all messages for Emacs-related lists mirrored at yhetil.org
 help / color / mirror / code / Atom feed
blob 259efea32489fadcd0e0383fa9e3b1c03865dc1c 114909 bytes (raw)
name: doc/lispref/keymaps.texi 	 # note: path name is non-authoritative(*)

   1
   2
   3
   4
   5
   6
   7
   8
   9
  10
  11
  12
  13
  14
  15
  16
  17
  18
  19
  20
  21
  22
  23
  24
  25
  26
  27
  28
  29
  30
  31
  32
  33
  34
  35
  36
  37
  38
  39
  40
  41
  42
  43
  44
  45
  46
  47
  48
  49
  50
  51
  52
  53
  54
  55
  56
  57
  58
  59
  60
  61
  62
  63
  64
  65
  66
  67
  68
  69
  70
  71
  72
  73
  74
  75
  76
  77
  78
  79
  80
  81
  82
  83
  84
  85
  86
  87
  88
  89
  90
  91
  92
  93
  94
  95
  96
  97
  98
  99
 100
 101
 102
 103
 104
 105
 106
 107
 108
 109
 110
 111
 112
 113
 114
 115
 116
 117
 118
 119
 120
 121
 122
 123
 124
 125
 126
 127
 128
 129
 130
 131
 132
 133
 134
 135
 136
 137
 138
 139
 140
 141
 142
 143
 144
 145
 146
 147
 148
 149
 150
 151
 152
 153
 154
 155
 156
 157
 158
 159
 160
 161
 162
 163
 164
 165
 166
 167
 168
 169
 170
 171
 172
 173
 174
 175
 176
 177
 178
 179
 180
 181
 182
 183
 184
 185
 186
 187
 188
 189
 190
 191
 192
 193
 194
 195
 196
 197
 198
 199
 200
 201
 202
 203
 204
 205
 206
 207
 208
 209
 210
 211
 212
 213
 214
 215
 216
 217
 218
 219
 220
 221
 222
 223
 224
 225
 226
 227
 228
 229
 230
 231
 232
 233
 234
 235
 236
 237
 238
 239
 240
 241
 242
 243
 244
 245
 246
 247
 248
 249
 250
 251
 252
 253
 254
 255
 256
 257
 258
 259
 260
 261
 262
 263
 264
 265
 266
 267
 268
 269
 270
 271
 272
 273
 274
 275
 276
 277
 278
 279
 280
 281
 282
 283
 284
 285
 286
 287
 288
 289
 290
 291
 292
 293
 294
 295
 296
 297
 298
 299
 300
 301
 302
 303
 304
 305
 306
 307
 308
 309
 310
 311
 312
 313
 314
 315
 316
 317
 318
 319
 320
 321
 322
 323
 324
 325
 326
 327
 328
 329
 330
 331
 332
 333
 334
 335
 336
 337
 338
 339
 340
 341
 342
 343
 344
 345
 346
 347
 348
 349
 350
 351
 352
 353
 354
 355
 356
 357
 358
 359
 360
 361
 362
 363
 364
 365
 366
 367
 368
 369
 370
 371
 372
 373
 374
 375
 376
 377
 378
 379
 380
 381
 382
 383
 384
 385
 386
 387
 388
 389
 390
 391
 392
 393
 394
 395
 396
 397
 398
 399
 400
 401
 402
 403
 404
 405
 406
 407
 408
 409
 410
 411
 412
 413
 414
 415
 416
 417
 418
 419
 420
 421
 422
 423
 424
 425
 426
 427
 428
 429
 430
 431
 432
 433
 434
 435
 436
 437
 438
 439
 440
 441
 442
 443
 444
 445
 446
 447
 448
 449
 450
 451
 452
 453
 454
 455
 456
 457
 458
 459
 460
 461
 462
 463
 464
 465
 466
 467
 468
 469
 470
 471
 472
 473
 474
 475
 476
 477
 478
 479
 480
 481
 482
 483
 484
 485
 486
 487
 488
 489
 490
 491
 492
 493
 494
 495
 496
 497
 498
 499
 500
 501
 502
 503
 504
 505
 506
 507
 508
 509
 510
 511
 512
 513
 514
 515
 516
 517
 518
 519
 520
 521
 522
 523
 524
 525
 526
 527
 528
 529
 530
 531
 532
 533
 534
 535
 536
 537
 538
 539
 540
 541
 542
 543
 544
 545
 546
 547
 548
 549
 550
 551
 552
 553
 554
 555
 556
 557
 558
 559
 560
 561
 562
 563
 564
 565
 566
 567
 568
 569
 570
 571
 572
 573
 574
 575
 576
 577
 578
 579
 580
 581
 582
 583
 584
 585
 586
 587
 588
 589
 590
 591
 592
 593
 594
 595
 596
 597
 598
 599
 600
 601
 602
 603
 604
 605
 606
 607
 608
 609
 610
 611
 612
 613
 614
 615
 616
 617
 618
 619
 620
 621
 622
 623
 624
 625
 626
 627
 628
 629
 630
 631
 632
 633
 634
 635
 636
 637
 638
 639
 640
 641
 642
 643
 644
 645
 646
 647
 648
 649
 650
 651
 652
 653
 654
 655
 656
 657
 658
 659
 660
 661
 662
 663
 664
 665
 666
 667
 668
 669
 670
 671
 672
 673
 674
 675
 676
 677
 678
 679
 680
 681
 682
 683
 684
 685
 686
 687
 688
 689
 690
 691
 692
 693
 694
 695
 696
 697
 698
 699
 700
 701
 702
 703
 704
 705
 706
 707
 708
 709
 710
 711
 712
 713
 714
 715
 716
 717
 718
 719
 720
 721
 722
 723
 724
 725
 726
 727
 728
 729
 730
 731
 732
 733
 734
 735
 736
 737
 738
 739
 740
 741
 742
 743
 744
 745
 746
 747
 748
 749
 750
 751
 752
 753
 754
 755
 756
 757
 758
 759
 760
 761
 762
 763
 764
 765
 766
 767
 768
 769
 770
 771
 772
 773
 774
 775
 776
 777
 778
 779
 780
 781
 782
 783
 784
 785
 786
 787
 788
 789
 790
 791
 792
 793
 794
 795
 796
 797
 798
 799
 800
 801
 802
 803
 804
 805
 806
 807
 808
 809
 810
 811
 812
 813
 814
 815
 816
 817
 818
 819
 820
 821
 822
 823
 824
 825
 826
 827
 828
 829
 830
 831
 832
 833
 834
 835
 836
 837
 838
 839
 840
 841
 842
 843
 844
 845
 846
 847
 848
 849
 850
 851
 852
 853
 854
 855
 856
 857
 858
 859
 860
 861
 862
 863
 864
 865
 866
 867
 868
 869
 870
 871
 872
 873
 874
 875
 876
 877
 878
 879
 880
 881
 882
 883
 884
 885
 886
 887
 888
 889
 890
 891
 892
 893
 894
 895
 896
 897
 898
 899
 900
 901
 902
 903
 904
 905
 906
 907
 908
 909
 910
 911
 912
 913
 914
 915
 916
 917
 918
 919
 920
 921
 922
 923
 924
 925
 926
 927
 928
 929
 930
 931
 932
 933
 934
 935
 936
 937
 938
 939
 940
 941
 942
 943
 944
 945
 946
 947
 948
 949
 950
 951
 952
 953
 954
 955
 956
 957
 958
 959
 960
 961
 962
 963
 964
 965
 966
 967
 968
 969
 970
 971
 972
 973
 974
 975
 976
 977
 978
 979
 980
 981
 982
 983
 984
 985
 986
 987
 988
 989
 990
 991
 992
 993
 994
 995
 996
 997
 998
 999
1000
1001
1002
1003
1004
1005
1006
1007
1008
1009
1010
1011
1012
1013
1014
1015
1016
1017
1018
1019
1020
1021
1022
1023
1024
1025
1026
1027
1028
1029
1030
1031
1032
1033
1034
1035
1036
1037
1038
1039
1040
1041
1042
1043
1044
1045
1046
1047
1048
1049
1050
1051
1052
1053
1054
1055
1056
1057
1058
1059
1060
1061
1062
1063
1064
1065
1066
1067
1068
1069
1070
1071
1072
1073
1074
1075
1076
1077
1078
1079
1080
1081
1082
1083
1084
1085
1086
1087
1088
1089
1090
1091
1092
1093
1094
1095
1096
1097
1098
1099
1100
1101
1102
1103
1104
1105
1106
1107
1108
1109
1110
1111
1112
1113
1114
1115
1116
1117
1118
1119
1120
1121
1122
1123
1124
1125
1126
1127
1128
1129
1130
1131
1132
1133
1134
1135
1136
1137
1138
1139
1140
1141
1142
1143
1144
1145
1146
1147
1148
1149
1150
1151
1152
1153
1154
1155
1156
1157
1158
1159
1160
1161
1162
1163
1164
1165
1166
1167
1168
1169
1170
1171
1172
1173
1174
1175
1176
1177
1178
1179
1180
1181
1182
1183
1184
1185
1186
1187
1188
1189
1190
1191
1192
1193
1194
1195
1196
1197
1198
1199
1200
1201
1202
1203
1204
1205
1206
1207
1208
1209
1210
1211
1212
1213
1214
1215
1216
1217
1218
1219
1220
1221
1222
1223
1224
1225
1226
1227
1228
1229
1230
1231
1232
1233
1234
1235
1236
1237
1238
1239
1240
1241
1242
1243
1244
1245
1246
1247
1248
1249
1250
1251
1252
1253
1254
1255
1256
1257
1258
1259
1260
1261
1262
1263
1264
1265
1266
1267
1268
1269
1270
1271
1272
1273
1274
1275
1276
1277
1278
1279
1280
1281
1282
1283
1284
1285
1286
1287
1288
1289
1290
1291
1292
1293
1294
1295
1296
1297
1298
1299
1300
1301
1302
1303
1304
1305
1306
1307
1308
1309
1310
1311
1312
1313
1314
1315
1316
1317
1318
1319
1320
1321
1322
1323
1324
1325
1326
1327
1328
1329
1330
1331
1332
1333
1334
1335
1336
1337
1338
1339
1340
1341
1342
1343
1344
1345
1346
1347
1348
1349
1350
1351
1352
1353
1354
1355
1356
1357
1358
1359
1360
1361
1362
1363
1364
1365
1366
1367
1368
1369
1370
1371
1372
1373
1374
1375
1376
1377
1378
1379
1380
1381
1382
1383
1384
1385
1386
1387
1388
1389
1390
1391
1392
1393
1394
1395
1396
1397
1398
1399
1400
1401
1402
1403
1404
1405
1406
1407
1408
1409
1410
1411
1412
1413
1414
1415
1416
1417
1418
1419
1420
1421
1422
1423
1424
1425
1426
1427
1428
1429
1430
1431
1432
1433
1434
1435
1436
1437
1438
1439
1440
1441
1442
1443
1444
1445
1446
1447
1448
1449
1450
1451
1452
1453
1454
1455
1456
1457
1458
1459
1460
1461
1462
1463
1464
1465
1466
1467
1468
1469
1470
1471
1472
1473
1474
1475
1476
1477
1478
1479
1480
1481
1482
1483
1484
1485
1486
1487
1488
1489
1490
1491
1492
1493
1494
1495
1496
1497
1498
1499
1500
1501
1502
1503
1504
1505
1506
1507
1508
1509
1510
1511
1512
1513
1514
1515
1516
1517
1518
1519
1520
1521
1522
1523
1524
1525
1526
1527
1528
1529
1530
1531
1532
1533
1534
1535
1536
1537
1538
1539
1540
1541
1542
1543
1544
1545
1546
1547
1548
1549
1550
1551
1552
1553
1554
1555
1556
1557
1558
1559
1560
1561
1562
1563
1564
1565
1566
1567
1568
1569
1570
1571
1572
1573
1574
1575
1576
1577
1578
1579
1580
1581
1582
1583
1584
1585
1586
1587
1588
1589
1590
1591
1592
1593
1594
1595
1596
1597
1598
1599
1600
1601
1602
1603
1604
1605
1606
1607
1608
1609
1610
1611
1612
1613
1614
1615
1616
1617
1618
1619
1620
1621
1622
1623
1624
1625
1626
1627
1628
1629
1630
1631
1632
1633
1634
1635
1636
1637
1638
1639
1640
1641
1642
1643
1644
1645
1646
1647
1648
1649
1650
1651
1652
1653
1654
1655
1656
1657
1658
1659
1660
1661
1662
1663
1664
1665
1666
1667
1668
1669
1670
1671
1672
1673
1674
1675
1676
1677
1678
1679
1680
1681
1682
1683
1684
1685
1686
1687
1688
1689
1690
1691
1692
1693
1694
1695
1696
1697
1698
1699
1700
1701
1702
1703
1704
1705
1706
1707
1708
1709
1710
1711
1712
1713
1714
1715
1716
1717
1718
1719
1720
1721
1722
1723
1724
1725
1726
1727
1728
1729
1730
1731
1732
1733
1734
1735
1736
1737
1738
1739
1740
1741
1742
1743
1744
1745
1746
1747
1748
1749
1750
1751
1752
1753
1754
1755
1756
1757
1758
1759
1760
1761
1762
1763
1764
1765
1766
1767
1768
1769
1770
1771
1772
1773
1774
1775
1776
1777
1778
1779
1780
1781
1782
1783
1784
1785
1786
1787
1788
1789
1790
1791
1792
1793
1794
1795
1796
1797
1798
1799
1800
1801
1802
1803
1804
1805
1806
1807
1808
1809
1810
1811
1812
1813
1814
1815
1816
1817
1818
1819
1820
1821
1822
1823
1824
1825
1826
1827
1828
1829
1830
1831
1832
1833
1834
1835
1836
1837
1838
1839
1840
1841
1842
1843
1844
1845
1846
1847
1848
1849
1850
1851
1852
1853
1854
1855
1856
1857
1858
1859
1860
1861
1862
1863
1864
1865
1866
1867
1868
1869
1870
1871
1872
1873
1874
1875
1876
1877
1878
1879
1880
1881
1882
1883
1884
1885
1886
1887
1888
1889
1890
1891
1892
1893
1894
1895
1896
1897
1898
1899
1900
1901
1902
1903
1904
1905
1906
1907
1908
1909
1910
1911
1912
1913
1914
1915
1916
1917
1918
1919
1920
1921
1922
1923
1924
1925
1926
1927
1928
1929
1930
1931
1932
1933
1934
1935
1936
1937
1938
1939
1940
1941
1942
1943
1944
1945
1946
1947
1948
1949
1950
1951
1952
1953
1954
1955
1956
1957
1958
1959
1960
1961
1962
1963
1964
1965
1966
1967
1968
1969
1970
1971
1972
1973
1974
1975
1976
1977
1978
1979
1980
1981
1982
1983
1984
1985
1986
1987
1988
1989
1990
1991
1992
1993
1994
1995
1996
1997
1998
1999
2000
2001
2002
2003
2004
2005
2006
2007
2008
2009
2010
2011
2012
2013
2014
2015
2016
2017
2018
2019
2020
2021
2022
2023
2024
2025
2026
2027
2028
2029
2030
2031
2032
2033
2034
2035
2036
2037
2038
2039
2040
2041
2042
2043
2044
2045
2046
2047
2048
2049
2050
2051
2052
2053
2054
2055
2056
2057
2058
2059
2060
2061
2062
2063
2064
2065
2066
2067
2068
2069
2070
2071
2072
2073
2074
2075
2076
2077
2078
2079
2080
2081
2082
2083
2084
2085
2086
2087
2088
2089
2090
2091
2092
2093
2094
2095
2096
2097
2098
2099
2100
2101
2102
2103
2104
2105
2106
2107
2108
2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
2121
2122
2123
2124
2125
2126
2127
2128
2129
2130
2131
2132
2133
2134
2135
2136
2137
2138
2139
2140
2141
2142
2143
2144
2145
2146
2147
2148
2149
2150
2151
2152
2153
2154
2155
2156
2157
2158
2159
2160
2161
2162
2163
2164
2165
2166
2167
2168
2169
2170
2171
2172
2173
2174
2175
2176
2177
2178
2179
2180
2181
2182
2183
2184
2185
2186
2187
2188
2189
2190
2191
2192
2193
2194
2195
2196
2197
2198
2199
2200
2201
2202
2203
2204
2205
2206
2207
2208
2209
2210
2211
2212
2213
2214
2215
2216
2217
2218
2219
2220
2221
2222
2223
2224
2225
2226
2227
2228
2229
2230
2231
2232
2233
2234
2235
2236
2237
2238
2239
2240
2241
2242
2243
2244
2245
2246
2247
2248
2249
2250
2251
2252
2253
2254
2255
2256
2257
2258
2259
2260
2261
2262
2263
2264
2265
2266
2267
2268
2269
2270
2271
2272
2273
2274
2275
2276
2277
2278
2279
2280
2281
2282
2283
2284
2285
2286
2287
2288
2289
2290
2291
2292
2293
2294
2295
2296
2297
2298
2299
2300
2301
2302
2303
2304
2305
2306
2307
2308
2309
2310
2311
2312
2313
2314
2315
2316
2317
2318
2319
2320
2321
2322
2323
2324
2325
2326
2327
2328
2329
2330
2331
2332
2333
2334
2335
2336
2337
2338
2339
2340
2341
2342
2343
2344
2345
2346
2347
2348
2349
2350
2351
2352
2353
2354
2355
2356
2357
2358
2359
2360
2361
2362
2363
2364
2365
2366
2367
2368
2369
2370
2371
2372
2373
2374
2375
2376
2377
2378
2379
2380
2381
2382
2383
2384
2385
2386
2387
2388
2389
2390
2391
2392
2393
2394
2395
2396
2397
2398
2399
2400
2401
2402
2403
2404
2405
2406
2407
2408
2409
2410
2411
2412
2413
2414
2415
2416
2417
2418
2419
2420
2421
2422
2423
2424
2425
2426
2427
2428
2429
2430
2431
2432
2433
2434
2435
2436
2437
2438
2439
2440
2441
2442
2443
2444
2445
2446
2447
2448
2449
2450
2451
2452
2453
2454
2455
2456
2457
2458
2459
2460
2461
2462
2463
2464
2465
2466
2467
2468
2469
2470
2471
2472
2473
2474
2475
2476
2477
2478
2479
2480
2481
2482
2483
2484
2485
2486
2487
2488
2489
2490
2491
2492
2493
2494
2495
2496
2497
2498
2499
2500
2501
2502
2503
2504
2505
2506
2507
2508
2509
2510
2511
2512
2513
2514
2515
2516
2517
2518
2519
2520
2521
2522
2523
2524
2525
2526
2527
2528
2529
2530
2531
2532
2533
2534
2535
2536
2537
2538
2539
2540
2541
2542
2543
2544
2545
2546
2547
2548
2549
2550
2551
2552
2553
2554
2555
2556
2557
2558
2559
2560
2561
2562
2563
2564
2565
2566
2567
2568
2569
2570
2571
2572
2573
2574
2575
2576
2577
2578
2579
2580
2581
2582
2583
2584
2585
2586
2587
2588
2589
2590
2591
2592
2593
2594
2595
2596
2597
2598
2599
2600
2601
2602
2603
2604
2605
2606
2607
2608
2609
2610
2611
2612
2613
2614
2615
2616
2617
2618
2619
2620
2621
2622
2623
2624
2625
2626
2627
2628
2629
2630
2631
2632
2633
2634
2635
2636
2637
2638
2639
2640
2641
2642
2643
2644
2645
2646
2647
2648
2649
2650
2651
2652
2653
2654
2655
2656
2657
2658
2659
2660
2661
2662
2663
2664
2665
2666
2667
2668
2669
2670
2671
2672
2673
2674
2675
2676
2677
2678
2679
2680
2681
2682
2683
2684
2685
2686
2687
2688
2689
2690
2691
2692
2693
2694
2695
2696
2697
2698
2699
2700
2701
2702
2703
2704
2705
2706
2707
2708
2709
2710
2711
2712
2713
2714
2715
2716
2717
2718
2719
2720
2721
2722
2723
2724
2725
2726
2727
2728
2729
2730
2731
2732
2733
2734
2735
2736
2737
2738
2739
2740
2741
2742
2743
2744
2745
2746
2747
2748
2749
2750
2751
2752
2753
2754
2755
2756
2757
2758
2759
2760
2761
2762
2763
2764
2765
2766
2767
2768
2769
2770
2771
2772
2773
2774
2775
2776
2777
2778
2779
2780
2781
2782
2783
2784
2785
2786
2787
2788
2789
2790
2791
2792
2793
2794
2795
2796
2797
2798
2799
2800
2801
2802
2803
2804
2805
2806
2807
2808
2809
2810
2811
2812
2813
2814
2815
2816
2817
2818
2819
2820
2821
2822
2823
2824
2825
2826
2827
2828
2829
2830
2831
2832
2833
2834
2835
2836
2837
2838
2839
2840
2841
2842
2843
2844
2845
2846
2847
2848
2849
2850
2851
2852
2853
2854
2855
2856
2857
2858
2859
2860
2861
2862
2863
2864
2865
2866
2867
2868
2869
2870
2871
2872
2873
2874
2875
2876
2877
2878
2879
2880
2881
2882
2883
2884
2885
2886
2887
2888
2889
2890
2891
2892
2893
2894
2895
2896
2897
2898
2899
2900
2901
2902
2903
2904
2905
2906
2907
2908
2909
2910
2911
2912
2913
2914
2915
2916
2917
2918
2919
2920
2921
2922
2923
2924
2925
2926
2927
2928
2929
2930
2931
2932
2933
2934
2935
2936
2937
2938
2939
2940
2941
2942
2943
2944
2945
2946
2947
2948
2949
2950
2951
2952
2953
2954
2955
2956
2957
2958
2959
2960
2961
2962
2963
2964
2965
2966
2967
2968
2969
2970
2971
2972
2973
2974
2975
2976
2977
2978
2979
2980
2981
2982
2983
 
