position))) into *scratch*, move point after it and type C-x C-e. Is the mouse pointer shifted from the upper left corner of the cursor glyph by the same amount as the menus and tooltips? martin ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#21469: bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-08-25 22:51 bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place Ryan Prior 2015-08-26 2:48 ` Eli Zaretskii 2015-08-26 8:56 ` martin rudalics @ 2015-10-12 21:10 ` Ryan Prior 2015-10-13 15:51 ` bug#21348: " martin rudalics 2 siblings, 1 reply; 13+ messages in thread From: Ryan Prior @ 2015-10-12 21:10 UTC (permalink / raw) To: 21348; +Cc: 20619, 21469, 18429 [-- Attachment #1: Type: text/plain, Size: 1583 bytes --] I wrote a patch to fix the issues from bugs #20619 and #21348 for GTK users. When the functions to display a tooltip or menu are called, Emacs scales coordinates using a factor from GTK. In my testing, non-GTK tooltips and menus weren't broken, so the problem is specific to GTK and the patch has no effect on non-GTK builds. Michael Droettboom, will you apply this patch and verify that the menus are now placed correctly on your system? There's something else entirely going on with the scroll bars in bug #21469, this patch doesn't address that at all. I had never noticed that hidpi bug because I dont use scroll bars, but I can confirm that turning on scroll bars causes strange behavior. It might be possible that a similar scaling strategy for scroll bar placement could provide a fix, so I CC'd that bug. I will investigate that more as time allows. The final hidpi bug I looked at, #18429, I am unable to reproduce. Perhaps it is not applicable to my platform - I'm on Ubuntu Trusty, while the reporter is on Utopic. Anders Kaseorg, can you still reproduce the bug? Finally, there's the open question of why the coordinates these functions are getting are doubled in the first place. Given my limited familiarity with Emacs internals, I have not made any progress on that question. Perhaps there are few enough places where these sometimes-inflated coordinates are passed into GTK that we can just scale them everywhere and call it good enough. Or perhaps there's a more robust solution somewhere else - if anybody can help explain this to me, I would be appreciative. [-- Warning: decoded text below may be mangled, UTF-8 assumed --] [-- Attachment #2: patch to fix bugs #21348, #20619 --] [-- Type: text/x-diff, Size: 3069 bytes --] From 3addec3d592b9fc81e2a1503a37ccb078f03118c Mon Sep 17 00:00:00 2001 From: Ryan Prior <ryanprior@gmail.com> Date: Fri, 2 Oct 2015 19:22:28 -0500 Subject: [PATCH] Adjust overlay position on hidpi screens Scale the display positions of tooltips and menus according to the window scaling factor provided by GTK3, if it is available (Bug#21348). * src/gtkutil.h (xg_scale_x_y_with_widget): * src/gtkutil.c (xg_scale_x_y_with_widget): Fuction finds scaling factor and performs scaling. (xg_show_tooltip): Divide position of tooltip by scaling factor. * src/xmenu.c (create_and_show_popup_menu) [HAVE_GTK3]: Divide position of native GTK3 menus by scaling factor. --- src/gtkutil.c | 14 ++++++++++++++ src/gtkutil.h | 4 ++++ src/xmenu.c | 6 ++++++ 3 files changed, 24 insertions(+) diff --git a/src/gtkutil.c b/src/gtkutil.c index 34e81b5..db80b2e 100644 --- a/src/gtkutil.c +++ b/src/gtkutil.c @@ -748,6 +748,7 @@ xg_show_tooltip (struct frame *f, int root_x, int root_y) if (x->ttip_window) { block_input (); + xg_scale_x_y_with_widget(GTK_WIDGET(x->ttip_window), &root_x, &root_y); gtk_window_move (x->ttip_window, root_x, root_y); gtk_widget_show_all (GTK_WIDGET (x->ttip_window)); unblock_input (); @@ -3223,6 +3224,19 @@ xg_update_submenu (GtkWidget *submenu, return newsub; } +/* Scale X and Y. + WIDGET the gtk widget from which to get the scaling factor */ +void +xg_scale_x_y_with_widget (GtkWidget *widget, + int *x, + int *y) +{ + gint scale_factor = gtk_widget_get_scale_factor(widget); + if(x) *x /= scale_factor; + if(y) *y /= scale_factor; +} + + /* Update the MENUBAR. F is the frame the menu bar belongs to. VAL describes the contents of the menu bar. diff --git a/src/gtkutil.h b/src/gtkutil.h index 34338db..8db063a 100644 --- a/src/gtkutil.h +++ b/src/gtkutil.h @@ -96,6 +96,10 @@ extern GtkWidget *xg_create_widget (const char *type, GCallback deactivate_cb, GCallback highlight_cb); +extern void xg_scale_x_y_with_widget (GtkWidget *widget, + int *x, + int *y); + extern void xg_modify_menubar_widgets (GtkWidget *menubar, struct frame *f, struct _widget_value *val, diff --git a/src/xmenu.c b/src/xmenu.c index 192ed89..1b7bbb5 100644 --- a/src/xmenu.c +++ b/src/xmenu.c @@ -1229,6 +1229,12 @@ create_and_show_popup_menu (struct frame *f, widget_value *first_wv, /* Child of win. */ &dummy_window); +#ifdef HAVE_GTK3 + /* Use window scaling factor to adjust position for hidpi screens. */ + xg_scale_x_y_with_widget(GTK_WIDGET(f->output_data.x->ttip_window), + &x, + &y); +#endif unblock_input (); popup_x_y.x = x; popup_x_y.y = y; -- 2.6.1 ^ permalink raw reply related [flat|nested] 13+ messages in thread
* bug#21348: bug#21469: bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-10-12 21:10 ` bug#21469: " Ryan Prior @ 2015-10-13 15:51 ` martin rudalics 2015-10-13 16:34 ` bug#18429: " Ryan Prior 0 siblings, 1 reply; 13+ messages in thread From: martin rudalics @ 2015-10-13 15:51 UTC (permalink / raw) To: Ryan Prior, 21348; +Cc: 20619, 21469, 18429 > I wrote a patch to fix the issues from bugs #20619 and #21348 for GTK > users. When the functions to display a tooltip or menu are called, Emacs > scales coordinates using a factor from GTK. In my testing, non-GTK > tooltips and menus weren't broken, so the problem is specific to GTK and > the patch has no effect on non-GTK builds. Thank you very much Ryan. Your help is very appreciated. > Michael Droettboom, will you > apply this patch and verify that the menus are now placed correctly on > your system? Michael, pretty please, do that. If you have any problems applying the patch or building Emacs, please tell us. It would be great to fix and test this before the release. > There's something else entirely going on with the scroll bars in bug > #21469, this patch doesn't address that at all. I had never noticed that > hidpi bug because I dont use scroll bars, but I can confirm that turning > on scroll bars causes strange behavior. Is the behavior you see "consistent"? Robert's screenhots seem to tell that the x-position of each scrollbar is always twice of what it should be. > It might be possible that a > similar scaling strategy for scroll bar placement could provide a fix, > so I CC'd that bug. I will investigate that more as time allows. That would be great. > The final hidpi bug I looked at, #18429, I am unable to > reproduce. Perhaps it is not applicable to my platform - I'm on Ubuntu > Trusty, while the reporter is on Utopic. Anders Kaseorg, can you still > reproduce the bug? Let's hope that Anders is listening. > Finally, there's the open question of why the coordinates these > functions are getting are doubled in the first place. Given my limited > familiarity with Emacs internals, I have not made any progress on that > question. Perhaps there are few enough places where these > sometimes-inflated coordinates are passed into GTK that we can just > scale them everywhere and call it good enough. I don't see any problems with such a solution. > Or perhaps there's a more > robust solution somewhere else - if anybody can help explain this to me, > I would be appreciative. Are the frame parameters ‘top’ and ‘left’ affected? Suppose you do say (set-frame-parameter nil 'left 500) with scaling in effect. Does the frame appear 500 pixels left of the left screen edge? If not, then mouse warping (‘set-mouse-absolute-pixel-position’) is probably affected too and we really have to look into a more generic solution. martin ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#18429: bug#21469: bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-10-13 15:51 ` bug#21348: " martin rudalics @ 2015-10-13 16:34 ` Ryan Prior 2015-10-13 17:21 ` bug#20619: " martin rudalics 0 siblings, 1 reply; 13+ messages in thread From: Ryan Prior @ 2015-10-13 16:34 UTC (permalink / raw) To: martin rudalics; +Cc: 20619, 21469, 21348, 18429 On Tue, Oct 13, 2015 at 10:51 AM, martin rudalics <rudalics@gmx.at> wrote: > Are the frame parameters ‘top’ and ‘left’ affected? Suppose you do say > (set-frame-parameter nil 'left 500) with scaling in effect. Does the > frame appear 500 pixels left of the left screen edge? If not, then > mouse warping (‘set-mouse-absolute-pixel-position’) is