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* bug#10736: Add "underwave" face attribute
@ 2012-02-06 12:00 Aurélien Aptel
  2012-04-12 20:16 ` Lars Magne Ingebrigtsen
  0 siblings, 1 reply; 15+ messages in thread
From: Aurélien Aptel @ 2012-02-06 12:00 UTC (permalink / raw)
  To: 10736

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Changelog
=========

2012-02-06  Aurélien Aptel  <aurelien.aptel@gmail.com>

	Add underwave face attribute for X11, W32 and NextStep.


Summary of the changes
======================

The :underline attribute has now a new way to be set:

(:color color :style style)
   If `color' is a string, underline in it.
   If `color' is `foreground-color', underline with the
   foreground color of the face.

   If `style' is `wave' underline with a wave.
   If `style' is `line' underline with a line.

   If the attribute :color is omited, underline with the
   foreground color of the face.
   If the attribute :style is omited, underline with a line.

All the previous ways to set :underline behave the same.

Customize menu
--------------

The customize menu now looks like this:

 Underline: [Off/On]
   Color: [Foreground color/...]
   Style: [Line/Wave]

Implementation
--------------

-- src/dispextern.h --

Add a new enum for the underlining type.

 enum face_underline_type {
      FACE_UNDER_LINE,
      FACE_UNDER_WAVE,
 };

And a new field in struct face.

 struct face {
        ...
        enum face_underline_type underline_type;
        ...
 };

-- src/xterm.c --

Update X11 backend.

* Add x_draw_underwave().
* The wave is computed from the distance to the left margin so that
  there is no artifact when drawing 2 consecutive waves.
* The drawing is clipped in order to not overlap.

  static void
  x_draw_underwave (struct glyph_string *s)

* Add a new codepath in x_draw_glyph_string() to handle the new style.

 /* Draw underline.  */
 if (s->face->underline_p)
   {
     if (s->face->underline_type == FACE_UNDER_WAVE)
       {
          ...new code...
       }
     else if (s->face->underline_type == FACE_UNDER_LINE)
       {
           ...re-indented old code...
       }

-- src/w32term.m --
-- src/nsterm.c --

Same change made to src/xterm.c, basically.
Just replaced line drawing primitive by the system one.

* Juanma Barranquero helped on the W32 port.
* Alp Aker helped on the NextStep port.

-- src/xfaces.c --

Add List_Object for symbol `line' and `wave'.
Reuse Qforeground_color, QCstyle, QCcolor.
Change checks made to :underline value to accept CONS construct.
Handle CONS construct when updating struct face attribute.

-- lisp/faces.el --
-- doc/lispref/display.texi --

Update :underline documentation

-- lisp/cus-face.el --

Update customize menu for :underline.

(:underline
 (choice :tag "Underline"
        :help-echo "Control text underlining."
        (const :tag "Off" nil)
        (list :tag "On"
          (const :format "" :value :color)
          (choice :tag "Color" (const :tag "Foreground Color"
foreground-color) color)
              (const :format "" :value :style)
              (choice :tag "Style"
                      (const :tag "Line" line)
                      (const :tag "Wave" wave)))))

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diff --git a/doc/lispref/display.texi b/doc/lispref/display.texi
index 381eaf6..464dfaa 100644
--- a/doc/lispref/display.texi
+++ b/doc/lispref/display.texi
@@ -2080,10 +2080,32 @@ Background color, a string.  The value can be a system-defined color
 name, or a hexadecimal color specification.  @xref{Color Names}.
 
 @item :underline
-Whether or not characters should be underlined, and in what color.  If
-the value is @code{t}, underlining uses the foreground color of the
-face.  If the value is a string, underlining uses that color.  The
-value @code{nil} means do not underline.
+Whether or not characters should be underlined, and in what
+color. Here are the possible values of the @code{:underline}
+attribute, and what they mean:
+
+@table @asis
+@item @code{nil}
+Don't underline.
+
+@item @code{t}
+Underline with the foreground color of the face.
+
+@item @var{color}
+Underline in color @var{color}.
+
+@item @code{(:color @var{color} :style @var{style})}
+If @var{color} is a string, underline in it.
+If @var{color} is @code{foreground-color}, underline with the
+foreground color of the face.
+
+If @var{style} is @code{wave} underline with a wave.
+If @var{style} is @code{line} underline with a line. 
+
+If the attribute @code{:color} is omited, underline with the
+foreground color of the face.
+If the attribute @code{:style} is omited, underline with a line.
+@end table
 
