From: Tak Ota <takaaki.ota@gmail.com>
To: Corwin Brust <corwin@bru.st>
Cc: 62792@debbugs.gnu.org, Eli Zaretskii <eliz@gnu.org>
Subject: bug#62792: Emacs 29.0.90 build fails
Date: Wed, 12 Apr 2023 11:42:06 -0700 [thread overview]
Message-ID: <CACehZKLb_1enXsSP1nrMRXj+R-dfeYMYAXrR9tKVEq9YxdN5RQ@mail.gmail.com> (raw)
In-Reply-To: <CACehZKJ01Nu6eX2yj93fva0Vrv62QVytLOmyU0V4M9R_X47DRA@mail.gmail.com>
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Corwin,
I have attached MinGW/include/wincon.h from my system.
-Tak
On Wed, Apr 12, 2023 at 11:36 AM Tak Ota <takaaki.ota@gmail.com> wrote:
> Hi Corwin,
>
> ota@Tak-Dell-XPS15 /c/d/pub/emacs/emacs-29.0.90
> $ uname -a
> MINGW32_NT-6.2 TAK-DELL-XPS15 1.0.19(0.48/3/2) 2016-07-13 17:45 i686 Msys
>
> On Wed, Apr 12, 2023 at 9:36 AM Corwin Brust <corwin@bru.st> wrote:
>
>> Hi Tak,
>>
>> On Wed, Apr 12, 2023 at 11:18 AM Tak Ota <takaaki.ota@gmail.com> wrote:
>> >
>> > This is what I saw.
>>
>> Thanks for the error message detail. Unfortunately, I'm still not
>> able to reproduce this error. I'm building the emacs-29 branch under
>> MINGW32, in case that might be it. (It has been several days since I
>> tried x32 build.)
>>
>> Are you building from a git checkout or starting from the 29.0.90
>> source archive?
>>
>> Can you share the output from running "uname -a" in the shell where
>> you are building? Here's mine, for reference:
>>
>> MINGW64_NT-10.0-19043 Avalon 3.3.4-341.x86_64 2022-02-15 17:24 UTC
>> x86_64 Msys
>>
>> Finally, can you answer Eli's question below?
>>
>> >>
>> >> Also, which flavor of MinGW and which version are you using? The
>> >> above should be only visible with _WIN32_WINNT that is smaller than
>> >> 0x0501, which should not happen with latest MinGW64. And looking at
>> >> the latest MinGW64 headers, I see the definition of CONSOLE_FONT_INFO
>> >> structure there that is identical to the above, so how can it
>> >> conflict?
>>
>> Thanks for reporting!
>>
>
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[-- Attachment #2: wincon.h --]
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#ifndef _WINCON_H
#define _WINCON_H
#if __GNUC__ >= 3
#pragma GCC system_header
#endif
#ifdef __cplusplus
extern "C" {
#endif
#define FOREGROUND_BLUE 1
#define FOREGROUND_GREEN 2
#define FOREGROUND_RED 4
#define FOREGROUND_INTENSITY 8
#define BACKGROUND_BLUE 16
#define BACKGROUND_GREEN 32
#define BACKGROUND_RED 64
#define BACKGROUND_INTENSITY 128
#if (_WIN32_WINNT >= 0x0501)
#define CONSOLE_FULLSCREEN_MODE 1
#define CONSOLE_WINDOWED_MODE 2
#endif
#define CTRL_C_EVENT 0
#define CTRL_BREAK_EVENT 1
#define CTRL_CLOSE_EVENT 2
#define CTRL_LOGOFF_EVENT 5
#define CTRL_SHUTDOWN_EVENT 6
#define ENABLE_LINE_INPUT 2
#define ENABLE_ECHO_INPUT 4
#define ENABLE_PROCESSED_INPUT 1
#define ENABLE_WINDOW_INPUT 8
#define ENABLE_MOUSE_INPUT 16
#define ENABLE_INSERT_MODE 32
#define ENABLE_QUICK_EDIT_MODE 64
#define ENABLE_EXTENDED_FLAGS 128
#define ENABLE_AUTO_POSITION 256
#define ENABLE_PROCESSED_OUTPUT 1
#define ENABLE_WRAP_AT_EOL_OUTPUT 2
#define KEY_EVENT 1
#define MOUSE_EVENT 2
#define WINDOW_BUFFER_SIZE_EVENT 4
#define MENU_EVENT 8
#define FOCUS_EVENT 16
#define CAPSLOCK_ON 128
#define ENHANCED_KEY 256
#define RIGHT_ALT_PRESSED 1
#define LEFT_ALT_PRESSED 2
#define RIGHT_CTRL_PRESSED 4
#define LEFT_CTRL_PRESSED 8
#define SHIFT_PRESSED 16
#define NUMLOCK_ON 32
#define SCROLLLOCK_ON 64
#define FROM_LEFT_1ST_BUTTON_PRESSED 1
#define RIGHTMOST_BUTTON_PRESSED 2
#define FROM_LEFT_2ND_BUTTON_PRESSED 4
#define FROM_LEFT_3RD_BUTTON_PRESSED 8
#define FROM_LEFT_4TH_BUTTON_PRESSED 16
#define MOUSE_MOVED 1