@c -*- mode: texinfo; coding: utf-8 -*-
@c This is part of the GNU Emacs Lisp Reference Manual.
@c Copyright (C) 1990--1994, 1998--2020 Free Software Foundation, Inc.
@c See the file elisp.texi for copying conditions.
@node Keymaps
@chapter Keymaps
@cindex keymap

  The command bindings of input events are recorded in data structures
called @dfn{keymaps}.  Each entry in a keymap associates (or
@dfn{binds}) an individual event type, either to another keymap or to
a command.  When an event type is bound to a keymap, that keymap is
used to look up the next input event; this continues until a command
is found.  The whole process is called @dfn{key lookup}.

@menu
* Key Sequences::               Key sequences as Lisp objects.
* Keymap Basics::               Basic concepts of keymaps.
* Format of Keymaps::           What a keymap looks like as a Lisp object.
* Creating Keymaps::            Functions to create and copy keymaps.
* Inheritance and Keymaps::     How one keymap can inherit the bindings
                                   of another keymap.
* Prefix Keys::                 Defining a key with a keymap as its definition.
* Active Keymaps::              How Emacs searches the active keymaps
                                   for a key binding.
* Searching Keymaps::           A pseudo-Lisp summary of searching active maps.
* Controlling Active Maps::     Each buffer has a local keymap
                                   to override the standard (global) bindings.
                                   A minor mode can also override them.
* Key Lookup::                  Finding a key's binding in one keymap.
* Functions for Key Lookup::    How to request key lookup.
* Changing Key Bindings::       Redefining a key in a keymap.
* Remapping Commands::          A keymap can translate one command to another.
* Translation Keymaps::         Keymaps for translating sequences of events.
* Key Binding Commands::        Interactive interfaces for redefining keys.
* Scanning Keymaps::            Looking through all keymaps, for printing help.
* Menu Keymaps::                Defining a menu as a keymap.
@end menu

@node Key Sequences
@section Key Sequences
@cindex key
@cindex keystroke
@cindex key sequence

  A @dfn{key sequence}, or @dfn{key} for short, is a sequence of one
or more input events that form a unit.  Input events include
characters, function keys, mouse actions, or system events external to
Emacs, such as @code{iconify-frame} (@pxref{Input Events}).
The Emacs Lisp representation for a key sequence is a string or
vector.  Unless otherwise stated, any Emacs Lisp function that accepts
a key sequence as an argument can handle both representations.

  In the string representation, alphanumeric characters ordinarily
stand for themselves; for example, @code{"a"} represents @kbd{a}
and @code{"2"} represents @kbd{2}.  Control character events are
prefixed by the substring @code{"\C-"}, and meta characters by
@code{"\M-"}; for example, @code{"\C-x"} represents the key @kbd{C-x}.
In addition, the @key{TAB}, @key{RET}, @key{ESC}, and @key{DEL} events
are represented by @code{"\t"}, @code{"\r"}, @code{"\e"}, and
@code{"\d"} respectively.  The string representation of a complete key
sequence is the concatenation of the string representations of the
constituent events; thus, @code{"\C-xl"} represents the key sequence
@kbd{C-x l}.

  Key sequences containing function keys, mouse button events, system
events, or non-@acronym{ASCII} characters such as @kbd{C-=} or
@kbd{H-a} cannot be represented as strings; they have to be
represented as vectors.

  In the vector representation, each element of the vector represents
an input event, in its Lisp form.  @xref{Input Events}.  For example,
the vector @code{[?\C-x ?l]} represents the key sequence @kbd{C-x l}.

  For examples of key sequences written in string and vector
representations, @ref{Init Rebinding,,, emacs, The GNU Emacs Manual}.

@defun kbd keyseq-text
This function converts the text @var{keyseq-text} (a string constant)
into a key sequence (a string or vector constant).  The contents of
@var{keyseq-text} should use the same syntax as in the buffer invoked
by the @kbd{C-x C-k @key{RET}} (@code{kmacro-edit-macro}) command; in
particular, you must surround function key names with
@samp{<@dots{}>}.  @xref{Edit Keyboard Macro,,, emacs, The GNU Emacs
Manual}.

@example
(kbd "C-x") @result{} "\C-x"
(kbd "C-x C-f") @result{} "\C-x\C-f"
(kbd "C-x 4 C-f") @result{} "\C-x4\C-f"
(kbd "X") @result{} "X"
(kbd "RET") @result{} "\^M"
(kbd "C-c SPC") @result{} "\C-c@ "
(kbd "<f1> SPC") @result{} [f1 32]
(kbd "C-M-<down>") @result{} [C-M-down]
@end example
@end defun

@node Keymap Basics
@section Keymap Basics
@cindex key binding
@cindex binding of a key
@cindex complete key
@cindex undefined key

  A keymap is a Lisp data structure that specifies @dfn{key bindings}
for various key sequences.

  A single keymap directly specifies definitions for individual
events.  When a key sequence consists of a single event, its binding
in a keymap is the keymap's definition for that event.  The binding of
a longer key sequence is found by an iterative process: first find the
definition of the first event (which must itself be a keymap); then
find the second event's definition in that keymap, and so on until all
the events in the key sequence have been processed.

  If the binding of a key sequence is a keymap, we call the key sequence
a @dfn{prefix key}.  Otherwise, we call it a @dfn{complete key} (because
no more events can be added to it).  If the binding is @code{nil},
we call the key @dfn{undefined}.  Examples of prefix keys are @kbd{C-c},
@kbd{C-x}, and @kbd{C-x 4}.  Examples of defined complete keys are
@kbd{X}, @key{RET}, and @kbd{C-x 4 C-f}.  Examples of undefined complete
keys are @kbd{C-x C-g}, and @kbd{C-c 3}.  @xref{Prefix Keys}, for more
details.

  The rule for finding the binding of a key sequence assumes that the
intermediate bindings (found for the events before the last) are all
keymaps; if this is not so, the sequence of events does not form a
unit---it is not really one key sequence.  In other words, removing one
or more events from the end of any valid key sequence must always yield
a prefix key.  For example, @kbd{C-f C-n} is not a key sequence;
@kbd{C-f} is not a prefix key, so a longer sequence starting with
@kbd{C-f} cannot be a key sequence.

  The set of possible multi-event key sequences depends on the bindings
for prefix keys; therefore, it can be different for different keymaps,
and can change when bindings are changed.  However, a one-event sequence
is always a key sequence, because it does not depend on any prefix keys
for its well-formedness.

  At any time, several primary keymaps are @dfn{active}---that is, in
use for finding key bindings.  These are the @dfn{global map}, which is
shared by all buffers; the @dfn{local keymap}, which is usually
associated with a specific major mode; and zero or more @dfn{minor mode
keymaps}, which belong to currently enabled minor modes.  (Not all minor
modes have keymaps.)  The local keymap bindings shadow (i.e., take
precedence over) the corresponding global bindings.  The minor mode
keymaps shadow both local and global keymaps.  @xref{Active Keymaps},
for details.

@node Format of Keymaps
@section Format of Keymaps
@cindex format of keymaps
@cindex keymap format
@cindex full keymap
@cindex sparse keymap

  Each keymap is a list whose @sc{car} is the symbol @code{keymap}.  The
remaining elements of the list define the key bindings of the keymap.
A symbol whose function definition is a keymap is also a keymap.  Use
the function @code{keymapp} (see below) to test whether an object is a
keymap.

  Several kinds of elements may appear in a keymap, after the symbol
@code{keymap} that begins it:

@table @code
@item (@var{type} .@: @var{binding})
This specifies one binding, for events of type @var{type}.  Each
ordinary binding applies to events of a particular @dfn{event type},
which is always a character or a symbol.  @xref{Classifying Events}.
In this kind of binding, @var{binding} is a command.

@item (@var{type} @var{item-name} .@: @var{binding})
This specifies a binding which is also a simple menu item that
displays as @var{item-name} in the menu.  @xref{Simple Menu Items}.

@item (@var{type} @var{item-name} @var{help-string} .@: @var{binding})
This is a simple menu item with help string @var{help-string}.

@item (@var{type} menu-item .@: @var{details})
This specifies a binding which is also an extended menu item.  This
allows use of other features.  @xref{Extended Menu Items}.

@item (t .@: @var{binding})
@cindex default key binding
This specifies a @dfn{default key binding}; any event not bound by other
elements of the keymap is given @var{binding} as its binding.  Default
bindings allow a keymap to bind all possible event types without having
to enumerate all of them.  A keymap that has a default binding
completely masks any lower-precedence keymap, except for events
explicitly bound to @code{nil} (see below).

@item @var{char-table}
If an element of a keymap is a char-table, it counts as holding
bindings for all character events with no modifier bits
(@pxref{modifier bits}): the element whose index is @var{c} is the
binding for the character @var{c}.  This is a compact way to record
lots of bindings.  A keymap with such a char-table is called a
@dfn{full keymap}.  Other keymaps are called @dfn{sparse keymaps}.

@item @var{vector}
This kind of element is similar to a char-table: the element whose
index is @var{c} is the binding for the character @var{c}.  Since the
range of characters that can be bound this way is limited by the
vector size, and vector creation allocates space for all character
codes from 0 up, this format should not be used except for creating
menu keymaps (@pxref{Menu Keymaps}), where the bindings themselves
don't matter.

@item @var{string}
@cindex keymap prompt string
@cindex overall prompt string
@cindex prompt string of keymap
Aside from elements that specify bindings for keys, a keymap can also
have a string as an element.  This is called the @dfn{overall prompt
string} and makes it possible to use the keymap as a menu.
@xref{Defining Menus}.

@item (keymap @dots{})
If an element of a keymap is itself a keymap, it counts as if this inner keymap
were inlined in the outer keymap.  This is used for multiple-inheritance, such
as in @code{make-composed-keymap}.
@end table

When the binding is @code{nil}, it doesn't constitute a definition
but it does take precedence over a default binding or a binding in the
parent keymap.  On the other hand, a binding of @code{nil} does
@emph{not} override lower-precedence keymaps; thus, if the local map
gives a binding of @code{nil}, Emacs uses the binding from the
global map.

