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| | /* Parameters and display hooks for terminal devices.
Copyright (C) 1985-1986, 1993-1994, 2001-2021 Free Software Foundation,
Inc.
This file is part of GNU Emacs.
GNU Emacs is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or (at
your option) any later version.
GNU Emacs is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with GNU Emacs. If not, see <https://www.gnu.org/licenses/>. */
#ifndef EMACS_TERMHOOKS_H
#define EMACS_TERMHOOKS_H
/* Miscellanea. */
#include "lisp.h"
#include "dispextern.h"
#include "systime.h" /* for Time */
struct glyph;
INLINE_HEADER_BEGIN
enum scroll_bar_part {
scroll_bar_nowhere,
scroll_bar_above_handle,
scroll_bar_handle,
scroll_bar_below_handle,
scroll_bar_up_arrow,
scroll_bar_down_arrow,
scroll_bar_to_top,
scroll_bar_to_bottom,
scroll_bar_end_scroll,
scroll_bar_move_ratio,
scroll_bar_before_handle,
scroll_bar_horizontal_handle,
scroll_bar_after_handle,
scroll_bar_left_arrow,
scroll_bar_right_arrow,
scroll_bar_to_leftmost,
scroll_bar_to_rightmost
};
/* Output method of a terminal (and frames on this terminal, respectively). */
enum output_method
{
output_initial,
output_termcap,
output_x_window,
output_msdos_raw,
output_w32,
output_ns,
output_haiku
};
/* Input queue declarations and hooks. */
enum event_kind
{
NO_EVENT, /* nothing happened. This should never
actually appear in the event queue. */
ASCII_KEYSTROKE_EVENT, /* The ASCII code is in .code, perhaps
with modifiers applied.
.modifiers holds the state of the
modifier keys.
.frame_or_window is the frame in
which the key was typed.
.timestamp gives a timestamp (in
milliseconds) for the keystroke. */
MULTIBYTE_CHAR_KEYSTROKE_EVENT, /* The multibyte char code is in .code,
perhaps with modifiers applied.
The others are the same as
ASCII_KEYSTROKE_EVENT. */
NON_ASCII_KEYSTROKE_EVENT, /* .code is a number identifying the
function key. A code N represents
a key whose name is
function_key_names[N]; function_key_names
is a table in keyboard.c to which you
should feel free to add missing keys.
.modifiers holds the state of the
modifier keys.
.frame_or_window is the frame in
which the key was typed.
.timestamp gives a timestamp (in
milliseconds) for the keystroke. */
TIMER_EVENT, /* A timer fired. */
MOUSE_CLICK_EVENT, /* The button number is in .code; it must
be >= 0 and < NUM_MOUSE_BUTTONS, defined
below.
.modifiers holds the state of the
modifier keys.
.x and .y give the mouse position,
in characters, within the window.
.frame_or_window gives the frame
the mouse click occurred in.
.timestamp gives a timestamp (in
milliseconds) for the click. */
WHEEL_EVENT, /* A wheel event is generated by a
wheel on a mouse (e.g., MS
Intellimouse).
.modifiers holds the rotate
direction (up or down), and the
state of the modifier keys.
.x and .y give the mouse position,
in characters, within the window.
.frame_or_window gives the frame
the wheel event occurred in.
.timestamp gives a timestamp (in
milliseconds) for the event.
.arg may contain the number of
lines to scroll. */
HORIZ_WHEEL_EVENT, /* A wheel event generated by a second
horizontal wheel that is present on some
mice. See WHEEL_EVENT. */
#ifdef HAVE_NTGUI
LANGUAGE_CHANGE_EVENT, /* A LANGUAGE_CHANGE_EVENT is
generated when HAVE_NTGUI or on Mac OS
when the keyboard layout or input
language is changed by the
user. */
#endif
SCROLL_BAR_CLICK_EVENT, /* .code gives the number of the mouse button
that was clicked.
.modifiers holds the state of the modifier
keys.