#define DOUBLE_CLICK 2
#define MOUSE_WHEELED 4
typedef struct _CHAR_INFO {
union {
WCHAR UnicodeChar;
CHAR AsciiChar;
} Char;
WORD Attributes;
} CHAR_INFO, *PCHAR_INFO;
typedef struct _SMALL_RECT {
SHORT Left;
SHORT Top;
SHORT Right;
SHORT Bottom;
} SMALL_RECT, *PSMALL_RECT;
typedef struct _CONSOLE_CURSOR_INFO {
DWORD dwSize;
BOOL bVisible;
} CONSOLE_CURSOR_INFO,*PCONSOLE_CURSOR_INFO;
typedef struct _COORD {
SHORT X;
SHORT Y;
} COORD, *PCOORD;
typedef struct _CONSOLE_FONT_INFO {
DWORD nFont;
COORD dwFontSize;
} CONSOLE_FONT_INFO, *PCONSOLE_FONT_INFO;
typedef struct _CONSOLE_SCREEN_BUFFER_INFO {
COORD dwSize;
COORD dwCursorPosition;
WORD wAttributes;
SMALL_RECT srWindow;
COORD dwMaximumWindowSize;
} CONSOLE_SCREEN_BUFFER_INFO,*PCONSOLE_SCREEN_BUFFER_INFO;
typedef BOOL(CALLBACK *PHANDLER_ROUTINE)(DWORD);
typedef struct _KEY_EVENT_RECORD {
BOOL bKeyDown;
WORD wRepeatCount;
WORD wVirtualKeyCode;
WORD wVirtualScanCode;
union {
WCHAR UnicodeChar;
CHAR AsciiChar;
} uChar;
DWORD dwControlKeyState;
}
#ifdef __GNUC__
/* gcc's alignment is not what win32 expects */
__attribute__((packed))
#endif
KEY_EVENT_RECORD;
typedef struct _MOUSE_EVENT_RECORD {
COORD dwMousePosition;
DWORD dwButtonState;
DWORD dwControlKeyState;
DWORD dwEventFlags;
} MOUSE_EVENT_RECORD;
typedef struct _WINDOW_BUFFER_SIZE_RECORD { COORD dwSize; } WINDOW_BUFFER_SIZE_RECORD;
typedef struct _MENU_EVENT_RECORD { UINT dwCommandId; } MENU_EVENT_RECORD,*PMENU_EVENT_RECORD;
typedef struct _FOCUS_EVENT_RECORD { BOOL bSetFocus; } FOCUS_EVENT_RECORD;
typedef struct _INPUT_RECORD {
WORD EventType;
union {
KEY_EVENT_RECORD KeyEvent;
MOUSE_EVENT_RECORD MouseEvent;
WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
MENU_EVENT_RECORD MenuEvent;
FOCUS_EVENT_RECORD FocusEvent;
} Event;
} INPUT_RECORD,*PINPUT_RECORD;
BOOL WINAPI AllocConsole(void);
#if (_WIN32_WINNT >= 0x0501)
#define ATTACH_PARENT_PROCESS ((DWORD)-1)
BOOL WINAPI AttachConsole(DWORD);
#endif
HANDLE WINAPI CreateConsoleScreenBuffer(DWORD,DWORD,CONST SECURITY_ATTRIBUTES*,DWORD,LPVOID);
BOOL WINAPI FillConsoleOutputAttribute(HANDLE,WORD,DWORD,COORD,PDWORD);
BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,PDWORD);
BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,PDWORD);
BOOL WINAPI FlushConsoleInputBuffer(HANDLE);
BOOL WINAPI FreeConsole(void);
BOOL WINAPI GenerateConsoleCtrlEvent(DWORD,DWORD);
UINT WINAPI GetConsoleCP(void);
BOOL WINAPI GetConsoleCursorInfo(HANDLE,PCONSOLE_CURSOR_INFO);
BOOL WINAPI GetConsoleMode(HANDLE,PDWORD);
UINT WINAPI GetConsoleOutputCP(void);
BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,PCONSOLE_SCREEN_BUFFER_INFO);
DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
#if (_WIN32_WINNT >= 0x0500)
BOOL WINAPI GetConsoleDisplayMode(LPDWORD);
HWND WINAPI GetConsoleWindow(void);
#endif
#if (_WIN32_WINNT >= 0x0501)
DWORD WINAPI GetConsoleProcessList(LPDWORD, DWORD);
#endif
COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
BOOL WINAPI GetNumberOfConsoleInputEvents(HANDLE,PDWORD);
BOOL WINAPI GetNumberOfConsoleMouseButtons(PDWORD);
BOOL WINAPI PeekConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
BOOL WINAPI PeekConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
BOOL WINAPI ReadConsoleA(HANDLE,PVOID,DWORD,PDWORD,PVOID);
BOOL WINAPI ReadConsoleW(HANDLE,PVOID,DWORD,PDWORD,PVOID);
BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,PDWORD);
BOOL WINAPI ReadConsoleOutputAttribute(HANDLE,LPWORD,DWORD,COORD,LPDWORD);
BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,PDWORD);
BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,PDWORD);