@cindex meta characters lookup
  Keymaps do not directly record bindings for the meta characters.
Instead, meta characters are regarded for purposes of key lookup as
sequences of two characters, the first of which is @key{ESC} (or
whatever is currently the value of @code{meta-prefix-char}).  Thus, the
key @kbd{M-a} is internally represented as @kbd{@key{ESC} a}, and its
global binding is found at the slot for @kbd{a} in @code{esc-map}
(@pxref{Prefix Keys}).

  This conversion applies only to characters, not to function keys or
other input events; thus, @kbd{M-@key{end}} has nothing to do with
@kbd{@key{ESC} @key{end}}.

  Here as an example is the local keymap for Lisp mode, a sparse
keymap.  It defines bindings for @key{DEL}, @kbd{C-c C-z},
@kbd{C-M-q}, and @kbd{C-M-x} (the actual value also contains a menu
binding, which is omitted here for the sake of brevity).

@example
@group
lisp-mode-map
@result{}
@end group
@group
(keymap
 (3 keymap
    ;; @kbd{C-c C-z}
    (26 . run-lisp))
@end group
@group
 (27 keymap
     ;; @r{@kbd{C-M-x}, treated as @kbd{@key{ESC} C-x}}
     (24 . lisp-send-defun))
@end group
@group
 ;; @r{This part is inherited from @code{lisp-mode-shared-map}.}
 keymap
 ;; @key{DEL}
 (127 . backward-delete-char-untabify)
@end group
@group
 (27 keymap
     ;; @r{@kbd{C-M-q}, treated as @kbd{@key{ESC} C-q}}
     (17 . indent-sexp)))
@end group
@end example

@defun keymapp object
This function returns @code{t} if @var{object} is a keymap, @code{nil}
otherwise.  More precisely, this function tests for a list whose
@sc{car} is @code{keymap}, or for a symbol whose function definition
satisfies @code{keymapp}.

@example
@group
(keymapp '(keymap))
    @result{} t
@end group
@group
(fset 'foo '(keymap))
(keymapp 'foo)
    @result{} t
@end group
@group
(keymapp (current-global-map))
    @result{} t
@end group
@end example
@end defun

@node Creating Keymaps
@section Creating Keymaps
@cindex creating keymaps

  Here we describe the functions for creating keymaps.

@defun make-sparse-keymap &optional prompt
This function creates and returns a new sparse keymap with no entries.
(A sparse keymap is the kind of keymap you usually want.)  The new
keymap does not contain a char-table, unlike @code{make-keymap}, and
does not bind any events.

@example
@group
(make-sparse-keymap)
    @result{} (keymap)
@end group
@end example

If you specify @var{prompt}, that becomes the overall prompt string
for the keymap.  You should specify this only for menu keymaps
(@pxref{Defining Menus}).  A keymap with an overall prompt string will
always present a mouse menu or a keyboard menu if it is active for
looking up the next input event.  Don't specify an overall prompt string
for the main map of a major or minor mode, because that would cause
the command loop to present a keyboard menu every time.
@end defun

@defun make-keymap &optional prompt
This function creates and returns a new full keymap.  That keymap
contains a char-table (@pxref{Char-Tables}) with slots for all
characters without modifiers.  The new keymap initially binds all
these characters to @code{nil}, and does not bind any other kind of
event.  The argument @var{prompt} specifies a
prompt string, as in @code{make-sparse-keymap}.

@c This example seems kind of pointless, but I guess it serves
@c to contrast the result with make-sparse-keymap above.
@example
@group
(make-keymap)
    @result{} (keymap #^[nil nil keymap nil nil nil @dots{}])
@end group
@end example

A full keymap is more efficient than a sparse keymap when it holds
lots of bindings; for just a few, the sparse keymap is better.
@end defun

@defun copy-keymap keymap
This function returns a copy of @var{keymap}.  This is almost never
needed.  If you want a keymap that's like another yet with a few
changes, you should use map inheritance rather than copying.
I.e., something like:

@example
@group
(let ((map (make-sparse-keymap)))
  (set-keymap-parent map <theirmap>)
  (define-key map ...)
  ...)
@end group
@end example

When performing @code{copy-keymap}, any keymaps that
appear directly as bindings in @var{keymap} are also copied recursively,
and so on to any number of levels.  However, recursive copying does not
take place when the definition of a character is a symbol whose function
definition is a keymap; the same symbol appears in the new copy.
@c Emacs 19 feature

@example
@group
(setq map (copy-keymap (current-local-map)))
@result{} (keymap
@end group
@group
     ;; @r{(This implements meta characters.)}
     (27 keymap
         (83 . center-paragraph)
         (115 . center-line))
     (9 . tab-to-tab-stop))
@end group

@group
(eq map (current-local-map))
    @result{} nil
@end group
@group
(equal map (current-local-map))
    @result{} t
@end group
@end example
@end defun

@node Inheritance and Keymaps
@section Inheritance and Keymaps
@cindex keymap inheritance
@cindex inheritance, keymap

  A keymap can inherit the bindings of another keymap, which we call the
@dfn{parent keymap}.  Such a keymap looks like this:

@example
(keymap @var{elements}@dots{} . @var{parent-keymap})
@end example

@noindent
The effect is that this keymap inherits all the bindings of
@var{parent-keymap}, whatever they may be at the time a key is looked up,
but can add to them or override them with @var{elements}.

If you change the bindings in @var{parent-keymap} using
@code{define-key} or other key-binding functions, these changed
bindings are visible in the inheriting keymap, unless shadowed by the
bindings made by @var{elements}.  The converse is not true: if you use
@code{define-key} to change bindings in the inheriting keymap, these
changes are recorded in @var{elements}, but have no effect on
@var{parent-keymap}.

The proper way to construct a keymap with a parent is to use
@code{set-keymap-parent}; if you have code that directly constructs a
keymap with a parent, please convert the program to use
@code{set-keymap-parent} instead.

@defun keymap-parent keymap
This returns the parent keymap of @var{keymap}.  If @var{keymap}
has no parent, @code{keymap-parent} returns @code{nil}.
@end defun

@defun set-keymap-parent keymap parent
This sets the parent keymap of @var{keymap} to @var{parent}, and returns
@var{parent}.  If @var{parent} is @code{nil}, this function gives
@var{keymap} no parent at all.

If @var{keymap} has submaps (bindings for prefix keys), they too receive
new parent keymaps that reflect what @var{parent} specifies for those
prefix keys.
@end defun

   Here is an example showing how to make a keymap that inherits
from @code{text-mode-map}:

@example
(let ((map (make-sparse-keymap)))
  (set-keymap-parent map text-mode-map)
  map)
@end example

  A non-sparse keymap can have a parent too, but this is not very
useful.  A non-sparse keymap always specifies something as the binding
for every numeric character code without modifier bits, even if it is
@code{nil}, so these character's bindings are never inherited from
the parent keymap.

@cindex keymap inheritance from multiple maps
  Sometimes you want to make a keymap that inherits from more than one
map.  You can use the function @code{make-composed-keymap} for this.

@defun make-composed-keymap maps &optional parent
This function returns a new keymap composed of the existing keymap(s)
@var{maps}, and optionally inheriting from a parent keymap
@var{parent}.  @var{maps} can be a single keymap or a list of more
than one.  When looking up a key in the resulting new map, Emacs
searches in each of the @var{maps} in turn, and then in @var{parent},
stopping at the first match.  A @code{nil} binding in any one of
@var{maps} overrides any binding in @var{parent}, but it does not
override any non-@code{nil} binding in any other of the @var{maps}.
@end defun

@noindent For example, here is how Emacs sets the parent of
@code{help-mode-map}, such that it inherits from both
@code{button-buffer-map} and @code{special-mode-map}:

@example
(defvar help-mode-map
  (let ((map (make-sparse-keymap)))
    (set-keymap-parent map
      (make-composed-keymap button-buffer-map special-mode-map))
    ... map) ... )
@end example


@node Prefix Keys
@section Prefix Keys
@cindex prefix key

  A @dfn{prefix key} is a key sequence whose binding is a keymap.  The
keymap defines what to do with key sequences that extend the prefix key.
For example, @kbd{C-x} is a prefix key, and it uses a keymap that is
also stored in the variable @code{ctl-x-map}.  This keymap defines
bindings for key sequences starting with @kbd{C-x}.

  Some of the standard Emacs prefix keys use keymaps that are
also found in Lisp variables:

@itemize @bullet
@item
@vindex esc-map
@findex ESC-prefix
@code{esc-map} is the global keymap for the @key{ESC} prefix key.  Thus,
the global definitions of all meta characters are actually found here.
This map is also the function definition of @code{ESC-prefix}.

@item
@cindex @kbd{C-h}
@code{help-map} is the global keymap for the @kbd{C-h} prefix key.

@item
@cindex @kbd{C-c}
@vindex mode-specific-map
@code{mode-specific-map} is the global keymap for the prefix key
@kbd{C-c}.  This map is actually global, not mode-specific, but its name
provides useful information about @kbd{C-c} in the output of @kbd{C-h b}
(@code{display-bindings}), since the main use of this prefix key is for
mode-specific bindings.

@item
@cindex @kbd{C-x}
@vindex ctl-x-map
@findex Control-X-prefix
@code{ctl-x-map} is the global keymap used for the @kbd{C-x} prefix key.
This map is found via the function cell of the symbol
@code{Control-X-prefix}.

@item
@cindex @kbd{C-x @key{RET}}
@vindex mule-keymap
@code{mule-keymap} is the global keymap used for the @kbd{C-x @key{RET}}
prefix key.

@item
@cindex @kbd{C-x 4}
@vindex ctl-x-4-map
@code{ctl-x-4-map} is the global keymap used for the @kbd{C-x 4} prefix
key.

@item
@cindex @kbd{C-x 5}
@vindex ctl-x-5-map
@code{ctl-x-5-map} is the global keymap used for the @kbd{C-x 5} prefix
key.

@item
@cindex @kbd{C-x 6}
@vindex 2C-mode-map
@code{2C-mode-map} is the global keymap used for the @kbd{C-x 6} prefix
key.

@item
@cindex @kbd{C-x t}
@vindex tab-prefix-map
@code{tab-prefix-map} is the global keymap used for the @kbd{C-x t} prefix
key.

@item
@cindex @kbd{C-x v}
@vindex vc-prefix-map
@code{vc-prefix-map} is the global keymap used for the @kbd{C-x v} prefix
key.

@item
@cindex @kbd{M-g}
@vindex goto-map
@code{goto-map} is the global keymap used for the @kbd{M-g} prefix
key.

@item
@cindex @kbd{M-s}
@vindex search-map
@code{search-map} is the global keymap used for the @kbd{M-s} prefix
key.

@item
@cindex @kbd{M-o}
@vindex facemenu-keymap
@code{facemenu-keymap} is the global keymap used for the @kbd{M-o}
prefix key.

@item
The other Emacs prefix keys are @kbd{C-x @@}, @kbd{C-x a i}, @kbd{C-x
@key{ESC}} and @kbd{@key{ESC} @key{ESC}}.  They use keymaps that have
no special names.
@end itemize

  The keymap binding of a prefix key is used for looking up the event
that follows the prefix key.  (It may instead be a symbol whose function
definition is a keymap.  The effect is the same, but the symbol serves
as a name for the prefix key.)  Thus, the binding of @kbd{C-x} is the
symbol @code{Control-X-prefix}, whose function cell holds the keymap
for @kbd{C-x} commands.  (The same keymap is also the value of
@code{ctl-x-map}.)

  Prefix key definitions can appear in any active keymap.  The
definitions of @kbd{C-c}, @kbd{C-x}, @kbd{C-h} and @key{ESC} as prefix
keys appear in the global map, so these prefix keys are always
available.  Major and minor modes can redefine a key as a prefix by
putting a prefix key definition for it in the local map or the minor
mode's map.  @xref{Active Keymaps}.

  If a key is defined as a prefix in more than one active map, then its
various definitions are in effect merged: the commands defined in the
minor mode keymaps come first, followed by those in the local map's
prefix definition, and then by those from the global map.

  In the following example, we make @kbd{C-p} a prefix key in the local
keymap, in such a way that @kbd{C-p} is identical to @kbd{C-x}.  Then
the binding for @kbd{C-p C-f} is the function @code{find-file}, just
like @kbd{C-x C-f}.  The key sequence @kbd{C-p 6} is not found in any
active keymap.

@example
@group
(use-local-map (make-sparse-keymap))
    @result{} nil
@end group
@group
(local-set-key "\C-p" ctl-x-map)
    @result{} nil
@end group
@group
(key-binding "\C-p\C-f")
    @result{} find-file
@end group

@group
(key-binding "\C-p6")
    @result{} nil
@end group
@end example

@defun define-prefix-command symbol &optional mapvar prompt
@cindex prefix command
@anchor{Definition of define-prefix-command}
This function prepares @var{symbol} for use as a prefix key's binding:
it creates a sparse keymap and stores it as @var{symbol}'s function
definition.  Subsequently binding a key sequence to @var{symbol} will
make that key sequence into a prefix key.  The return value is @code{symbol}.

This function also sets @var{symbol} as a variable, with the keymap as
its value.  But if @var{mapvar} is non-@code{nil}, it sets @var{mapvar}
as a variable instead.

If @var{prompt} is non-@code{nil}, that becomes the overall prompt
string for the keymap.  The prompt string should be given for menu keymaps
(@pxref{Defining Menus}).
@end defun

@node Active Keymaps
@section Active Keymaps
@cindex active keymap

  Emacs contains many keymaps, but at any time only a few keymaps are
@dfn{active}.  When Emacs receives user input, it translates the input
event (@pxref{Translation Keymaps}), and looks for a key binding in
the active keymaps.

  Usually, the active keymaps are: (i) the keymap specified by the
@code{keymap} property, (ii) the keymaps of enabled minor modes, (iii)
the current buffer's local keymap, and (iv) the global keymap, in that
order.  Emacs searches for each input key sequence in all these
keymaps.

  Of these usual keymaps, the highest-precedence one is specified
by the @code{keymap} text or overlay property at point, if any.  (For
a mouse input event, Emacs uses the event position instead of point;
@iftex
see the next section for details.)
@end iftex
@ifnottex
@pxref{Searching Keymaps}.)
@end ifnottex

  Next in precedence are keymaps specified by enabled minor modes.
These keymaps, if any, are specified by the variables
@code{emulation-mode-map-alists},
@code{minor-mode-overriding-map-alist}, and
@code{minor-mode-map-alist}.  @xref{Controlling Active Maps}.

@cindex local keymap
  Next in precedence is the buffer's @dfn{local keymap}, containing
key bindings specific to the buffer.  The minibuffer also has a local
keymap (@pxref{Intro to Minibuffers}).  If there is a @code{local-map}
text or overlay property at point, that specifies the local keymap to
use, in place of the buffer's default local keymap.

@cindex major mode keymap
  The local keymap is normally set by the buffer's major mode, and
every buffer with the same major mode shares the same local keymap.
Hence, if you call @code{local-set-key} (@pxref{Key Binding Commands})
to change the local keymap in one buffer, that also affects the local
keymaps in other buffers with the same major mode.

@cindex global keymap
  Finally, the @dfn{global keymap} contains key bindings that are
defined regardless of the current buffer, such as @kbd{C-f}.  It is
always active, and is bound to the variable @code{global-map}.

  Apart from the above usual keymaps, Emacs provides special ways
for programs to make other keymaps active.  Firstly, the variable
@code{overriding-local-map} specifies a keymap that replaces the usual
active keymaps, except for the global keymap.  Secondly, the
terminal-local variable @code{overriding-terminal-local-map} specifies
a keymap that takes precedence over @emph{all} other keymaps
(including @code{overriding-local-map}); this is normally used for
modal/transient keybindings (the function @code{set-transient-map}
provides a convenient interface for this).  @xref{Controlling Active
Maps}, for details.