.part is a lisp symbol indicating which
part of the scroll bar got clicked.
.x gives the distance from the start of the
scroll bar of the click; .y gives the total
length of the scroll bar.
.frame_or_window gives the window
whose scroll bar was clicked in.
.timestamp gives a timestamp (in
milliseconds) for the click. */
HORIZONTAL_SCROLL_BAR_CLICK_EVENT, /* .code gives the number of the mouse button
that was clicked.
.modifiers holds the state of the modifier
keys.
.part is a lisp symbol indicating which
part of the scroll bar got clicked.
.x gives the distance from the start of the
scroll bar of the click; .y gives the total
length of the scroll bar.
.frame_or_window gives the window
whose scroll bar was clicked in.
.timestamp gives a timestamp (in
milliseconds) for the click. */
SELECTION_REQUEST_EVENT, /* Another X client wants a selection from us.
See `struct selection_input_event'. */
SELECTION_CLEAR_EVENT, /* Another X client cleared our selection. */
DELETE_WINDOW_EVENT, /* An X client said "delete this window". */
#ifdef HAVE_NTGUI
END_SESSION_EVENT, /* The user is logging out or shutting down. */
#endif
MENU_BAR_EVENT, /* An event generated by the menu bar.
The frame_or_window field's cdr holds the
Lisp-level event value.
(Only the toolkit version uses these.) */
ICONIFY_EVENT, /* An X client iconified this window. */
DEICONIFY_EVENT, /* An X client deiconified this window. */
MENU_BAR_ACTIVATE_EVENT, /* A button press in the menu bar
(toolkit version only). */
DRAG_N_DROP_EVENT, /* A drag-n-drop event is generated when
files selected outside of Emacs are dropped
onto an Emacs window.
.modifiers holds the state of the
modifier keys.
.x and .y give the mouse position,
in characters, within the window.
.frame_or_window is the frame in
which the drop was made.
.arg is a platform-dependent
representation of the dropped items.
.timestamp gives a timestamp (in
milliseconds) for the click. */
USER_SIGNAL_EVENT, /* A user signal.
code is a number identifying it,
index into lispy_user_signals. */
/* Help events. Member `frame_or_window' of the input_event is the
frame on which the event occurred, and member `arg' contains
the help to show. */
HELP_EVENT,
/* An event from a tab-bar. Member `arg' of the input event
contains the tab-bar item selected. If `frame_or_window'
and `arg' are equal, this is a prefix event. */
TAB_BAR_EVENT,
/* An event from a tool-bar. Member `arg' of the input event
contains the tool-bar item selected. If `frame_or_window'
and `arg' are equal, this is a prefix event. */
TOOL_BAR_EVENT,
/* Queued from XTread_socket on FocusIn events. Translated into
`switch-frame' events in kbd_buffer_get_event, if necessary. */
FOCUS_IN_EVENT,
FOCUS_OUT_EVENT,
/* Generated when a frame is moved. */
MOVE_FRAME_EVENT,
/* Generated when mouse moves over window not currently selected. */
SELECT_WINDOW_EVENT,
/* Queued from XTread_socket when session manager sends
save yourself before shutdown. */
SAVE_SESSION_EVENT
#ifdef HAVE_DBUS
, DBUS_EVENT
#endif
#ifdef THREADS_ENABLED
, THREAD_EVENT
#endif
, CONFIG_CHANGED_EVENT
#ifdef HAVE_NTGUI
/* Generated when an APPCOMMAND event is received, in response to
Multimedia or Internet buttons on some keyboards.
Such keys are available as normal function keys on X through the
Xkeyboard extension.
On Windows, some of them get mapped to normal function key events,
but others need to be handled by APPCOMMAND. Handling them all as
APPCOMMAND events means they can be disabled
(w32-pass-multimedia-buttons-to-system), important on Windows since
the system never sees these keys if Emacs claims to handle them.