 @item :overline
 Whether or not characters should be overlined, and in what color.
diff --git a/lisp/cus-face.el b/lisp/cus-face.el
index d725111..3680a26 100644
--- a/lisp/cus-face.el
+++ b/lisp/cus-face.el
@@ -135,8 +135,13 @@
      (choice :tag "Underline"
 	     :help-echo "Control text underlining."
 	     (const :tag "Off" nil)
-	     (const :tag "On" t)
-	     (color :tag "Colored")))
+	     (list :tag "On"
+		   (const :format "" :value :color)
+		   (choice :tag "Color" (const :tag "Foreground Color" foreground-color) color)
+                   (const :format "" :value :style)
+                   (choice :tag "Style"
+                           (const :tag "Line" line)
+                           (const :tag "Wave" wave)))))
 
     (:overline
      (choice :tag "Overline"
diff --git a/lisp/faces.el b/lisp/faces.el
index 5d406ad..e68abb1 100644
--- a/lisp/faces.el
+++ b/lisp/faces.el
@@ -616,10 +616,21 @@ VALUE must be a color name, a string.
 
 `:underline'
 
-VALUE specifies whether characters in FACE should be underlined.  If
-VALUE is t, underline with foreground color of the face.  If VALUE is
-a string, underline with that color.  If VALUE is nil, explicitly
-don't underline.
+VALUE specifies whether characters in FACE should be underlined.
+If VALUE is t, underline with foreground color of the face.
+If VALUE is a string, underline with that color.
+If VALUE is nil, explicitly don't underline.
+
+Otherwise, VALUE must be a property list of the form:
+
+`(:color COLOR :style STYLE)'.
+
+COLOR can be a either a color name string or `foreground-color'.
+STYLE can be either `line' or `wave'.
+If a keyword/value pair is missing from the property list, a
+default value will be used for the value.
+The default value of COLOR is the foreground color of the face.
+The default value of STYLE is `line'.
 
 `:overline'
 
diff --git a/src/dispextern.h b/src/dispextern.h
index 2c59f4f..cdbbc16 100644
--- a/src/dispextern.h
+++ b/src/dispextern.h
@@ -1510,6 +1510,13 @@ enum face_box_type
   FACE_SUNKEN_BOX
 };
 
+/* Underline type. */
+
+enum face_underline_type
+{
+  FACE_UNDER_LINE,
+  FACE_UNDER_WAVE
+};
 
 /* Structure describing a realized face.
 
@@ -1585,6 +1592,9 @@ struct face
      drawing shadows.  */
   unsigned use_box_color_for_shadows_p : 1;
 
+  /* Style of underlining. */
+  enum face_underline_type underline_type;
+
   /* Non-zero if text in this face should be underlined, overlined,
      strike-through or have a box drawn around it.  */
   unsigned underline_p : 1;
diff --git a/src/nsterm.m b/src/nsterm.m
index 70d3cc0..0378330 100644
--- a/src/nsterm.m
+++ b/src/nsterm.m
@@ -2596,6 +2596,68 @@ ns_get_glyph_string_clip_rect (struct glyph_string *s, NativeRectangle *nr)
   return n;
 }
 
+/* --------------------------------------------------------------------
+   Draw a wavy line under glyph string s. The wave fills wave_height
+   pixels from y.
+
+                    x          wave_length = 2
+                                 --
+                y    *   *   *   *   *
+                     |* * * * * * * * *
+    wave_height = 3  | *   *   *   *
+  --------------------------------------------------------------------- */
+
+static void
+ns_draw_underwave (struct glyph_string *s, CGFloat width, CGFloat x)
+{
+  int wave_height = 3, wave_length = 3;
+  int y, dx, dy, odd, xmax;
+  NSPoint a, b;
+  NSRect waveClip, stringClip, finalClip;
+
+  dx = wave_length;
+  dy = wave_height - 1;
+  y =  s->ybase + 1;
+  xmax = x + width;
+
+  /* Find and set clipping rectangle */
+
+  waveClip = NSMakeRect (x, y, width, wave_height);
+  ns_get_glyph_string_clip_rect (s, &stringClip);
+  finalClip = NSIntersectionRect (waveClip, stringClip);
+
+  if (NSIsEmptyRect (finalClip))
+    return;
+
+  [[NSGraphicsContext currentContext] saveGraphicsState];
+  NSRectClip (finalClip);
+
+  /* Draw the waves */
+
+  a.x = x - ((int)(x) % dx);
+  b.x = a.x + dx;
+  odd = ((int)(a.x)/dx) % 2;
+  a.y = b.y = y;
+
+  if (odd)
+    a.y += dy;
+  else
+    b.y += dy;
+
+  while (a.x <= xmax)
+    {
+      [NSBezierPath strokeLineFromPoint:a toPoint: b];
+      a.x = b.x, a.y = b.y;
+      b.x += dx, b.y = y + odd*dy;
+      odd = !odd;
+    }
+
+  /* Restore previous clipping rectangle(s) */
+  [[NSGraphicsContext currentContext] restoreGraphicsState];
+}
+
+
+
 void
 ns_draw_text_decoration (struct glyph_string *s, struct face *face,
                          NSColor *defaultCol, CGFloat width, CGFloat x)
@@ -2609,63 +2671,75 @@ ns_draw_text_decoration (struct glyph_string *s, struct face *face,
   /* Do underline. */
   if (face->underline_p)
     {
-      NSRect r;
-      unsigned long thickness, position;
-
-      /* If the prev was underlined, match its appearance. */
-      if (s->prev && s->prev->face->underline_p
-          && s->prev->underline_thickness > 0)
+      if (s->face->underline_type == FACE_UNDER_WAVE)
         {
-          thickness = s->prev->underline_thickness;
-          position = s->prev->underline_position;
+          if (face->underline_defaulted_p)
+            [defaultCol set];
+          else
+            [ns_lookup_indexed_color (face->underline_color, s->f) set];
+
+          ns_draw_underwave (s, width, x);
         }
-      else
+      else if (s->face->underline_type == FACE_UNDER_LINE)
         {
-          struct font *font;
-          unsigned long descent;
-
-          font=s->font;
-          descent = s->y + s->height - s->ybase;
-
-          /* Use underline thickness of font, defaulting to 1. */
-          thickness = (font && font->underline_thickness > 0)
-            ? font->underline_thickness : 1;
-
-          /* Determine the offset of underlining from the baseline. */
-          if (x_underline_at_descent_line)
-            position = descent - thickness;
-          else if (x_use_underline_position_properties
-                   && font && font->underline_position >= 0)
-            position = font->underline_position;
-          else if (font)
-            position = lround (font->descent / 2);
-          else
-            position = underline_minimum_offset;
 
