@c -*-texinfo-*- @c This is part of the GNU Emacs Lisp Reference Manual. @c Copyright (C) 1990-1995, 1998-1999, 2001-2018 Free Software @c Foundation, Inc. @c See the file elisp.texi for copying conditions. @node Lists @chapter Lists @cindex lists @cindex element (of list) A @dfn{list} represents a sequence of zero or more elements (which may be any Lisp objects). The important difference between lists and vectors is that two or more lists can share part of their structure; in addition, you can insert or delete elements in a list without copying the whole list. @menu * Cons Cells:: How lists are made out of cons cells. * List-related Predicates:: Is this object a list? Comparing two lists. * List Elements:: Extracting the pieces of a list. * Building Lists:: Creating list structure. * List Variables:: Modifying lists stored in variables. * Modifying Lists:: Storing new pieces into an existing list. * Sets And Lists:: A list can represent a finite mathematical set. * Association Lists:: A list can represent a finite relation or mapping. * Property Lists:: A list of paired elements. @end menu @node Cons Cells @section Lists and Cons Cells @cindex lists and cons cells Lists in Lisp are not a primitive data type; they are built up from @dfn{cons cells} (@pxref{Cons Cell Type}). A cons cell is a data object that represents an ordered pair. That is, it has two slots, and each slot @dfn{holds}, or @dfn{refers to}, some Lisp object. One slot is known as the @sc{car}, and the other is known as the @sc{cdr}. (These names are traditional; see @ref{Cons Cell Type}.) @sc{cdr} is pronounced ``could-er''. We say that ``the @sc{car} of this cons cell is'' whatever object its @sc{car} slot currently holds, and likewise for the @sc{cdr}. A list is a series of cons cells chained together, so that each cell refers to the next one. There is one cons cell for each element of the list. By convention, the @sc{car}s of the cons cells hold the elements of the list, and the @sc{cdr}s are used to chain the list (this asymmetry between @sc{car} and @sc{cdr} is entirely a matter of convention; at the level of cons cells, the @sc{car} and @sc{cdr} slots have similar properties). Hence, the @sc{cdr} slot of each cons cell in a list refers to the following cons cell. @cindex true list Also by convention, the @sc{cdr} of the last cons cell in a list is @code{nil}. We call such a @code{nil}-terminated structure a @dfn{true list}. In Emacs Lisp, the symbol @code{nil} is both a symbol and a list with no elements. For convenience, the symbol @code{nil} is considered to have @code{nil} as its @sc{cdr} (and also as its @sc{car}). Hence, the @sc{cdr} of a true list is always a true list. The @sc{cdr} of a nonempty true list is a true list containing all the elements except the first. @cindex dotted list @cindex circular list If the @sc{cdr} of a list's last cons cell is some value other than @code{nil}, we call the structure a @dfn{dotted list}, since its printed representation would use dotted pair notation (@pxref{Dotted Pair Notation}). There is one other possibility: some cons cell's @sc{cdr} could point to one of the previous cons cells in the list. We call that structure a @dfn{circular list}. For some purposes, it does not matter whether a list is true, circular or dotted. If a program doesn't look far enough down the list to see the @sc{cdr} of the final cons cell, it won't care. However, some functions that operate on lists demand true lists and signal errors if given a dotted list. Most functions that try to find the end of a list enter infinite loops if given a circular list. @cindex list structure Because most cons cells are used as part of lists, we refer to any structure made out of cons cells as a @dfn{list structure}. @node List-related Predicates @section Predicates on Lists @cindex predicates for lists @cindex list predicates The following predicates test whether a Lisp object is an atom, whether it is a cons cell or is a list, or whether it is the distinguished object @code{nil}. (Many of these predicates can be defined in terms of the others, but they are used so often that it is worth having them.) @defun consp object This function returns @code{t} if @var{object} is a cons cell, @code{nil} otherwise. @code{nil} is not a cons cell, although it @emph{is} a list. @end defun @defun atom object This function returns @code{t} if @var{object} is an atom, @code{nil} otherwise. All objects except cons cells are atoms. The symbol @code{nil} is an atom and is also a list; it is the only Lisp object that is both. @example (atom @var{object}) @equiv{} (not (consp @var{object})) @end example @end defun @defun listp object This function returns @code{t} if @var{object} is a cons cell or @code{nil}. Otherwise, it returns @code{nil}. @example @group (listp '(1)) @result{} t @end group @group (listp '()) @result{} t @end group @end example @end defun @defun nlistp object This function is the opposite of @code{listp}: it returns @code{t} if @var{object} is not a list. Otherwise, it returns @code{nil}. @example (listp @var{object}) @equiv{} (not (nlistp @var{object})) @end example @end defun @defun null object This function returns @code{t} if @var{object} is @code{nil}, and returns @code{nil} otherwise. This function is identical to @code{not}, but as a matter of clarity we use @code{null} when @var{object} is considered a list and @code{not} when it is considered a truth value (see @code{not} in @ref{Combining Conditions}). @example @group (null '(1)) @result{} nil @end group @group (null '()) @result{} t @end group @end example @end defun @node List Elements @section Accessing Elements of Lists @cindex list elements @defun car cons-cell This function returns the value referred to by the first slot of the cons cell @var{cons-cell}. In other words, it returns the @sc{car} of @var{cons-cell}. As a special case, if @var{cons-cell} is @code{nil}, this function returns @code{nil}. Therefore, any list is a valid argument. An error is signaled if the argument is not a cons cell or @code{nil}. @example @group (car '(a b c)) @result{} a @end group @group (car '()) @result{} nil @end group @end example @end defun @defun cdr cons-cell This function returns the value referred to by the second slot of the cons cell @var{cons-cell}. In other words, it returns the @sc{cdr} of @var{cons-cell}. As a special case, if @var{cons-cell} is @code{nil}, this function returns @code{nil}; therefore, any list is a valid argument. An error is signaled if the argument is not a cons cell or @code{nil}. @example @group (cdr '(a b c)) @result{} (b c) @end group @group (cdr '()) @result{} nil @end group @end example @end defun @defun car-safe object This function lets you take the @sc{car} of a cons cell while avoiding errors for other data types. It returns the @sc{car} of @var{object} if @var{object} is a cons cell, @code{nil} otherwise. This is in contrast to @code{car}, which signals an error if @var{object} is not a list. @example @group (car-safe @var{object}) @equiv{} (let ((x @var{object})) (if (consp x) (car x) nil)) @end group @end example @end defun @defun cdr-safe object This function lets you take the @sc{cdr} of a cons cell while avoiding errors for other data types. It returns the @sc{cdr} of @var{object} if @var{object} is a cons cell, @code{nil} otherwise. This is in contrast to @code{cdr}, which signals an error if @var{object} is not a list. @example @group (cdr-safe @var{object}) @equiv{} (let ((x @var{object})) (if (consp x) (cdr x) nil)) @end group @end example @end defun @defmac pop listname This macro provides a convenient way to examine the @sc{car} of a list, and take it off the list, all at once. It operates on the list stored in @var{listname}. It removes the first element from the list, saves the @sc{cdr} into @var{listname}, then returns the removed element. In the simplest case, @var{listname} is an unquoted symbol naming a list; in that case, this macro is equivalent to @w{@code{(prog1 (car listname) (setq listname (cdr listname)))}}. @example x @result{} (a b c) (pop x) @result{} a x @result{} (b c) @end example More generally, @var{listname} can be a generalized variable. In that case, this macro saves into @var{listname} using @code{setf}. @xref{Generalized Variables}. For the @code{push} macro, which adds an element to a list, @xref{List Variables}. @end defmac @defun nth n list @anchor{Definition of nth} This function returns the @var{n}th element of @var{list}. Elements are numbered starting with zero, so the @sc{car} of @var{list} is element number zero. If the length of @var{list} is @var{n} or less, the value is @code{nil}. @c Behavior for -ve n undefined since 2013/08; see bug#15059. @ignore If @var{n} is negative, @code{nth} returns the first element of @var{list}. @end ignore @example @group (nth 2 '(1 2 3 4)) @result{} 3 @end group @group (nth 10 '(1 2 3 4)) @result{} nil (nth n x) @equiv{} (car (nthcdr n x)) @end group @end example The function @code{elt} is similar, but applies to any kind of sequence. For historical reasons, it takes its arguments in the opposite order. @xref{Sequence Functions}. @end defun @defun nthcdr n list This function returns the @var{n}th @sc{cdr} of @var{list}. In other words, it skips past the first @var{n} links of @var{list} and returns what follows. @c "or negative" removed 2013/08; see bug#15059. If @var{n} is zero, @code{nthcdr} returns all of @var{list}. If the length of @var{list} is @var{n} or less, @code{nthcdr} returns @code{nil}. @example @group (nthcdr 1 '(1 2 3 4)) @result{} (2 3 4) @end group @group (nthcdr 10 '(1 2 3 4)) @result{} nil @end group @group (nthcdr 0 '(1 2 3 4)) @result{} (1 2 3 4) @end group @end example @end defun @defun last list &optional n This function returns the last link of @var{list}. The @code{car} of this link is the list's last element. If @var{list} is null, @code{nil} is returned. If @var{n} is non-@code{nil}, the @var{n}th-to-last link is returned instead, or the whole of @var{list} if @var{n} is bigger than @var{list}'s length. @end defun @defun safe-length list @anchor{Definition of safe-length} This function returns the length of @var{list}, with no risk of either an error or an infinite loop. It generally returns the number of distinct cons cells in the list. However, for circular lists, the value is just an upper bound; it is often too large. If @var{list} is not @code{nil} or a cons cell, @code{safe-length} returns 0. @end defun The most common way to compute the length of a list, when you are not worried that it may be circular, is with @code{length}. @xref{Sequence Functions}. @defun caar cons-cell This is the same as @code{(car (car @var{cons-cell}))}. @end defun @defun cadr cons-cell This is the same as @code{(car (cdr @var{cons-cell}))} or @code{(nth 1 @var{cons-cell})}. @end defun @defun cdar cons-cell This is the same as @code{(cdr (car @var{cons-cell}))}. @end defun @defun cddr cons-cell This is the same as @code{(cdr (cdr @var{cons-cell}))} or @code{(nthcdr 2 @var{cons-cell})}. @end defun @findex caaar @findex caadr @findex cadar @findex caddr @findex cdaar @findex cdadr @findex cddar @findex cdddr @findex caaaar @findex caaadr @findex caadar @findex caaddr @findex cadaar @findex cadadr @findex caddar @findex cadddr @findex cdaaar @findex cdaadr @findex cdadar @findex cdaddr @findex cddaar @findex cddadr @findex cdddar @findex cddddr In addition to the above, 24 additional compositions of @code{car} and @code{cdr} are defined as @code{c@var{xxx}r} and @code{c@var{xxxx}r}, where each @code{@var{x}} is either @code{a} or @code{d}. @code{cadr}, @code{caddr}, and @code{cadddr} pick out the second, third or fourth elements of a list, respectively. @file{cl-lib} provides the same under the names @code{cl-second}, @code{cl-third}, and @code{cl-fourth}. @xref{List Functions,,, cl, Common Lisp Extensions}. @defun butlast x &optional n This function returns the list @var{x} with the last element, or the last @var{n} elements, removed. If @var{n} is greater than zero it makes a copy of the list so as not to damage the original list. In general, @code{(append (butlast @var{x} @var{n}) (last @var{x} @var{n}))} will return a list equal to @var{x}. @end defun @defun nbutlast x &optional n This is a version of @code{butlast} that works by destructively modifying the @code{cdr} of the appropriate element, rather than making a copy of the list. @end defun @node Building Lists @section Building Cons Cells and Lists @cindex cons cells @cindex building lists Many functions build lists, as lists reside at the very heart of Lisp. @code{cons} is the fundamental list-building function; however, it is interesting to note that @code{list} is used more times in the source code for Emacs than @code{cons}. @defun cons object1 object2 This function is the most basic function for building new list structure. It creates a new cons cell, making @var{object1} the @sc{car}, and @var{object2} the @sc{cdr}. It then returns the new cons cell. The arguments @var{object1} and @var{object2} may be any Lisp objects, but most often @var{object2} is a list. @example @group (cons 1 '(2)) @result{} (1 2) @end group @group (cons 1 '()) @result{} (1) @end group @group (cons 1 2) @result{} (1 . 2) @end group @end example @cindex consing @code{cons} is often used to add a single element to the front of a list. This is called @dfn{consing the element onto the list}. @footnote{There is no strictly equivalent way to add an element to the end of a list. You can use @code{(append @var{listname} (list @var{newelt}))}, which creates a whole new list by copying @var{listname} and adding @var{newelt} to its end. Or you can use @code{(nconc @var{listname} (list @var{newelt}))}, which modifies @var{listname} by following all the @sc{cdr}s and then replacing the terminating @code{nil}. Compare this to adding an element to the beginning of a list with @code{cons}, which neither copies nor modifies the list.