On X, the window manager seems to grab the keys it wants
first, so this is not a problem there. */
, MULTIMEDIA_KEY_EVENT
#endif
#ifdef HAVE_NS
/* Generated when native multi-keystroke input method is used to modify
tentative or indicative text display. */
, NS_TEXT_EVENT
/* Non-key system events (e.g. application menu events) */
, NS_NONKEY_EVENT
#endif
#ifdef HAVE_XWIDGETS
/* events generated by xwidgets*/
, XWIDGET_EVENT
#endif
#ifdef USE_FILE_NOTIFY
/* File or directory was changed. */
, FILE_NOTIFY_EVENT
#endif
};
/* Bit width of an enum event_kind tag at the start of structs and unions. */
enum { EVENT_KIND_WIDTH = 16 };
/* If a struct input_event has a kind which is SELECTION_REQUEST_EVENT
or SELECTION_CLEAR_EVENT, then its contents are really described
by `struct selection_input_event'; see xterm.h. */
/* The keyboard input buffer is an array of these structures. Each one
represents some sort of input event - a keystroke, a mouse click, or
a window system event. These get turned into their lispy forms when
they are removed from the event queue. */
struct input_event
{
/* What kind of event was this? */
ENUM_BF (event_kind) kind : EVENT_KIND_WIDTH;
/* Used in scroll back click events. */
ENUM_BF (scroll_bar_part) part : 16;
/* For an ASCII_KEYSTROKE_EVENT and MULTIBYTE_CHAR_KEYSTROKE_EVENT,
this is the character.
For a NON_ASCII_KEYSTROKE_EVENT, this is the keysym code.
For a mouse event, this is the button number. */
unsigned code;
/* See enum below for interpretation. */
unsigned modifiers;
/* One would prefer C integers, but HELP_EVENT uses these to
record frame or window object and a help form, respectively. */
Lisp_Object x, y;
/* Usually a time as reported by window system-specific event loop.
For a HELP_EVENT, this is the position within the object (stored
in ARG below) where the help was found. */
Time timestamp;
/* This field is copied into a vector while the event is in
the queue, so that garbage collections won't kill it. */
Lisp_Object frame_or_window;
/* This additional argument is used in attempt to avoid extra consing
when building events. Unfortunately some events have to pass much
more data than it's reasonable to pack directly into this structure. */
Lisp_Object arg;
};
#define EVENT_INIT(event) memset (&(event), 0, sizeof (struct input_event))
/* Bits in the modifiers member of the input_event structure.
Note that reorder_modifiers assumes that the bits are in canonical
order.
The modifiers applied to mouse clicks are rather ornate. The
window-system-specific code should store mouse clicks with
up_modifier or down_modifier set. Having an explicit down modifier
simplifies some of window-system-independent code; without it, the
code would have to recognize down events by checking if the event
is a mouse click lacking the click and drag modifiers.
The window-system independent code turns all up_modifier events
bits into drag_modifier, click_modifier, double_modifier, or
triple_modifier events. The click_modifier has no written
representation in the names of the symbols used as event heads,
but it does appear in the Qevent_symbol_components property of the
event heads. */
enum {
up_modifier = 1, /* Only used on mouse buttons - always
turned into a click or a drag modifier
before lisp code sees the event. */
down_modifier = 2, /* Only used on mouse buttons. */
drag_modifier = 4, /* This is never used in the event
queue; it's only used internally by
the window-system-independent code. */
click_modifier= 8, /* See drag_modifier. */
double_modifier= 16, /* See drag_modifier. */
triple_modifier= 32, /* See drag_modifier. */
/* The next four modifier bits are used also in keyboard events at
the Lisp level.
It's probably not the greatest idea to use the 2^28 bit for any
modifier. It may or may not be the sign bit, depending on
FIXNUM_BITS, so using it to represent a modifier key means that
characters thus modified have different integer equivalents
depending on the architecture they're running on. Oh, and
applying XFIXNUM to a character whose 2^28 bit is set might sign-extend
it, so you get a bunch of bits in the mask you didn't want.
