/* Implementation of GUI terminal on the Microsoft Windows API. Copyright (C) 1989, 1993-2019 Free Software Foundation, Inc. This file is part of GNU Emacs. GNU Emacs is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNU Emacs is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with GNU Emacs. If not, see . */ #include #include #include #include "lisp.h" #include "blockinput.h" #include "w32term.h" #include "w32common.h" /* for OS version info */ #include #include #include #ifdef CYGWIN #include /* for O_RDWR */ #endif #include #include #include "coding.h" #include "frame.h" #include "fontset.h" #include "termhooks.h" #include "termopts.h" #include "termchar.h" #include "buffer.h" #include "window.h" #include "keyboard.h" #include "menu.h" /* for w32_menu_show */ #ifdef WINDOWSNT #include "w32.h" /* for filename_from_utf16, filename_from_ansi */ #endif #ifndef WINDOWSNT #include /* for get_osfhandle */ #endif #include #include "font.h" #include "w32font.h" #if 0 /* TODO: stipple */ #include "bitmaps/gray.xbm" #endif /* Fringe bitmaps. */ static int max_fringe_bmp = 0; static HBITMAP *fringe_bmp = 0; /* Temporary variables for w32_read_socket. */ static int last_mousemove_x = 0; static int last_mousemove_y = 0; /* Define GET_WHEEL_DELTA_WPARAM macro if system headers don't. */ #ifndef GET_WHEEL_DELTA_WPARAM #define GET_WHEEL_DELTA_WPARAM(wparam) ((short)HIWORD (wparam)) #endif /* Non-zero means that a HELP_EVENT has been generated since Emacs start. */ static int any_help_event_p; extern unsigned int msh_mousewheel; extern int w32_codepage_for_font (char *fontname); extern HCURSOR w32_load_cursor (LPCTSTR name); /* This is display since w32 does not support multiple ones. */ struct w32_display_info one_w32_display_info; struct w32_display_info *x_display_list; #if _WIN32_WINNT < 0x0500 && !defined(MINGW_W64) /* Pre Windows 2000, this was not available, but define it here so that Emacs compiled on such a platform will run on newer versions. MinGW64 defines these unconditionally, so avoid redefining. */ typedef struct tagWCRANGE { WCHAR wcLow; USHORT cGlyphs; } WCRANGE; typedef struct tagGLYPHSET { DWORD cbThis; DWORD flAccel; DWORD cGlyphsSupported; DWORD cRanges; WCRANGE ranges[1]; } GLYPHSET; #endif /* compiling for pre-Win2k */ /* Dynamic linking to SetLayeredWindowAttribute (only since 2000). */ BOOL (WINAPI *pfnSetLayeredWindowAttributes) (HWND, COLORREF, BYTE, DWORD); /* PlgBlt is available since Windows 2000. */ BOOL (WINAPI *pfnPlgBlt) (HDC, const POINT *, HDC, int, int, int, int, HBITMAP, int, int); #ifndef LWA_ALPHA #define LWA_ALPHA 0x02 #endif /* WS_EX_LAYERED is defined unconditionally by MingW, but only for W2K and later targets by MSVC headers. */ #ifndef WS_EX_LAYERED #define WS_EX_LAYERED 0x80000 #endif /* SM_CXVIRTUALSCREEN and SM_CYVIRTUALSCREEN are not defined on 95 and NT4. */ #ifndef SM_CXVIRTUALSCREEN #define SM_CXVIRTUALSCREEN 78 #endif #ifndef SM_CYVIRTUALSCREEN #define SM_CYVIRTUALSCREEN 79 #endif /* The handle of the frame that currently owns the system caret. */ HWND w32_system_caret_hwnd; int w32_system_caret_height; int w32_system_caret_x; int w32_system_caret_y; struct window *w32_system_caret_window; int w32_system_caret_hdr_height; int w32_system_caret_mode_height; DWORD dwWindowsThreadId = 0; HANDLE hWindowsThread = NULL; DWORD dwMainThreadId = 0; HANDLE hMainThread = NULL; int vertical_scroll_bar_min_handle; int horizontal_scroll_bar_min_handle; int vertical_scroll_bar_top_border; int vertical_scroll_bar_bottom_border; int horizontal_scroll_bar_left_border; int horizontal_scroll_bar_right_border; int last_scroll_bar_drag_pos; /* Keyboard code page - may be changed by language-change events. */ int w32_keyboard_codepage; #ifdef CYGWIN int w32_message_fd = -1; #endif /* CYGWIN */ static void w32_handle_tab_bar_click (struct frame *, struct input_event *); static void w32_handle_tool_bar_click (struct frame *, struct input_event *); static void w32_define_cursor (Window, Emacs_Cursor); static void w32_scroll_bar_clear (struct frame *); static void w32_raise_frame (struct frame *); static void w32_lower_frame (struct frame *); static void w32_initialize (void); static void w32_update_end (struct frame *); static void w32_frame_up_to_date (struct frame *); static void w32_clear_frame (struct frame *); static void w32_frame_highlight (struct frame *); static void w32_frame_unhighlight (struct frame *); static void w32_new_focus_frame (struct w32_display_info *, struct frame *); static void w32_focus_changed (int, int, struct w32_display_info *, struct frame *, struct input_event *); static void w32_detect_focus_change (struct w32_display_info *, W32Msg *, struct input_event *); static void w32_frame_rehighlight (struct frame *); static void w32_frame_rehighlight_1 (struct w32_display_info *); static void w32_draw_hollow_cursor (struct window *, struct glyph_row *); static void w32_draw_bar_cursor (struct window *, struct glyph_row *, int, enum text_cursor_kinds); static void w32_clip_to_row (struct window *, struct glyph_row *, enum glyph_row_area, HDC); static BOOL my_show_window (struct frame *, HWND, int); static void my_set_window_pos (HWND, HWND, int, int, int, int, UINT); #if 0 static void my_set_focus (struct frame *, HWND); #endif static void my_set_foreground_window (HWND); static void my_destroy_window (struct frame *, HWND); static void w32fullscreen_hook (struct frame *); #ifdef GLYPH_DEBUG static void w32_check_font (struct frame *, struct font *); #endif /*********************************************************************** Debugging ***********************************************************************/ #if 0 /* This is a function useful for recording debugging information about the sequence of occurrences in this file. */ struct record { char *locus; int type; }; struct record event_record[100]; int event_record_index; record_event (char *locus, int type) { if (event_record_index == sizeof (event_record) / sizeof (struct record)) event_record_index = 0; event_record[event_record_index].locus = locus; event_record[event_record_index].type = type; event_record_index++; } #endif /* 0 */ static void XChangeGC (void *ignore, Emacs_GC *gc, unsigned long mask, Emacs_GC *egc) { if (mask & GCForeground) gc->foreground = egc->foreground; if (mask & GCBackground) gc->background = egc->background; } Emacs_GC * XCreateGC (void *ignore, HWND wignore, unsigned long mask, Emacs_GC *egc) { Emacs_GC *gc = xzalloc (sizeof (*gc)); XChangeGC (ignore, gc, mask, egc); return gc; } #if 0 /* unused for now, see w32_draw_image_glyph_string below */ static void XGetGCValues (void *ignore, XGCValues *gc, unsigned long mask, XGCValues *xgcv) { XChangeGC (ignore, xgcv, mask, gc); } #endif static void w32_set_clip_rectangle (HDC hdc, RECT *rect) { if (rect) { HRGN clip_region = CreateRectRgnIndirect (rect); SelectClipRgn (hdc, clip_region); DeleteObject (clip_region); } else SelectClipRgn (hdc, NULL); } /* Restore clipping rectangle in S */ static void w32_restore_glyph_string_clip (struct glyph_string *s) { RECT *r = s->clip; int n = s->num_clips; if (n == 1) w32_set_clip_rectangle (s->hdc, r); else if (n > 1) { HRGN clip1 = CreateRectRgnIndirect (r); HRGN clip2 = CreateRectRgnIndirect (r + 1); if (CombineRgn (clip1, clip1, clip2, RGN_OR) != ERROR) SelectClipRgn (s->hdc, clip1); DeleteObject (clip1); DeleteObject (clip2); } } static void w32_get_scale_factor(struct w32_display_info *dpyinfo, int *scale_x, int *scale_y) { const int base_res = 96; *scale_x = *scale_y = 1; if (dpyinfo) { if (dpyinfo->resx > base_res) *scale_x = floor (dpyinfo->resx / base_res); if (dpyinfo->resy > base_res) *scale_y = floor (dpyinfo->resy / base_res); } } /* Draw a wavy line under S. The wave fills wave_height pixels from y0. x0 wave_length = 2 -- y0 * * * * * |* * * * * * * * * wave_height = 3 | * * * * */ static void w32_draw_underwave (struct glyph_string *s, COLORREF color) { struct w32_display_info *dpyinfo = FRAME_DISPLAY_INFO (s->f); int scale_x, scale_y; w32_get_scale_factor (dpyinfo, &scale_x, &scale_y); int wave_height = 3 * scale_y, wave_length = 2 * scale_x, thickness = scale_y; int dx, dy, x0, y0, width, x1, y1, x2, y2, odd, xmax; Emacs_Rectangle wave_clip, string_clip, final_clip; RECT w32_final_clip, w32_string_clip; HPEN hp, oldhp; dx = wave_length; dy = wave_height - 1; x0 = s->x; y0 = s->ybase + wave_height / 2 - scale_y; width = s->width; xmax = x0 + width; /* Find and set clipping rectangle */ wave_clip.x = x0; wave_clip.y = y0; wave_clip.width = width; wave_clip.height = wave_height; get_glyph_string_clip_rect (s, &w32_string_clip); CONVERT_TO_EMACS_RECT (string_clip, w32_string_clip); if (!gui_intersect_rectangles (&wave_clip, &string_clip, &final_clip)) return; hp = CreatePen (PS_SOLID, thickness, color); oldhp = SelectObject (s->hdc, hp); CONVERT_FROM_EMACS_RECT (final_clip, w32_final_clip); w32_set_clip_rectangle (s->hdc, &w32_final_clip); /* Draw the waves */ x1 = x0 - (x0 % dx); x2 = x1 + dx; odd = (x1/dx) % 2; y1 = y2 = y0; if (odd) y1 += dy; else y2 += dy; MoveToEx (s->hdc, x1, y1, NULL); while (x1 <= xmax) { LineTo (s->hdc, x2, y2); x1 = x2, y1 = y2; x2 += dx, y2 = y0 + odd*dy; odd = !odd; } /* Restore previous pen and clipping rectangle(s) */ w32_restore_glyph_string_clip (s); SelectObject (s->hdc, oldhp); DeleteObject (hp); } /* Draw a hollow rectangle at the specified position. */ static void w32_draw_rectangle (HDC hdc, Emacs_GC *gc, int x, int y, int width, int height) { HBRUSH hb, oldhb; HPEN hp, oldhp; hb = CreateSolidBrush (gc->background); hp = CreatePen (PS_SOLID, 0, gc->foreground); oldhb = SelectObject (hdc, hb); oldhp = SelectObject (hdc, hp); /* We enlarge WIDTH and HEIGHT by 1 to be bug-compatible to the brain-dead design of XDrawRectangle, which draws a rectangle that is 1 pixel wider and higher than its arguments WIDTH and HEIGHT. This allows us to keep the code that calls this function similar to the corresponding code in xterm.c. For the details, see https://lists.gnu.org/r/emacs-devel/2014-10/msg00546.html. */ Rectangle (hdc, x, y, x + width + 1, y + height + 1); SelectObject (hdc, oldhb); SelectObject (hdc, oldhp); DeleteObject (hb); DeleteObject (hp); } /* Draw a filled rectangle at the specified position. */ void w32_fill_rect (struct frame *f, HDC hdc, COLORREF pix, RECT *lprect) { HBRUSH hb; hb = CreateSolidBrush (pix); FillRect (hdc, lprect, hb); DeleteObject (hb); } void w32_clear_window (struct frame *f) { RECT rect; HDC hdc = get_frame_dc (f); /* Under certain conditions, this can be called at startup with a console frame pointer before the GUI frame is created. An HDC of 0 indicates this. */ if (hdc) { GetClientRect (FRAME_W32_WINDOW (f), &rect); w32_clear_rect (f, hdc, &rect); } release_frame_dc (f, hdc); } #define OPAQUE_FRAME 255 static void w32_set_frame_alpha (struct frame *f) { struct w32_display_info *dpyinfo = FRAME_DISPLAY_INFO (f); double alpha = 1.0; double alpha_min = 1.0; BYTE opac; LONG ex_style; HWND window = FRAME_W32_WINDOW (f); /* Older versions of Windows do not support transparency. */ if (!pfnSetLayeredWindowAttributes) return; if (dpyinfo->w32_focus_frame == f) alpha = f->alpha[0]; else alpha = f->alpha[1]; if (FLOATP (Vframe_alpha_lower_limit)) alpha_min = XFLOAT_DATA (Vframe_alpha_lower_limit); else if (FIXNUMP (Vframe_alpha_lower_limit)) alpha_min = (XFIXNUM (Vframe_alpha_lower_limit)) / 100.0; if (alpha < 0.0) return; else if (alpha > 1.0) alpha = 1.0; else if (alpha < alpha_min && alpha_min <= 1.0) alpha = alpha_min; opac = alpha * OPAQUE_FRAME; ex_style = GetWindowLong (window, GWL_EXSTYLE); if (opac == OPAQUE_FRAME) ex_style &= ~WS_EX_LAYERED; else ex_style |= WS_EX_LAYERED; SetWindowLong (window, GWL_EXSTYLE, ex_style); if (opac != OPAQUE_FRAME) pfnSetLayeredWindowAttributes (window, 0, opac, LWA_ALPHA); } int w32_display_pixel_height (struct w32_display_info *dpyinfo) { int pixels = GetSystemMetrics (SM_CYVIRTUALSCREEN); if (pixels == 0) /* Fallback for Windows 95 or NT 4.0. */ pixels = GetSystemMetrics (SM_CYSCREEN); return pixels; } int w32_display_pixel_width (struct w32_display_info *dpyinfo) { int pixels = GetSystemMetrics (SM_CXVIRTUALSCREEN); if (pixels == 0) /* Fallback for Windows 95 or NT 4.0. */ pixels = GetSystemMetrics (SM_CXSCREEN); return pixels; } /*********************************************************************** Starting and ending an update ***********************************************************************/ /* Start an update of frame F. This function is installed as a hook for update_begin, i.e. it is called when update_begin is called. This function is called prior to calls to gui_update_window_begin for each window being updated. */ static void w32_update_begin (struct frame *f) { struct w32_display_info *display_info = FRAME_DISPLAY_INFO (f); if (! FRAME_W32_P (f)) return; /* Regenerate display palette before drawing if list of requested colors has changed. */ if (display_info->regen_palette) { w32_regenerate_palette (f); display_info->regen_palette = FALSE; } } /* Start update of window W. */ static void w32_update_window_begin (struct window *w) { /* Hide the system caret during an update. */ if (w32_use_visible_system_caret && w32_system_caret_hwnd) { SendMessageTimeout (w32_system_caret_hwnd, WM_EMACS_HIDE_CARET, 0, 0, 0, 6000, NULL); } } /* Draw a vertical window border from (x,y0) to (x,y1) */ static void w32_draw_vertical_window_border (struct window *w, int x, int y0, int y1) { struct frame *f = XFRAME (WINDOW_FRAME (w)); RECT r; HDC hdc; struct face *face; r.left = x; r.right = x + 1; r.top = y0; r.bottom = y1; hdc = get_frame_dc (f); face = FACE_FROM_ID_OR_NULL (f, VERTICAL_BORDER_FACE_ID); if (face) w32_fill_rect (f, hdc, face->foreground, &r); else w32_fill_rect (f, hdc, FRAME_FOREGROUND_PIXEL (f), &r); release_frame_dc (f, hdc); } /* Draw a window divider from (x0, y0) to (x1, y1) */ static void w32_draw_window_divider (struct window *w, int x0, int x1, int y0, int y1) { struct frame *f = XFRAME (WINDOW_FRAME (w)); HDC hdc = get_frame_dc (f); struct face *face = FACE_FROM_ID_OR_NULL (f, WINDOW_DIVIDER_FACE_ID); struct face *face_first = FACE_FROM_ID_OR_NULL (f, WINDOW_DIVIDER_FIRST_PIXEL_FACE_ID); struct face *face_last = FACE_FROM_ID_OR_NULL (f, WINDOW_DIVIDER_LAST_PIXEL_FACE_ID); unsigned long color = face ? face->foreground : FRAME_FOREGROUND_PIXEL (f); unsigned long color_first = (face_first ? face_first->foreground : FRAME_FOREGROUND_PIXEL (f)); unsigned long color_last = (face_last ? face_last->foreground : FRAME_FOREGROUND_PIXEL (f)); if ((y1 - y0 > x1 - x0) && (x1 - x0 >= 3)) /* A vertical divider, at least three pixels wide: Draw first and last pixels differently. */ { w32_fill_area_abs (f, hdc, color_first, x0, y0, x0 + 1, y1); w32_fill_area_abs (f, hdc, color, x0 + 1, y0, x1 - 1, y1); w32_fill_area_abs (f, hdc, color_last, x1 - 1, y0, x1, y1); } else if ((x1 - x0 > y1 - y0) && (y1 - y0 >= 3)) /* A horizontal divider, at least three pixels high: Draw first and last pixels differently. */ { w32_fill_area_abs (f, hdc, color_first, x0, y0, x1, y0 + 1); w32_fill_area_abs (f, hdc, color, x0, y0 + 1, x1, y1 - 1); w32_fill_area_abs (f, hdc, color_last, x0, y1 - 1, x1, y1); } else /* In any other case do not draw the first and last pixels differently. */ w32_fill_area_abs (f, hdc, color, x0, y0, x1, y1); release_frame_dc (f, hdc); } /* End update of window W. Draw vertical borders between horizontally adjacent windows, and display W's cursor if CURSOR_ON_P is non-zero. MOUSE_FACE_OVERWRITTEN_P non-zero means that some row containing glyphs in mouse-face were overwritten. In that case we have to make sure that the mouse-highlight is properly redrawn. W may be a menu bar pseudo-window in case we don't have X toolkit support. Such windows don't have a cursor, so don't display it here. */ static void w32_update_window_end (struct window *w, bool cursor_on_p, bool mouse_face_overwritten_p) { /* Unhide the caret. This won't actually show the cursor, unless it was visible before the corresponding call to HideCaret in w32_update_window_begin. */ if (w32_use_visible_system_caret && w32_system_caret_hwnd) { SendMessageTimeout (w32_system_caret_hwnd, WM_EMACS_SHOW_CARET, 0, 0, 0, 6000, NULL); } } /* End update of frame F. This function is installed as a hook in update_end. */ static void w32_update_end (struct frame *f) { if (! FRAME_W32_P (f)) return; /* Mouse highlight may be displayed again. */ MOUSE_HL_INFO (f)->mouse_face_defer = false; } /* This function is called from various places in xdisp.c whenever a complete update has been performed. */ static void w32_frame_up_to_date (struct frame *f) { if (FRAME_W32_P (f)) FRAME_MOUSE_UPDATE (f); } /* Draw truncation mark bitmaps, continuation mark bitmaps, overlay arrow bitmaps, or clear the fringes if no bitmaps are required before DESIRED_ROW is made current. This function is called from update_window_line only if it is known that there are differences between bitmaps to be drawn between current row and DESIRED_ROW. */ static void w32_after_update_window_line (struct window *w, struct glyph_row *desired_row) { struct frame *f; int width, height; eassert (w); if (!desired_row->mode_line_p && !w->pseudo_window_p) desired_row->redraw_fringe_bitmaps_p = true; /* When a window has disappeared, make sure that no rest of full-width rows stays visible in the internal border. Could check here if updated window is the leftmost/rightmost window, but I guess it's not worth doing since vertically split windows are almost never used, internal border is rarely set, and the overhead is very small. */ if (windows_or_buffers_changed && desired_row->full_width_p && (f = XFRAME (w->frame), width = FRAME_INTERNAL_BORDER_WIDTH (f), width != 0) && (height = desired_row->visible_height, height > 0)) { int y = WINDOW_TO_FRAME_PIXEL_Y (w, max (0, desired_row->y)); int face_id = !NILP (Vface_remapping_alist) ? lookup_basic_face (NULL, f, INTERNAL_BORDER_FACE_ID) : INTERNAL_BORDER_FACE_ID; struct face *face = FACE_FROM_ID_OR_NULL (f, face_id); block_input (); HDC hdc = get_frame_dc (f); if (face) { /* Fill border with internal border face. */ unsigned long color = face->background; w32_fill_area (f, hdc, color, 0, y, width, height); w32_fill_area (f, hdc, color, FRAME_PIXEL_WIDTH (f) - width, y, width, height); } else { w32_clear_area (f, hdc, 0, y, width, height); w32_clear_area (f, hdc, FRAME_PIXEL_WIDTH (f) - width, y, width, height); } release_frame_dc (f, hdc); unblock_input (); } } /* Draw the bitmap WHICH in one of the left or right fringes of window W. ROW is the glyph row for which to display the bitmap; it determines the vertical position at which the bitmap has to be drawn. */ static void w32_draw_fringe_bitmap (struct window *w, struct glyph_row *row, struct draw_fringe_bitmap_params *p) { struct frame *f = XFRAME (WINDOW_FRAME (w)); HDC hdc; struct face *face = p->face; hdc = get_frame_dc (f); /* Must clip because of partially visible lines. */ w32_clip_to_row (w, row, ANY_AREA, hdc); if (p->bx >= 0 && !p->overlay_p) w32_fill_area (f, hdc, face->background, p->bx, p->by, p->nx, p->ny); if (p->which && p->which < max_fringe_bmp) { HBITMAP pixmap = fringe_bmp[p->which]; HDC compat_hdc; HANDLE horig_obj; compat_hdc = CreateCompatibleDC (hdc); SaveDC (hdc); horig_obj = SelectObject (compat_hdc, pixmap); /* Paint overlays transparently. */ if (p->overlay_p) { HBRUSH h_brush, h_orig_brush; SetTextColor (hdc, BLACK_PIX_DEFAULT (f)); SetBkColor (hdc, WHITE_PIX_DEFAULT (f)); h_brush = CreateSolidBrush (face->foreground); h_orig_brush = SelectObject (hdc, h_brush); BitBlt (hdc, p->x, p->y, p->wd, p->h, compat_hdc, 0, p->dh, DSTINVERT); BitBlt (hdc, p->x, p->y, p->wd, p->h, compat_hdc, 0, p->dh, 0x2E064A); BitBlt (hdc, p->x, p->y, p->wd, p->h, compat_hdc, 0, p->dh, DSTINVERT); SelectObject (hdc, h_orig_brush); DeleteObject (h_brush); } else { SetTextColor (hdc, face->background); SetBkColor (hdc, (p->cursor_p ? f->output_data.w32->cursor_pixel : face->foreground)); BitBlt (hdc, p->x, p->y, p->wd, p->h, compat_hdc, 0, p->dh, SRCCOPY); } SelectObject (compat_hdc, horig_obj); DeleteDC (compat_hdc); RestoreDC (hdc, -1); } w32_set_clip_rectangle (hdc, NULL); release_frame_dc (f, hdc); } static void w32_define_fringe_bitmap (int which, unsigned short *bits, int h, int wd) { if (which >= max_fringe_bmp) { int i = max_fringe_bmp; max_fringe_bmp = which + 20; fringe_bmp = (HBITMAP *) xrealloc (fringe_bmp, max_fringe_bmp * sizeof (HBITMAP)); while (i < max_fringe_bmp) fringe_bmp[i++] = 0; } fringe_bmp[which] = CreateBitmap (wd, h, 1, 1, bits); } static void w32_destroy_fringe_bitmap (int which) { if (which >= max_fringe_bmp) return; if (fringe_bmp[which]) DeleteObject (fringe_bmp[which]); fringe_bmp[which] = 0; } /*********************************************************************** Display Iterator ***********************************************************************/ /* Function prototypes of this page. */ static void w32_set_glyph_string_clipping (struct glyph_string *); static void w32_set_glyph_string_gc (struct glyph_string *); static void w32_draw_glyph_string_background (struct glyph_string *, bool); static void w32_draw_glyph_string_foreground (struct glyph_string *); static void w32_draw_composite_glyph_string_foreground (struct glyph_string *); static void w32_draw_glyph_string_box (struct glyph_string *); static void w32_draw_glyph_string (struct glyph_string *); static void w32_set_cursor_gc (struct glyph_string *); static void w32_set_mode_line_face_gc (struct glyph_string *); static void w32_set_mouse_face_gc (struct glyph_string *); static int w32_alloc_lighter_color (struct frame *, COLORREF *, double, int); static void w32_setup_relief_color (struct frame *, struct relief *, double, int, COLORREF); static void w32_setup_relief_colors (struct glyph_string *); static void w32_draw_image_glyph_string (struct glyph_string *); static void w32_draw_image_relief (struct glyph_string *); static void w32_draw_image_foreground (struct glyph_string *); static void w32_draw_image_foreground_1 (struct glyph_string *, HBITMAP); static void w32_clear_glyph_string_rect (struct glyph_string *, int, int, int, int); static void w32_draw_relief_rect (struct frame *, int, int, int, int, int, int, int, int, int, int, RECT *); static void w32_draw_box_rect (struct glyph_string *, int, int, int, int, int, bool, bool, RECT *); /* Set S->gc to a suitable GC for drawing glyph string S in cursor face. */ static void w32_set_cursor_gc (struct glyph_string *s) { if (s->font == FRAME_FONT (s->f) && s->face->background == FRAME_BACKGROUND_PIXEL (s->f) && s->face->foreground == FRAME_FOREGROUND_PIXEL (s->f) /* Sometimes we are not called for each change in the default face's background color (e.g., bug#26851), so the additional test in the next line gives us a chance to resync. */ && s->f->output_data.w32->cursor_gc->foreground == s->face->background && !s->cmp) s->gc = s->f->output_data.w32->cursor_gc; else { /* Cursor on non-default face: must merge. */ Emacs_GC egc; unsigned long mask; egc.background = s->f->output_data.w32->cursor_pixel; egc.foreground = s->face->background; /* If the glyph would be invisible, try a different foreground. */ if (egc.foreground == egc.background) egc.foreground = s->face->foreground; if (egc.foreground == egc.background) egc.foreground = s->f->output_data.w32->cursor_foreground_pixel; if (egc.foreground == egc.background) egc.foreground = s->face->foreground; /* Make sure the cursor is distinct from text in this face. */ if (egc.background == s->face->background && egc.foreground == s->face->foreground) { egc.background = s->face->foreground; egc.foreground = s->face->background; } IF_DEBUG (w32_check_font (s->f, s->font)); mask = GCForeground | GCBackground; if (FRAME_DISPLAY_INFO (s->f)->scratch_cursor_gc) XChangeGC (NULL, FRAME_DISPLAY_INFO (s->f)->scratch_cursor_gc, mask, &egc); else FRAME_DISPLAY_INFO (s->f)->scratch_cursor_gc = XCreateGC (NULL, FRAME_W32_WINDOW (s->f), mask, &egc); s->gc = FRAME_DISPLAY_INFO (s->f)->scratch_cursor_gc; } } /* Set up S->gc of glyph string S for drawing text in mouse face. */ static void w32_set_mouse_face_gc (struct glyph_string *s) { int face_id; struct face *face; /* What face has to be used last for the mouse face? */ face_id = MOUSE_HL_INFO (s->f)->mouse_face_face_id; face = FACE_FROM_ID_OR_NULL (s->f, face_id); if (face == NULL) face = FACE_FROM_ID (s->f, MOUSE_FACE_ID); if (s->first_glyph->type == CHAR_GLYPH) face_id = FACE_FOR_CHAR (s->f, face, s->first_glyph->u.ch, -1, Qnil); else face_id = FACE_FOR_CHAR (s->f, face, 0, -1, Qnil); s->face = FACE_FROM_ID (s->f, face_id); prepare_face_for_display (s->f, s->face); /* If font in this face is same as S->font, use it. */ if (s->font == s->face->font) s->gc = s->face->gc; else { /* Otherwise construct scratch_cursor_gc with values from FACE but font FONT. */ Emacs_GC egc; unsigned long mask; egc.background = s->face->background; egc.foreground = s->face->foreground; IF_DEBUG (w32_check_font (s->f, s->font)); mask = GCForeground | GCBackground; if (FRAME_DISPLAY_INFO (s->f)->scratch_cursor_gc) XChangeGC (NULL, FRAME_DISPLAY_INFO (s->f)->scratch_cursor_gc, mask, &egc); else FRAME_DISPLAY_INFO (s->f)->scratch_cursor_gc = XCreateGC (NULL, FRAME_W32_WINDOW (s->f), mask, &egc); s->gc = FRAME_DISPLAY_INFO (s->f)->scratch_cursor_gc; } eassert (s->gc != 0); } /* Set S->gc of glyph string S to a GC suitable for drawing a mode line. Faces to use in the mode line have already been computed when the matrix was built, so there isn't much to do, here. */ static inline void w32_set_mode_line_face_gc (struct glyph_string *s) { s->gc = s->face->gc; } /* Set S->gc of glyph string S for drawing that glyph string. Set S->stippled_p to a non-zero value if the face of S has a stipple pattern. */ static inline void w32_set_glyph_string_gc (struct glyph_string *s) { prepare_face_for_display (s->f, s->face); if (s->hl == DRAW_NORMAL_TEXT) { s->gc = s->face->gc; s->stippled_p = s->face->stipple != 0; } else if (s->hl == DRAW_INVERSE_VIDEO) { w32_set_mode_line_face_gc (s); s->stippled_p = s->face->stipple != 0; } else if (s->hl == DRAW_CURSOR) { w32_set_cursor_gc (s); s->stippled_p = false; } else if (s->hl == DRAW_MOUSE_FACE) { w32_set_mouse_face_gc (s); s->stippled_p = s->face->stipple != 0; } else if (s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN) { s->gc = s->face->gc; s->stippled_p = s->face->stipple != 0; } else emacs_abort (); /* GC must have been set. */ eassert (s->gc != 0); } /* Set clipping for output of glyph string S. S may be part of a mode line or menu if we don't have X toolkit support. */ static inline void w32_set_glyph_string_clipping (struct glyph_string *s) { RECT *r = s->clip; int n = get_glyph_string_clip_rects (s, r, 2); if (n == 1) w32_set_clip_rectangle (s->hdc, r); else if (n > 1) { HRGN clip1 = CreateRectRgnIndirect (r); HRGN clip2 = CreateRectRgnIndirect (r + 1); if (CombineRgn (clip1, clip1, clip2, RGN_OR) != ERROR) SelectClipRgn (s->hdc, clip1); DeleteObject (clip1); DeleteObject (clip2); } s->num_clips = n; } /* Set SRC's clipping for output of glyph string DST. This is called when we are drawing DST's left_overhang or right_overhang only in the area of SRC. */ static void w32_set_glyph_string_clipping_exactly (struct glyph_string *src, struct glyph_string *dst) { RECT r; r.left = src->x; r.right = r.left + src->width; r.top = src->y; r.bottom = r.top + src->height; dst->clip[0] = r; dst->num_clips = 1; w32_set_clip_rectangle (dst->hdc, &r); } /* RIF: Compute left and right overhang of glyph string S. */ static void w32_compute_glyph_string_overhangs (struct glyph_string *s) { if (s->cmp == NULL && s->first_glyph->type == CHAR_GLYPH && !s->font_not_found_p) { struct font *font = s->font; struct font_metrics metrics; font->driver->text_extents (font, s->char2b, s->nchars, &metrics); s->right_overhang = (metrics.rbearing > metrics.width ? metrics.rbearing - metrics.width : 0); s->left_overhang = metrics.lbearing < 0 ? -metrics.lbearing : 0; } else if (s->cmp) { s->right_overhang = s->cmp->rbearing - s->cmp->pixel_width; s->left_overhang = -s->cmp->lbearing; } } /* Fill