} For example: @example (setq list (cons newelt list)) @end example Note that there is no conflict between the variable named @code{list} used in this example and the function named @code{list} described below; any symbol can serve both purposes. @end defun @defun list &rest objects This function creates a list with @var{objects} as its elements. The resulting list is always @code{nil}-terminated. If no @var{objects} are given, the empty list is returned. @example @group (list 1 2 3 4 5) @result{} (1 2 3 4 5) @end group @group (list 1 2 '(3 4 5) 'foo) @result{} (1 2 (3 4 5) foo) @end group @group (list) @result{} nil @end group @end example @end defun @defun make-list length object This function creates a list of @var{length} elements, in which each element is @var{object}. Compare @code{make-list} with @code{make-string} (@pxref{Creating Strings}). @example @group (make-list 3 'pigs) @result{} (pigs pigs pigs) @end group @group (make-list 0 'pigs) @result{} nil @end group @group (setq l (make-list 3 '(a b))) @result{} ((a b) (a b) (a b)) (eq (car l) (cadr l)) @result{} t @end group @end example @end defun @defun append &rest sequences @cindex copying lists This function returns a list containing all the elements of @var{sequences}. The @var{sequences} may be lists, vectors, bool-vectors, or strings, but the last one should usually be a list. All arguments except the last one are copied, so none of the arguments is altered. (See @code{nconc} in @ref{Rearrangement}, for a way to join lists with no copying.) More generally, the final argument to @code{append} may be any Lisp object. The final argument is not copied or converted; it becomes the @sc{cdr} of the last cons cell in the new list. If the final argument is itself a list, then its elements become in effect elements of the result list. If the final element is not a list, the result is a dotted list since its final @sc{cdr} is not @code{nil} as required in a true list. @end defun Here is an example of using @code{append}: @example @group (setq trees '(pine oak)) @result{} (pine oak) (setq more-trees (append '(maple birch) trees)) @result{} (maple birch pine oak) @end group @group trees @result{} (pine oak) more-trees @result{} (maple birch pine oak) @end group @group (eq trees (cdr (cdr more-trees))) @result{} t @end group @end example You can see how @code{append} works by looking at a box diagram. The variable @code{trees} is set to the list @code{(pine oak)} and then the variable @code{more-trees} is set to the list @code{(maple birch pine oak)}. However, the variable @code{trees} continues to refer to the original list: @smallexample @group more-trees trees | | | --- --- --- --- -> --- --- --- --- --> | | |--> | | |--> | | |--> | | |--> nil --- --- --- --- --- --- --- --- | | | | | | | | --> maple -->birch --> pine --> oak @end group @end smallexample An empty sequence contributes nothing to the value returned by @code{append}. As a consequence of this, a final @code{nil} argument forces a copy of the previous argument: @example @group trees @result{} (pine oak) @end group @group (setq wood (append trees nil)) @result{} (pine oak) @end group @group wood @result{} (pine oak) @end group @group (eq wood trees) @result{} nil @end group @end example @noindent This once was the usual way to copy a list, before the function @code{copy-sequence} was invented. @xref{Sequences Arrays Vectors}. Here we show the use of vectors and strings as arguments to @code{append}: @example @group (append [a b] "cd" nil) @result{} (a b 99 100) @end group @end example With the help of @code{apply} (@pxref{Calling Functions}), we can append all the lists in a list of lists: @example @group (apply 'append '((a b c) nil (x y z) nil)) @result{} (a b c x y z) @end group @end example If no @var{sequences} are given, @code{nil} is returned: @example @group (append) @result{} nil @end group @end example Here are some examples where the final argument is not a list: @example (append '(x y) 'z) @result{} (x y . z) (append '(x y) [z]) @result{} (x y . [z]) @end example @noindent The second example shows that when the final argument is a sequence but not a list, the sequence's elements do not become elements of the resulting list. Instead, the sequence becomes the final @sc{cdr}, like any other non-list final argument. @defun copy-tree tree &optional vecp This function returns a copy of the tree @code{tree}. If @var{tree} is a cons cell, this makes a new cons cell with the same @sc{car} and @sc{cdr}, then recursively copies the @sc{car} and @sc{cdr} in the same way. Normally, when @var{tree} is anything other than a cons cell, @code{copy-tree} simply returns @var{tree}. However, if @var{vecp} is non-@code{nil}, it copies vectors too (and operates recursively on their elements). @end defun @defun number-sequence from &optional to separation This returns a list of numbers starting with @var{from} and incrementing by @var{separation}, and ending at or just before @var{to}. @var{separation} can be positive or negative and defaults to 1. If @var{to} is @code{nil} or numerically equal to @var{from}, the value is the one-element list @code{(@var{from})}. If @var{to} is less than @var{from} with a positive @var{separation}, or greater than @var{from} with a negative @var{separation}, the value is @code{nil} because those arguments specify an empty sequence. If @var{separation} is 0 and @var{to} is neither @code{nil} nor numerically equal to @var{from}, @code{number-sequence} signals an error, since those arguments specify an infinite sequence. All arguments are numbers. Floating-point arguments can be tricky, because floating-point arithmetic is inexact. For instance, depending on the machine, it may quite well happen that @code{(number-sequence 0.4 0.6 0.2)} returns the one element list @code{(0.4)}, whereas @code{(number-sequence 0.4 0.8 0.2)} returns a list with three elements. The @var{n}th element of the list is computed by the exact formula @code{(+ @var{from} (* @var{n} @var{separation}))}. Thus, if one wants to make sure that @var{to} is included in the list, one can pass an expression of this exact type for @var{to}. Alternatively, one can replace @var{to} with a slightly larger value (or a slightly more negative value if @var{separation} is negative). Some examples: @example (number-sequence 4 9) @result{} (4 5 6 7 8 9) (number-sequence 9 4 -1) @result{} (9 8 7 6 5 4) (number-sequence 9 4 -2) @result{} (9 7 5) (number-sequence 8) @result{} (8) (number-sequence 8 5) @result{} nil (number-sequence 5 8 -1) @result{} nil (number-sequence 1.5 6 2) @result{} (1.5 3.5 5.5) @end example @end defun @node List Variables @section Modifying List Variables @cindex modify a list @cindex list modification These functions, and one macro, provide convenient ways to modify a list which is stored in a variable. @defmac push element listname This macro creates a new list whose @sc{car} is @var{element} and whose @sc{cdr} is the list specified by @var{listname}, and saves that list in @var{listname}. In the simplest case, @var{listname} is an unquoted symbol naming a list, and this macro is equivalent to @w{@code{(setq @var{listname} (cons @var{element} @var{listname}))}}. @example (setq l '(a b)) @result{} (a b) (push 'c l) @result{} (c a b) l @result{} (c a b) @end example More generally, @code{listname} can be a generalized variable. In that case, this macro does the equivalent of @w{@code{(setf @var{listname} (cons @var{element} @var{listname}))}}. @xref{Generalized Variables}. For the @code{pop} macro, which removes the first element from a list, @xref{List Elements}. @end defmac Two functions modify lists that are the values of variables. @defun add-to-list symbol element &optional append compare-fn This function sets the variable @var{symbol} by consing @var{element} onto the old value, if @var{element} is not already a member of that value. It returns the resulting list, whether updated or not. The value of @var{symbol} had better be a list already before the call. @code{add-to-list} uses @var{compare-fn} to compare @var{element} against existing list members; if @var{compare-fn} is @code{nil}, it uses @code{equal}. Normally, if @var{element} is added, it is added to the front of @var{symbol}, but if the optional argument @var{append} is non-@code{nil}, it is added at the end. The argument @var{symbol} is not implicitly quoted; @code{add-to-list} is an ordinary function, like @code{set} and unlike @code{setq}. Quote the argument yourself if that is what you want. @end defun Here's a scenario showing how to use @code{add-to-list}: @example (setq foo '(a b)) @result{} (a b) (add-to-list 'foo 'c) ;; @r{Add @code{c}.} @result{} (c a b) (add-to-list 'foo 'b) ;; @r{No effect.} @result{} (c a b) foo ;; @r{@code{foo} was changed.} @result{} (c a b) @end example An equivalent expression for @code{(add-to-list '@var{var} @var{value})} is this: @example (or (member @var{value} @var{var}) (setq @var{var} (cons @var{value} @var{var}))) @end example @defun add-to-ordered-list symbol element &optional order This function sets the variable @var{symbol} by inserting @var{element} into the old value, which must be a list, at the position specified by @var{order}. If @var{element} is already a member of the list, its position in the list is adjusted according to @var{order}. Membership is tested using @code{eq}. This function returns the resulting list, whether updated or not. The @var{order} is typically a number (integer or float), and the elements of the list are sorted in non-decreasing numerical order. @var{order} may also be omitted or @code{nil}. Then the numeric order of @var{element} stays unchanged if it already has one; otherwise, @var{element} has no numeric order. Elements without a numeric list order are placed at the end of the list, in no particular order. Any other value for @var{order} removes the numeric order of @var{element} if it already has one; otherwise, it is equivalent to @code{nil}. The argument @var{symbol} is not implicitly quoted; @code{add-to-ordered-list} is an ordinary function, like @code{set} and unlike @code{setq}. Quote the argument yourself if necessary. The ordering information is stored in a hash table on @var{symbol}'s @code{list-order} property. @end defun Here's a scenario showing how to use @code{add-to-ordered-list}: @example (setq foo '()) @result{} nil (add-to-ordered-list 'foo 'a 1) ;; @r{Add @code{a}.} @result{} (a) (add-to-ordered-list 'foo 'c 3) ;; @r{Add @code{c}.} @result{} (a c) (add-to-ordered-list 'foo 'b 2) ;; @r{Add @code{b}.} @result{} (a b c) (add-to-ordered-list 'foo 'b 4) ;; @r{Move @code{b}.} @result{} (a c b) (add-to-ordered-list 'foo 'd) ;; @r{Append @code{d}.} @result{} (a c b d) (add-to-ordered-list 'foo 'e) ;; @r{Add @code{e}}. @result{} (a c b e d) foo ;; @r{@code{foo} was changed.} @result{} (a c b e d) @end example @node Modifying Lists @section Modifying Existing List Structure @cindex destructive list operations You can modify the @sc{car} and @sc{cdr} contents of a cons cell with the primitives @code{setcar} and @code{setcdr}. These are destructive operations because they change existing list structure. @cindex CL note---@code{rplaca} vs @code{setcar} @quotation @findex rplaca @findex rplacd @b{Common Lisp note:} Common Lisp uses functions @code{rplaca} and @code{rplacd} to alter list structure; they change structure the same way as @code{setcar} and @code{setcdr}, but the Common Lisp functions return the cons cell while @code{setcar} and @code{setcdr} return the new @sc{car} or @sc{cdr}. @end quotation @menu * Setcar:: Replacing an element in a list. * Setcdr:: Replacing part of the list backbone. This can be used to remove or add elements. * Rearrangement:: Reordering the elements in a list; combining lists. @end menu @node Setcar @subsection Altering List Elements with @code{setcar} @cindex replace list element @cindex list, replace element Changing the @sc{car} of a cons cell is done with @code{setcar}. When used on a list, @code{setcar} replaces one element of a list with a different element. @defun setcar cons object This function stores @var{object} as the new @sc{car} of @var{cons}, replacing its previous @sc{car}. In other words, it changes the @sc{car} slot of @var{cons} to refer to @var{object}. It returns the value @var{object}. For example: @example @group (setq x '(1 2)) @result{} (1 2) @end group @group (setcar x 4) @result{} 4 @end group @group x @result{} (4 2) @end group @end example @end defun When a cons cell is part of the shared structure of several lists, storing a new @sc{car} into the cons changes one element of each of these lists. Here is an example: @example @group ;; @r{Create two lists that are partly shared.} (setq x1 '(a b c)) @result{} (a b c) (setq x2 (cons 'z (cdr x1))) @result{} (z b c) @end group @group ;; @r{Replace the @sc{car} of a shared link.} (setcar (cdr x1) 'foo) @result{} foo x1 ; @r{Both lists are changed.} @result{} (a foo c) x2 @result{} (z foo c) @end group @group ;; @r{Replace the @sc{car} of a link that is not shared.} (setcar x1 'baz) @result{} baz x1 ; @r{Only one list is changed.