The CHAR_ macros are defined in lisp.h. */
alt_modifier = CHAR_ALT, /* Under X, the XK_Alt_[LR] keysyms. */
super_modifier= CHAR_SUPER, /* Under X, the XK_Super_[LR] keysyms. */
hyper_modifier= CHAR_HYPER, /* Under X, the XK_Hyper_[LR] keysyms. */
shift_modifier= CHAR_SHIFT,
ctrl_modifier = CHAR_CTL,
meta_modifier = CHAR_META /* Under X, the XK_Meta_[LR] keysyms. */
};
#ifdef HAVE_GPM
#include <gpm.h>
extern int handle_one_term_event (struct tty_display_info *, Gpm_Event *);
extern void term_mouse_moveto (int, int);
/* The device for which we have enabled gpm support. */
extern struct tty_display_info *gpm_tty;
#endif
/* Terminal-local parameters. */
struct terminal
{
/* This is for Lisp; the terminal code does not refer to it. */
union vectorlike_header header;
/* Parameter alist of this terminal. */
Lisp_Object param_alist;
/* List of charsets supported by the terminal. It is set by
Fset_terminal_coding_system_internal along with
the member terminal_coding. */
Lisp_Object charset_list;
/* This is an association list containing the X selections that
Emacs might own on this terminal. Each element has the form
(SELECTION-NAME SELECTION-VALUE SELECTION-TIMESTAMP FRAME)
SELECTION-NAME is a lisp symbol, whose name is the name of an X Atom.
SELECTION-VALUE is the value that emacs owns for that selection.
It may be any kind of Lisp object.
SELECTION-TIMESTAMP is the time at which emacs began owning this
selection, as a cons of two 16-bit numbers (making a 32 bit
time.)
FRAME is the frame for which we made the selection. If there is
an entry in this alist, then it can be assumed that Emacs owns
that selection.
The only (eq) parts of this list that are visible from Lisp are
the selection-values. */
Lisp_Object Vselection_alist;
/* If a char-table, this maps characters to terminal glyph codes.
If t, the mapping is not available. If nil, it is not known
whether the mapping is available. */
Lisp_Object glyph_code_table;
/* All earlier fields should be Lisp_Objects and are traced
by the GC. All fields afterwards are ignored by the GC. */
/* Chain of all terminal devices. */
struct terminal *next_terminal;
/* Unique id for this terminal device. */
int id;
/* The number of frames that are on this terminal. */
int reference_count;
/* The type of the terminal device. */
enum output_method type;
/* The name of the terminal device. Do not use this to uniquely
identify a terminal; the same device may be opened multiple
times. */
char *name;
/* The terminal's keyboard object. */
struct kboard *kboard;
#ifdef HAVE_WINDOW_SYSTEM
/* Cache of images. */
struct image_cache *image_cache;
#endif /* HAVE_WINDOW_SYSTEM */
/* Device-type dependent data shared amongst all frames on this terminal. */
union display_info
{
struct tty_display_info *tty; /* termchar.h */
struct x_display_info *x; /* xterm.h */
struct w32_display_info *w32; /* w32term.h */
struct ns_display_info *ns; /* nsterm.h */
struct haiku_display_info *haiku; /* haikuterm.h */
} display_info;
\f
/* Coding-system to be used for encoding terminal output. This
structure contains information of a coding-system specified by
the function `set-terminal-coding-system'. Also see
`safe_terminal_coding' in coding.h. */
struct coding_system *terminal_coding;
/* Coding-system of what is sent from terminal keyboard. This
structure contains information of a coding-system specified by
the function `set-keyboard-coding-system'. */
struct coding_system *keyboard_coding;
/* Window-based redisplay interface for this device (0 for tty
devices). */
struct redisplay_interface *rif;
/* Frame-based redisplay interface. */
/* Text display hooks. */
void (*cursor_to_hook) (struct frame *f, int vpos, int hpos);
void (*raw_cursor_to_hook) (struct frame *, int, int);
void (*clear_to_end_hook) (struct frame *);
void (*clear_frame_hook) (struct frame *);
void (*clear_end_of_line_hook) (struct frame *, int);
void (*ins_del_lines_hook) (struct frame *f, int, int);
void (*insert_glyphs_hook) (struct frame *f, struct glyph *s, int n);
void (*write_glyphs_hook) (struct frame *f, struct glyph *s, int n);
void (*delete_glyphs_hook) (struct frame *, int);
void (*ring_bell_hook) (struct frame *f);
void (*toggle_invisible_pointer_hook) (struct frame *f, bool invisible);
void (*reset_terminal_modes_hook) (struct terminal *);
void (*set_terminal_modes_hook) (struct terminal *);
void (*update_begin_hook) (struct frame *);
void (*update_end_hook) (struct frame *);
void (*set_terminal_window_hook) (struct frame *, int);
/* Decide if color named COLOR_NAME is valid for the display
associated with the frame F; if so, return the RGB values in
COLOR_DEF. If ALLOC (and MAKEINDEX for NS), allocate a new
colormap cell.
