* Platform Dependent Code
@ 2008-06-20 15:17 jsestri2
2008-06-20 23:26 ` Chong Yidong
0 siblings, 1 reply; 9+ messages in thread
From: jsestri2 @ 2008-06-20 15:17 UTC (permalink / raw)
To: emacs-devel
How much of emacs is platform dependent code? I am wondering how much code has to be replaced if you wanted to port emacs to a new platform essentially: How much of emacs is native c code / libraries and how much is done through lisp code?
Thanks for any replies,
J.J.
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: Platform Dependent Code
2008-06-20 15:17 Platform Dependent Code jsestri2
@ 2008-06-20 23:26 ` Chong Yidong
2008-06-21 3:47 ` dhruva
0 siblings, 1 reply; 9+ messages in thread
From: Chong Yidong @ 2008-06-20 23:26 UTC (permalink / raw)
To: jsestri2; +Cc: emacs-devel
<jsestri2@uiuc.edu> writes:
> How much of emacs is platform dependent code? I am wondering how much
> code has to be replaced if you wanted to port emacs to a new platform
> essentially: How much of emacs is native c code / libraries and how
> much is done through lisp code?
Almost all the platform-dependent code is in C and concerns
terminal/window system communications. See the w32* and mac* files in
the source tree for an example. The rest of the work is a matter of
juggling compilation switches, identifying system call names, etc.
(If you provide some information about what platform you are interested
in, maybe someone could be more helpful.)
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: Platform Dependent Code
2008-06-20 23:26 ` Chong Yidong
@ 2008-06-21 3:47 ` dhruva
2008-06-21 19:10 ` J.J. Sestrich
0 siblings, 1 reply; 9+ messages in thread
From: dhruva @ 2008-06-21 3:47 UTC (permalink / raw)
To: jsestri2, emacs-devel
Hello,
On Sat, Jun 21, 2008 at 4:56 AM, Chong Yidong <cyd@stupidchicken.com> wrote:
> <jsestri2@uiuc.edu> writes:
>
>> How much of emacs is platform dependent code? I am wondering how much
>> code has to be replaced if you wanted to port emacs to a new platform
>> essentially: How much of emacs is native c code / libraries and how
>> much is done through lisp code?
>
> Almost all the platform-dependent code is in C and concerns
> terminal/window system communications. See the w32* and mac* files in
> the source tree for an example. The rest of the work is a matter of
> juggling compilation switches, identifying system call names, etc.
>
> (If you provide some information about what platform you are interested
> in, maybe someone could be more helpful.)
I feel the most complicated would be the generating the emacs
executable by dumping a process with elisp code loaded
(bootstrapping). I remember when working in the OpenVMS labs, on
Itanium platform, that was the only missing piece in getting a full
blown working emacs.
-dhruva
--
Contents reflect my personal views only!
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: Platform Dependent Code
2008-06-21 3:47 ` dhruva
@ 2008-06-21 19:10 ` J.J. Sestrich
2008-06-21 19:56 ` Stefan Monnier
2008-06-22 8:23 ` Thien-Thi Nguyen
0 siblings, 2 replies; 9+ messages in thread
From: J.J. Sestrich @ 2008-06-21 19:10 UTC (permalink / raw)
To: emacs-devel
dhruva wrote:
> Hello,
>
> On Sat, Jun 21, 2008 at 4:56 AM, Chong Yidong <cyd@stupidchicken.com> wrote:
>
>> <jsestri2@uiuc.edu> writes:
>>
>>
>>> How much of emacs is platform dependent code? I am wondering how much
>>> code has to be replaced if you wanted to port emacs to a new platform
>>> essentially: How much of emacs is native c code / libraries and how
>>> much is done through lisp code?
>>>
>> Almost all the platform-dependent code is in C and concerns
>> terminal/window system communications. See the w32* and mac* files in
>> the source tree for an example. The rest of the work is a matter of
>> juggling compilation switches, identifying system call names, etc.
>>
>> (If you provide some information about what platform you are interested
>> in, maybe someone could be more helpful.)
>>
>
> I feel the most complicated would be the generating the emacs
> executable by dumping a process with elisp code loaded
> (bootstrapping). I remember when working in the OpenVMS labs, on
> Itanium platform, that was the only missing piece in getting a full
> blown working emacs.
>
> -dhruva
>
>
I was thinking about making a javascript implementation that could be
used in a browser. It would use some cgi scripts to do file I/O and
window stuff would probably be easy enough to do with html/javascript.
At this point, I'm just trying to gauge the level of work that would
need to be done to make it happen. I would imagine that in addition to
the windowing and file I/O I'd have to re-write the lisp interpreter,
but this might be easier to do in javascript than C. I don't really know
enough about this to judge anything though. Does anyone have any insight
on these ideas: Size of code to be re-written? Difficulty of code that
has to be re-done?
J.J.
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: Platform Dependent Code
2008-06-21 19:10 ` J.J. Sestrich
@ 2008-06-21 19:56 ` Stefan Monnier
2008-06-22 8:23 ` Thien-Thi Nguyen
1 sibling, 0 replies; 9+ messages in thread
From: Stefan Monnier @ 2008-06-21 19:56 UTC (permalink / raw)
To: J.J. Sestrich; +Cc: emacs-devel
> I was thinking about making a javascript implementation that could be used
> in a browser. It would use some cgi scripts to do file I/O and window stuff
> would probably be easy enough to do with html/javascript. At this point, I'm
> just trying to gauge the level of work that would need to be done to make it
> happen. I would imagine that in addition to the windowing and file I/O I'd
> have to re-write the lisp interpreter, but this might be easier to do in
> javascript than C. I don't really know enough about this to judge anything
> though. Does anyone have any insight on these ideas: Size of code to be
> re-written? Difficulty of code that has to be re-done?
Sounds like a nice afternoon hack,
Stefan
^ permalink raw reply [flat|nested] 9+ messages in thread
* Re: Platform Dependent Code
2008-06-21 19:10 ` J.J. Sestrich
2008-06-21 19:56 ` Stefan Monnier
@ 2008-06-22 8:23 ` Thien-Thi Nguyen
2008-06-22 17:18 ` J.J. Sestrich
1 sibling, 1 reply; 9+ messages in thread
From: Thien-Thi Nguyen @ 2008-06-22 8:23 UTC (permalink / raw)
To: J.J. Sestrich; +Cc: emacs-devel
() "J.J. Sestrich" <jsestri2@uiuc.edu>
() Sat, 21 Jun 2008 14:10:00 -0500
Does anyone have any insight on these ideas: Size of code to
be re-written? Difficulty of code that has to be re-done?
I think both these ideas do not point in the right direction.
In serious jest i tell you:
- 42 MB, excruciatingly
- 4.2 MB, not particularly
- 0.42 MB, trivially
- yes, yes
- yes
- no
- oh no, not ANOTHER javascript reimpl of emacs!
and now we are no further along than before.
How do you measure the measures of others?
thi
^ permalink raw reply [flat|nested] 9+ messages in thread
end of thread, other threads:[~2008-06-22 22:54 UTC | newest]
Thread overview: 9+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2008-06-20 15:17 Platform Dependent Code jsestri2
2008-06-20 23:26 ` Chong Yidong
2008-06-21 3:47 ` dhruva
2008-06-21 19:10 ` J.J. Sestrich
2008-06-21 19:56 ` Stefan Monnier
2008-06-22 8:23 ` Thien-Thi Nguyen
2008-06-22 17:18 ` J.J. Sestrich
2008-06-22 21:52 ` Juri Linkov
2008-06-22 22:54 ` Lennart Borgman (gmail)
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