-          position = max (position, underline_minimum_offset);
+          NSRect r;
+          unsigned long thickness, position;
 
-          /* Ensure underlining is not cropped. */
-          if (descent <= position)
+          /* If the prev was underlined, match its appearance. */
+          if (s->prev && s->prev->face->underline_p
+              && s->prev->underline_thickness > 0)
             {
-              position = descent - 1;
-              thickness = 1;
+              thickness = s->prev->underline_thickness;
+              position = s->prev->underline_position;
             }
-          else if (descent < position + thickness)
-            thickness = 1;
-        }
+          else
+            {
+              struct font *font;
+              unsigned long descent;
+
+              font=s->font;
+              descent = s->y + s->height - s->ybase;
+
+              /* Use underline thickness of font, defaulting to 1. */
+              thickness = (font && font->underline_thickness > 0)
+                ? font->underline_thickness : 1;
+
+              /* Determine the offset of underlining from the baseline. */
+              if (x_underline_at_descent_line)
+                position = descent - thickness;
+              else if (x_use_underline_position_properties
+                       && font && font->underline_position >= 0)
+                position = font->underline_position;
+              else if (font)
+                position = lround (font->descent / 2);
+              else
+                position = underline_minimum_offset;
+
+              position = max (position, underline_minimum_offset);
 
-      s->underline_thickness = thickness;
-      s->underline_position = position;
+              /* Ensure underlining is not cropped. */
+              if (descent <= position)
+                {
+                  position = descent - 1;
+                  thickness = 1;
+                }
+              else if (descent < position + thickness)
+                thickness = 1;
+            }
 
-      r = NSMakeRect (x, s->ybase + position, width, thickness);
+          s->underline_thickness = thickness;
+          s->underline_position = position;
 
-      if (face->underline_defaulted_p)
-        [defaultCol set];
-      else
-        [ns_lookup_indexed_color (face->underline_color, s->f) set];
-      NSRectFill (r);
-    }
+          r = NSMakeRect (x, s->ybase + position, width, thickness);
 
+          if (face->underline_defaulted_p)
+            [defaultCol set];
+          else
+            [ns_lookup_indexed_color (face->underline_color, s->f) set];
+          NSRectFill (r);
+        }
+    }
   /* Do overline. We follow other terms in using a thickness of 1
      and ignoring overline_margin. */
   if (face->overline_p)
diff --git a/src/w32term.c b/src/w32term.c
index f764ad9..d53f0ab 100644
--- a/src/w32term.c
+++ b/src/w32term.c
@@ -309,6 +309,94 @@ w32_set_clip_rectangle (HDC hdc, RECT *rect)
     SelectClipRgn (hdc, NULL);
 }
 