rectangle X, Y, W, H with background color of glyph string S. */ static inline void w32_clear_glyph_string_rect (struct glyph_string *s, int x, int y, int w, int h) { int real_x = x; int real_y = y; int real_w = w; int real_h = h; #if 0 /* Take clipping into account. */ if (s->gc->clip_mask == Rect) { real_x = max (real_x, s->gc->clip_rectangle.left); real_y = max (real_y, s->gc->clip_rectangle.top); real_w = min (real_w, s->gc->clip_rectangle.right - s->gc->clip_rectangle.left); real_h = min (real_h, s->gc->clip_rectangle.bottom - s->gc->clip_rectangle.top); } #endif w32_fill_area (s->f, s->hdc, s->gc->background, real_x, real_y, real_w, real_h); } /* Draw the background of glyph_string S. If S->background_filled_p is non-zero don't draw it. FORCE_P non-zero means draw the background even if it wouldn't be drawn normally. This is used when a string preceding S draws into the background of S, or S contains the first component of a composition. */ static void w32_draw_glyph_string_background (struct glyph_string *s, bool force_p) { /* Nothing to do if background has already been drawn or if it shouldn't be drawn in the first place. */ if (!s->background_filled_p) { int box_line_width = max (s->face->box_line_width, 0); #if 0 /* TODO: stipple */ if (s->stippled_p) { /* Fill background with a stipple pattern. */ XSetFillStyle (s->display, s->gc, FillOpaqueStippled); XFillRectangle (s->display, FRAME_W32_WINDOW (s->f), s->gc, s->x, s->y + box_line_width, s->background_width, s->height - 2 * box_line_width); XSetFillStyle (s->display, s->gc, FillSolid); s->background_filled_p = true; } else #endif if (FONT_HEIGHT (s->font) < s->height - 2 * box_line_width /* When xdisp.c ignores FONT_HEIGHT, we cannot trust font dimensions, since the actual glyphs might be much smaller. So in that case we always clear the rectangle with background color. */ || FONT_TOO_HIGH (s->font) || s->font_not_found_p || s->extends_to_end_of_line_p || force_p) { w32_clear_glyph_string_rect (s, s->x, s->y + box_line_width, s->background_width, s->height - 2 * box_line_width); s->background_filled_p = true; } } } /* Draw the foreground of glyph string S. */ static void w32_draw_glyph_string_foreground (struct glyph_string *s) { int i, x; /* If first glyph of S has a left box line, start drawing the text of S to the right of that box line. */ if (s->face->box != FACE_NO_BOX && s->first_glyph->left_box_line_p) x = s->x + eabs (s->face->box_line_width); else x = s->x; SetTextColor (s->hdc, s->gc->foreground); SetBkColor (s->hdc, s->gc->background); SetTextAlign (s->hdc, TA_BASELINE | TA_LEFT); /* Draw characters of S as rectangles if S's font could not be loaded. */ if (s->font_not_found_p) { for (i = 0; i < s->nchars; ++i) { struct glyph *g = s->first_glyph + i; w32_draw_rectangle (s->hdc, s->gc, x, s->y, g->pixel_width - 1, s->height - 1); x += g->pixel_width; } } else { struct font *font = s->font; int boff = font->baseline_offset; int y; HFONT old_font; old_font = SelectObject (s->hdc, FONT_HANDLE (font)); if (font->vertical_centering) boff = VCENTER_BASELINE_OFFSET (font, s->f) - boff; y = s->ybase - boff; if (s->for_overlaps || (s->background_filled_p && s->hl != DRAW_CURSOR)) font->driver->draw (s, 0, s->nchars, x, y, false); else font->driver->draw (s, 0, s->nchars, x, y, true); if (s->face->overstrike) font->driver->draw (s, 0, s->nchars, x + 1, y, false); SelectObject (s->hdc, old_font); } } /* Draw the foreground of composite glyph string S. */ static void w32_draw_composite_glyph_string_foreground (struct glyph_string *s) { int i, j, x; struct font *font = s->font; /* If first glyph of S has a left box line, start drawing the text of S to the right of that box line. */ if (s->face && s->face->box != FACE_NO_BOX && s->first_glyph->left_box_line_p) x = s->x + eabs (s->face->box_line_width); else x = s->x; /* S is a glyph string for a composition. S->cmp_from is the index of the first character drawn for glyphs of this composition. S->cmp_from == 0 means we are drawing the very first character of this composition. */ SetTextColor (s->hdc, s->gc->foreground); SetBkColor (s->hdc, s->gc->background); SetTextAlign (s->hdc, TA_BASELINE | TA_LEFT); /* Draw a rectangle for the composition if the font for the very first character of the composition could not be loaded. */ if (s->font_not_found_p) { if (s->cmp_from == 0) w32_draw_rectangle (s->hdc, s->gc, x, s->y, s->width - 1, s->height - 1); } else if (! s->first_glyph->u.cmp.automatic) { int y = s->ybase; HFONT old_font; old_font = SelectObject (s->hdc, FONT_HANDLE (font)); for (i = 0, j = s->cmp_from; i < s->nchars; i++, j++) /* TAB in a composition means display glyphs with