} @result{} (baz foo c) x2 @result{} (z foo c) @end group @end example Here is a graphical depiction of the shared structure of the two lists in the variables @code{x1} and @code{x2}, showing why replacing @code{b} changes them both: @example @group --- --- --- --- --- --- x1---> | | |----> | | |--> | | |--> nil --- --- --- --- --- --- | --> | | | | | | --> a | --> b --> c | --- --- | x2--> | | |-- --- --- | | --> z @end group @end example Here is an alternative form of box diagram, showing the same relationship: @example @group x1: -------------- -------------- -------------- | car | cdr | | car | cdr | | car | cdr | | a | o------->| b | o------->| c | nil | | | | -->| | | | | | -------------- | -------------- -------------- | x2: | -------------- | | car | cdr | | | z | o---- | | | -------------- @end group @end example @node Setcdr @subsection Altering the CDR of a List @cindex replace part of list The lowest-level primitive for modifying a @sc{cdr} is @code{setcdr}: @defun setcdr cons object This function stores @var{object} as the new @sc{cdr} of @var{cons}, replacing its previous @sc{cdr}. In other words, it changes the @sc{cdr} slot of @var{cons} to refer to @var{object}. It returns the value @var{object}. @end defun Here is an example of replacing the @sc{cdr} of a list with a different list. All but the first element of the list are removed in favor of a different sequence of elements. The first element is unchanged, because it resides in the @sc{car} of the list, and is not reached via the @sc{cdr}. @example @group (setq x '(1 2 3)) @result{} (1 2 3) @end group @group (setcdr x '(4)) @result{} (4) @end group @group x @result{} (1 4) @end group @end example You can delete elements from the middle of a list by altering the @sc{cdr}s of the cons cells in the list. For example, here we delete the second element, @code{b}, from the list @code{(a b c)}, by changing the @sc{cdr} of the first cons cell: @example @group (setq x1 '(a b c)) @result{} (a b c) (setcdr x1 (cdr (cdr x1))) @result{} (c) x1 @result{} (a c) @end group @end example Here is the result in box notation: @smallexample @group -------------------- | | -------------- | -------------- | -------------- | car | cdr | | | car | cdr | -->| car | cdr | | a | o----- | b | o-------->| c | nil | | | | | | | | | | -------------- -------------- -------------- @end group @end smallexample @noindent The second cons cell, which previously held the element @code{b}, still exists and its @sc{car} is still @code{b}, but it no longer forms part of this list. It is equally easy to insert a new element by changing @sc{cdr}s: @example @group (setq x1 '(a b c)) @result{} (a b c) (setcdr x1 (cons 'd (cdr x1))) @result{} (d b c) x1 @result{} (a d b c) @end group @end example Here is this result in box notation: @smallexample @group -------------- ------------- ------------- | car | cdr | | car | cdr | | car | cdr | | a | o | -->| b | o------->| c | nil | | | | | | | | | | | | --------- | -- | ------------- ------------- | | ----- -------- | | | --------------- | | | car | cdr | | -->| d | o------ | | | --------------- @end group @end smallexample @node Rearrangement @subsection Functions that Rearrange Lists @cindex rearrangement of lists @cindex reordering, of elements in lists @cindex modification of lists Here are some functions that rearrange lists destructively by modifying the @sc{cdr}s of their component cons cells. These functions are destructive because they chew up the original lists passed to them as arguments, relinking their cons cells to form a new list that is the returned value. @ifnottex See @code{delq}, in @ref{Sets And Lists}, for another function that modifies cons cells. @end ifnottex @iftex The function @code{delq} in the following section is another example of destructive list manipulation. @end iftex @defun nconc &rest lists @cindex concatenating lists @cindex joining lists This function returns a list containing all the elements of @var{lists}. Unlike @code{append} (@pxref{Building Lists}), the @var{lists} are @emph{not} copied. Instead, the last @sc{cdr} of each of the @var{lists} is changed to refer to the following list. The last of the @var{lists} is not altered. For example: @example @group (setq x '(1 2 3)) @result{} (1 2 3) @end group @group (nconc x '(4 5)) @result{} (1 2 3 4 5) @end group @group x @result{} (1 2 3 4 5) @end group @end example Since the last argument of @code{nconc} is not itself modified, it is reasonable to use a constant list, such as @code{'(4 5)}, as in the above example. For the same reason, the last argument need not be a list: @example @group (setq x '(1 2 3)) @result{} (1 2 3) @end group @group (nconc x 'z) @result{} (1 2 3 . z) @end group @group x @result{} (1 2 3 . z) @end group @end example However, the other arguments (all but the last) must be lists. A common pitfall is to use a quoted constant list as a non-last argument to @code{nconc}. If you do this, your program will change each time you run it! Here is what happens: @smallexample @group (defun add-foo (x) ; @r{We want this function to add} (nconc '(foo) x)) ; @r{@code{foo} to the front of its arg.} @end group @group (symbol-function 'add-foo) @result{} (lambda (x) (nconc '(foo) x)) @end group @group (setq xx (add-foo '(1 2))) ; @r{It seems to work.} @result{} (foo 1 2) @end group @group (setq xy (add-foo '(3 4))) ; @r{What happened?} @result{} (foo 1 2 3 4) @end group @group (eq xx xy) @result{} t @end group @group (symbol-function 'add-foo) @result{} (lambda (x) (nconc '(foo 1 2 3 4) x)) @end group @end smallexample @end defun @node Sets And Lists @section Using Lists as Sets @cindex lists as sets @cindex sets A list can represent an unordered mathematical set---simply consider a value an element of a set if it appears in the list, and ignore the order of the list. To form the union of two sets, use @code{append} (as long as you don't mind having duplicate elements). You can remove @code{equal} duplicates using @code{delete-dups}. Other useful functions for sets include @code{memq} and @code{delq}, and their @code{equal} versions, @code{member} and @code{delete}. @cindex CL note---lack @code{union}, @code{intersection} @quotation @b{Common Lisp note:} Common Lisp has functions @code{union} (which avoids duplicate elements) and @code{intersection} for set operations. Although standard GNU Emacs Lisp does not have them, the @file{cl-lib} library provides versions. @xref{Lists as Sets,,, cl, Common Lisp Extensions}. @end quotation @defun memq object list @cindex membership in a list This function tests to see whether @var{object} is a member of @var{list}. If it is, @code{memq} returns a list starting with the first occurrence of @var{object}. Otherwise, it returns @code{nil}. The letter @samp{q} in @code{memq} says that it uses @code{eq} to compare @var{object} against the elements of the list. For example: @example @group (memq 'b '(a b c b a)) @result{} (b c b a) @end group @group (memq '(2) '((1) (2))) ; @r{@code{(2)} and @code{(2)} are not @code{eq}.