+/* Restore clipping rectangle in S */
+static void
+w32_restore_glyph_string_clip (struct glyph_string *s)
+{
+  RECT *r = s->clip;
+  int n = s->num_clips;
+
+  if (n == 1)
+    w32_set_clip_rectangle (s->hdc, r);
+  else if (n > 1)
+    {
+      HRGN clip1 = CreateRectRgnIndirect (r);
+      HRGN clip2 = CreateRectRgnIndirect (r + 1);
+      if (CombineRgn (clip1, clip1, clip2, RGN_OR) != ERROR)
+        SelectClipRgn (s->hdc, clip1);
+      DeleteObject (clip1);
+      DeleteObject (clip2);
+    }
+}
+
+/*
+   Draw a wavy line under S. The wave fills wave_height pixels from y0.
+
+                    x0         wave_length = 2
+                                 --
+                y0   *   *   *   *   *
+                     |* * * * * * * * *
+    wave_height = 3  | *   *   *   *
+
+*/
+
+void
+w32_draw_underwave (struct glyph_string *s, COLORREF color)
+{
+  int wave_height = 2, wave_length = 3;
+  int dx, dy, x0, y0, width, x1, y1, x2, y2, odd, xmax;
+  XRectangle wave_clip, string_clip, final_clip;
+  RECT w32_final_clip, w32_string_clip;
+  HPEN hp, oldhp;
+
+  dx = wave_length;
+  dy = wave_height - 1;
+  x0 = s->x;
+  y0 = s->ybase + 1;
+  width = s->width;
+  xmax = x0 + width;
+
+  /* Find and set clipping rectangle */
+
+  wave_clip = (XRectangle){ x0, y0, width, wave_height };
+  get_glyph_string_clip_rect (s, &w32_string_clip);
+  CONVERT_TO_XRECT (string_clip, w32_string_clip);
+
+  if (!x_intersect_rectangles (&wave_clip, &string_clip, &final_clip))
+    return;
+
+  hp = CreatePen (PS_SOLID, 0, color);
+  oldhp = SelectObject (s->hdc, hp);
+  CONVERT_FROM_XRECT (final_clip, w32_final_clip);
+  w32_set_clip_rectangle (s->hdc, &w32_final_clip);
+
+  /* Draw the waves */
+
+  x1 = x0 - (x0 % dx);
+  x2 = x1 + dx;
+  odd = (x1/dx) % 2;
+  y1 = y2 = y0;
+
+  if (odd)
+    y1 += dy;
+  else
+    y2 += dy;
+
+  MoveToEx (s->hdc, x1, y1, NULL);
+
+  while (x1 <= xmax)
+    {
+      LineTo (s->hdc, x2, y2);
+      x1  = x2, y1 = y2;
+      x2 += dx, y2 = y0 + odd*dy;
+      odd = !odd;
+    }
+
+  /* Restore previous pen and clipping rectangle(s) */
+  w32_restore_glyph_string_clip (s);
+  SelectObject (s->hdc, oldhp);
+  DeleteObject (hp);
+}
 