  Making keymaps active is not the only way to use them.  Keymaps are
also used in other ways, such as for translating events within
@code{read-key-sequence}.  @xref{Translation Keymaps}.

  @xref{Standard Keymaps}, for a list of some standard keymaps.

@defun current-active-maps &optional olp position
This returns the list of active keymaps that would be used by the
command loop in the current circumstances to look up a key sequence.
Normally it ignores @code{overriding-local-map} and
@code{overriding-terminal-local-map}, but if @var{olp} is non-@code{nil}
then it pays attention to them.  @var{position} can optionally be either
an event position as returned by @code{event-start} or a buffer
position, and may change the keymaps as described for
@code{key-binding}.
@end defun

@defun key-binding key &optional accept-defaults no-remap position
This function returns the binding for @var{key} according to the
current active keymaps.  The result is @code{nil} if @var{key} is
undefined in the keymaps.

The argument @var{accept-defaults} controls checking for default
bindings, as in @code{lookup-key} (@pxref{Functions for Key Lookup}).

When commands are remapped (@pxref{Remapping Commands}),
@code{key-binding} normally processes command remappings so as to
return the remapped command that will actually be executed.  However,
if @var{no-remap} is non-@code{nil}, @code{key-binding} ignores
remappings and returns the binding directly specified for @var{key}.

If @var{key} starts with a mouse event (perhaps following a prefix
event), the maps to be consulted are determined based on the event's
position.  Otherwise, they are determined based on the value of point.
However, you can override either of them by specifying @var{position}.
If @var{position} is non-@code{nil}, it should be either a buffer
position or an event position like the value of @code{event-start}.
Then the maps consulted are determined based on @var{position}.

Emacs signals an error if @var{key} is not a string or a vector.

@example
@group
(key-binding "\C-x\C-f")
    @result{} find-file
@end group
@end example
@end defun

@node Searching Keymaps
@section Searching the Active Keymaps
@cindex searching active keymaps for keys

Here is a pseudo-Lisp summary of how Emacs searches the active
keymaps:

@lisp
(or (if overriding-terminal-local-map
        (@var{find-in} overriding-terminal-local-map))
    (if overriding-local-map
        (@var{find-in} overriding-local-map)
      (or (@var{find-in} (get-char-property (point) 'keymap))
          (@var{find-in-any} emulation-mode-map-alists)
          (@var{find-in-any} minor-mode-overriding-map-alist)
          (@var{find-in-any} minor-mode-map-alist)
          (if (get-text-property (point) 'local-map)
              (@var{find-in} (get-char-property (point) 'local-map))
            (@var{find-in} (current-local-map)))))
    (@var{find-in} (current-global-map)))
@end lisp

@noindent
Here, @var{find-in} and @var{find-in-any} are pseudo functions that
search in one keymap and in an alist of keymaps, respectively.  Note
that the @code{set-transient-map} function works by setting
@code{overriding-terminal-local-map} (@pxref{Controlling Active
Maps}).

  In the above pseudo-code, if a key sequence starts with a mouse
event (@pxref{Mouse Events}), that event's position is used instead of
point, and the event's buffer is used instead of the current buffer.
In particular, this affects how the @code{keymap} and @code{local-map}
properties are looked up.  If a mouse event occurs on a string
embedded with a @code{display}, @code{before-string}, or
@code{after-string} property (@pxref{Special Properties}), and the
string has a non-@code{nil} @code{keymap} or @code{local-map}
property, that overrides the corresponding property in the underlying
buffer text (i.e., the property specified by the underlying text is
ignored).

  When a key binding is found in one of the active keymaps, and that
binding is a command, the search is over---the command is executed.
However, if the binding is a symbol with a value or a string, Emacs
replaces the input key sequences with the variable's value or the
string, and restarts the search of the active keymaps.  @xref{Key
Lookup}.

  The command which is finally found might also be remapped.
@xref{Remapping Commands}.

@node Controlling Active Maps
@section Controlling the Active Keymaps
@cindex active keymap, controlling

@defvar global-map
This variable contains the default global keymap that maps Emacs
keyboard input to commands.  The global keymap is normally this
keymap.  The default global keymap is a full keymap that binds
@code{self-insert-command} to all of the printing characters.

It is normal practice to change the bindings in the global keymap, but you
should not assign this variable any value other than the keymap it starts
out with.
@end defvar

@defun current-global-map
This function returns the current global keymap.  This is the same as
the value of @code{global-map} unless you change one or the other.
The return value is a reference, not a copy; if you use
@code{define-key} or other functions on it you will alter global
bindings.

@example
@group
(current-global-map)
@result{} (keymap [set-mark-command beginning-of-line @dots{}
            delete-backward-char])
@end group
@end example
@end defun

@defun current-local-map
This function returns the current buffer's local keymap, or @code{nil}
if it has none.  In the following example, the keymap for the
@file{*scratch*} buffer (using Lisp Interaction mode) is a sparse keymap
in which the entry for @key{ESC}, @acronym{ASCII} code 27, is another sparse
keymap.

@example
@group
(current-local-map)
@result{} (keymap
    (10 . eval-print-last-sexp)
    (9 . lisp-indent-line)
    (127 . backward-delete-char-untabify)
@end group
@group
    (27 keymap
        (24 . eval-defun)
        (17 . indent-sexp)))
@end group
@end example
@end defun

@code{current-local-map} returns a reference to the local keymap, not
a copy of it; if you use @code{define-key} or other functions on it
you will alter local bindings.

@defun current-minor-mode-maps
This function returns a list of the keymaps of currently enabled minor modes.
@end defun

@defun use-global-map keymap
This function makes @var{keymap} the new current global keymap.  It
returns @code{nil}.

It is very unusual to change the global keymap.
@end defun

@defun use-local-map keymap
This function makes @var{keymap} the new local keymap of the current
buffer.  If @var{keymap} is @code{nil}, then the buffer has no local
keymap.  @code{use-local-map} returns @code{nil}.  Most major mode
commands use this function.
@end defun

@defvar minor-mode-map-alist
@anchor{Definition of minor-mode-map-alist}
This variable is an alist describing keymaps that may or may not be
active according to the values of certain variables.  Its elements look
like this:

@example
(@var{variable} . @var{keymap})
@end example

The keymap @var{keymap} is active whenever @var{variable} has a
non-@code{nil} value.  Typically @var{variable} is the variable that
enables or disables a minor mode.  @xref{Keymaps and Minor Modes}.

Note that elements of @code{minor-mode-map-alist} do not have the same
structure as elements of @code{minor-mode-alist}.  The map must be the
@sc{cdr} of the element; a list with the map as the second element will
not do.  The @sc{cdr} can be either a keymap (a list) or a symbol whose
function definition is a keymap.

When more than one minor mode keymap is active, the earlier one in
@code{minor-mode-map-alist} takes priority.  But you should design
minor modes so that they don't interfere with each other.  If you do
this properly, the order will not matter.

See @ref{Keymaps and Minor Modes}, for more information about minor
modes.  See also @code{minor-mode-key-binding} (@pxref{Functions for Key
Lookup}).
@end defvar

@defvar minor-mode-overriding-map-alist
This variable allows major modes to override the key bindings for
particular minor modes.  The elements of this alist look like the
elements of @code{minor-mode-map-alist}: @code{(@var{variable}
. @var{keymap})}.

If a variable appears as an element of
@code{minor-mode-overriding-map-alist}, the map specified by that
element totally replaces any map specified for the same variable in
@code{minor-mode-map-alist}.

@code{minor-mode-overriding-map-alist} is automatically buffer-local in
all buffers.
@end defvar

@defvar overriding-local-map
If non-@code{nil}, this variable holds a keymap to use instead of the
buffer's local keymap, any text property or overlay keymaps, and any
minor mode keymaps.  This keymap, if specified, overrides all other
maps that would have been active, except for the current global map.
@end defvar

@defvar overriding-terminal-local-map
If non-@code{nil}, this variable holds a keymap to use instead of
@code{overriding-local-map}, the buffer's local keymap, text property
or overlay keymaps, and all the minor mode keymaps.

This variable is always local to the current terminal and cannot be
buffer-local.  @xref{Multiple Terminals}.  It is used to implement
incremental search mode.
@end defvar

@defvar overriding-local-map-menu-flag
If this variable is non-@code{nil}, the value of
@code{overriding-local-map} or @code{overriding-terminal-local-map} can
affect the display of the menu bar.  The default value is @code{nil}, so
those map variables have no effect on the menu bar.

Note that these two map variables do affect the execution of key
sequences entered using the menu bar, even if they do not affect the
menu bar display.  So if a menu bar key sequence comes in, you should
clear the variables before looking up and executing that key sequence.
Modes that use the variables would typically do this anyway; normally
they respond to events that they do not handle by ``unreading'' them and
exiting.
@end defvar

@defvar special-event-map
This variable holds a keymap for special events.  If an event type has a
binding in this keymap, then it is special, and the binding for the
event is run directly by @code{read-event}.  @xref{Special Events}.
@end defvar

@defvar emulation-mode-map-alists
This variable holds a list of keymap alists to use for emulation
modes.  It is intended for modes or packages using multiple minor-mode
keymaps.  Each element is a keymap alist which has the same format and
meaning as @code{minor-mode-map-alist}, or a symbol with a variable
binding which is such an alist.  The active keymaps in each alist
are used before @code{minor-mode-map-alist} and
@code{minor-mode-overriding-map-alist}.
@end defvar

@cindex transient keymap
@defun set-transient-map keymap &optional keep-pred on-exit
This function adds @var{keymap} as a @dfn{transient} keymap, which
takes precedence over other keymaps for one (or more) subsequent keys.

Normally, @var{keymap} is used just once, to look up the very next key.
If the optional argument @var{keep-pred} is @code{t}, the map stays
active as long as the user types keys defined in @var{keymap}; when the
user types a key that is not in @var{keymap}, the transient keymap is
deactivated and normal key lookup continues for that key.

The @var{keep-pred} argument can also be a function.  In that case, the
function is called with no arguments, prior to running each command,
while @var{keymap} is active; it should return non-@code{nil} if
@var{keymap} should stay active.

The optional argument @var{on-exit}, if non-@code{nil}, specifies a
function that is called, with no arguments, after @var{keymap} is
deactivated.

This function works by adding and removing @var{keymap} from the
variable @code{overriding-terminal-local-map}, which takes precedence
over all other active keymaps (@pxref{Searching Keymaps}).
@end defun

@node Key Lookup
@section Key Lookup
@cindex key lookup
@cindex keymap entry

  @dfn{Key lookup} is the process of finding the binding of a key
sequence from a given keymap.  The execution or use of the binding is
not part of key lookup.

  Key lookup uses just the event type of each event in the key sequence;
the rest of the event is ignored.  In fact, a key sequence used for key
lookup may designate a mouse event with just its types (a symbol)
instead of the entire event (a list).  @xref{Input Events}.  Such
a key sequence is insufficient for @code{command-execute} to run,
but it is sufficient for looking up or rebinding a key.

  When the key sequence consists of multiple events, key lookup
processes the events sequentially: the binding of the first event is
found, and must be a keymap; then the second event's binding is found in
that keymap, and so on until all the events in the key sequence are used
up.  (The binding thus found for the last event may or may not be a
keymap.)  Thus, the process of key lookup is defined in terms of a
simpler process for looking up a single event in a keymap.  How that is
done depends on the type of object associated with the event in that
keymap.

  Let's use the term @dfn{keymap entry} to describe the value found by
looking up an event type in a keymap.  (This doesn't include the item
string and other extra elements in a keymap element for a menu item, because
@code{lookup-key} and other key lookup functions don't include them in
the returned value.)  While any Lisp object may be stored in a keymap
as a keymap entry, not all make sense for key lookup.  Here is a table
of the meaningful types of keymap entries:

@table @asis
@item @code{nil}
@cindex @code{nil} in keymap
@code{nil} means that the events used so far in the lookup form an
undefined key.  When a keymap fails to mention an event type at all, and
has no default binding, that is equivalent to a binding of @code{nil}
for that event type.

@item @var{command}
@cindex command in keymap
The events used so far in the lookup form a complete key,
and @var{command} is its binding.  @xref{What Is a Function}.

@item @var{array}
@cindex string in keymap
The array (either a string or a vector) is a keyboard macro.  The events
used so far in the lookup form a complete key, and the array is its
binding.  See @ref{Keyboard Macros}, for more information.

@item @var{keymap}
@cindex keymap in keymap
The events used so far in the lookup form a prefix key.  The next
event of the key sequence is looked up in @var{keymap}.

@item @var{list}
@cindex list in keymap
The meaning of a list depends on what it contains:

@itemize @bullet
@item
If the @sc{car} of @var{list} is the symbol @code{keymap}, then the list
is a keymap, and is treated as a keymap (see above).

@item
@cindex @code{lambda} in keymap
If the @sc{car} of @var{list} is @code{lambda}, then the list is a
lambda expression.  This is presumed to be a function, and is treated
as such (see above).  In order to execute properly as a key binding,
this function must be a command---it must have an @code{interactive}
specification.  @xref{Defining Commands}.
@end itemize

@item @var{symbol}
@cindex symbol in keymap
The function definition of @var{symbol} is used in place of
@var{symbol}.  If that too is a symbol, then this process is repeated,
any number of times.  Ultimately this should lead to an object that is
a keymap, a command, or a keyboard macro.

Note that keymaps and keyboard macros (strings and vectors) are not
valid functions, so a symbol with a keymap, string, or vector as its
function definition is invalid as a function.  It is, however, valid as
a key binding.  If the definition is a keyboard macro, then the symbol
is also valid as an argument to @code{command-execute}
(@pxref{Interactive Call}).

@cindex @code{undefined} in keymap
The symbol @code{undefined} is worth special mention: it means to treat
the key as undefined.  Strictly speaking, the key is defined, and its
binding is the command @code{undefined}; but that command does the same
thing that is done automatically for an undefined key: it rings the bell
(by calling @code{ding}) but does not signal an error.

@cindex preventing prefix key
@code{undefined} is used in local keymaps to override a global key
binding and make the key undefined locally.  A local binding of
@code{nil} would fail to do this because it would not override the
global binding.

@item @var{anything else}
If any other type of object is found, the events used so far in the
lookup form a complete key, and the object is its binding, but the
binding is not executable as a command.
@end table

  In short, a keymap entry may be a keymap, a command, a keyboard
macro, a symbol that leads to one of them, or @code{nil}.

@node Functions for Key Lookup
@section Functions for Key Lookup

  Here are the functions and variables pertaining to key lookup.

@defun lookup-key keymap key &optional accept-defaults
This function returns the definition of @var{key} in @var{keymap}.  All
the other functions described in this chapter that look up keys use
@code{lookup-key}.  Here are examples:

@example
@group
(lookup-key (current-global-map) "\C-x\C-f")
    @result{} find-file
@end group
@group
(lookup-key (current-global-map) (kbd "C-x C-f"))
    @result{} find-file
@end group
@group
(lookup-key (current-global-map) "\C-x\C-f12345")
    @result{} 2
@end group
@end example

If the string or vector @var{key} is not a valid key sequence according
to the prefix keys specified in @var{keymap}, it must be too long
and have extra events at the end that do not fit into a single key
sequence.  Then the value is a number, the number of events at the front
of @var{key} that compose a complete key.

@c Emacs 19 feature
If @var{accept-defaults} is non-@code{nil}, then @code{lookup-key}
considers default bindings as well as bindings for the specific events
in @var{key}.  Otherwise, @code{lookup-key} reports only bindings for
the specific sequence @var{key}, ignoring default bindings except when
you explicitly ask about them.  (To do this, supply @code{t} as an
element of @var{key}; see @ref{Format of Keymaps}.)

