From: Richard Stallman <rms@gnu.org>
Cc: emacs-devel@gnu.org
Subject: Re: Comments on display.texi
Date: Tue, 28 Sep 2004 18:48:30 -0400 [thread overview]
Message-ID: <E1CCQlq-0000xZ-8e@fencepost.gnu.org> (raw)
In-Reply-To: <m3zn3a7doe.fsf@kfs-l.imdomain.dk> (storm@cua.dk)
I still have problems envisioning anybody using more than a few
bitmaps in any mode (ok, a mode which shows line numbers in
the fringe would probably use a couple of 100s).
Currently, the only package using bitmaps is gdb-ui -- and it uses
just ONE.
Where are bitmap indices stored? How many places will Emacs try to
store them?
There are several places in the code which uses a static allocation
based on the max number of bitmaps. Of course they can be made
dynamic, but that would be unnecessary, we could agree on a limit of
4095 for 21.4. WDYT?
One of the GNU coding standards is to avoid fixed-allocated tables.
Why not malloc them? You can start them at length 20 and realloc them
if they are ever exceeded.
next prev parent reply other threads:[~2004-09-28 22:48 UTC|newest]
Thread overview: 10+ messages / expand[flat|nested] mbox.gz Atom feed top
2004-09-26 0:19 Comments on display.texi Kim F. Storm
2004-09-26 18:20 ` Richard Stallman
2004-09-26 20:38 ` Kim F. Storm
2004-09-27 14:53 ` Richard Stallman
2004-09-28 12:40 ` Kim F. Storm
2004-09-27 14:53 ` Richard Stallman
2004-09-28 12:58 ` Kim F. Storm
2004-09-28 22:48 ` Richard Stallman [this message]
2004-09-29 14:39 ` Kim F. Storm
2004-09-29 14:56 ` David Kastrup
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