If MAKEINDEX (on NS), set COLOR_DEF pixel to ARGB. */
bool (*defined_color_hook) (struct frame *f, const char *color_name,
Emacs_Color *color_def,
bool alloc,
bool makeIndex);
/* Multi-frame and mouse support hooks. */
/* Graphical window systems are expected to define all of the
following hooks with the possible exception of:
* query_colors
* activate_menubar_hook
* change_tool_bar_height_hook
* set_bitmap_icon_hook
* buffer_flipping_unblocked_hook
*/
/* This hook is called to store the frame's background color into
BGCOLOR. */
void (*query_frame_background_color) (struct frame *f, Emacs_Color *bgcolor);
#if defined (HAVE_X_WINDOWS) || defined (HAVE_NTGUI)
/* On frame F, translate pixel colors to RGB values for the NCOLORS
colors in COLORS. Use cached information, if available. */
void (*query_colors) (struct frame *f, Emacs_Color *colors, int ncolors);
#endif
/* Return the current position of the mouse.
Set *f to the frame the mouse is in, or zero if the mouse is in no
Emacs frame. If it is set to zero, all the other arguments are
garbage.
If the motion started in a scroll bar, set *bar_window to the
scroll bar's window, *part to the part the mouse is currently over,
*x to the position of the mouse along the scroll bar, and *y to the
overall length of the scroll bar.
Otherwise, set *bar_window to Qnil, and *x and *y to the column and
row of the character cell the mouse is over.
Set *time to the time the mouse was at the returned position. */
void (*mouse_position_hook) (struct frame **f, int,
Lisp_Object *bar_window,
enum scroll_bar_part *part,
Lisp_Object *x,
Lisp_Object *y,
Time *);
/* This hook is called to get the focus frame. */
Lisp_Object (*get_focus_frame) (struct frame *f);
/* This hook is called to shift frame focus. */
void (*focus_frame_hook) (struct frame *f, bool noactivate);
/* When a frame's focus redirection is changed, this hook tells the
window system code to re-decide where to put the highlight. Under
X, this means that Emacs lies about where the focus is. */
void (*frame_rehighlight_hook) (struct frame *);
/* If we're displaying frames using a window system that can stack
frames on top of each other, this hook allows you to bring a frame
to the front, or bury it behind all the other windows. If this
hook is zero, that means the terminal we're displaying on doesn't
support overlapping frames, so there's no need to raise or lower
anything.
If RAISE_FLAG, F is brought to the front, before all other
windows. If !RAISE_FLAG, F is sent to the back, behind all other
windows. */
void (*frame_raise_lower_hook) (struct frame *f, bool raise_flag);
/* This hook is called to make the frame F visible if VISIBLE is
true, or invisible otherwise. */
void (*frame_visible_invisible_hook) (struct frame *f, bool visible);
/* If the value of the frame parameter changed, this hook is called.