 /* Draw a hollow rectangle at the specified position.  */
 void
@@ -2343,60 +2431,74 @@ x_draw_glyph_string (struct glyph_string *s)
       /* Draw underline.  */
       if (s->face->underline_p)
         {
-          unsigned long thickness, position;
-          int y;
-
-          if (s->prev && s->prev->face->underline_p)
+          if (s->face->underline_type == FACE_UNDER_WAVE)
             {
-              /* We use the same underline style as the previous one.  */
-              thickness = s->prev->underline_thickness;
-              position = s->prev->underline_position;
+              COLORREF color;
+
+              if (s->face->underline_defaulted_p)
+                color = s->gc->foreground;
+              else
+                color = s->face->underline_color;
+
+              w32_draw_underwave (s, color);
             }
-          else
+          else if (s->face->underline_type == FACE_UNDER_LINE)
             {
-              /* Get the underline thickness.  Default is 1 pixel.  */
-              if (s->font && s->font->underline_thickness > 0)
-                thickness = s->font->underline_thickness;
+              unsigned long thickness, position;
+              int y;
+
+              if (s->prev && s->prev->face->underline_p)
+                {
+                  /* We use the same underline style as the previous one.  */
+                  thickness = s->prev->underline_thickness;
+                  position = s->prev->underline_position;
+                }
               else
-                thickness = 1;
-              if (x_underline_at_descent_line)
-                position = (s->height - thickness) - (s->ybase - s->y);
+                {
+                  /* Get the underline thickness.  Default is 1 pixel.  */
+                  if (s->font && s->font->underline_thickness > 0)
+                    thickness = s->font->underline_thickness;
+                  else
+                    thickness = 1;
+                  if (x_underline_at_descent_line)
+                    position = (s->height - thickness) - (s->ybase - s->y);
+                  else
+                    {
+                      /* Get the underline position.  This is the recommended
+                         vertical offset in pixels from the baseline to the top of
+                         the underline.  This is a signed value according to the
+                         specs, and its default is
+
+                         ROUND ((maximum_descent) / 2), with
+                         ROUND (x) = floor (x + 0.5)  */
+
+                      if (x_use_underline_position_properties
+                          && s->font && s->font->underline_position >= 0)
+                        position = s->font->underline_position;
+                      else if (s->font)
+                        position = (s->font->descent + 1) / 2;
+                    }
+                  position = max (position, underline_minimum_offset);
+                }
+              /* Check the sanity of thickness and position.  We should
+                 avoid drawing underline out of the current line area.  */
+              if (s->y + s->height <= s->ybase + position)
+                position = (s->height - 1) - (s->ybase - s->y);
+              if (s->y + s->height < s->ybase + position + thickness)
+                thickness = (s->y + s->height) - (s->ybase + position);
+              s->underline_thickness = thickness;
+              s->underline_position =position;
+              y = s->ybase + position;
+              if (s->face->underline_defaulted_p)
+                {
+                  w32_fill_area (s->f, s->hdc, s->gc->foreground, s->x,
+                                 y, s->width, 1);
+                }
               else
                 {
-                /* Get the underline position.  This is the recommended
-                   vertical offset in pixels from the baseline to the top of
-                   the underline.  This is a signed value according to the
-                   specs, and its default is
-
-                   ROUND ((maximum_descent) / 2), with
-                   ROUND (x) = floor (x + 0.5)  */
-
-                if (x_use_underline_position_properties
-                    && s->font && s->font->underline_position >= 0)
-                  position = s->font->underline_position;
-                else if (s->font)
-                  position = (s->font->descent + 1) / 2;
+                  w32_fill_area (s->f, s->hdc, s->face->underline_color, s->x,
+                                 y, s->width, 1);
                 }
-	      position = max (position, underline_minimum_offset);
-            }
-	  /* Check the sanity of thickness and position.  We should
-	     avoid drawing underline out of the current line area.  */
-	  if (s->y + s->height <= s->ybase + position)
-	    position = (s->height - 1) - (s->ybase - s->y);
-	  if (s->y + s->height < s->ybase + position + thickness)
-	    thickness = (s->y + s->height) - (s->ybase + position);
-	  s->underline_thickness = thickness;
-	  s->underline_position =position;
-          y = s->ybase + position;
-          if (s->face->underline_defaulted_p)
-            {
-              w32_fill_area (s->f, s->hdc, s->gc->foreground, s->x,
-                             y, s->width, 1);
-            }
-          else
-            {
-              w32_fill_area (s->f, s->hdc, s->face->underline_color, s->x,
-                             y, s->width, 1);
             }
         }
       /* Draw overline.  */
diff --git a/src/xfaces.c b/src/xfaces.c
index 617097d..8bee2d6 100644
--- a/src/xfaces.c
+++ b/src/xfaces.c
@@ -320,6 +320,7 @@ static Lisp_Object QCfontset;
 
 Lisp_Object Qnormal;
 Lisp_Object Qbold;
+static Lisp_Object Qline, Qwave;
 static Lisp_Object Qultra_light, Qextra_light, Qlight;
 static Lisp_Object Qsemi_light, Qsemi_bold, Qextra_bold, Qultra_bold;
 static Lisp_Object Qoblique, Qreverse_oblique, Qreverse_italic;
@@ -1889,7 +1890,8 @@ check_lface_attrs (Lisp_Object *attrs)
   xassert (UNSPECIFIEDP (attrs[LFACE_UNDERLINE_INDEX])
 	   || IGNORE_DEFFACE_P (attrs[LFACE_UNDERLINE_INDEX])
 	   || SYMBOLP (attrs[LFACE_UNDERLINE_INDEX])
-	   || STRINGP (attrs[LFACE_UNDERLINE_INDEX]));
+	   || STRINGP (attrs[LFACE_UNDERLINE_INDEX])
+	   || CONSP (attrs[LFACE_UNDERLINE_INDEX]));
   xassert (UNSPECIFIEDP (attrs[LFACE_OVERLINE_INDEX])
 	   || IGNORE_DEFFACE_P (attrs[LFACE_OVERLINE_INDEX])
 	   || SYMBOLP (attrs[LFACE_OVERLINE_INDEX])
@@ -2520,7 +2522,8 @@ merge_face_ref (struct frame *f, Lisp_Object face_ref, Lisp_Object *to,
 		{
 		  if (EQ (value, Qt)
 		      || NILP (value)
-		      || STRINGP (value))
+		      || STRINGP (value)
+		      || CONSP (value))
 		    to[LFACE_UNDERLINE_INDEX] = value;
 		  else
 		    err = 1;
@@ -2944,15 +2947,54 @@ FRAME 0 means change the face on all frames, and change the default
     }
   else if (EQ (attr, QCunderline))
     {
-      if (!UNSPECIFIEDP (value) && !IGNORE_DEFFACE_P (value))
-	if ((SYMBOLP (value)
-	     && !EQ (value, Qt)
-	     && !EQ (value, Qnil))
-	    /* Underline color.  */
-	    || (STRINGP (value)
-		&& SCHARS (value) == 0))
-	  signal_error ("Invalid face underline", value);
-
+      int valid_p = 0;
+      
+      if (UNSPECIFIEDP (value) || IGNORE_DEFFACE_P (value))
+	valid_p = 1;
+      else if (NILP (value) || EQ (value, Qt))
+        valid_p = 1;
+      else if (STRINGP (value) && SCHARS (value) > 0)
+        valid_p = 1;
+      else if (CONSP (value))
+        {
+          Lisp_Object key, val, list;
+
+          list = value;
+          valid_p = 1;
+
+          while (!NILP (CAR_SAFE(list)))
+            {
+              key = CAR_SAFE (list);
+              list = CDR_SAFE (list);
+              val = CAR_SAFE (list);
+              list = CDR_SAFE (list);
+            
+              if(NILP (key) || NILP (val)) 
+                {
+                  valid_p = 0;
+                  break;
+                }
+
+              else if (EQ (key, QCcolor)
+                       && !(EQ (val, Qforeground_color)
+                            || (STRINGP (val) && SCHARS (val) > 0)))
+                {
+                  valid_p = 0;
+                  break;
+                }
+              
+              else if (EQ (key, QCstyle) 
+                       && !(EQ (val, Qline) || EQ (val, Qwave)))
+                {
+                  valid_p = 0;
+                  break;
+                }
+            }
+        }
+      
+      if (!valid_p)
+        signal_error ("Invalid face underline", value);
+      
       old_value = LFACE_UNDERLINE (lface);
       LFACE_UNDERLINE (lface) = value;
     }
@@ -3762,6 +3804,7 @@ Value is nil if ATTR doesn't have a discrete set of valid values.  */)
 
