From: Eli Zaretskii <eliz@gnu.org>
To: tomas@tuxteam.de
Cc: emacs-devel@gnu.org
Subject: Re: Emacs canvas support
Date: Wed, 29 Apr 2020 22:03:00 +0300 [thread overview]
Message-ID: <83ees6xggr.fsf@gnu.org> (raw)
In-Reply-To: <20200429185128.GA27164@tuxteam.de> (tomas@tuxteam.de)
> Date: Wed, 29 Apr 2020 20:51:28 +0200
> From: tomas@tuxteam.de
> Cc: emacs-devel@gnu.org
>
> > That's not how Emacs controls what's on display. It basically
> > represents each window as a 2D array of glyphs, each one of which has
> > a certain graphical representation.
>
> ...a display list of sorts.
It's a far cry from any "list" in my book...
> > The representation itself is of
> > no concern to the display engine (well, almost); the only thing it
> > cares about is the metrics of each glyph, because that's what it needs
> > to do layout calculations.
>
> A graphical overlay wouldn't have "glyph metrics", the graphical
> objects would (I think) have "absolute" [1] positions (possibly
> precalculated by something else).
The position is basically determined by the place in a buffer or a
string where they were found.
> I think the "interesting" problem is to know (quickly) which
> graphical objects intersect the (visible) window -- something
> graphics programs do as their main job.
That's easy, we have infrastructure for that already -- it is used in
expose_frame and its subroutines.
next prev parent reply other threads:[~2020-04-29 19:03 UTC|newest]
Thread overview: 53+ messages / expand[flat|nested] mbox.gz Atom feed top
[not found] <875zdikdge.fsf.ref@yahoo.com>
2020-04-29 6:34 ` Emacs canvas support Po Lu via Emacs development discussions.
2020-04-29 8:24 ` Eli Zaretskii
2020-04-29 9:57 ` Po Lu
2020-04-29 10:10 ` Eli Zaretskii
2020-04-29 10:22 ` Po Lu
2020-04-29 10:27 ` Po Lu via Emacs development discussions.
2020-04-29 11:47 ` Eli Zaretskii
2020-04-29 10:35 ` Eli Zaretskii
2020-04-29 10:41 ` Po Lu
2020-04-29 11:51 ` Eli Zaretskii
2020-04-29 12:12 ` Po Lu
2020-04-29 16:14 ` David Engster
2020-04-29 16:54 ` Eli Zaretskii
2020-04-29 17:16 ` tomas
2020-04-29 17:27 ` Eli Zaretskii
2020-04-29 17:38 ` Eli Zaretskii
2020-04-30 13:11 ` Arthur Miller
2020-04-30 14:18 ` Eli Zaretskii
2020-04-30 14:58 ` Arthur Miller
2020-04-30 17:30 ` Eli Zaretskii
2020-05-01 14:32 ` Arthur Miller
2020-04-29 18:51 ` tomas
2020-04-29 19:03 ` Eli Zaretskii [this message]
2020-04-29 19:08 ` tomas
2020-04-29 19:25 ` Eli Zaretskii
2020-04-29 19:59 ` tomas
2020-04-30 1:19 ` Stefan Monnier
2020-04-30 6:55 ` tomas
2020-04-30 12:03 ` Stefan Monnier
2020-04-30 12:50 ` tomas
2020-04-30 8:04 ` Po Lu
2020-04-30 12:08 ` Stefan Monnier
2020-04-30 13:55 ` Eli Zaretskii
2020-05-01 23:27 ` Po Lu
2020-05-02 6:51 ` Eli Zaretskii
2020-04-30 13:46 ` Eli Zaretskii
2020-04-30 14:37 ` Stefan Monnier
2020-04-30 17:27 ` Eli Zaretskii
2020-04-30 18:22 ` Stefan Monnier
2020-04-30 18:42 ` Eli Zaretskii
2020-04-30 14:27 ` Drew Adams
2020-04-30 13:33 ` Eli Zaretskii
2020-04-30 13:52 ` Arthur Miller
2020-04-29 19:23 ` David Engster
2020-04-30 13:29 ` Eli Zaretskii
2020-04-30 6:52 ` Corwin Brust
2020-04-29 17:08 ` Eli Zaretskii
2020-04-29 20:14 ` David Engster
2020-04-30 13:35 ` Eli Zaretskii
2020-04-29 20:48 ` Juri Linkov
2020-04-30 2:36 ` Eli Zaretskii
2020-04-30 20:20 ` Juri Linkov
2020-05-01 6:01 ` Eli Zaretskii
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