If @var{key} contains a meta character (not a function key), that
character is implicitly replaced by a two-character sequence: the value
of @code{meta-prefix-char}, followed by the corresponding non-meta
character.  Thus, the first example below is handled by conversion into
the second example.

@example
@group
(lookup-key (current-global-map) "\M-f")
    @result{} forward-word
@end group
@group
(lookup-key (current-global-map) "\ef")
    @result{} forward-word
@end group
@end example

The @var{keymap} argument can also be a list of keymaps.

Unlike @code{read-key-sequence}, this function does not modify the
specified events in ways that discard information (@pxref{Key Sequence
Input}).  In particular, it does not convert letters to lower case and
it does not change drag events to clicks.
@end defun

@deffn Command undefined
Used in keymaps to undefine keys.  It calls @code{ding}, but does
not cause an error.
@end deffn

@defun local-key-binding key &optional accept-defaults
This function returns the binding for @var{key} in the current
local keymap, or @code{nil} if it is undefined there.

@c Emacs 19 feature
The argument @var{accept-defaults} controls checking for default bindings,
as in @code{lookup-key} (above).
@end defun

@defun global-key-binding key &optional accept-defaults
This function returns the binding for command @var{key} in the
current global keymap, or @code{nil} if it is undefined there.

@c Emacs 19 feature
The argument @var{accept-defaults} controls checking for default bindings,
as in @code{lookup-key} (above).
@end defun

@c Emacs 19 feature
@defun minor-mode-key-binding key &optional accept-defaults
This function returns a list of all the active minor mode bindings of
@var{key}.  More precisely, it returns an alist of pairs
@code{(@var{modename} . @var{binding})}, where @var{modename} is the
variable that enables the minor mode, and @var{binding} is @var{key}'s
binding in that mode.  If @var{key} has no minor-mode bindings, the
value is @code{nil}.

If the first binding found is not a prefix definition (a keymap or a
symbol defined as a keymap), all subsequent bindings from other minor
modes are omitted, since they would be completely shadowed.  Similarly,
the list omits non-prefix bindings that follow prefix bindings.

The argument @var{accept-defaults} controls checking for default
bindings, as in @code{lookup-key} (above).
@end defun

@defopt meta-prefix-char
@cindex @key{ESC}
This variable is the meta-prefix character code.  It is used for
translating a meta character to a two-character sequence so it can be
looked up in a keymap.  For useful results, the value should be a
prefix event (@pxref{Prefix Keys}).  The default value is 27, which is
the @acronym{ASCII} code for @key{ESC}.

As long as the value of @code{meta-prefix-char} remains 27, key lookup
translates @kbd{M-b} into @kbd{@key{ESC} b}, which is normally defined
as the @code{backward-word} command.  However, if you were to set
@code{meta-prefix-char} to 24, the code for @kbd{C-x}, then Emacs will
translate @kbd{M-b} into @kbd{C-x b}, whose standard binding is the
@code{switch-to-buffer} command.  (Don't actually do this!)  Here is an
illustration of what would happen:

@smallexample
@group
meta-prefix-char                    ; @r{The default value.}
     @result{} 27
@end group
@group
(key-binding "\M-b")
     @result{} backward-word
@end group
@group
?\C-x                               ; @r{The print representation}
     @result{} 24                          ;   @r{of a character.}
@end group
@group
(setq meta-prefix-char 24)
     @result{} 24
@end group
@group
(key-binding "\M-b")
     @result{} switch-to-buffer            ; @r{Now, typing @kbd{M-b} is}
                                    ;   @r{like typing @kbd{C-x b}.}

(setq meta-prefix-char 27)          ; @r{Avoid confusion!}
     @result{} 27                          ; @r{Restore the default value!}
@end group
@end smallexample

This translation of one event into two happens only for characters, not
for other kinds of input events.  Thus, @kbd{M-@key{F1}}, a function
key, is not converted into @kbd{@key{ESC} @key{F1}}.
@end defopt

@node Changing Key Bindings
@section Changing Key Bindings
@cindex changing key bindings
@cindex rebinding

  The way to rebind a key is to change its entry in a keymap.  If you
change a binding in the global keymap, the change is effective in all
buffers (though it has no direct effect in buffers that shadow the
global binding with a local one).  If you change the current buffer's
local map, that usually affects all buffers using the same major mode.
The @code{global-set-key} and @code{local-set-key} functions are
convenient interfaces for these operations (@pxref{Key Binding
Commands}).  You can also use @code{define-key}, a more general
function; then you must explicitly specify the map to change.

  When choosing the key sequences for Lisp programs to rebind, please
follow the Emacs conventions for use of various keys (@pxref{Key
Binding Conventions}).

@cindex meta character key constants
@cindex control character key constants
  In writing the key sequence to rebind, it is good to use the special
escape sequences for control and meta characters (@pxref{String Type}).
The syntax @samp{\C-} means that the following character is a control
character and @samp{\M-} means that the following character is a meta
character.  Thus, the string @code{"\M-x"} is read as containing a
single @kbd{M-x}, @code{"\C-f"} is read as containing a single
@kbd{C-f}, and @code{"\M-\C-x"} and @code{"\C-\M-x"} are both read as
containing a single @kbd{C-M-x}.  You can also use this escape syntax in
vectors, as well as others that aren't allowed in strings; one example
is @samp{[?\C-\H-x home]}.  @xref{Character Type}.

  The key definition and lookup functions accept an alternate syntax for
event types in a key sequence that is a vector: you can use a list
containing modifier names plus one base event (a character or function
key name).  For example, @code{(control ?a)} is equivalent to
@code{?\C-a} and @code{(hyper control left)} is equivalent to
@code{C-H-left}.  One advantage of such lists is that the precise
numeric codes for the modifier bits don't appear in compiled files.

  The functions below signal an error if @var{keymap} is not a keymap,
or if @var{key} is not a string or vector representing a key sequence.
You can use event types (symbols) as shorthand for events that are
lists.  The @code{kbd} function (@pxref{Key Sequences}) is a
convenient way to specify the key sequence.

@defun define-key keymap key binding
This function sets the binding for @var{key} in @var{keymap}.  (If
@var{key} is more than one event long, the change is actually made
in another keymap reached from @var{keymap}.)  The argument
@var{binding} can be any Lisp object, but only certain types are
meaningful.  (For a list of meaningful types, see @ref{Key Lookup}.)
The value returned by @code{define-key} is @var{binding}.

If @var{key} is @code{[t]}, this sets the default binding in
@var{keymap}.  When an event has no binding of its own, the Emacs
command loop uses the keymap's default binding, if there is one.

@cindex invalid prefix key error
@cindex key sequence error
Every prefix of @var{key} must be a prefix key (i.e., bound to a keymap)
or undefined; otherwise an error is signaled.  If some prefix of
@var{key} is undefined, then @code{define-key} defines it as a prefix
key so that the rest of @var{key} can be defined as specified.

If there was previously no binding for @var{key} in @var{keymap}, the
new binding is added at the beginning of @var{keymap}.  The order of
bindings in a keymap makes no difference for keyboard input, but it
does matter for menu keymaps (@pxref{Menu Keymaps}).
@end defun

  This example creates a sparse keymap and makes a number of
bindings in it:

@smallexample
@group
(setq map (make-sparse-keymap))
    @result{} (keymap)
@end group
@group
(define-key map "\C-f" 'forward-char)
    @result{} forward-char
@end group
@group
map
    @result{} (keymap (6 . forward-char))
@end group

@group
;; @r{Build sparse submap for @kbd{C-x} and bind @kbd{f} in that.}
(define-key map (kbd "C-x f") 'forward-word)
    @result{} forward-word
@end group
@group
map
@result{} (keymap
    (24 keymap                ; @kbd{C-x}
        (102 . forward-word)) ;      @kbd{f}
    (6 . forward-char))       ; @kbd{C-f}
@end group

@group
;; @r{Bind @kbd{C-p} to the @code{ctl-x-map}.}
(define-key map (kbd "C-p") ctl-x-map)
;; @code{ctl-x-map}
@result{} [nil @dots{} find-file @dots{} backward-kill-sentence]
@end group

@group
;; @r{Bind @kbd{C-f} to @code{foo} in the @code{ctl-x-map}.}
(define-key map (kbd "C-p C-f") 'foo)
@result{} 'foo
@end group
@group
map
@result{} (keymap     ; @r{Note @code{foo} in @code{ctl-x-map}.}
    (16 keymap [nil @dots{} foo @dots{} backward-kill-sentence])
    (24 keymap
        (102 . forward-word))
    (6 . forward-char))
@end group
@end smallexample

@noindent
Note that storing a new binding for @kbd{C-p C-f} actually works by
changing an entry in @code{ctl-x-map}, and this has the effect of
changing the bindings of both @kbd{C-p C-f} and @kbd{C-x C-f} in the
default global map.

  The function @code{substitute-key-definition} scans a keymap for
keys that have a certain binding and rebinds them with a different
binding.  Another feature which is cleaner and can often produce the
same results is to remap one command into another (@pxref{Remapping
Commands}).

@defun substitute-key-definition olddef newdef keymap &optional oldmap
@cindex replace bindings
This function replaces @var{olddef} with @var{newdef} for any keys in
@var{keymap} that were bound to @var{olddef}.  In other words,
@var{olddef} is replaced with @var{newdef} wherever it appears.  The
function returns @code{nil}.

For example, this redefines @kbd{C-x C-f}, if you do it in an Emacs with
standard bindings:

@smallexample
@group
(substitute-key-definition
 'find-file 'find-file-read-only (current-global-map))
@end group
@end smallexample

@c Emacs 19 feature
If @var{oldmap} is non-@code{nil}, that changes the behavior of
@code{substitute-key-definition}: the bindings in @var{oldmap} determine
which keys to rebind.  The rebindings still happen in @var{keymap}, not
in @var{oldmap}.  Thus, you can change one map under the control of the
bindings in another.  For example,

@smallexample
(substitute-key-definition
  'delete-backward-char 'my-funny-delete
  my-map global-map)
@end smallexample

@noindent
puts the special deletion command in @code{my-map} for whichever keys
are globally bound to the standard deletion command.

Here is an example showing a keymap before and after substitution:

@smallexample
@group
(setq map '(keymap
            (?1 . olddef-1)
            (?2 . olddef-2)
            (?3 . olddef-1)))
@result{} (keymap (49 . olddef-1) (50 . olddef-2) (51 . olddef-1))
@end group

@group
(substitute-key-definition 'olddef-1 'newdef map)
@result{} nil
@end group
@group
map
@result{} (keymap (49 . newdef) (50 . olddef-2) (51 . newdef))
@end group
@end smallexample
@end defun

@defun suppress-keymap keymap &optional nodigits
@cindex @code{self-insert-command} override
This function changes the contents of the full keymap @var{keymap} by
remapping @code{self-insert-command} to the command @code{undefined}
(@pxref{Remapping Commands}).  This has the effect of undefining all
printing characters, thus making ordinary insertion of text impossible.
@code{suppress-keymap} returns @code{nil}.

If @var{nodigits} is @code{nil}, then @code{suppress-keymap} defines
digits to run @code{digit-argument}, and @kbd{-} to run
@code{negative-argument}.  Otherwise it makes them undefined like the
rest of the printing characters.

@cindex yank suppression
@cindex @code{quoted-insert} suppression
The @code{suppress-keymap} function does not make it impossible to
modify a buffer, as it does not suppress commands such as @code{yank}
and @code{quoted-insert}.  To prevent any modification of a buffer, make
it read-only (@pxref{Read Only Buffers}).

Since this function modifies @var{keymap}, you would normally use it
on a newly created keymap.  Operating on an existing keymap
that is used for some other purpose is likely to cause trouble; for
example, suppressing @code{global-map} would make it impossible to use
most of Emacs.

This function can be used to initialize the local keymap of a major
mode for which insertion of text is not desirable.  But usually such a
mode should be derived from @code{special-mode} (@pxref{Basic Major
Modes}); then its keymap will automatically inherit from
@code{special-mode-map}, which is already suppressed.  Here is how
@code{special-mode-map} is defined:

@smallexample
@group
(defvar special-mode-map
  (let ((map (make-sparse-keymap)))
    (suppress-keymap map)
    (define-key map "q" 'quit-window)
    @dots{}
    map))
@end group
@end smallexample
@end defun

@node Remapping Commands
@section Remapping Commands
@cindex remapping commands

  A special kind of key binding can be used to @dfn{remap} one command
to another, without having to refer to the key sequence(s) bound to
the original command.  To use this feature, make a key binding for a
key sequence that starts with the dummy event @code{remap}, followed
by the command name you want to remap; for the binding, specify the
new definition (usually a command name, but possibly any other valid
definition for a key binding).

  For example, suppose My mode provides a special command
@code{my-kill-line}, which should be invoked instead of
@code{kill-line}.  To establish this, its mode keymap should contain
the following remapping:

@smallexample
(define-key my-mode-map [remap kill-line] 'my-kill-line)
@end smallexample

@noindent
Then, whenever @code{my-mode-map} is active, if the user types
@kbd{C-k} (the default global key sequence for @code{kill-line}) Emacs
will instead run @code{my-kill-line}.

  Note that remapping only takes place through active keymaps; for
example, putting a remapping in a prefix keymap like @code{ctl-x-map}
typically has no effect, as such keymaps are not themselves active.
In addition, remapping only works through a single level; in the
following example,

@smallexample
(define-key my-mode-map [remap kill-line] 'my-kill-line)
(define-key my-mode-map [remap my-kill-line] 'my-other-kill-line)
@end smallexample

@noindent
@code{kill-line} is @emph{not} remapped to @code{my-other-kill-line}.
Instead, if an ordinary key binding specifies @code{kill-line}, it is
remapped to @code{my-kill-line}; if an ordinary binding specifies
@code{my-kill-line}, it is remapped to @code{my-other-kill-line}.

To undo the remapping of a command, remap it to @code{nil}; e.g.,

@smallexample
(define-key my-mode-map [remap kill-line] nil)
@end smallexample

@defun command-remapping command &optional position keymaps
This function returns the remapping for @var{command} (a symbol),
given the current active keymaps.  If @var{command} is not remapped
(which is the usual situation), or not a symbol, the function returns
@code{nil}.  @code{position} can optionally specify a buffer position
or an event position to determine the keymaps to use, as in
@code{key-binding}.

If the optional argument @code{keymaps} is non-@code{nil}, it
specifies a list of keymaps to search in.  This argument is ignored if
@code{position} is non-@code{nil}.
@end defun

@node Translation Keymaps
@section Keymaps for Translating Sequences of Events
@cindex translation keymap
@cindex keymaps for translating events

  When the @code{read-key-sequence} function reads a key sequence
(@pxref{Key Sequence Input}), it uses @dfn{translation keymaps} to
translate certain event sequences into others.  The translation
keymaps are @code{input-decode-map}, @code{local-function-key-map},
and @code{key-translation-map} (in order of priority).

  Translation keymaps have the same structure as other keymaps, but
are used differently: they specify translations to make while reading
key sequences, rather than bindings for complete key sequences.  As
each key sequence is read, it is checked against each translation
keymap.  If one of the translation keymaps binds @var{k} to a
vector @var{v}, then whenever @var{k} appears as a sub-sequence
@emph{anywhere} in a key sequence, that sub-sequence is replaced with
the events in @var{v}.

  For example, VT100 terminals send @kbd{@key{ESC} O P} when the
keypad key @key{PF1} is pressed.  On such terminals, Emacs must
translate that sequence of events into a single event @code{pf1}.
This is done by binding @kbd{@key{ESC} O P} to @code{[pf1]} in
@code{input-decode-map}.  Thus, when you type @kbd{C-c @key{PF1}} on
the terminal, the terminal emits the character sequence @kbd{C-c
@key{ESC} O P}, and @code{read-key-sequence} translates this back into
@kbd{C-c @key{PF1}} and returns it as the vector @code{[?\C-c pf1]}.

  Translation keymaps take effect only after Emacs has decoded the
keyboard input (via the input coding system specified by
@code{keyboard-coding-system}).  @xref{Terminal I/O Encoding}.