probably affected > too and we really have to look into a more generic solution. I spent some time playing with frame positions. TABLE: `(set-frame-parameter nil 'left ,x) _____________________________________________ x | actual frame distance from left screen edge (px) 0 | 20 500 | 520 1600 | 1620 1800 | 1772 2000 | 1772 A few observations: 1) offset of 20 pixels I've never noticed this issue because it doesn't affect maximized frames. Maybe that number 20 is significant somehow, or perhaps this is a separate bug. The first time after I start `emacs -Q` and set the left frame edge to 0, the frame flashes momentarily into place flush with the left screen edge, for perhaps a single video frame, and then jumps 20 pixels to the right. Subsequent calls to set the left frame edge to 0 do not trigger this flashing behavior. 2) numbers are proportional, modulo the unexplained offset We do not see doubling behavior here. I have added no scaling code pertaining to frame positioning. 3) frame "sticks" to the right screen edge Given the width of the frame I was testing with, when the left frame edge is 1772 pixels from the left screen edge, the right frame edge is flush with the right screen edge. Setting the left frame edge to a greater value does not result in a further movement of the frame. l appreciate any help with corroboration and analysis of these results. Yours, Ryan ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#20619: bug#21469: bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-10-13 16:34 ` bug#18429: " Ryan Prior @ 2015-10-13 17:21 ` martin rudalics 2015-10-13 20:37 ` bug#21348: " Ryan Prior 0 siblings, 1 reply; 13+ messages in thread From: martin rudalics @ 2015-10-13 17:21 UTC (permalink / raw) To: Ryan Prior; +Cc: 20619, 21469, 21348, 18429 > TABLE: `(set-frame-parameter nil 'left ,x) > _____________________________________________ > x | actual frame distance from left screen edge (px) > 0 | 20 > 500 | 520 > 1600 | 1620 > 1800 | 1772 > 2000 | 1772 > > A few observations: > 1) offset of 20 pixels > I've never noticed this issue because it doesn't affect maximized > frames. Maybe that number 20 is significant somehow, or perhaps this > is a separate bug. The first time after I start `emacs -Q` and set the > left frame edge to 0, the frame flashes momentarily into place flush > with the left screen edge, for perhaps a single video frame, and then > jumps 20 pixels to the right. This might be window manager related. Can you try again with the ‘user-position’ frame parameter non-nil? Like (modify-frame-parameters nil '((left . 0) (user-position . t))) > Subsequent calls to set the left frame > edge to 0 do not trigger this flashing behavior. You mean on a subsequent attempt the frame is flushed left or still at position 20. What happens when you try something similar with the ‘top’ parameter? > 2) numbers are proportional, modulo the unexplained offset > We do not see doubling behavior here. I have added no scaling code > pertaining to frame positioning. Does that mean the offset of 20 pixels appears with scaling turned off and on? > 3) frame "sticks" to the right screen edge > Given the width of the frame I was testing with, when the left frame > edge is 1772 pixels from the left screen edge, the right frame edge is > flush with the right screen edge. Setting the left frame edge to a > greater value does not result in a further movement of the frame. So the window manager probably constrains frame positioning. What happens with a frame larger than the screen size? And does ‘set-mouse-absolute-pixel-position’ work normally? martin ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#21348: bug#21469: bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-10-13 17:21 ` bug#20619: " martin rudalics @ 2015-10-13 20:37 ` Ryan Prior 2015-10-14 8:49 ` martin rudalics 0 siblings, 1 reply; 13+ messages in thread From: Ryan Prior @ 2015-10-13 20:37 UTC (permalink / raw) To: martin rudalics; +Cc: 21348 On Tue, Oct 13, 2015 at 12:21 PM, martin rudalics <rudalics@gmx.at> wrote: > Can you try again with the > ‘user-position’ frame parameter non-nil? The behavior is identical. > You mean on a subsequent attempt the frame is flushed left or still at > position 20. What happens when you try something similar with the ‘top’ > parameter? The frame is never flush left except during brief flash. Immediately afterward, and subsequent to each additional call, the actual frame position is offset by 20 pixels. This is true for top just as it is for left. > Does that mean the offset of 20 pixels appears with scaling turned off > and on? Not quite. With scaling at 2x, the offset is 20 pixels. With scaling at 1x, the offset is 10 pixels. > So the window manager probably constrains frame positioning. What > happens with a frame larger than the screen size? This question opened a can of worms. The answer, on Ubuntu Trusty with Unity (Compiz) window manager, is that it depends on which virtual desktop you are on. I have four virtual desktops laid out in a 2x2 grid, which I'll refer to clockwise like so: [1][2] [4][3] On desktop 1, it behaves the same as for a frame which is smaller than the screen size and not flush with the right screen edge: offset of (10*scale) pixels when positioning left or top, doesn't appear to "stick" to anything. On desktop 2, positioning top behaves the same as desktop 1, but positioning left results in a frame flush with the left screen edge. This is not true of frames smaller than the screen size, which I previously tested on each virtual desktop and displayed consistent behavior. On desktop 4, we see a symmetric behavior where positioning left behaves the same as desktop 1, but positioning top results in a frame flush with the screen top edge. On desktop 3, positioning both left and top results in a frame flush with the respective screen edge, and I observed an additional curious behavior. Each call to set the top position also decreases the left position by a small amount, if the number of pixels specified as the top position is small. In the range of 10-30, it budged the left side; in the range of 100-500, it didn't. When I came to write up my results, I decided to try to pin down exactly where the cut-off was between values which would or wouldn't budge the frame to the left, so I restarted emacs and set about trying to reproduce it. But I can't. This time around, a frame larger than the screen behaves in all ways as I described for desktop 1. This test could be exercising some little-tested code paths in Emacs, Unity, or both. As before, I appreciate any assistance in corroborating and analyzing this information. > And does ‘set-mouse-absolute-pixel-position’ work normally? In fact, mouse-set-absolute-pixel-position works flawlessly as expected. If I set the frame left position to 0 and the mouse x position to (10*scale), they line up precisely. Similarly, I can set the mouse position to (0,0) with no problem. Ryan ^ permalink raw reply [flat|nested] 13+ messages in thread
* bug#21348: bug#21469: bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place 2015-10-13 20:37 ` bug#21348: " Ryan Prior @ 2015-10-14 8:49 ` martin rudalics 0 siblings, 0 replies; 13+ messages in thread From: martin rudalics @ 2015-10-14 8:49 UTC (permalink / raw) To: Ryan Prior; +Cc: 21348 >> Can you try again with the >> ‘user-position’ frame parameter non-nil? > > The behavior is identical. So Unity seems to ignore ‘user-position’. Can you manually move (mouse-drag) the frame to the left edge? Did you ever try to tweak the window placement settings in the Compiz Setting Manager? >> You mean on a subsequent attempt the frame is flushed left or still at >> position 20. What happens when you try something similar with the ‘top’ >> parameter? > > The frame is never flush left except during brief flash. Immediately > afterward, and subsequent to each additional call, the actual frame > position is offset by 20 pixels. This is true for top just as it is > for left. I could imagine Unity to not allow the frame enter a 20 pixels zone if there's some launcher or panel there. But why should it move a frame from position 500 to 520? That simply doesn't make sense. BTW, does maximizing the frame horizontally work? What does evaluating (set-frame-parameter nil 'fullscreen 'fullwidth) give? >> Does that mean the offset of 20 pixels appears with scaling turned off >> and on? > > Not quite. With scaling at 2x, the offset is 20 pixels. With scaling > at 1x, the offset is 10 pixels. And with scalings 1.5, 2.5 and 3 you consistently get 15, 25 and 30? If so then we can conclude that the frame