* pointer focus
@ 2003-10-06 3:29 twylie
0 siblings, 0 replies; 2+ messages in thread
From: twylie @ 2003-10-06 3:29 UTC (permalink / raw)
Hi-
I noticed that when I use emacs at work on my linux system, the mouse
pointer automatically buries when I start to type in an emacs terminal. At
home, when I use emacs on my windows machine, the mouse pointer always
stays on top of the emacs terminal even when I'm typing in it; this can be
rather distracting. Is there a setting to make the pointer go away once
you start using the terminal?
Thanks ahead of time for any responses.
T.
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* Re: pointer focus
[not found] <mailman.1147.1065411039.21628.help-gnu-emacs@gnu.org>
@ 2003-10-06 15:25 ` Peter Lee
0 siblings, 0 replies; 2+ messages in thread
From: Peter Lee @ 2003-10-06 15:25 UTC (permalink / raw)
>>>> twylie writes:
twylie> At home, when I use emacs on my windows machine, the mouse
twylie> pointer always stays on top of the emacs terminal even
twylie> when I'm typing in it; this can be rather distracting. Is
twylie> there a setting to make the pointer go away once you start
twylie> using the terminal?
Does this help?
,----[ C-h f mouse-avoidance-mode RET ]
| mouse-avoidance-mode is an interactive autoloaded Lisp function in `avoid'.
| (mouse-avoidance-mode &optional MODE)
|
| Set cursor avoidance mode to MODE.
| MODE should be one of the symbols `banish', `exile', `jump', `animate',
| `cat-and-mouse', `proteus', or `none'.
|
| If MODE is nil, toggle mouse avoidance between `none' and `banish'
| modes. Positive numbers and symbols other than the above are treated
| as equivalent to `banish'; negative numbers and `-' are equivalent to `none'.
|
| Effects of the different modes:
| * banish: Move the mouse to the upper-right corner on any keypress.
| * exile: Move the mouse to the corner only if the cursor gets too close,
| and allow it to return once the cursor is out of the way.
| * jump: If the cursor gets too close to the mouse, displace the mouse
| a random distance & direction.
| * animate: As `jump', but shows steps along the way for illusion of motion.
| * cat-and-mouse: Same as `animate'.
| * proteus: As `animate', but changes the shape of the mouse pointer too.
|
| Whenever the mouse is moved, the frame is also raised.
|
| (see `mouse-avoidance-threshold' for definition of "too close",
| and `mouse-avoidance-nudge-dist' and `mouse-avoidance-nudge-var' for
| definition of "random distance".)
`----
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2003-10-06 3:29 pointer focus twylie
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