For example, if going from fullscreen to not fullscreen this hook
may do something OS dependent, like extended window manager hints on X11. */
void (*fullscreen_hook) (struct frame *f);
/* This hook is called to iconify the frame. */
void (*iconify_frame_hook) (struct frame *f);
/* This hook is called to change the size of frame F's native
(underlying) window. If CHANGE_GRAVITY, change to top-left-corner
window gravity for this size change and subsequent size changes.
Otherwise we leave the window gravity unchanged. */
void (*set_window_size_hook) (struct frame *f, bool change_gravity,
int width, int height);
/* CHANGE_GRAVITY is 1 when calling from Fset_frame_position,
to really change the position, and 0 when calling from
*_make_frame_visible (in that case, XOFF and YOFF are the current
position values). It is -1 when calling from gui_set_frame_parameters,
which means, do adjust for borders but don't change the gravity. */
void (*set_frame_offset_hook) (struct frame *f, register int xoff,
register int yoff, int change_gravity);
/* This hook is called to set the frame's transparency. */
void (*set_frame_alpha_hook) (struct frame *f);
/* This hook is called to set a new font for the frame. */
Lisp_Object (*set_new_font_hook) (struct frame *f, Lisp_Object font_object,
int fontset);
/* This hook is called to set the GUI window icon of F using FILE. */
bool (*set_bitmap_icon_hook) (struct frame *f, Lisp_Object file);
/* This hook is called to set the name of the GUI window of F by
redisplay unless another name was explicitly requested. */
void (*implicit_set_name_hook) (struct frame *f, Lisp_Object arg,
Lisp_Object oldval);
/* This hook is called to display menus. */
Lisp_Object (*menu_show_hook) (struct frame *f, int x, int y, int menuflags,
Lisp_Object title, const char **error_name);
#ifdef HAVE_EXT_MENU_BAR
/* This hook is called to activate the menu bar. */
void (*activate_menubar_hook) (struct frame *f);
#endif
/* This hook is called to display popup dialog. */
Lisp_Object (*popup_dialog_hook) (struct frame *f, Lisp_Object header,
Lisp_Object contents);
/* This hook is called to change the frame's (internal) tab-bar. */
void (*change_tab_bar_height_hook) (struct frame *f, int height);
/* This hook is called to change the frame's (internal) tool-bar. */
void (*change_tool_bar_height_hook) (struct frame *f, int height);
/* Scroll bar hooks. */
/* The representation of scroll bars is determined by the code which
implements them, except for one thing: they must be represented by
lisp objects. This allows us to place references to them in
Lisp_Windows without worrying about those references becoming
dangling references when the scroll bar is destroyed.
The window-system-independent portion of Emacs just refers to
scroll bars via their windows, and never looks inside the scroll bar
representation; it always uses hook functions to do all the
scroll bar manipulation it needs.
The `vertical_scroll_bar' field of a Lisp_Window refers to that
window's scroll bar, or is nil if the window doesn't have a
scroll bar.
The `scroll_bars' and `condemned_scroll_bars' fields of a Lisp_Frame
are free for use by the scroll bar implementation in any way it sees
fit. They are marked by the garbage collector. */
/* Set the vertical scroll bar for WINDOW to have its upper left corner
at (TOP, LEFT), and be LENGTH rows high. Set its handle to
indicate that we are displaying PORTION characters out of a total
of WHOLE characters, starting at POSITION. If WINDOW doesn't yet
have a scroll bar, create one for it. */
void (*set_vertical_scroll_bar_hook) (struct window *window,
int portion, int whole,
int position);
/* Set the horizontal scroll bar for WINDOW to have its upper left
corner at (TOP, LEFT), and be LENGTH rows high. Set its handle to
indicate that we are displaying PORTION characters out of a total
of WHOLE characters, starting at POSITION. If WINDOW doesn't yet
have a scroll bar, create one for it. */
void (*set_horizontal_scroll_bar_hook) (struct window *window,
int portion, int whole,
int position);
/* Set the default scroll bar width on FRAME. */
void (*set_scroll_bar_default_width_hook) (struct frame *frame);
/* Set the default scroll bar height on FRAME. */
void (*set_scroll_bar_default_height_hook) (struct frame *frame);
/* The following three hooks are used when we're doing a thorough
redisplay of the frame. We don't explicitly know which scroll bars
are going to be deleted, because keeping track of when windows go
away is a real pain - can you say set-window-configuration?