@defvar input-decode-map
This variable holds a keymap that describes the character sequences sent
by function keys on an ordinary character terminal.

The value of @code{input-decode-map} is usually set up automatically
according to the terminal's Terminfo or Termcap entry, but sometimes
those need help from terminal-specific Lisp files.  Emacs comes with
terminal-specific files for many common terminals; their main purpose is
to make entries in @code{input-decode-map} beyond those that can be
deduced from Termcap and Terminfo.  @xref{Terminal-Specific}.
@end defvar

@defvar local-function-key-map
This variable holds a keymap similar to @code{input-decode-map} except
that it describes key sequences which should be translated to
alternative interpretations that are usually preferred.  It applies
after @code{input-decode-map} and before @code{key-translation-map}.

Entries in @code{local-function-key-map} are ignored if they conflict
with bindings made in the minor mode, local, or global keymaps.  I.e.,
the remapping only applies if the original key sequence would
otherwise not have any binding.

@code{local-function-key-map} inherits from @code{function-key-map}.
The latter should only be altered if you want the binding to apply in
all terminals, so using the former is almost always preferred.
@end defvar

@defvar key-translation-map
This variable is another keymap used just like @code{input-decode-map}
to translate input events into other events.  It differs from
@code{input-decode-map} in that it goes to work after
@code{local-function-key-map} is finished rather than before; it
receives the results of translation by @code{local-function-key-map}.

Just like @code{input-decode-map}, but unlike
@code{local-function-key-map}, this keymap is applied regardless of
whether the input key-sequence has a normal binding.  Note however
that actual key bindings can have an effect on
@code{key-translation-map}, even though they are overridden by it.
Indeed, actual key bindings override @code{local-function-key-map} and
thus may alter the key sequence that @code{key-translation-map}
receives.  Clearly, it is better to avoid this type of situation.

The intent of @code{key-translation-map} is for users to map one
character set to another, including ordinary characters normally bound
to @code{self-insert-command}.
@end defvar

@cindex key translation function
You can use @code{input-decode-map}, @code{local-function-key-map},
and @code{key-translation-map} for more than simple aliases, by using
a function, instead of a key sequence, as the translation of a
key.  Then this function is called to compute the translation of that
key.

The key translation function receives one argument, which is the prompt
that was specified in @code{read-key-sequence}---or @code{nil} if the
key sequence is being read by the editor command loop.  In most cases
you can ignore the prompt value.

If the function reads input itself, it can have the effect of altering
the event that follows.  For example, here's how to define @kbd{C-c h}
to turn the character that follows into a Hyper character:

@example
@group
(defun hyperify (prompt)
  (let ((e (read-event)))
    (vector (if (numberp e)
                (logior (ash 1 24) e)
              (if (memq 'hyper (event-modifiers e))
                  e
                (add-event-modifier "H-" e))))))

(defun add-event-modifier (string e)
  (let ((symbol (if (symbolp e) e (car e))))
    (setq symbol (intern (concat string
                                 (symbol-name symbol))))
    (if (symbolp e)
        symbol
      (cons symbol (cdr e)))))

(define-key local-function-key-map "\C-ch" 'hyperify)
@end group
@end example

@subsection Interaction with normal keymaps

The end of a key sequence is detected when that key sequence either is bound
to a command, or when Emacs determines that no additional event can lead
to a sequence that is bound to a command.

This means that, while @code{input-decode-map} and @code{key-translation-map}
apply regardless of whether the original key sequence would have a binding, the
presence of such a binding can still prevent translation from taking place.
For example, let us return to our VT100 example above and add a binding for
@kbd{C-c @key{ESC}} to the global map; now when the user hits @kbd{C-c
@key{PF1}} Emacs will fail to decode @kbd{C-c @key{ESC} O P} into @kbd{C-c
@key{PF1}} because it will stop reading keys right after @kbd{C-x @key{ESC}},
leaving @kbd{O P} for later.  This is in case the user really hit @kbd{C-c
@key{ESC}}, in which case Emacs should not sit there waiting for the next key
to decide whether the user really pressed @kbd{@key{ESC}} or @kbd{@key{PF1}}.

For that reason, it is better to avoid binding commands to key sequences where
the end of the key sequence is a prefix of a key translation.  The main such
problematic suffixes/prefixes are @kbd{@key{ESC}}, @kbd{M-O} (which is really
@kbd{@key{ESC} O}) and @kbd{M-[} (which is really @kbd{@key{ESC} [}).

@node Key Binding Commands
@section Commands for Binding Keys

  This section describes some convenient interactive interfaces for
changing key bindings.  They work by calling @code{define-key}.

  People often use @code{global-set-key} in their init files
(@pxref{Init File}) for simple customization.  For example,

@smallexample
(global-set-key (kbd "C-x C-\\") 'next-line)
@end smallexample

@noindent
or

@smallexample
(global-set-key [?\C-x ?\C-\\] 'next-line)
@end smallexample

@noindent
or

@smallexample
(global-set-key [(control ?x) (control ?\\)] 'next-line)
@end smallexample

@noindent
redefines @kbd{C-x C-\} to move down a line.

@smallexample
(global-set-key [M-mouse-1] 'mouse-set-point)
@end smallexample

@noindent
redefines the first (leftmost) mouse button, entered with the Meta key, to
set point where you click.

@cindex non-@acronym{ASCII} text in keybindings
  Be careful when using non-@acronym{ASCII} text characters in Lisp
specifications of keys to bind.  If these are read as multibyte text, as
they usually will be in a Lisp file (@pxref{Loading Non-ASCII}), you
must type the keys as multibyte too.  For instance, if you use this:

@smallexample
(global-set-key "ö" 'my-function) ; bind o-umlaut
@end smallexample

@noindent
or

@smallexample
(global-set-key ?ö 'my-function) ; bind o-umlaut
@end smallexample

@noindent
and your language environment is multibyte Latin-1, these commands
actually bind the multibyte character with code 246, not the byte
code 246 (@kbd{M-v}) sent by a Latin-1 terminal.  In order to use this
binding, you need to teach Emacs how to decode the keyboard by using an
appropriate input method (@pxref{Input Methods, , Input Methods, emacs, The GNU
Emacs Manual}).

@deffn Command global-set-key key binding
This function sets the binding of @var{key} in the current global map
to @var{binding}.

@smallexample
@group
(global-set-key @var{key} @var{binding})
@equiv{}
(define-key (current-global-map) @var{key} @var{binding})
@end group
@end smallexample
@end deffn

@deffn Command global-unset-key key
@cindex unbinding keys
This function removes the binding of @var{key} from the current
global map.

One use of this function is in preparation for defining a longer key
that uses @var{key} as a prefix---which would not be allowed if
@var{key} has a non-prefix binding.  For example:

@smallexample
@group
(global-unset-key "\C-l")
    @result{} nil
@end group
@group
(global-set-key "\C-l\C-l" 'redraw-display)
    @result{} nil
@end group
@end smallexample

This function is equivalent to using @code{define-key} as follows:

@smallexample
@group
(global-unset-key @var{key})
@equiv{}
(define-key (current-global-map) @var{key} nil)
@end group
@end smallexample
@end deffn

@deffn Command local-set-key key binding
This function sets the binding of @var{key} in the current local
keymap to @var{binding}.

@smallexample
@group
(local-set-key @var{key} @var{binding})
@equiv{}
(define-key (current-local-map) @var{key} @var{binding})
@end group
@end smallexample
@end deffn

@deffn Command local-unset-key key
This function removes the binding of @var{key} from the current
local map.

@smallexample
@group
(local-unset-key @var{key})
@equiv{}
(define-key (current-local-map) @var{key} nil)
@end group
@end smallexample
@end deffn

@node Scanning Keymaps
@section Scanning Keymaps
@cindex scanning keymaps
@cindex keymaps, scanning

  This section describes functions used to scan all the current keymaps
for the sake of printing help information.

@defun accessible-keymaps keymap &optional prefix
This function returns a list of all the keymaps that can be reached (via
zero or more prefix keys) from @var{keymap}.  The value is an
association list with elements of the form @code{(@var{key} .@:
@var{map})}, where @var{key} is a prefix key whose definition in
@var{keymap} is @var{map}.

The elements of the alist are ordered so that the @var{key} increases
in length.  The first element is always @code{([] .@: @var{keymap})},
because the specified keymap is accessible from itself with a prefix of
no events.

If @var{prefix} is given, it should be a prefix key sequence; then
@code{accessible-keymaps} includes only the submaps whose prefixes start
with @var{prefix}.  These elements look just as they do in the value of
@code{(accessible-keymaps)}; the only difference is that some elements
are omitted.

In the example below, the returned alist indicates that the key
@key{ESC}, which is displayed as @samp{^[}, is a prefix key whose
definition is the sparse keymap @code{(keymap (83 .@: center-paragraph)
(115 .@: foo))}.

@smallexample
@group
(accessible-keymaps (current-local-map))
@result{}(([] keymap
      (27 keymap   ; @r{Note this keymap for @key{ESC} is repeated below.}
          (83 . center-paragraph)
          (115 . center-line))
      (9 . tab-to-tab-stop))
@end group

@group
   ("^[" keymap
    (83 . center-paragraph)
    (115 . foo)))
@end group
@end smallexample

In the following example, @kbd{C-h} is a prefix key that uses a sparse
keymap starting with @code{(keymap (118 . describe-variable)@dots{})}.
Another prefix, @kbd{C-x 4}, uses a keymap which is also the value of
the variable @code{ctl-x-4-map}.  The event @code{mode-line} is one of
several dummy events used as prefixes for mouse actions in special parts
of a window.

@smallexample
@group
(accessible-keymaps (current-global-map))
@result{} (([] keymap [set-mark-command beginning-of-line @dots{}
                   delete-backward-char])
@end group
@group
    ("^H" keymap (118 . describe-variable) @dots{}
     (8 . help-for-help))
@end group
@group
    ("^X" keymap [x-flush-mouse-queue @dots{}
     backward-kill-sentence])
@end group
@group
    ("^[" keymap [mark-sexp backward-sexp @dots{}
     backward-kill-word])
@end group
    ("^X4" keymap (15 . display-buffer) @dots{})
@group
    ([mode-line] keymap
     (S-mouse-2 . mouse-split-window-horizontally) @dots{}))
@end group
@end smallexample

@noindent
These are not all the keymaps you would see in actuality.
@end defun

@defun map-keymap function keymap
The function @code{map-keymap} calls @var{function} once
for each binding in @var{keymap}.  It passes two arguments,
the event type and the value of the binding.  If @var{keymap}
has a parent, the parent's bindings are included as well.
This works recursively: if the parent has itself a parent, then the
grandparent's bindings are also included and so on.

This function is the cleanest way to examine all the bindings
in a keymap.
@end defun

@defun where-is-internal command &optional keymap firstonly noindirect no-remap
This function is a subroutine used by the @code{where-is} command
(@pxref{Help, , Help, emacs,The GNU Emacs Manual}).  It returns a list
of all key sequences (of any length) that are bound to @var{command} in a
set of keymaps.

The argument @var{command} can be any object; it is compared with all
keymap entries using @code{eq}.

If @var{keymap} is @code{nil}, then the maps used are the current active
keymaps, disregarding @code{overriding-local-map} (that is, pretending
its value is @code{nil}).  If @var{keymap} is a keymap, then the
maps searched are @var{keymap} and the global keymap.  If @var{keymap}
is a list of keymaps, only those keymaps are searched.

Usually it's best to use @code{overriding-local-map} as the expression
for @var{keymap}.  Then @code{where-is-internal} searches precisely
the keymaps that are active.  To search only the global map, pass the
value @code{(keymap)} (an empty keymap) as @var{keymap}.

If @var{firstonly} is @code{non-ascii}, then the value is a single
vector representing the first key sequence found, rather than a list of
all possible key sequences.  If @var{firstonly} is @code{t}, then the
value is the first key sequence, except that key sequences consisting
entirely of @acronym{ASCII} characters (or meta variants of @acronym{ASCII}
characters) are preferred to all other key sequences and that the
return value can never be a menu binding.

If @var{noindirect} is non-@code{nil}, @code{where-is-internal} doesn't look
inside menu-items to find their commands.  This makes it possible to search for
a menu-item itself.

The fifth argument, @var{no-remap}, determines how this function
treats command remappings (@pxref{Remapping Commands}).  There are two
cases of interest:

@table @asis
@item If a command @var{other-command} is remapped to @var{command}:
If @var{no-remap} is @code{nil}, find the bindings for
@var{other-command} and treat them as though they are also bindings
for @var{command}.  If @var{no-remap} is non-@code{nil}, include the
vector @code{[remap @var{other-command}]} in the list of possible key
sequences, instead of finding those bindings.

@item If @var{command} is remapped to @var{other-command}:
If @var{no-remap} is @code{nil}, return the bindings for
@var{other-command} rather than @var{command}.  If @var{no-remap} is
non-@code{nil}, return the bindings for @var{command}, ignoring the
fact that it is remapped.
@end table
@end defun

@deffn Command describe-bindings &optional prefix buffer-or-name
This function creates a listing of all current key bindings, and
displays it in a buffer named @file{*Help*}.  The text is grouped by
modes---minor modes first, then the major mode, then global bindings.

If @var{prefix} is non-@code{nil}, it should be a prefix key; then the
listing includes only keys that start with @var{prefix}.

When several characters with consecutive @acronym{ASCII} codes have the
same definition, they are shown together, as
@samp{@var{firstchar}..@var{lastchar}}.  In this instance, you need to
know the @acronym{ASCII} codes to understand which characters this means.
For example, in the default global map, the characters @samp{@key{SPC}
..@: ~} are described by a single line.  @key{SPC} is @acronym{ASCII} 32,
@kbd{~} is @acronym{ASCII} 126, and the characters between them include all
the normal printing characters, (e.g., letters, digits, punctuation,
etc.@:); all these characters are bound to @code{self-insert-command}.

If @var{buffer-or-name} is non-@code{nil}, it should be a buffer or a
buffer name.  Then @code{describe-bindings} lists that buffer's bindings,
instead of the current buffer's.
@end deffn

@node Menu Keymaps
@section Menu Keymaps
@cindex menu keymaps

A keymap can operate as a menu as well as defining bindings for
keyboard keys and mouse buttons.  Menus are usually actuated with the
mouse, but they can function with the keyboard also.  If a menu keymap
is active for the next input event, that activates the keyboard menu
feature.

@menu
* Defining Menus::     How to make a keymap that defines a menu.
* Mouse Menus::        How users actuate the menu with the mouse.
* Keyboard Menus::     How users actuate the menu with the keyboard.
* Menu Example::       Making a simple menu.
* Menu Bar::           How to customize the menu bar.
* Tool Bar::           A tool bar is a row of images.
* Modifying Menus::    How to add new items to a menu.
* Easy Menu::      A convenience macro for making menus.
@end menu

@node Defining Menus
@subsection Defining Menus
@cindex defining menus
@cindex menu prompt string
@cindex prompt string (of menu)
@cindex menu item

A keymap acts as a menu if it has an @dfn{overall prompt string},
which is a string that appears as an element of the keymap.
(@xref{Format of Keymaps}.)  The string should describe the purpose of
the menu's commands.  Emacs displays the overall prompt string as the
menu title in some cases, depending on the toolkit (if any) used for
displaying menus.@footnote{It is required for menus which do not use a
toolkit, e.g., on a text terminal.}  Keyboard menus also display the
overall prompt string.

The easiest way to construct a keymap with a prompt string is to
specify the string as an argument when you call @code{make-keymap},
@code{make-sparse-keymap} (@pxref{Creating Keymaps}), or
@code{define-prefix-command} (@pxref{Definition of
define-prefix-command}).  If you do not want the keymap to operate as
a menu, don't specify a prompt string for it.

