From: Colin Walters <walters@debian.org>
Subject: Re: Bad configure check
Date: 26 Apr 2002 15:28:48 -0400 [thread overview]
Message-ID: <1019849328.1086.7.camel@space-ghost> (raw)
In-Reply-To: <200204261738.g3QHchK05159@aztec.santafe.edu>
On Fri, 2002-04-26 at 13:38, Richard Stallman wrote:
> You could always use try using chown when installing
> update-game-score. If it fails, don't make it setuid.
>
> When a game runs, it can check at run-time whether the program is
> setuid, and act accordingly.
The tricky thing about this is that update-game-score.c gets compiled
with different options depending on whether or not we have access to a
shared game directory.
If update-game-score is setuid, it must always store scores in the
shared game directory; anything else would be a security problem. If
it's not setuid, then we store scores in the user's home directory.
Hmmm. I suppose we can solve this problem by making update-game-score
itself check whether it's setuid, and then do the right thing
accordingly...I will investigate doing this.
next prev parent reply other threads:[~2002-04-26 19:28 UTC|newest]
Thread overview: 9+ messages / expand[flat|nested] mbox.gz Atom feed top
2002-04-25 14:19 Bad configure check Andreas Schwab
2002-04-25 19:21 ` Colin Walters
2002-04-26 14:35 ` Andreas Schwab
2002-04-26 17:38 ` Richard Stallman
2002-04-26 19:28 ` Colin Walters [this message]
2002-04-26 19:44 ` Colin Walters
2002-04-26 21:07 ` Andreas Schwab
2002-04-28 19:12 ` Colin Walters
2002-04-28 21:17 ` Richard Stallman
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