} @result{} nil @end group @end example @end defun @defun delq object list @cindex deleting list elements This function destructively removes all elements @code{eq} to @var{object} from @var{list}, and returns the resulting list. The letter @samp{q} in @code{delq} says that it uses @code{eq} to compare @var{object} against the elements of the list, like @code{memq} and @code{remq}. Typically, when you invoke @code{delq}, you should use the return value by assigning it to the variable which held the original list. The reason for this is explained below. @end defun The @code{delq} function deletes elements from the front of the list by simply advancing down the list, and returning a sublist that starts after those elements. For example: @example @group (delq 'a '(a b c)) @equiv{} (cdr '(a b c)) @end group @end example @noindent When an element to be deleted appears in the middle of the list, removing it involves changing the @sc{cdr}s (@pxref{Setcdr}). @example @group (setq sample-list '(a b c (4))) @result{} (a b c (4)) @end group @group (delq 'a sample-list) @result{} (b c (4)) @end group @group sample-list @result{} (a b c (4)) @end group @group (delq 'c sample-list) @result{} (a b (4)) @end group @group sample-list @result{} (a b (4)) @end group @end example Note that @code{(delq 'c sample-list)} modifies @code{sample-list} to splice out the third element, but @code{(delq 'a sample-list)} does not splice anything---it just returns a shorter list. Don't assume that a variable which formerly held the argument @var{list} now has fewer elements, or that it still holds the original list! Instead, save the result of @code{delq} and use that. Most often we store the result back into the variable that held the original list: @example (setq flowers (delq 'rose flowers)) @end example In the following example, the @code{(4)} that @code{delq} attempts to match and the @code{(4)} in the @code{sample-list} are not @code{eq}: @example @group (delq '(4) sample-list) @result{} (a c (4)) @end group @end example If you want to delete elements that are @code{equal} to a given value, use @code{delete} (see below). @defun remq object list This function returns a copy of @var{list}, with all elements removed which are @code{eq} to @var{object}. The letter @samp{q} in @code{remq} says that it uses @code{eq} to compare @var{object} against the elements of @code{list}. @example @group (setq sample-list '(a b c a b c)) @result{} (a b c a b c) @end group @group (remq 'a sample-list) @result{} (b c b c) @end group @group sample-list @result{} (a b c a b c) @end group @end example @end defun @defun memql object list The function @code{memql} tests to see whether @var{object} is a member of @var{list}, comparing members with @var{object} using @code{eql}, so floating-point elements are compared by value. If @var{object} is a member, @code{memql} returns a list starting with its first occurrence in @var{list}. Otherwise, it returns @code{nil}. Compare this with @code{memq}: @example @group (memql 1.2 '(1.1 1.2 1.3)) ; @r{@code{1.2} and @code{1.2} are @code{eql}.} @result{} (1.2 1.3) @end group @group (memq 1.2 '(1.1 1.2 1.3)) ; @r{@code{1.2} and @code{1.2} are not @code{eq}.} @result{} nil @end group @end example @end defun The following three functions are like @code{memq}, @code{delq} and @code{remq}, but use @code{equal} rather than @code{eq} to compare elements. @xref{Equality Predicates}. @defun member object list The function @code{member} tests to see whether @var{object} is a member of @var{list}, comparing members with @var{object} using @code{equal}. If @var{object} is a member, @code{member} returns a list starting with its first occurrence in @var{list}. Otherwise, it returns @code{nil}. Compare this with @code{memq}: @example @group (member '(2) '((1) (2))) ; @r{@code{(2)} and @code{(2)} are @code{equal}.} @result{} ((2)) @end group @group (memq '(2) '((1) (2))) ; @r{@code{(2)} and @code{(2)} are not @code{eq}.} @result{} nil @end group @group ;; @r{Two strings with the same contents are @code{equal}.} (member "foo" '("foo" "bar")) @result{} ("foo" "bar") @end group @end example @end defun @defun delete object sequence This function removes all elements @code{equal} to @var{object} from @var{sequence}, and returns the resulting sequence. If @var{sequence} is a list, @code{delete} is to @code{delq} as @code{member} is to @code{memq}: it uses @code{equal} to compare elements with @var{object}, like @code{member}; when it finds an element that matches, it cuts the element out just as @code{delq} would. As with @code{delq}, you should typically use the return value by assigning it to the variable which held the original list. If @code{sequence} is a vector or string, @code{delete} returns a copy of @code{sequence} with all elements @code{equal} to @code{object} removed. For example: @example @group (setq l '((2) (1) (2))) (delete '(2) l) @result{} ((1)) l @result{} ((2) (1)) ;; @r{If you want to change @code{l} reliably,} ;; @r{write @code{(setq l (delete '(2) l))}.} @end group @group (setq l '((2) (1) (2))) (delete '(1) l) @result{} ((2) (2)) l @result{} ((2) (2)) ;; @r{In this case, it makes no difference whether you set @code{l},} ;; @r{but you should do so for the sake of the other case.} @end group @group (delete '(2) [(2) (1) (2)]) @result{} [(1)] @end group @end example @end defun @defun remove object sequence This function is the non-destructive counterpart of @code{delete}. It returns a copy of @code{sequence}, a list, vector, or string, with elements @code{equal} to @code{object} removed. For example: @example @group (remove '(2) '((2) (1) (2))) @result{} ((1)) @end group @group (remove '(2) [(2) (1) (2)]) @result{} [(1)] @end group @end example @end defun @quotation @b{Common Lisp note:} The functions @code{member}, @code{delete} and @code{remove} in GNU Emacs Lisp are derived from Maclisp, not Common Lisp. The Common Lisp versions do not use @code{equal} to compare elements. @end quotation @defun member-ignore-case object list This function is like @code{member}, except that @var{object} should be a string and that it ignores differences in letter-case and text representation: upper-case and lower-case letters are treated as equal, and unibyte strings are converted to multibyte prior to comparison. @end defun @defun delete-dups list This function destructively removes all @code{equal} duplicates from @var{list}, stores the result in @var{list} and returns it. Of several @code{equal} occurrences of an element in @var{list}, @code{delete-dups} keeps the first one. @end defun See also the function @code{add-to-list}, in @ref{List Variables}, for a way to add an element to a list stored in a variable and used as a set. @node Association Lists @section Association Lists @cindex association list @cindex alist An @dfn{association list}, or @dfn{alist} for short, records a mapping from keys to values. It is a list of cons cells called @dfn{associations}: the @sc{car} of each cons cell is the @dfn{key}, and the @sc{cdr} is the @dfn{associated value}.@footnote{This usage of ``key'' is not related to the term ``key sequence''; it means a value used to look up an item in a table. In this case, the table is the alist, and the alist associations are the items.} Here is an example of an alist. The key @code{pine} is associated with the value @code{cones}; the key @code{oak} is associated with @code{acorns}; and the key @code{maple} is associated with @code{seeds}. @example @group ((pine . cones) (oak . acorns) (maple . seeds)) @end group @end example Both the values and the keys in an alist may be any Lisp objects. For example, in the following alist, the symbol @code{a} is associated with the number @code{1}, and the string @code{"b"} is associated with the @emph{list} @code{(2 3)}, which is the @sc{cdr} of the alist element: @example ((a . 