storm@cua.dk (Kim F. Storm) writes: > I think this should be solved by making remember_mouse_glyph generic > for all platforms and handle all window parts sensibly (the old code > in glyph_rect had many problems). It would be an improvement in maintainability, as the code is basically the same. I tried your patch on Windows. It compiles and runs, but something is still not right. Using the trick of drawing last_glyph_rect on the screen, I see for example that the splash screen image's rect gets drawn below the splash screen (the top of the rect is aligned with the bottom of the actual image) when the mouse reaches the bottom left corner of the image.