   CHECK_SYMBOL (attr);
 
+  /* XXX: no check for QCbox? */
   if (EQ (attr, QCunderline))
     result = Fcons (Qt, Fcons (Qnil, Qnil));
   else if (EQ (attr, QCoverline))
@@ -5563,7 +5606,7 @@ realize_x_face (struct face_cache *cache, Lisp_Object *attrs)
 #ifdef HAVE_WINDOW_SYSTEM
   struct face *default_face;
   struct frame *f;
-  Lisp_Object stipple, overline, strike_through, box;
+  Lisp_Object stipple, underline, overline, strike_through, box;
 
   xassert (FRAME_WINDOW_P (cache->f));
 
@@ -5696,29 +5739,76 @@ realize_x_face (struct face_cache *cache, Lisp_Object *attrs)
 
   /* Text underline, overline, strike-through.  */
 
-  if (EQ (attrs[LFACE_UNDERLINE_INDEX], Qt))
+  underline = attrs[LFACE_UNDERLINE_INDEX];
+  if (EQ (underline, Qt))
     {
       /* Use default color (same as foreground color).  */
       face->underline_p = 1;
+      face->underline_type = FACE_UNDER_LINE;
       face->underline_defaulted_p = 1;
       face->underline_color = 0;
     }
-  else if (STRINGP (attrs[LFACE_UNDERLINE_INDEX]))
+  else if (STRINGP (underline))
     {
       /* Use specified color.  */
       face->underline_p = 1;
+      face->underline_type = FACE_UNDER_LINE;
       face->underline_defaulted_p = 0;
       face->underline_color
-	= load_color (f, face, attrs[LFACE_UNDERLINE_INDEX],
+	= load_color (f, face, underline,
 		      LFACE_UNDERLINE_INDEX);
     }
-  else if (NILP (attrs[LFACE_UNDERLINE_INDEX]))
+  else if (NILP (underline))
     {
       face->underline_p = 0;
       face->underline_defaulted_p = 0;
       face->underline_color = 0;
     }
-
+  else if (CONSP (underline))
+    {
+      /* `(:color COLOR :style STYLE)'.  
+         STYLE being one of `line' or `wave'. */
+      face->underline_p = 1;
+      face->underline_color = 0;
+      face->underline_defaulted_p = 1;
+      face->underline_type = FACE_UNDER_LINE;
+
+      while (CONSP (underline))
+        {
+          Lisp_Object keyword, value;
+
+          keyword = XCAR (underline);
+          underline = XCDR (underline);
+
+          if (!CONSP (underline))
+            break;
+          value = XCAR (underline);
+          underline = XCDR (underline);
+
+          if (EQ (keyword, QCcolor))
+            {
+              if (EQ (value, Qforeground_color))
+                {
+                  face->underline_defaulted_p = 1;
+                  face->underline_color = 0;
+                }
+              else if (STRINGP (value))
+                {
+                  face->underline_defaulted_p = 0;
+                  face->underline_color = load_color (f, face, value,
+                                                      LFACE_UNDERLINE_INDEX);
+                }
+            }
+          else if (EQ (keyword, QCstyle))
+            {
+              if (EQ (value, Qline))
+                face->underline_type = FACE_UNDER_LINE;
+              else if (EQ (value, Qwave))
+                face->underline_type = FACE_UNDER_WAVE;
+            }
+        }
+    }
+  
   overline = attrs[LFACE_OVERLINE_INDEX];
   if (STRINGP (overline))
     {
@@ -6465,6 +6555,8 @@ syms_of_xfaces (void)
   DEFSYM (QCcolor, ":color");
   DEFSYM (QCline_width, ":line-width");
   DEFSYM (QCstyle, ":style");
+  DEFSYM (Qline, "line");
+  DEFSYM (Qwave, "wave");
   DEFSYM (Qreleased_button, "released-button");
   DEFSYM (Qpressed_button, "pressed-button");
   DEFSYM (Qnormal, "normal");
diff --git a/src/xterm.c b/src/xterm.c
index 4b34d63..a58e366 100644
--- a/src/xterm.c
+++ b/src/xterm.c
@@ -2653,6 +2653,65 @@ x_draw_stretch_glyph_string (struct glyph_string *s)
   s->background_filled_p = 1;
 }
 
