From: Emanuel Berg <incal@dataswamp.org>
To: help-gnu-emacs@gnu.org
Subject: Re: (interactive) and &optional
Date: Fri, 24 Mar 2023 22:07:30 +0100 [thread overview]
Message-ID: <87tty9x3hp.fsf@dataswamp.org> (raw)
In-Reply-To: 87sfdt6feg.fsf@posteo.net
Philip Kaludercic wrote:
> The issue here is that the function is difficult to re-use
> from other scripts. If the interactive stuff is encapsulated
> within an (interactive) form then you avoid the issue.
`interactive' is the right place for everything interactive,
so unless there is a specific reason why it is impractical to
put it there, that's where one should put the
interactive stuff.
But I do get the feeling one could improve `interactive' ...
Note that you can also use `cl-defun' to put the default
values there, as in
;;; -*- lexical-binding: t -*-
;;
;; this file:
;; https://dataswamp.org/~incal/emacs-init/dice.el
(require 'cl-lib)
(cl-defun dice (&optional (sides 6) (num 1))
(cl-loop
repeat num
with sum = 0
do (cl-incf sum (1+ (random sides)))
finally return sum) )
;; (dice) ; 1D6, 1-6
;; (dice 3) ; 1D3, 1-3
;; (dice 3 2) ; 2D3, 2-6
(provide 'dice)
--
underground experts united
https://dataswamp.org/~incal
next prev parent reply other threads:[~2023-03-24 21:07 UTC|newest]
Thread overview: 19+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-03-23 19:10 (interactive) and &optional Dr Rainer Woitok
2023-03-23 19:20 ` Philip Kaludercic
2023-03-25 12:35 ` Dr Rainer Woitok
2023-03-25 13:12 ` Philip Kaludercic
2023-03-25 14:33 ` [External] : " Drew Adams
2023-03-25 15:36 ` Dr Rainer Woitok
2023-03-25 16:58 ` Philip Kaludercic
2023-03-23 20:01 ` Emanuel Berg
2023-03-24 9:23 ` Jean Louis
2023-03-24 20:52 ` Philip Kaludercic
2023-03-24 21:07 ` Emanuel Berg [this message]
2023-03-27 1:52 ` [External] : " Drew Adams
2023-03-27 2:40 ` John Yates
2023-03-24 21:42 ` Jean Louis
2023-03-26 1:04 ` Emanuel Berg
2023-03-30 19:04 ` Jean Louis
2023-03-25 12:05 ` Dr Rainer Woitok
2023-03-25 14:32 ` Jean Louis
2023-03-25 15:41 ` Dr Rainer Woitok
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