1) ("b" 2 3)) @end example Sometimes it is better to design an alist to store the associated value in the @sc{car} of the @sc{cdr} of the element. Here is an example of such an alist: @example ((rose red) (lily white) (buttercup yellow)) @end example @noindent Here we regard @code{red} as the value associated with @code{rose}. One advantage of this kind of alist is that you can store other related information---even a list of other items---in the @sc{cdr} of the @sc{cdr}. One disadvantage is that you cannot use @code{rassq} (see below) to find the element containing a given value. When neither of these considerations is important, the choice is a matter of taste, as long as you are consistent about it for any given alist. The same alist shown above could be regarded as having the associated value in the @sc{cdr} of the element; the value associated with @code{rose} would be the list @code{(red)}. Association lists are often used to record information that you might otherwise keep on a stack, since new associations may be added easily to the front of the list. When searching an association list for an association with a given key, the first one found is returned, if there is more than one. In Emacs Lisp, it is @emph{not} an error if an element of an association list is not a cons cell. The alist search functions simply ignore such elements. Many other versions of Lisp signal errors in such cases. Note that property lists are similar to association lists in several respects. A property list behaves like an association list in which each key can occur only once. @xref{Property Lists}, for a comparison of property lists and association lists. @defun assoc key alist &optional testfn This function returns the first association for @var{key} in @var{alist}, comparing @var{key} against the alist elements using @var{testfn} if it is non-@code{nil} and @code{equal} otherwise (@pxref{Equality Predicates}). It returns @code{nil} if no association in @var{alist} has a @sc{car} equal to @var{key}. For example: @smallexample (setq trees '((pine . cones) (oak . acorns) (maple . seeds))) @result{} ((pine . cones) (oak . acorns) (maple . seeds)) (assoc 'oak trees) @result{} (oak . acorns) (cdr (assoc 'oak trees)) @result{} acorns (assoc 'birch trees) @result{} nil @end smallexample Here is another example, in which the keys and values are not symbols: @smallexample (setq needles-per-cluster '((2 "Austrian Pine" "Red Pine") (3 "Pitch Pine") (5 "White Pine"))) (cdr (assoc 3 needles-per-cluster)) @result{} ("Pitch Pine") (cdr (assoc 2 needles-per-cluster)) @result{} ("Austrian Pine" "Red Pine") @end smallexample @end defun The function @code{assoc-string} is much like @code{assoc} except that it ignores certain differences between strings. @xref{Text Comparison}. @defun rassoc value alist This function returns the first association with value @var{value} in @var{alist}. It returns @code{nil} if no association in @var{alist} has a @sc{cdr} @code{equal} to @var{value}. @code{rassoc} is like @code{assoc} except that it compares the @sc{cdr} of each @var{alist} association instead of the @sc{car}. You can think of this as reverse @code{assoc}, finding the key for a given value. @end defun @defun assq key alist This function is like @code{assoc} in that it returns the first association for @var{key} in @var{alist}, but it makes the comparison using @code{eq}. @code{assq} returns @code{nil} if no association in @var{alist} has a @sc{car} @code{eq} to @var{key}. This function is used more often than @code{assoc}, since @code{eq} is faster than @code{equal} and most alists use symbols as keys. @xref{Equality Predicates}. @smallexample (setq trees '((pine . cones) (oak . acorns) (maple . seeds))) @result{} ((pine . cones) (oak . acorns) (maple . seeds)) (assq 'pine trees) @result{} (pine . cones) @end smallexample On the other hand, @code{assq} is not usually useful in alists where the keys may not be symbols: @smallexample (setq leaves '(("simple leaves" . oak) ("compound leaves" . horsechestnut))) (assq "simple leaves" leaves) @result{} nil (assoc "simple leaves" leaves) @result{} ("simple leaves" . oak) @end smallexample @end defun @defun alist-get key alist &optional default remove testfn This function is similar to @code{assq}. It finds the first association @w{@code{(@var{key} . @var{value})}} by comparing @var{key} with @var{alist} elements, and, if found, returns the @var{value} of that association. If no association is found, the function returns @var{default}. Comparison of @var{key} against @var{alist} elements uses the function specified by @var{testfn}, defaulting to @code{eq}. This is a generalized variable (@pxref{Generalized Variables}) that can be used to change a value with @code{setf}. When using it to set a value, optional argument @var{remove} non-@code{nil} means to remove @var{key}'s association from @var{alist} if the new value is @code{eql} to @var{default}. @end defun @defun rassq value alist This function returns the first association with value @var{value} in @var{alist}. It returns @code{nil} if no association in @var{alist} has a @sc{cdr} @code{eq} to @var{value}. @code{rassq} is like @code{assq} except that it compares the @sc{cdr} of each @var{alist} association instead of the @sc{car}. You can think of this as reverse @code{assq}, finding the key for a given value. For example: @smallexample (setq trees '((pine . cones) (oak . acorns) (maple . seeds))) (rassq 'acorns trees) @result{} (oak . acorns) (rassq 'spores trees) @result{} nil @end smallexample @code{rassq} cannot search for a value stored in the @sc{car} of the @sc{cdr} of an element: @smallexample (setq colors '((rose red) (lily white) (buttercup yellow))) (rassq 'white colors) @result{} nil @end smallexample In this case, the @sc{cdr} of the association @code{(lily white)} is not the symbol @code{white}, but rather the list @code{(white)}. This becomes clearer if the association is written in dotted pair notation: @smallexample (lily white) @equiv{} (lily . (white)) @end smallexample @end defun @defun assoc-default key alist &optional test default This function searches @var{alist} for a match for @var{key}. For each element of @var{alist}, it compares the element (if it is an atom) or the element's @sc{car} (if it is a cons) against @var{key}, by calling @var{test} with two arguments: the element or its @sc{car}, and @var{key}. The arguments are passed in that order so that you can get useful results using @code{string-match} with an alist that contains regular expressions (@pxref{Regexp Search}). If @var{test} is omitted or @code{nil}, @code{equal} is used for comparison. If an alist element matches @var{key} by this criterion, then @code{assoc-default} returns a value based on this element. If the element is a cons, then the value is the element's @sc{cdr}. Otherwise, the return value is @var{default}. If no alist element matches @var{key}, @code{assoc-default} returns @code{nil}. @end defun @defun copy-alist alist @cindex copying alists This function returns a two-level deep copy of @var{alist}: it creates a new copy of each association, so that you can alter the associations of the new alist without changing the old one. @smallexample @group (setq