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* bug#73401: [PATCH] Make window dividers and internal border respect alpha background
@ 2024-09-20 18:25 Garklein
  2024-09-28 10:20 ` Eli Zaretskii
  0 siblings, 1 reply; 7+ messages in thread
From: Garklein @ 2024-09-20 18:25 UTC (permalink / raw)
  To: 73401

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Hello,

I'm using EXWM with thick window dividers and internal borders. These
areas currently aren't affected by the alpha-background frame
parameter, which looks very ugly. I can't think of any reasons why
anyone would want this, so I think it's just an oversight. This patch
just makes them respect it.

[-- Attachment #2: dividers-border-transparent.patch --]
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diff --git a/src/xterm.c b/src/xterm.c
index 0c20d38..7f665d8 100644
--- a/src/xterm.c
+++ b/src/xterm.c
@@ -7497,13 +7497,13 @@ x_draw_window_divider (struct window *w, int x0, int x1, int y0, int y1)
     {
       XSetForeground (display, f->output_data.x->normal_gc, color_first);
       x_fill_rectangle (f, f->output_data.x->normal_gc,
-			x0, y0, 1, y1 - y0, false);
+			x0, y0, 1, y1 - y0, true);
       XSetForeground (display, f->output_data.x->normal_gc, color);
       x_fill_rectangle (f, f->output_data.x->normal_gc,
-			x0 + 1, y0, x1 - x0 - 2, y1 - y0, false);
+			x0 + 1, y0, x1 - x0 - 2, y1 - y0, true);
       XSetForeground (display, f->output_data.x->normal_gc, color_last);
       x_fill_rectangle (f, f->output_data.x->normal_gc,
-			x1 - 1, y0, 1, y1 - y0, false);
+			x1 - 1, y0, 1, y1 - y0, true);
     }
   else if ((x1 - x0 > y1 - y0) && (y1 - y0 >= 3))
     /* A horizontal divider, at least three pixels high: Draw first and
@@ -7511,13 +7511,13 @@ x_draw_window_divider (struct window *w, int x0, int x1, int y0, int y1)
     {
       XSetForeground (display, f->output_data.x->normal_gc, color_first);
       x_fill_rectangle (f, f->output_data.x->normal_gc,
-			x0, y0, x1 - x0, 1, false);
+			x0, y0, x1 - x0, 1, true);
       XSetForeground (display, f->output_data.x->normal_gc, color);
       x_fill_rectangle (f, f->output_data.x->normal_gc,
-			x0, y0 + 1, x1 - x0, y1 - y0 - 2, false);
+			x0, y0 + 1, x1 - x0, y1 - y0 - 2, true);
       XSetForeground (display, f->output_data.x->normal_gc, color_last);
       x_fill_rectangle (f, f->output_data.x->normal_gc,
-			x0, y1 - 1, x1 - x0, 1, false);
+			x0, y1 - 1, x1 - x0, 1, true);
     }
   else
     {
@@ -7525,7 +7525,7 @@ x_draw_window_divider (struct window *w, int x0, int x1, int y0, int y1)
        differently.  */
       XSetForeground (display, f->output_data.x->normal_gc, color);
       x_fill_rectangle (f, f->output_data.x->normal_gc,
-			x0, y0, x1 - x0, y1 - y0, false);
+			x0, y0, x1 - x0, y1 - y0, true);
     }
 }
 
@@ -7732,11 +7732,11 @@ x_clear_under_internal_border (struct frame *f)
 	  GC gc = f->output_data.x->normal_gc;
 
 	  XSetForeground (display, gc, color);
-	  x_fill_rectangle (f, gc, 0, margin, width, border, false);
-	  x_fill_rectangle (f, gc, 0, 0, border, height, false);
-	  x_fill_rectangle (f, gc, width - border, 0, border, height, false);
+	  x_fill_rectangle (f, gc, 0, margin, width, border, true);
+	  x_fill_rectangle (f, gc, 0, 0, border, height, true);
+	  x_fill_rectangle (f, gc, width - border, 0, border, height, true);
 	  x_fill_rectangle (f, gc, 0, height - bottom_margin - border,
-			    width, border, false);
+			    width, border, true);
 	  XSetForeground (display, gc, FRAME_FOREGROUND_PIXEL (f));
 	}
       else

^ permalink raw reply related	[flat|nested] 7+ messages in thread

end of thread, other threads:[~2024-11-23 21:56 UTC | newest]

Thread overview: 7+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2024-09-20 18:25 bug#73401: [PATCH] Make window dividers and internal border respect alpha background Garklein
2024-09-28 10:20 ` Eli Zaretskii
2024-09-28 10:40   ` Po Lu via Bug reports for GNU Emacs, the Swiss army knife of text editors
2024-09-29 19:37     ` Garklein
2024-10-12 11:23       ` Eli Zaretskii
2024-10-13  0:38         ` Po Lu via Bug reports for GNU Emacs, the Swiss army knife of text editors
2024-11-23 21:56           ` Garklein

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