Instead, we just assert at the beginning of redisplay that *all*
scroll bars are to be removed, and then save scroll bars from the
fiery pit when we actually redisplay their window. */
/* Arrange for all scroll bars on FRAME to be removed at the next call
to `*judge_scroll_bars_hook'. A scroll bar may be spared if
`*redeem_scroll_bar_hook' is applied to its window before the judgment.
This should be applied to each frame each time its window tree is
redisplayed, even if it is not displaying scroll bars at the moment;
if the HAS_SCROLL_BARS flag has just been turned off, only calling
this and the judge_scroll_bars_hook will get rid of them.
If non-zero, this hook should be safe to apply to any frame,
whether or not it can support scroll bars, and whether or not it is
currently displaying them. */
void (*condemn_scroll_bars_hook) (struct frame *frame);
/* Unmark WINDOW's scroll bar for deletion in this judgment cycle.
Note that it's okay to redeem a scroll bar that is not condemned. */
void (*redeem_scroll_bar_hook) (struct window *window);
/* Remove all scroll bars on FRAME that haven't been saved since the
last call to `*condemn_scroll_bars_hook'.
This should be applied to each frame after each time its window
tree is redisplayed, even if it is not displaying scroll bars at the
moment; if the HAS_SCROLL_BARS flag has just been turned off, only
calling this and condemn_scroll_bars_hook will get rid of them.
If non-zero, this hook should be safe to apply to any frame,
whether or not it can support scroll bars, and whether or not it is
currently displaying them. */
void (*judge_scroll_bars_hook) (struct frame *FRAME);
\f
/* Called to read input events.
TERMINAL indicates which terminal device to read from. Input
events should be read into HOLD_QUIT.
A positive return value N indicates that N input events
were read into BUF.
Zero means no events were immediately available.
A value of -1 means a transient read error, while -2 indicates
that the device was closed (hangup), and it should be deleted. */
int (*read_socket_hook) (struct terminal *terminal,
struct input_event *hold_quit);
/* Called when a frame's display becomes entirely up to date. */
void (*frame_up_to_date_hook) (struct frame *);
/* Called when buffer flipping becomes unblocked after having
previously been blocked. Redisplay always blocks buffer flips
while it runs. */
void (*buffer_flipping_unblocked_hook) (struct frame *);
/* Retrieve the string resource specified by NAME with CLASS from
database RDB. */
const char * (*get_string_resource_hook) (void *rdb,
const char *name,
const char *class);
\f
/* Image hooks */
#ifdef HAVE_WINDOW_SYSTEM
/* Free the pixmap PIXMAP on F. */
void (*free_pixmap) (struct frame *f, Emacs_Pixmap pixmap);
#endif
\f
/* Deletion hooks */
/* Called to delete the device-specific portions of a frame that is
on this terminal device. */
void (*delete_frame_hook) (struct frame *);
/* Called after the last frame on this terminal is deleted, or when
the display device was closed (hangup).
If this is NULL, then the generic delete_terminal is called
instead. Otherwise the hook must call delete_terminal itself.