@defun keymap-prompt keymap
This function returns the overall prompt string of @var{keymap},
or @code{nil} if it has none.
@end defun

The menu's items are the bindings in the keymap.  Each binding
associates an event type to a definition, but the event types have no
significance for the menu appearance.  (Usually we use pseudo-events,
symbols that the keyboard cannot generate, as the event types for menu
item bindings.)  The menu is generated entirely from the bindings that
correspond in the keymap to these events.

The order of items in the menu is the same as the order of bindings in
the keymap.  Since @code{define-key} puts new bindings at the front, you
should define the menu items starting at the bottom of the menu and
moving to the top, if you care about the order.  When you add an item to
an existing menu, you can specify its position in the menu using
@code{define-key-after} (@pxref{Modifying Menus}).

@menu
* Simple Menu Items::       A simple kind of menu key binding.
* Extended Menu Items::     More complex menu item definitions.
* Menu Separators::         Drawing a horizontal line through a menu.
* Alias Menu Items::        Using command aliases in menu items.
@end menu

@node Simple Menu Items
@subsubsection Simple Menu Items

  The simpler (and original) way to define a menu item is to bind some
event type (it doesn't matter what event type) to a binding like this:

@example
(@var{item-string} . @var{real-binding})
@end example

@noindent
The @sc{car}, @var{item-string}, is the string to be displayed in the
menu.  It should be short---preferably one to three words.  It should
describe the action of the command it corresponds to.  Note that not
all graphical toolkits can display non-@acronym{ASCII} text in menus
(it will work for keyboard menus and will work to a large extent with
the GTK+ toolkit).

  You can also supply a second string, called the help string, as follows:

@example
(@var{item-string} @var{help} . @var{real-binding})
@end example

@noindent
@var{help} specifies a help-echo string to display while the mouse
is on that item in the same way as @code{help-echo} text properties
(@pxref{Help display}).

  As far as @code{define-key} is concerned, @var{item-string} and
@var{help-string} are part of the event's binding.  However,
@code{lookup-key} returns just @var{real-binding}, and only
@var{real-binding} is used for executing the key.

  If @var{real-binding} is @code{nil}, then @var{item-string} appears in
the menu but cannot be selected.

  If @var{real-binding} is a symbol and has a non-@code{nil}
@code{menu-enable} property, that property is an expression that
controls whether the menu item is enabled.  Every time the keymap is
used to display a menu, Emacs evaluates the expression, and it enables
the menu item only if the expression's value is non-@code{nil}.  When a
menu item is disabled, it is displayed in a fuzzy fashion, and
cannot be selected.

  The menu bar does not recalculate which items are enabled every time you
look at a menu.  This is because the X toolkit requires the whole tree
of menus in advance.  To force recalculation of the menu bar, call
@code{force-mode-line-update} (@pxref{Mode Line Format}).

@node Extended Menu Items
@subsubsection Extended Menu Items
@kindex menu-item
@cindex extended menu item

  An extended-format menu item is a more flexible and also cleaner
alternative to the simple format.  You define an event type with a
binding that's a list starting with the symbol @code{menu-item}.
For a non-selectable string, the binding looks like this:

@example
(menu-item @var{item-name})
@end example

@noindent
A string starting with two or more dashes specifies a separator line;
see @ref{Menu Separators}.

  To define a real menu item which can be selected, the extended format
binding looks like this:

@example
(menu-item @var{item-name} @var{real-binding}
    . @var{item-property-list})
@end example

@noindent
Here, @var{item-name} is an expression which evaluates to the menu item
string.  Thus, the string need not be a constant.

The third element, @var{real-binding}, can be the command to execute
(in which case you get a normal menu item).  It can also be a keymap,
which will result in a submenu.  Finally, it can be @code{nil}, in
which case you will get a non-selectable menu item.  This is mostly
useful when creating separator lines and the like.

The tail of the list, @var{item-property-list}, has the form of a
property list which contains other information.

  Here is a table of the properties that are supported:

@table @code
@item :enable @var{form}
The result of evaluating @var{form} determines whether the item is
enabled (non-@code{nil} means yes).  If the item is not enabled,
you can't really click on it.

@item :visible @var{form}
The result of evaluating @var{form} determines whether the item should
actually appear in the menu (non-@code{nil} means yes).  If the item
does not appear, then the menu is displayed as if this item were
not defined at all.

@item :help @var{help}
The value of this property, @var{help}, specifies a help-echo string
to display while the mouse is on that item.  This is displayed in the
same way as @code{help-echo} text properties (@pxref{Help display}).
Note that this must be a constant string, unlike the @code{help-echo}
property for text and overlays.

@item :button (@var{type} . @var{selected})
This property provides a way to define radio buttons and toggle buttons.
The @sc{car}, @var{type}, says which: it should be @code{:toggle} or
@code{:radio}.  The @sc{cdr}, @var{selected}, should be a form; the
result of evaluating it says whether this button is currently selected.

A @dfn{toggle} is a menu item which is labeled as either on or off
according to the value of @var{selected}.  The command itself should
toggle @var{selected}, setting it to @code{t} if it is @code{nil},
and to @code{nil} if it is @code{t}.  Here is how the menu item
to toggle the @code{debug-on-error} flag is defined:

@example
(menu-item "Debug on Error" toggle-debug-on-error
           :button (:toggle
                    . (and (boundp 'debug-on-error)
                           debug-on-error)))
@end example

@noindent
This works because @code{toggle-debug-on-error} is defined as a command
which toggles the variable @code{debug-on-error}.

@dfn{Radio buttons} are a group of menu items, in which at any time one
and only one is selected.  There should be a variable whose value
says which one is selected at any time.  The @var{selected} form for
each radio button in the group should check whether the variable has the
right value for selecting that button.  Clicking on the button should
set the variable so that the button you clicked on becomes selected.

@item :key-sequence @var{key-sequence}
This property specifies which key sequence is likely to be bound to the
same command invoked by this menu item.  If you specify the right key
sequence, that makes preparing the menu for display run much faster.

If you specify the wrong key sequence, it has no effect; before Emacs
displays @var{key-sequence} in the menu, it verifies that
@var{key-sequence} is really equivalent to this menu item.

@item :key-sequence nil
This property indicates that there is normally no key binding which is
equivalent to this menu item.  Using this property saves time in
preparing the menu for display, because Emacs does not need to search
the keymaps for a keyboard equivalent for this menu item.

However, if the user has rebound this item's definition to a key
sequence, Emacs ignores the @code{:keys} property and finds the keyboard
equivalent anyway.

@item :keys @var{string}
This property specifies that @var{string} is the string to display
as the keyboard equivalent for this menu item.  You can use
the @samp{\\[...]} documentation construct in @var{string}.

@item :filter @var{filter-fn}
This property provides a way to compute the menu item dynamically.
The property value @var{filter-fn} should be a function of one argument;
when it is called, its argument will be @var{real-binding}.  The
function should return the binding to use instead.

Emacs can call this function at any time that it does redisplay or
operates on menu data structures, so you should write it so it can
safely be called at any time.
@end table

@node Menu Separators
@subsubsection Menu Separators
@cindex menu separators

  A menu separator is a kind of menu item that doesn't display any
text---instead, it divides the menu into subparts with a horizontal line.
A separator looks like this in the menu keymap:

@example
(menu-item @var{separator-type})
@end example

@noindent
where @var{separator-type} is a string starting with two or more dashes.

  In the simplest case, @var{separator-type} consists of only dashes.
That specifies the default kind of separator.  (For compatibility,
@code{""} and @code{-} also count as separators.)

  Certain other values of @var{separator-type} specify a different
style of separator.  Here is a table of them:

@table @code
@item "--no-line"
@itemx "--space"
An extra vertical space, with no actual line.

@item "--single-line"
A single line in the menu's foreground color.

@item "--double-line"
A double line in the menu's foreground color.

@item "--single-dashed-line"
A single dashed line in the menu's foreground color.

@item "--double-dashed-line"
A double dashed line in the menu's foreground color.

@item "--shadow-etched-in"
A single line with a 3D sunken appearance.  This is the default,
used separators consisting of dashes only.

@item "--shadow-etched-out"
A single line with a 3D raised appearance.

@item "--shadow-etched-in-dash"
A single dashed line with a 3D sunken appearance.

@item "--shadow-etched-out-dash"
A single dashed line with a 3D raised appearance.

@item "--shadow-double-etched-in"
Two lines with a 3D sunken appearance.

@item "--shadow-double-etched-out"
Two lines with a 3D raised appearance.

@item "--shadow-double-etched-in-dash"
Two dashed lines with a 3D sunken appearance.

@item "--shadow-double-etched-out-dash"
Two dashed lines with a 3D raised appearance.
@end table

  You can also give these names in another style, adding a colon after
the double-dash and replacing each single dash with capitalization of
the following word.  Thus, @code{"--:singleLine"}, is equivalent to
@code{"--single-line"}.

  You can use a longer form to specify keywords such as @code{:enable}
and @code{:visible} for a menu separator:

@code{(menu-item @var{separator-type} nil . @var{item-property-list})}

For example:

@example
(menu-item "--" nil :visible (boundp 'foo))
@end example

  Some systems and display toolkits don't really handle all of these
separator types.  If you use a type that isn't supported, the menu
displays a similar kind of separator that is supported.

@node Alias Menu Items
@subsubsection Alias Menu Items

  Sometimes it is useful to make menu items that use the same
command but with different enable conditions.  The best way to do this
in Emacs now is with extended menu items; before that feature existed,
it could be done by defining alias commands and using them in menu
items.  Here's an example that makes two aliases for
@code{read-only-mode} and gives them different enable conditions:

@example
(defalias 'make-read-only 'read-only-mode)
(put 'make-read-only 'menu-enable '(not buffer-read-only))
(defalias 'make-writable 'read-only-mode)
(put 'make-writable 'menu-enable 'buffer-read-only)
@end example

When using aliases in menus, often it is useful to display the
equivalent key bindings for the real command name, not the aliases
(which typically don't have any key bindings except for the menu
itself).  To request this, give the alias symbol a non-@code{nil}
@code{menu-alias} property.  Thus,

@example
(put 'make-read-only 'menu-alias t)
(put 'make-writable 'menu-alias t)
@end example

@noindent
causes menu items for @code{make-read-only} and @code{make-writable} to
show the keyboard bindings for @code{read-only-mode}.

@node Mouse Menus
@subsection Menus and the Mouse

  The usual way to make a menu keymap produce a menu is to make it the
definition of a prefix key.  (A Lisp program can explicitly pop up a
menu and receive the user's choice---see @ref{Pop-Up Menus}.)

  If the prefix key ends with a mouse event, Emacs handles the menu keymap
by popping up a visible menu, so that the user can select a choice with
the mouse.  When the user clicks on a menu item, the event generated is
whatever character or symbol has the binding that brought about that
menu item.  (A menu item may generate a series of events if the menu has
multiple levels or comes from the menu bar.)

  It's often best to use a button-down event to trigger the menu.  Then
the user can select a menu item by releasing the button.

@cindex submenu
  If the menu keymap contains a binding to a nested keymap, the nested
keymap specifies a @dfn{submenu}.  There will be a menu item, labeled
by the nested keymap's item string, and clicking on this item
automatically pops up the specified submenu.  As a special exception,
if the menu keymap contains a single nested keymap and no other menu
items, the menu shows the contents of the nested keymap directly, not
as a submenu.

  However, if Emacs is compiled without X toolkit support, or on text
terminals, submenus are not supported.  Each nested keymap is shown as
a menu item, but clicking on it does not automatically pop up the
submenu.  If you wish to imitate the effect of submenus, you can do
that by giving a nested keymap an item string which starts with
@samp{@@}.  This causes Emacs to display the nested keymap using a
separate @dfn{menu pane}; the rest of the item string after the
@samp{@@} is the pane label.  If Emacs is compiled without X toolkit
support, or if a menu is displayed on a text terminal, menu panes are
not used; in that case, a @samp{@@} at the beginning of an item string
is omitted when the menu label is displayed, and has no other effect.

@node Keyboard Menus
@subsection Menus and the Keyboard

  When a prefix key ending with a keyboard event (a character or
function key) has a definition that is a menu keymap, the keymap
operates as a keyboard menu; the user specifies the next event by
choosing a menu item with the keyboard.

  Emacs displays the keyboard menu with the map's overall prompt
string, followed by the alternatives (the item strings of the map's
bindings), in the echo area.  If the bindings don't all fit at once,
the user can type @key{SPC} to see the next line of alternatives.
Successive uses of @key{SPC} eventually get to the end of the menu and
then cycle around to the beginning.  (The variable
@code{menu-prompt-more-char} specifies which character is used for
this; @key{SPC} is the default.)

  When the user has found the desired alternative from the menu, he or
she should type the corresponding character---the one whose binding is
that alternative.

@defvar menu-prompt-more-char
This variable specifies the character to use to ask to see
the next line of a menu.  Its initial value is 32, the code
for @key{SPC}.
@end defvar

@node Menu Example
@subsection Menu Example
@cindex menu definition example

  Here is a complete example of defining a menu keymap.  It is the
definition of the @samp{Replace} submenu in the @samp{Edit} menu in
the menu bar, and it uses the extended menu item format
(@pxref{Extended Menu Items}).  First we create the keymap, and give
it a name:

@smallexample
(defvar menu-bar-replace-menu (make-sparse-keymap "Replace"))
@end smallexample

@noindent
Next we define the menu items:

@smallexample
(define-key menu-bar-replace-menu [tags-repl-continue]
  '(menu-item "Continue Replace" multifile-continue
              :help "Continue last tags replace operation"))
(define-key menu-bar-replace-menu [tags-repl]
  '(menu-item "Replace in tagged files" tags-query-replace
              :help "Interactively replace a regexp in all tagged files"))
(define-key menu-bar-replace-menu [separator-replace-tags]
  '(menu-item "--"))
;; @r{@dots{}}
@end smallexample

@noindent
Note the symbols which the bindings are made for; these appear
inside square brackets, in the key sequence being defined.  In some
cases, this symbol is the same as the command name; sometimes it is
different.  These symbols are treated as function keys, but they are
not real function keys on the keyboard.  They do not affect the
functioning of the menu itself, but they are echoed in the echo area
when the user selects from the menu, and they appear in the output of
@code{where-is} and @code{apropos}.

  The menu in this example is intended for use with the mouse.  If a
menu is intended for use with the keyboard, that is, if it is bound to
a key sequence ending with a keyboard event, then the menu items
should be bound to characters or real function keys, that can be
typed with the keyboard.

  The binding whose definition is @code{("--")} is a separator line.
Like a real menu item, the separator has a key symbol, in this case
@code{separator-replace-tags}.  If one menu has two separators, they
must have two different key symbols.

  Here is how we make this menu appear as an item in the parent menu:

@example
(define-key menu-bar-edit-menu [replace]
  (list 'menu-item "Replace" menu-bar-replace-menu))
@end example

@noindent
Note that this incorporates the submenu keymap, which is the value of
the variable @code{menu-bar-replace-menu}, rather than the symbol
@code{menu-bar-replace-menu} itself.  Using that symbol in the parent
menu item would be meaningless because @code{menu-bar-replace-menu} is
not a command.

  If you wanted to attach the same replace menu to a mouse click, you
can do it this way:

@example
(define-key global-map [C-S-down-mouse-1]
   menu-bar-replace-menu)
@end example

@node Menu Bar
@subsection The Menu Bar
@cindex menu bar

  Emacs usually shows a @dfn{menu bar} at the top of each frame.
@xref{Menu Bars,,,emacs, The GNU Emacs Manual}.  Menu bar items are
subcommands of the fake function key @key{MENU-BAR}, as defined
in the active keymaps.

  To add an item to the menu bar, invent a fake function key of your
own (let's call it @var{key}), and make a binding for the key sequence
@code{[menu-bar @var{key}]}.  Most often, the binding is a menu keymap,
so that pressing a button on the menu bar item leads to another menu.

  When more than one active keymap defines the same function key
for the menu bar, the item appears just once.  If the user clicks on
that menu bar item, it brings up a single, combined menu containing
all the subcommands of that item---the global subcommands, the local
subcommands, and the minor mode subcommands.