+/*
+   Draw a wavy line under S. The wave fills wave_height pixels from y0.
+
+                    x0         wave_length = 2
+                                 --
+                y0   *   *   *   *   *
+                     |* * * * * * * * *
+    wave_height = 3  | *   *   *   *
+
+*/
+
+static void
+x_draw_underwave (struct glyph_string *s)
+{
+  int wave_height = 2, wave_length = 3;
+  int dx, dy, x0, y0, width, x1, y1, x2, y2, odd, xmax;
+  XRectangle wave_clip, string_clip, final_clip;
+
+  dx = wave_length;
+  dy = wave_height - 1;
+  x0 = s->x;
+  y0 = s->ybase + 1;
+  width = s->width;
+  xmax = x0 + width;
+
+  /* Find and set clipping rectangle */
+
+  wave_clip = (XRectangle){ x0, y0, width, wave_height };
+  get_glyph_string_clip_rect (s, &string_clip);
+
+  if (!x_intersect_rectangles (&wave_clip, &string_clip, &final_clip))
+    return;
+
+  XSetClipRectangles (s->display, s->gc, 0, 0, &final_clip, 1, Unsorted);
+
+  /* Draw the waves */
+
+  x1 = x0 - (x0 % dx);
+  x2 = x1 + dx;
+  odd = (x1/dx) % 2;
+  y1 = y2 = y0;
+
+  if (odd)
+    y1 += dy;
+  else
+    y2 += dy;
+
+  while (x1 <= xmax)
+    {
+      XDrawLine (s->display, s->window, s->gc, x1, y1, x2, y2);
+      x1  = x2, y1 = y2;
+      x2 += dx, y2 = y0 + odd*dy;
+      odd = !odd;
+    }
+
+  /* Restore previous clipping rectangle(s) */
+  XSetClipRectangles (s->display, s->gc, 0, 0, s->clip, s->num_clips, Unsorted);
+}
+
 
 /* Draw glyph string S.  */
 
@@ -2755,68 +2814,83 @@ x_draw_glyph_string (struct glyph_string *s)
     {
       /* Draw underline.  */
       if (s->face->underline_p)
-	{
-	  unsigned long thickness, position;
-	  int y;
-
-	  if (s->prev && s->prev->face->underline_p)
-	    {
-	      /* We use the same underline style as the previous one.  */
-	      thickness = s->prev->underline_thickness;
-	      position = s->prev->underline_position;
-	    }
-	  else
-	    {
-	      /* Get the underline thickness.  Default is 1 pixel.  */
-	      if (s->font && s->font->underline_thickness > 0)
-		thickness = s->font->underline_thickness;
-	      else
-		thickness = 1;
-	      if (x_underline_at_descent_line)
-		position = (s->height - thickness) - (s->ybase - s->y);
-	      else
-		{
-		  /* Get the underline position.  This is the recommended
-		     vertical offset in pixels from the baseline to the top of
-		     the underline.  This is a signed value according to the
-		     specs, and its default is
-
-		     ROUND ((maximum descent) / 2), with
-		     ROUND(x) = floor (x + 0.5)  */
-
-		  if (x_use_underline_position_properties
-		      && s->font && s->font->underline_position >= 0)
-		    position = s->font->underline_position;
-		  else if (s->font)
-		    position = (s->font->descent + 1) / 2;
-		  else
-		    position = underline_minimum_offset;
-		}
-	      position = max (position, underline_minimum_offset);
-	    }
-	  /* Check the sanity of thickness and position.  We should
-	     avoid drawing underline out of the current line area.  */
-	  if (s->y + s->height <= s->ybase + position)
-	    position = (s->height - 1) - (s->ybase - s->y);
-	  if (s->y + s->height < s->ybase + position + thickness)
-	    thickness = (s->y + s->height) - (s->ybase + position);
-	  s->underline_thickness = thickness;
-	  s->underline_position = position;
-	  y = s->ybase + position;
-	  if (s->face->underline_defaulted_p)
-	    XFillRectangle (s->display, s->window, s->gc,
-			    s->x, y, s->width, thickness);
-	  else
-	    {
-	      XGCValues xgcv;
-	      XGetGCValues (s->display, s->gc, GCForeground, &xgcv);
-	      XSetForeground (s->display, s->gc, s->face->underline_color);
-	      XFillRectangle (s->display, s->window, s->gc,
-			      s->x, y, s->width, thickness);
-	      XSetForeground (s->display, s->gc, xgcv.foreground);
-	    }
-	}
+        {
+          if (s->face->underline_type == FACE_UNDER_WAVE)
+            {
+              if (s->face->underline_defaulted_p)
+                x_draw_underwave (s);
+              else
+                {
+                  XGCValues xgcv;
+                  XGetGCValues (s->display, s->gc, GCForeground, &xgcv);
+                  XSetForeground (s->display, s->gc, s->face->underline_color);
+                  x_draw_underwave (s);
+                  XSetForeground (s->display, s->gc, xgcv.foreground);
+                }
+            }
+          else if (s->face->underline_type == FACE_UNDER_LINE)
+            {
+              unsigned long thickness, position;
+              int y;
 