The hook must check for and close any live frames that are still
on the terminal. delete_frame ensures that there are no live
frames on the terminal when it calls this hook, so infinite
recursion is prevented. */
void (*delete_terminal_hook) (struct terminal *);
} GCALIGNED_STRUCT;
INLINE bool
TERMINALP (Lisp_Object a)
{
return PSEUDOVECTORP (a, PVEC_TERMINAL);
}
INLINE struct terminal *
XTERMINAL (Lisp_Object a)
{
eassert (TERMINALP (a));
return XUNTAG (a, Lisp_Vectorlike, struct terminal);
}
/* Most code should use these functions to set Lisp fields in struct
terminal. */
INLINE void
tset_charset_list (struct terminal *t, Lisp_Object val)
{
t->charset_list = val;
}
INLINE void
tset_selection_alist (struct terminal *t, Lisp_Object val)
{
t->Vselection_alist = val;
}
/* Chain of all terminal devices currently in use. */
extern struct terminal *terminal_list;
#define FRAME_MUST_WRITE_SPACES(f) (FRAME_TTY (f)->must_write_spaces)
#define FRAME_LINE_INS_DEL_OK(f) (FRAME_TTY (f)->line_ins_del_ok)
#define FRAME_CHAR_INS_DEL_OK(f) (FRAME_TTY (f)->char_ins_del_ok)
#define FRAME_SCROLL_REGION_OK(f) (FRAME_TTY (f)->scroll_region_ok)
#define FRAME_SCROLL_REGION_COST(f) (FRAME_TTY (f)->scroll_region_cost)
#define FRAME_MEMORY_BELOW_FRAME(f) (FRAME_TTY (f)->memory_below_frame)
#define FRAME_TERMINAL_CODING(f) ((f)->terminal->terminal_coding)
#define FRAME_KEYBOARD_CODING(f) ((f)->terminal->keyboard_coding)
#define TERMINAL_TERMINAL_CODING(d) ((d)->terminal_coding)
#define TERMINAL_KEYBOARD_CODING(d) ((d)->keyboard_coding)
#define FRAME_RIF(f) ((f)->terminal->rif)
#define FRAME_TERMINAL(f) ((f)->terminal)
/* Return true if the terminal device is not suspended. */
#define TERMINAL_ACTIVE_P(d) \
(((d)->type != output_termcap && (d)->type != output_msdos_raw) \
|| (d)->display_info.tty->input)
/* Return font cache data for the specified terminal. The historical
name is grossly misleading, actually it is (NAME . FONT-LIST-CACHE). */
#if defined (HAVE_X_WINDOWS)
#define TERMINAL_FONT_CACHE(t) \
(t->type == output_x_window ? t->display_info.x->name_list_element : Qnil)
#elif defined (HAVE_NTGUI)
#define TERMINAL_FONT_CACHE(t) \
(t->type == output_w32 ? t->display_info.w32->name_list_element : Qnil)
#elif defined (HAVE_NS)
#define TERMINAL_FONT_CACHE(t) \
(t->type == output_ns ? t->display_info.ns->name_list_element : Qnil)
#elif defined (HAVE_HAIKU)
#define TERMINAL_FONT_CACHE(t) \
(t->type == output_haiku ? t->display_info.haiku->name_list_element : Qnil)
#endif
extern struct terminal *decode_live_terminal (Lisp_Object);
extern struct terminal *decode_tty_terminal (Lisp_Object);
extern struct terminal *get_named_terminal (const char *);
extern struct terminal *create_terminal (enum output_method,
struct redisplay_interface *);
extern void delete_terminal (struct terminal *);
extern void delete_terminal_internal (struct terminal *);
extern Lisp_Object terminal_glyph_code (struct terminal *, int);
/* The initial terminal device, created by initial_term_init. */
extern struct terminal *initial_terminal;
extern unsigned char *encode_terminal_code (struct glyph *, int,
struct coding_system *);
#ifdef HAVE_GPM
extern void close_gpm (int gpm_fd);
#endif
#ifdef WINDOWSNT
extern int cursorX (struct tty_display_info *);
extern int cursorY (struct tty_display_info *);
#else
#define cursorX(t) curX(t)
#define cursorY(t) curY(t)
#endif
INLINE_HEADER_END
#endif /* EMACS_TERMHOOKS_H */
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