needles-per-cluster '((2 . ("Austrian Pine" "Red Pine")) (3 . ("Pitch Pine")) @end group (5 . ("White Pine")))) @result{} ((2 "Austrian Pine" "Red Pine") (3 "Pitch Pine") (5 "White Pine")) (setq copy (copy-alist needles-per-cluster)) @result{} ((2 "Austrian Pine" "Red Pine") (3 "Pitch Pine") (5 "White Pine")) (eq needles-per-cluster copy) @result{} nil (equal needles-per-cluster copy) @result{} t (eq (car needles-per-cluster) (car copy)) @result{} nil (cdr (car (cdr needles-per-cluster))) @result{} ("Pitch Pine") @group (eq (cdr (car (cdr needles-per-cluster))) (cdr (car (cdr copy)))) @result{} t @end group @end smallexample This example shows how @code{copy-alist} makes it possible to change the associations of one copy without affecting the other: @smallexample @group (setcdr (assq 3 copy) '("Martian Vacuum Pine")) (cdr (assq 3 needles-per-cluster)) @result{} ("Pitch Pine") @end group @end smallexample @end defun @defun assq-delete-all key alist This function deletes from @var{alist} all the elements whose @sc{car} is @code{eq} to @var{key}, much as if you used @code{delq} to delete each such element one by one. It returns the shortened alist, and often modifies the original list structure of @var{alist}. For correct results, use the return value of @code{assq-delete-all} rather than looking at the saved value of @var{alist}. @example (setq alist '((foo 1) (bar 2) (foo 3) (lose 4))) @result{} ((foo 1) (bar 2) (foo 3) (lose 4)) (assq-delete-all 'foo alist) @result{} ((bar 2) (lose 4)) alist @result{} ((foo 1) (bar 2) (lose 4)) @end example @end defun @defun rassq-delete-all value alist This function deletes from @var{alist} all the elements whose @sc{cdr} is @code{eq} to @var{value}. It returns the shortened alist, and often modifies the original list structure of @var{alist}. @code{rassq-delete-all} is like @code{assq-delete-all} except that it compares the @sc{cdr} of each @var{alist} association instead of the @sc{car}. @end defun @node Property Lists @section Property Lists @cindex property list @cindex plist A @dfn{property list} (@dfn{plist} for short) is a list of paired elements. Each of the pairs associates a property name (usually a symbol) with a property or value. Here is an example of a property list: @example (pine cones numbers (1 2 3) color "blue") @end example @noindent This property list associates @code{pine} with @code{cones}, @code{numbers} with @code{(1 2 3)}, and @code{color} with @code{"blue"}. The property names and values can be any Lisp objects, but the names are usually symbols (as they are in this example). Property lists are used in several contexts. For instance, the function @code{put-text-property} takes an argument which is a property list, specifying text properties and associated values which are to be applied to text in a string or buffer. @xref{Text Properties}. Another prominent use of property lists is for storing symbol properties. Every symbol possesses a list of properties, used to record miscellaneous information about the symbol; these properties are stored in the form of a property list. @xref{Symbol Properties}. @menu * Plists and Alists:: Comparison of the advantages of property lists and association lists. * Plist Access:: Accessing property lists stored elsewhere. @end menu @node Plists and Alists @subsection Property Lists and Association Lists @cindex plist vs. alist @cindex alist vs. plist @cindex property lists vs association lists Association lists (@pxref{Association Lists}) are very similar to property lists. In contrast to association lists, the order of the pairs in the property list is not significant, since the property names must be distinct. Property lists are better than association lists for attaching information to various Lisp function names or variables. If your program keeps all such information in one association list, it will typically need to search that entire list each time it checks for an association for a particular Lisp function name or variable, which could be slow. By contrast, if you keep the same information in the property lists of the function names or variables themselves, each search will scan only the length of one property list, which is usually short. This is why the documentation for a variable is recorded in a property named @code{variable-documentation}. The byte compiler likewise uses properties to record those functions needing special treatment. However, association lists have their own advantages. Depending on your application, it may be faster to add an association to the front of an association list than to update a property. All properties for a symbol are stored in the same property list, so there is a possibility of a conflict between different uses of a property name. (For this reason, it is a good idea to choose property names that are probably unique, such as by beginning the property name with the program's usual name-prefix for variables and functions.) An association list may be used like a stack where associations are pushed on the front of the list and later discarded; this is not possible with a property list. @node Plist Access @subsection Property Lists Outside Symbols @cindex plist access @cindex accessing plist properties The following functions can be used to manipulate property lists. They all compare property names using @code{eq}. @defun plist-get plist property This returns the value of the @var{property} property stored in the property list @var{plist}. It accepts a malformed @var{plist} argument. If @var{property} is not found in the @var{plist}, it returns @code{nil}. For example, @example (plist-get '(foo 4) 'foo) @result{} 4 (plist-get '(foo 4 bad) 'foo) @result{} 4 (plist-get '(foo 4 bad) 'bad) @result{} nil (plist-get '(foo 4 bad) 'bar) @result{} nil @end example @end defun @defun plist-put plist property value This stores @var{value} as the value of the @var{property} property in the property list @var{plist}. It may modify @var{plist} destructively, or it may construct a new list structure without altering the old. The function returns the modified property list, so you can store that back in the place where you got @var{plist}. For example, @example (setq my-plist '(bar t foo 4)) @result{} (bar t foo 4) (setq my-plist (plist-put my-plist 'foo 69)) @result{} (bar t foo 69) (setq my-plist (plist-put my-plist 'quux '(a))) @result{} (bar t foo 69 quux (a)) @end example @end defun @defun lax-plist-get plist property Like @code{plist-get} except that it compares properties using @code{equal} instead of @code{eq}. @end defun @defun lax-plist-put plist property value Like @code{plist-put} except that it compares properties using @code{equal} instead of @code{eq}. @end defun @defun plist-member plist property This returns non-@code{nil} if @var{plist} contains the given @var{property}. Unlike @code{plist-get}, this allows you to distinguish between a missing property and a property with the value @code{nil}. The value is actually the tail of @var{plist} whose @code{car} is @var{property}. @end defun