  The variable @code{overriding-local-map} is normally ignored when
determining the menu bar contents.  That is, the menu bar is computed
from the keymaps that would be active if @code{overriding-local-map}
were @code{nil}.  @xref{Active Keymaps}.

  Here's an example of setting up a menu bar item:

@example
@group
;; @r{Make a menu keymap (with a prompt string)}
;; @r{and make it the menu bar item's definition.}
(define-key global-map [menu-bar words]
  (cons "Words" (make-sparse-keymap "Words")))
@end group

@group
;; @r{Define specific subcommands in this menu.}
(define-key global-map
  [menu-bar words forward]
  '("Forward word" . forward-word))
@end group
@group
(define-key global-map
  [menu-bar words backward]
  '("Backward word" . backward-word))
@end group
@end example

  A local keymap can cancel a menu bar item made by the global keymap by
rebinding the same fake function key with @code{undefined} as the
binding.  For example, this is how Dired suppresses the @samp{Edit} menu
bar item:

@example
(define-key dired-mode-map [menu-bar edit] 'undefined)
@end example

@noindent
Here, @code{edit} is the symbol produced by a fake function key, it is
used by the global map for the @samp{Edit} menu bar item.  The main
reason to suppress a global menu bar item is to regain space for
mode-specific items.

@defvar menu-bar-final-items
Normally the menu bar shows global items followed by items defined by the
local maps.

This variable holds a list of fake function keys for items to display at
the end of the menu bar rather than in normal sequence.  The default
value is @code{(help-menu)}; thus, the @samp{Help} menu item normally appears
at the end of the menu bar, following local menu items.
@end defvar

@defvar menu-bar-update-hook
This normal hook is run by redisplay to update the menu bar contents,
before redisplaying the menu bar.  You can use it to update menus
whose contents should vary.  Since this hook is run frequently, we
advise you to ensure that the functions it calls do not take much time
in the usual case.
@end defvar

Next to every menu bar item, Emacs displays a key binding that runs
the same command (if such a key binding exists).  This serves as a
convenient hint for users who do not know the key binding.  If a
command has multiple bindings, Emacs normally displays the first one
it finds.  You can specify one particular key binding by assigning an
@code{:advertised-binding} symbol property to the command.  @xref{Keys
in Documentation}.

@node Tool Bar
@subsection Tool bars
@cindex tool bar

  A @dfn{tool bar} is a row of clickable icons at the top of a frame,
just below the menu bar.  @xref{Tool Bars,,,emacs, The GNU Emacs
Manual}.  Emacs normally shows a tool bar on graphical displays.

  On each frame, the frame parameter @code{tool-bar-lines} controls
how many lines' worth of height to reserve for the tool bar.  A zero
value suppresses the tool bar.  If the value is nonzero, and
@code{auto-resize-tool-bars} is non-@code{nil}, the tool bar expands
and contracts automatically as needed to hold the specified contents.
If the value is @code{grow-only}, the tool bar expands automatically,
but does not contract automatically.

  The tool bar contents are controlled by a menu keymap attached to a
fake function key called @key{TOOL-BAR} (much like the way the menu
bar is controlled).  So you define a tool bar item using
@code{define-key}, like this:

@example
(define-key global-map [tool-bar @var{key}] @var{item})
@end example

@noindent
where @var{key} is a fake function key to distinguish this item from
other items, and @var{item} is a menu item key binding (@pxref{Extended
Menu Items}), which says how to display this item and how it behaves.

  The usual menu keymap item properties, @code{:visible},
@code{:enable}, @code{:button}, and @code{:filter}, are useful in
tool bar bindings and have their normal meanings.  The @var{real-binding}
in the item must be a command, not a keymap; in other words, it does not
work to define a tool bar icon as a prefix key.

  The @code{:help} property specifies a help-echo string to display
while the mouse is on that item.  This is displayed in the same way as
@code{help-echo} text properties (@pxref{Help display}).

  In addition, you should use the @code{:image} property;
this is how you specify the image to display in the tool bar:

@table @code
@item :image @var{image}
@var{image} is either a single image specification (@pxref{Images}) or
a vector of four image specifications.  If you use a vector of four,
one of them is used, depending on circumstances:

@table @asis
@item item 0
Used when the item is enabled and selected.
@item item 1
Used when the item is enabled and deselected.
@item item 2
Used when the item is disabled and selected.
@item item 3
Used when the item is disabled and deselected.
@end table
@end table

The GTK+ and NS versions of Emacs ignores items 1 to 3, because disabled and/or
deselected images are autocomputed from item 0.

If @var{image} is a single image specification, Emacs draws the tool bar
button in disabled state by applying an edge-detection algorithm to the
image.

The @code{:rtl} property specifies an alternative image to use for
right-to-left languages.  Only the GTK+ version of Emacs supports this
at present.

Like the menu bar, the tool bar can display separators (@pxref{Menu
Separators}).  Tool bar separators are vertical rather than
horizontal, though, and only a single style is supported.  They are
represented in the tool bar keymap by @code{(menu-item "--")} entries;
properties like @code{:visible} are not supported for tool bar
separators.  Separators are rendered natively in GTK+ and Nextstep
tool bars; in the other cases, they are rendered using an image of a
vertical line.

The default tool bar is defined so that items specific to editing do not
appear for major modes whose command symbol has a @code{mode-class}
property of @code{special} (@pxref{Major Mode Conventions}).  Major
modes may add items to the global bar by binding @code{[tool-bar
@var{foo}]} in their local map.  It makes sense for some major modes to
replace the default tool bar items completely, since not many can be
accommodated conveniently, and the default bindings make this easy by
using an indirection through @code{tool-bar-map}.

@defvar tool-bar-map
By default, the global map binds @code{[tool-bar]} as follows:

@example
(global-set-key [tool-bar]
                `(menu-item ,(purecopy "tool bar") ignore
                            :filter tool-bar-make-keymap))
@end example

@noindent
The function @code{tool-bar-make-keymap}, in turn, derives the actual
tool bar map dynamically from the value of the variable
@code{tool-bar-map}.  Hence, you should normally adjust the default
(global) tool bar by changing that map.  Some major modes, such as
Info mode, completely replace the global tool bar by making
@code{tool-bar-map} buffer-local and setting it to a different keymap.
@end defvar

There are two convenience functions for defining tool bar items, as
follows.

@defun tool-bar-add-item icon def key &rest props
This function adds an item to the tool bar by modifying
@code{tool-bar-map}.  The image to use is defined by @var{icon}, which
is the base name of an XPM, XBM or PBM image file to be located by
@code{find-image}.  Given a value @samp{"exit"}, say, @file{exit.xpm},
@file{exit.pbm} and @file{exit.xbm} would be searched for in that order
on a color display.  On a monochrome display, the search order is
@samp{.pbm}, @samp{.xbm} and @samp{.xpm}.  The binding to use is the
command @var{def}, and @var{key} is the fake function key symbol in the
prefix keymap.  The remaining arguments @var{props} are additional
property list elements to add to the menu item specification.

To define items in some local map, bind @code{tool-bar-map} with
@code{let} around calls of this function:
@example
(defvar foo-tool-bar-map
  (let ((tool-bar-map (make-sparse-keymap)))
    (tool-bar-add-item @dots{})
    @dots{}
    tool-bar-map))
@end example
@end defun

@defun tool-bar-add-item-from-menu command icon &optional map &rest props
This function is a convenience for defining tool bar items which are
consistent with existing menu bar bindings.  The binding of
@var{command} is looked up in the menu bar in @var{map} (default
@code{global-map}) and modified to add an image specification for
@var{icon}, which is found in the same way as by
@code{tool-bar-add-item}.  The resulting binding is then placed in
@code{tool-bar-map}, so use this function only for global tool bar
items.

@var{map} must contain an appropriate keymap bound to
@code{[menu-bar]}.  The remaining arguments @var{props} are additional
property list elements to add to the menu item specification.
@end defun

@defun tool-bar-local-item-from-menu command icon in-map &optional from-map &rest props
This function is used for making non-global tool bar items.  Use it
like @code{tool-bar-add-item-from-menu} except that @var{in-map}
specifies the local map to make the definition in.  The argument
@var{from-map} is like the @var{map} argument of
@code{tool-bar-add-item-from-menu}.
@end defun

@defvar auto-resize-tool-bars
If this variable is non-@code{nil}, the tool bar automatically resizes to
show all defined tool bar items---but not larger than a quarter of the
frame's height.

If the value is @code{grow-only}, the tool bar expands automatically,
but does not contract automatically.  To contract the tool bar, the
user has to redraw the frame by entering @kbd{C-l}.

If Emacs is built with GTK+ or Nextstep, the tool bar can only show one
line, so this variable has no effect.
@end defvar

@defvar auto-raise-tool-bar-buttons
If this variable is non-@code{nil}, tool bar items display
in raised form when the mouse moves over them.
@end defvar

@defvar tool-bar-button-margin
This variable specifies an extra margin to add around tool bar items.
The value is an integer, a number of pixels.  The default is 4.
@end defvar

@defvar tool-bar-button-relief
This variable specifies the shadow width for tool bar items.
The value is an integer, a number of pixels.  The default is 1.
@end defvar

@defvar tool-bar-border
This variable specifies the height of the border drawn below the tool
bar area.  An integer specifies height as a number of pixels.
If the value is one of @code{internal-border-width} (the default) or
@code{border-width}, the tool bar border height corresponds to the
corresponding frame parameter.
@end defvar

  You can define a special meaning for clicking on a tool bar item with
the shift, control, meta, etc., modifiers.  You do this by setting up
additional items that relate to the original item through the fake
function keys.  Specifically, the additional items should use the
modified versions of the same fake function key used to name the
original item.

  Thus, if the original item was defined this way,

@example
(define-key global-map [tool-bar shell]
  '(menu-item "Shell" shell
              :image (image :type xpm :file "shell.xpm")))
@end example

@noindent
then here is how you can define clicking on the same tool bar image with
the shift modifier:

@example
(define-key global-map [tool-bar S-shell] 'some-command)
@end example

@xref{Function Keys}, for more information about how to add modifiers to
function keys.

@node Modifying Menus
@subsection Modifying Menus
@cindex menu modification

  When you insert a new item in an existing menu, you probably want to
put it in a particular place among the menu's existing items.  If you
use @code{define-key} to add the item, it normally goes at the front of
the menu.  To put it elsewhere in the menu, use @code{define-key-after}:

@defun define-key-after map key binding &optional after
Define a binding in @var{map} for @var{key}, with value @var{binding},
just like @code{define-key}, but position the binding in @var{map} after
the binding for the event @var{after}.  The argument @var{key} should be
of length one---a vector or string with just one element.  But
@var{after} should be a single event type---a symbol or a character, not
a sequence.  The new binding goes after the binding for @var{after}.  If
@var{after} is @code{t} or is omitted, then the new binding goes last, at
the end of the keymap.  However, new bindings are added before any
inherited keymap.

Here is an example:

@example
(define-key-after my-menu [drink]
  '("Drink" . drink-command) 'eat)
@end example

@noindent
makes a binding for the fake function key @key{DRINK} and puts it
right after the binding for @key{EAT}.

Here is how to insert an item called @samp{Work} in the @samp{Signals}
menu of Shell mode, after the item @code{break}:

@example
(define-key-after
  (lookup-key shell-mode-map [menu-bar signals])
  [work] '("Work" . work-command) 'break)
@end example
@end defun

@node Easy Menu
@subsection Easy Menu

  The following macro provides a convenient way to define pop-up menus
and/or menu bar menus.

@defmac easy-menu-define symbol maps doc menu
This macro defines a pop-up menu and/or menu bar submenu, whose
contents are given by @var{menu}.

If @var{symbol} is non-@code{nil}, it should be a symbol; then this
macro defines @var{symbol} as a function for popping up the menu
(@pxref{Pop-Up Menus}), with @var{doc} as its documentation string.
@var{symbol} should not be quoted.

Regardless of the value of @var{symbol}, if @var{maps} is a keymap,
the menu is added to that keymap, as a top-level menu for the menu bar
(@pxref{Menu Bar}).  It can also be a list of keymaps, in which case
the menu is added separately to each of those keymaps.

The first element of @var{menu} must be a string, which serves as the
menu label.  It may be followed by any number of the following
keyword-argument pairs:

@table @code
@item :filter @var{function}
@var{function} must be a function which, if called with one
argument---the list of the other menu items---returns the actual items
to be displayed in the menu.

@item :visible @var{include}
@var{include} is an expression; if it evaluates to @code{nil}, the
menu is made invisible.  @code{:included} is an alias for
@code{:visible}.

@item :active @var{enable}
@var{enable} is an expression; if it evaluates to @code{nil}, the menu
is not selectable.  @code{:enable} is an alias for @code{:active}.
@end table

The remaining elements in @var{menu} are menu items.

A menu item can be a vector of three elements, @code{[@var{name}
@var{callback} @var{enable}]}.  @var{name} is the menu item name (a
string).  @var{callback} is a command to run, or an expression to
evaluate, when the item is chosen.  @var{enable} is an expression; if
it evaluates to @code{nil}, the item is disabled for selection.

Alternatively, a menu item may have the form:

@smallexample
   [ @var{name} @var{callback} [ @var{keyword} @var{arg} ]... ]
@end smallexample

@noindent
where @var{name} and @var{callback} have the same meanings as above,
and each optional @var{keyword} and @var{arg} pair should be one of
the following:

@table @code
@item :keys @var{keys}
@var{keys} is a keyboard equivalent to the menu item (a string).  This
is normally not needed, as keyboard equivalents are computed
automatically.  @var{keys} is expanded with
@code{substitute-command-keys} before it is displayed (@pxref{Keys in
Documentation}).

@item :key-sequence @var{keys}
@var{keys} is a hint for speeding up Emacs's first display of the
menu.  It should be @code{nil} if you know that the menu item has no keyboard
equivalent; otherwise it should be a string or vector specifying a
keyboard equivalent for the menu item.

@item :active @var{enable}
@var{enable} is an expression; if it evaluates to @code{nil}, the item
is make unselectable..  @code{:enable} is an alias for @code{:active}.

@item :visible @var{include}
@var{include} is an expression; if it evaluates to @code{nil}, the
item is made invisible.  @code{:included} is an alias for
@code{:visible}.

@item :label @var{form}
@var{form} is an expression that is evaluated to obtain a value which
serves as the menu item's label (the default is @var{name}).

@item :suffix @var{form}
@var{form} is an expression that is dynamically evaluated and whose
value is concatenated with the menu entry's label.

@item :style @var{style}
@var{style} is a symbol describing the type of menu item; it should be
@code{toggle} (a checkbox), or @code{radio} (a radio button), or
anything else (meaning an ordinary menu item).

@item :selected @var{selected}
@var{selected} is an expression; the checkbox or radio button is
selected whenever the expression's value is non-@code{nil}.

@item :help @var{help}
@var{help} is a string describing the menu item.
@end table

Alternatively, a menu item can be a string.  Then that string appears
in the menu as unselectable text.  A string consisting of dashes is
displayed as a separator (@pxref{Menu Separators}).

Alternatively, a menu item can be a list with the same format as
@var{menu}.  This is a submenu.
@end defmac

Here is an example of using @code{easy-menu-define} to define a menu
similar to the one defined in the example in @ref{Menu Bar}:

@example
(easy-menu-define words-menu global-map
  "Menu for word navigation commands."
  '("Words"
     ["Forward word" forward-word]
     ["Backward word" backward-word]))
@end example

debug log:

solving 259efea324 ...
found 259efea324 in https://git.savannah.gnu.org/cgit/emacs.git

(*) Git path names are given by the tree(s) the blob belongs to.
    Blobs themselves have no identifier aside from the hash of its contents.^

Code repositories for project(s) associated with this external index

	https://git.savannah.gnu.org/cgit/emacs.git
	https://git.savannah.gnu.org/cgit/emacs/org-mode.git

This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.