From mboxrd@z Thu Jan 1 00:00:00 1970 Path: news.gmane.io!.POSTED.ciao.gmane.io!not-for-mail From: ndame Newsgroups: gmane.emacs.devel Subject: Re: Making Emacs more friendly to newcomers Date: Thu, 30 Apr 2020 05:58:24 +0000 Message-ID: References: <4XvMn7QQudwuCq-3cSOnqK_gBoHnmblv2--PKi2oupbCsZwaxxrzA2Chwb6LEzzg1TYjAJNboC8lwPgw8VA5IhYUBs-Jly9HfTqPtsgZUHg=@protonmail.com> Reply-To: ndame Mime-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: quoted-printable Injection-Info: ciao.gmane.io; posting-host="ciao.gmane.io:159.69.161.202"; logging-data="57502"; mail-complaints-to="usenet@ciao.gmane.io" Cc: "emacs-devel@gnu.org" To: "rms@gnu.org" Original-X-From: emacs-devel-bounces+ged-emacs-devel=m.gmane-mx.org@gnu.org Thu Apr 30 07:59:03 2020 Return-path: Envelope-to: ged-emacs-devel@m.gmane-mx.org Original-Received: from lists.gnu.org ([209.51.188.17]) by ciao.gmane.io with esmtps (TLS1.2:ECDHE_RSA_AES_256_GCM_SHA384:256) (Exim 4.92) (envelope-from ) id 1jU2Dv-000EsB-4I for ged-emacs-devel@m.gmane-mx.org; Thu, 30 Apr 2020 07:59:03 +0200 Original-Received: from localhost ([::1]:43656 helo=lists1p.gnu.org) by lists.gnu.org with esmtp (Exim 4.90_1) (envelope-from ) id 1jU2Du-00025G-6r for ged-emacs-devel@m.gmane-mx.org; Thu, 30 Apr 2020 01:59:02 -0400 Original-Received: from eggs.gnu.org ([2001:470:142:3::10]:55308) by lists.gnu.org with esmtp (Exim 4.90_1) (envelope-from ) id 1jU2DR-0001ep-HW for emacs-devel@gnu.org; Thu, 30 Apr 2020 01:58:33 -0400 Original-Received: from Debian-exim by eggs.gnu.org with spam-scanned (Exim 4.90_1) (envelope-from ) id 1jU2DP-0006QX-S5 for emacs-devel@gnu.org; Thu, 30 Apr 2020 01:58:33 -0400 Original-Received: from mail4.protonmail.ch ([185.70.40.27]:54871) by eggs.gnu.org with esmtps (TLS1.2:ECDHE_RSA_AES_256_GCM_SHA384:256) (Exim 4.90_1) (envelope-from ) id 1jU2DO-0006Ox-Uy for emacs-devel@gnu.org; Thu, 30 Apr 2020 01:58:31 -0400 DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=protonmail.com; s=protonmail; t=1588226306; bh=N0wGwveVxCn+lm4yQflWnQQf6S9t2hapsAzfqVLtLXo=; h=Date:To:From:Cc:Reply-To:Subject:In-Reply-To:References:From; b=YSM/5Vyj/zuUNMoC9oLmlInpnBW9TefDK6geDiN06sIsqJION533gjeqLuSdsO69M CPDkSfy4Ax3uHKEipuY2hzFkGrJjXHnmPvM28oop6wPfr24b4UGg4a6yEum4SRAj9W kEoKlLULb0ywkSS4l3PkbpTfFS8RvlPZEqfwjfaI= In-Reply-To: Received-SPF: pass client-ip=185.70.40.27; envelope-from=ndame@protonmail.com; helo=mail4.protonmail.ch X-detected-operating-system: by eggs.gnu.org: First seen = 2020/04/30 01:58:27 X-ACL-Warn: Detected OS = Linux 2.2.x-3.x [generic] [fuzzy] X-Received-From: 185.70.40.27 X-BeenThere: emacs-devel@gnu.org X-Mailman-Version: 2.1.23 Precedence: list List-Id: "Emacs development discussions." List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: emacs-devel-bounces+ged-emacs-devel=m.gmane-mx.org@gnu.org Original-Sender: "Emacs-devel" Xref: news.gmane.io gmane.emacs.devel:248213 Archived-At: > > Since you read the article, could you tell us in which year Blender > changed interfaces? In version 2.80 in 2019. The relevant part: A game-changing release When Roosendaal first proposed Blender 2.80 in 2015, it was as a =E2=80= =9Cworkflow release=E2=80=9D =E2=80=93 a chance to stop focusing on new fea= tures for a while in favour of bigger structural goals. At the time, he tho= ught the work might take =E2=80=9C9-12 months=E2=80=9D. It turned out it wo= uld take three years longer. But those extra years would buy the Blender Foundation time to address some= of the real drawbacks in the software: issues that prevented artists used = to commercial 3D applications from switching over to Blender. The biggest w= as the user interface. Before 2.80, diehard Blender users =E2=80=93 includi= ng many Blender developers =E2=80=93 would defend the software=E2=80=99s defiantly = idiosyncratic UI on the grounds that =E2=80=98different doesn=E2=80=99t alw= ays mean worse=E2=80=99. Blender could do everything that other 3D packages= could, they argued, and given a little time, it was possible to adapt your= old working methods to a new combination of icons, keyboard shortcuts and = menu commands. But for artists working in visual effects or game development =E2=80=93 not= oriously high-pressure industries, particularly when deadlines are looming = =E2=80=93 time is at a premium. Many people who might otherwise have loved = Blender got no further than its splash screen. Some of the changes made in = Blender 2.80 were cosmetic: the interface has a more industry-standard dark= grey colour scheme, designed to prevent it from drawing the user=E2=80= =99s eye away from the 3D scene on display in the viewport. Others struck a= t the heart of Blender veterans=E2=80=99 sense of identity and even their muscle memory. I= n almost every other 3D application, you leftclick to select things. In Ble= nder, prior to 2.80, you rightclicked by default. Supporters argued that it= made for a faster, more precise workflow =E2=80=93 but it was also alien t= o artists coming to Blender from other software. Other changes were intended specifically to help artists make that transiti= on. A toggleable =E2=80=98keymap=E2=80=99 switched Blender=E2=80=99s keyboa= rd shortcuts from their traditional settings to ones more familiar to users= of other 3D applications: tools like Pixologic=E2=80=99s Zbrush, used for = sculpting organic characters, Autodesk=E2=80=99s Maya, used for general-pur= pose modelling and animation, and Sidefx=E2=80=99s Houdini, used for creati= ng physically based effects like fire, water and smoke.