position does not scale with the x-coordinate Emacs supplies but shifts by the scale factor times ten. > The answer, on Ubuntu Trusty with Unity (Compiz) window manager, is > that it depends on which virtual desktop you are on. I have four > virtual desktops laid out in a 2x2 grid, which I'll refer to clockwise > like so: > > [1][2] > [4][3] > > On desktop 1, it behaves the same as for a frame which is smaller than > the screen size and not flush with the right screen edge: offset of > (10*scale) pixels when positioning left or top, doesn't appear to > "stick" to anything. So it can't go more to the left or upwards due to the 10*scale restriction, I suppose. > On desktop 2, positioning top behaves the same as desktop 1, but > positioning left results in a frame flush with the left screen edge. > This is not true of frames smaller than the screen size, which I > previously tested on each virtual desktop and displayed consistent > behavior. You mean that a large frame on desktop 2 gets flushed left, a smaller one gets still set off at the 10*scale position. > On desktop 4, we see a symmetric behavior where positioning left > behaves the same as desktop 1, but positioning top results in a frame > flush with the screen top edge. Sounds consistent. > On desktop 3, positioning both left and top results in a frame flush > with the respective screen edge, and I observed an additional curious > behavior. Each call to set the top position also decreases the left > position by a small amount, if the number of pixels specified as the > top position is small. In the range of 10-30, it budged the left side; > in the range of 100-500, it didn't. In all these calls did you also specify a left position or did you only specify the top position? > When I came to write up my results, I decided to try to pin down > exactly where the cut-off was between values which would or wouldn't > budge the frame to the left, so I restarted emacs and set about trying > to reproduce it. But I can't. This time around, a frame larger than > the screen behaves in all ways as I described for desktop 1. That is the behavior on desktop 4 is the same as the behavior on desktop 1: A 10*scale pixel zone on the left and the top are left free? > This test could be exercising some little-tested code paths in Emacs, > Unity, or both. Apart from occasional specifications like (0, 0) or a user supplied position, Emacs never tries to enforce a particular frame position. Also, Emacs nowhere samples the screen size in order to get a fitting initial size of the frame. The default size of the initial frame is 80x35 characters, hardcoded somewhere in frame.c. So all this positioning stuff should be in Unity. How they could possibly have coded such a thing is a mystery to me. >> And does ‘set-mouse-absolute-pixel-position’ work normally? > > In fact, mouse-set-absolute-pixel-position works flawlessly as > expected. If I set the frame left position to 0 and the mouse x > position to (10*scale), they line up precisely. OK. One problem less to care about. > Similarly, I can set > the mouse position to (0,0) with no problem. ‘set-mouse-absolute-pixel-position’ operates on the "default root window" of the selected frame's display. Does ‘set-mouse-pixel-position’ also work as expected? For example, does (set-mouse-pixel-position (selected-frame) 0 0) correctly move the mouse pointer to a position right under the start of the menu or tool bar? martin ^ permalink raw reply [flat|nested] 13+ messages in thread
end of thread, other threads:[~2015-10-14 8:49 UTC | newest] Thread overview: 13+ messages (download: mbox.gz follow: Atom feed -- links below jump to the message on this page -- 2015-08-25 22:51 bug#21348: 25.0.50; Screen scaling factor >=2 causes menus, tooltips to display in the wrong place Ryan Prior 2015-08-26 2:48 ` Eli Zaretskii 2015-08-26 8:56 ` martin rudalics 2015-08-26 15:33 ` Eli Zaretskii 2015-08-26 16:07 ` Glenn Morris 2015-08-27 7:58 ` martin rudalics 2015-08-26 8:56 ` martin rudalics 2015-10-12 21:10 ` bug#21469: " Ryan Prior 2015-10-13 15:51 ` bug#21348: " martin rudalics 2015-10-13 16:34 ` bug#18429: " Ryan Prior 2015-10-13 17:21 ` bug#20619: " martin rudalics 2015-10-13 20:37 ` bug#21348: " Ryan Prior 2015-10-14 8:49 ` martin rudalics
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