+              if (s->prev && s->prev->face->underline_p)
+                {
+                  /* We use the same underline style as the previous one.  */
+                  thickness = s->prev->underline_thickness;
+                  position = s->prev->underline_position;
+                }
+              else
+                {
+                  /* Get the underline thickness.  Default is 1 pixel.  */
+                  if (s->font && s->font->underline_thickness > 0)
+                    thickness = s->font->underline_thickness;
+                  else
+                    thickness = 1;
+                  if (x_underline_at_descent_line)
+                    position = (s->height - thickness) - (s->ybase - s->y);
+                  else
+                    {
+                      /* Get the underline position.  This is the recommended
+                         vertical offset in pixels from the baseline to the top of
+                         the underline.  This is a signed value according to the
+                         specs, and its default is
+
+                         ROUND ((maximum descent) / 2), with
+                         ROUND(x) = floor (x + 0.5)  */
+
+                      if (x_use_underline_position_properties
+                          && s->font && s->font->underline_position >= 0)
+                        position = s->font->underline_position;
+                      else if (s->font)
+                        position = (s->font->descent + 1) / 2;
+                      else
+                        position = underline_minimum_offset;
+                    }
+                  position = max (position, underline_minimum_offset);
+                }
+              /* Check the sanity of thickness and position.  We should
+                 avoid drawing underline out of the current line area.  */
+              if (s->y + s->height <= s->ybase + position)
+                position = (s->height - 1) - (s->ybase - s->y);
+              if (s->y + s->height < s->ybase + position + thickness)
+                thickness = (s->y + s->height) - (s->ybase + position);
+              s->underline_thickness = thickness;
+              s->underline_position = position;
+              y = s->ybase + position;
+              if (s->face->underline_defaulted_p)
+                XFillRectangle (s->display, s->window, s->gc,
+                                s->x, y, s->width, thickness);
+              else
+                {
+                  XGCValues xgcv;
+                  XGetGCValues (s->display, s->gc, GCForeground, &xgcv);
+                  XSetForeground (s->display, s->gc, s->face->underline_color);
+                  XFillRectangle (s->display, s->window, s->gc,
+                                  s->x, y, s->width, thickness);
+                  XSetForeground (s->display, s->gc, xgcv.foreground);
+                }
+            }
+        }
       /* Draw overline.  */
       if (s->face->overline_p)
 	{

^ permalink raw reply related	[flat|nested] 15+ messages in thread

end of thread, other threads:[~2012-06-18 18:30 UTC | newest]

Thread overview: 15+ messages (download: mbox.gz follow: Atom feed
-- links below jump to the message on this page --
2012-02-06 12:00 bug#10736: Add "underwave" face attribute Aurélien Aptel
2012-04-12 20:16 ` Lars Magne Ingebrigtsen
2012-04-12 21:57   ` Stefan Monnier
2012-04-13  0:49     ` Alp Aker
2012-04-13 10:05       ` Aurélien Aptel
2012-04-13 23:35         ` Alp Aker
2012-06-05 19:05           ` Aurélien Aptel
2012-06-05 22:54             ` Stefan Monnier
2012-06-06 12:30               ` Alp Aker
2012-06-17  0:40                 ` Alp Aker
2012-06-17  1:47                   ` Glenn Morris
2012-06-17 16:16                     ` Alp Aker
2012-06-18  0:55                       ` Aurélien Aptel
2012-06-18 18:30                         ` Glenn Morris
2012-04-13 17:49     ` Jan Djärv

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