BOOL WINAPI ReadConsoleOutputA(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
BOOL WINAPI ReadConsoleOutputW(HANDLE,PCHAR_INFO,COORD,COORD,PSMALL_RECT);
BOOL WINAPI ScrollConsoleScreenBufferA(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
BOOL WINAPI ScrollConsoleScreenBufferW(HANDLE,const SMALL_RECT*,const SMALL_RECT*,COORD,const CHAR_INFO*);
BOOL WINAPI SetConsoleActiveScreenBuffer(HANDLE);
BOOL WINAPI SetConsoleCP(UINT);
BOOL WINAPI SetConsoleCtrlHandler(PHANDLER_ROUTINE,BOOL);
BOOL WINAPI SetConsoleCursorInfo(HANDLE,const CONSOLE_CURSOR_INFO*);
BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
#if (_WIN32_WINNT >= 0x0501)
BOOL WINAPI SetConsoleDisplayMode(HANDLE,DWORD,PCOORD);
#endif
BOOL WINAPI SetConsoleMode(HANDLE,DWORD);
BOOL WINAPI SetConsoleOutputCP(UINT);
BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
BOOL WINAPI SetConsoleTextAttribute(HANDLE,WORD);
BOOL WINAPI SetConsoleTitleA(LPCSTR);
BOOL WINAPI SetConsoleTitleW(LPCWSTR);
BOOL WINAPI SetConsoleWindowInfo(HANDLE,BOOL,const SMALL_RECT*);
BOOL WINAPI WriteConsoleA(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
BOOL WINAPI WriteConsoleW(HANDLE,PCVOID,DWORD,PDWORD,PVOID);
BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD*,DWORD,PDWORD);
BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,PSMALL_RECT);
BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,const WORD*,DWORD,COORD,PDWORD);
BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,PDWORD);
BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,PDWORD);
#ifdef UNICODE
#define FillConsoleOutputCharacter FillConsoleOutputCharacterW
#define GetConsoleTitle GetConsoleTitleW
#define PeekConsoleInput PeekConsoleInputW
#define ReadConsole ReadConsoleW
#define ReadConsoleInput ReadConsoleInputW
#define ReadConsoleOutput ReadConsoleOutputW
#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterW
#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferW
#define SetConsoleTitle SetConsoleTitleW
#define WriteConsole WriteConsoleW
#define WriteConsoleInput WriteConsoleInputW
#define WriteConsoleOutput WriteConsoleOutputW
#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterW
#else
#define FillConsoleOutputCharacter FillConsoleOutputCharacterA
#define GetConsoleTitle GetConsoleTitleA
#define PeekConsoleInput PeekConsoleInputA
#define ReadConsole ReadConsoleA
#define ReadConsoleInput ReadConsoleInputA
#define ReadConsoleOutput ReadConsoleOutputA
#define ReadConsoleOutputCharacter ReadConsoleOutputCharacterA
#define ScrollConsoleScreenBuffer ScrollConsoleScreenBufferA
#define SetConsoleTitle SetConsoleTitleA
#define WriteConsole WriteConsoleA
#define WriteConsoleInput WriteConsoleInputA
#define WriteConsoleOutput WriteConsoleOutputA
#define WriteConsoleOutputCharacter WriteConsoleOutputCharacterA
#endif
#ifdef __cplusplus
}
#endif
#endif
next prev parent reply other threads:[~2023-04-12 18:42 UTC|newest]
Thread overview: 18+ messages / expand[flat|nested] mbox.gz Atom feed top
2023-04-11 18:16 bug#62792: Emacs 29.0.90 build fails Tak Ota
2023-04-12 15:33 ` Eli Zaretskii
2023-04-12 16:18 ` Tak Ota
2023-04-12 16:36 ` Corwin Brust
2023-04-12 18:36 ` Tak Ota
2023-04-12 18:42 ` Tak Ota [this message]
2023-04-12 19:01 ` Eli Zaretskii
2023-04-12 18:48 ` Tak Ota
2023-04-12 18:59 ` Eli Zaretskii
2023-04-12 19:56 ` Tak Ota
2023-04-12 16:37 ` Eli Zaretskii
2023-04-12 17:44 ` Eli Zaretskii
2023-04-12 18:45 ` Tak Ota
2023-04-12 18:57 ` Eli Zaretskii
2023-04-12 19:54 ` Tak Ota
2023-04-13 5:20 ` Eli Zaretskii
2023-04-13 16:17 ` Tak Ota
2023-04-12 18:16 ` Tak Ota
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