padding space on the left or right. */ if (COMPOSITION_GLYPH (s->cmp, j) != '\t') { int xx = x + s->cmp->offsets[j * 2]; int yy = y - s->cmp->offsets[j * 2 + 1]; font->driver->draw (s, j, j + 1, xx, yy, false); if (s->face->overstrike) font->driver->draw (s, j, j + 1, xx + 1, yy, false); } SelectObject (s->hdc, old_font); } else { Lisp_Object gstring = composition_gstring_from_id (s->cmp_id); Lisp_Object glyph; int y = s->ybase; int width = 0; HFONT old_font; old_font = SelectObject (s->hdc, FONT_HANDLE (font)); for (i = j = s->cmp_from; i < s->cmp_to; i++) { glyph = LGSTRING_GLYPH (gstring, i); if (NILP (LGLYPH_ADJUSTMENT (glyph))) width += LGLYPH_WIDTH (glyph); else { int xoff, yoff, wadjust; if (j < i) { font->driver->draw (s, j, i, x, y, false); x += width; } xoff = LGLYPH_XOFF (glyph); yoff = LGLYPH_YOFF (glyph); wadjust = LGLYPH_WADJUST (glyph); font->driver->draw (s, i, i + 1, x + xoff, y + yoff, false); x += wadjust; j = i + 1; width = 0; } } if (j < i) font->driver->draw (s, j, i, x, y, false); SelectObject (s->hdc, old_font); } } /* Draw the foreground of glyph string S for glyphless characters. */ static void w32_draw_glyphless_glyph_string_foreground (struct glyph_string *s) { struct glyph *glyph = s->first_glyph; unsigned char2b[8]; int x, i, j; bool with_background; /* If first glyph of S has a left box line, start drawing the text of S to the right of that box line. */ if (s->face->box != FACE_NO_BOX && s->first_glyph->left_box_line_p) x = s->x + eabs (s->face->box_line_width); else x = s->x; SetTextColor (s->hdc, s->gc->foreground); SetBkColor (s->hdc, s->gc->background); SetTextAlign (s->hdc, TA_BASELINE | TA_LEFT); s->char2b = char2b; with_background = ((s->for_overlaps || (s->background_filled_p && s->hl != DRAW_CURSOR))) == 0; for (i = 0; i < s->nchars; i++, glyph++) { char buf[7], *str = NULL; int len = glyph->u.glyphless.len; if (glyph->u.glyphless.method == GLYPHLESS_DISPLAY_ACRONYM) { if (len > 0 && CHAR_TABLE_P (Vglyphless_char_display) && (CHAR_TABLE_EXTRA_SLOTS (XCHAR_TABLE (Vglyphless_char_display)) >= 1)) { Lisp_Object acronym = (! glyph->u.glyphless.for_no_font ? CHAR_TABLE_REF (Vglyphless_char_display, glyph->u.glyphless.ch) : XCHAR_TABLE (Vglyphless_char_display)->extras[0]); if (STRINGP (acronym)) str = SSDATA (acronym); } } else if (glyph->u.glyphless.method == GLYPHLESS_DISPLAY_HEX_CODE) { sprintf ((char *) buf, "%0*X", glyph->u.glyphless.ch < 0x10000 ? 4 : 6, (unsigned int) glyph->u.glyphless.ch & 0xffffff); str = buf; } if (glyph->u.glyphless.method != GLYPHLESS_DISPLAY_THIN_SPACE) w32_draw_rectangle (s->hdc, s->gc, x, s->ybase - glyph->ascent, glyph->pixel_width - 1, glyph->ascent + glyph->descent - 1); if (str) { struct font *font = s->font; int upper_len = (len + 1) / 2; HFONT old_font; old_font = SelectObject (s->hdc, FONT_HANDLE (font)); /* It is certain that all LEN characters in STR are ASCII. */ for (j = 0; j < len; j++) char2b[j] = font->driver->encode_char (font, str[j]) & 0xFFFF; font->driver->draw (s, 0, upper_len, x + glyph->slice.glyphless.upper_xoff, s->ybase + glyph->slice.glyphless.upper_yoff, with_background); font->driver->draw (s, upper_len, len, x + glyph->slice.glyphless.lower_xoff, s->ybase + glyph->slice.glyphless.lower_yoff, with_background); SelectObject (s->hdc, old_font); } x += glyph->pixel_width; } } /* Brightness beyond which a color won't have its highlight brightness boosted. Nominally, highlight colors for `3d' faces are calculated by brightening an object's color by a constant scale factor, but this doesn't yield good results for dark colors, so for colors whose brightness is less than this value (on a scale of 0-255) have to use an additional additive factor. The value here is set so that the default menu-bar/mode-line color (grey75) will not have its highlights changed at all. */ #define HIGHLIGHT_COLOR_DARK_BOOST_LIMIT 187 /* Allocate a color which is lighter or darker than *COLOR by FACTOR or DELTA. Try a color with RGB values multiplied by FACTOR first. If this produces the same color as COLOR, try a color where all RGB values have DELTA added. Return the allocated color in *COLOR. DISPLAY is the X display, CMAP is the colormap to operate on. Value is non-zero if successful. */ static int w32_alloc_lighter_color (struct frame *f, COLORREF *color, double factor, int delta) { COLORREF new; long bright; /* On Windows, RGB values are 0-255, not 0-65535, so scale delta. */ delta /= 256; /* Change RGB values by specified FACTOR. Avoid overflow! */ eassert (factor >= 0); new = PALETTERGB (min (0xff, factor * GetRValue (*color)), min (0xff, factor * GetGValue (*color)), min (0xff, factor * GetBValue (*color))); /* Calculate brightness of COLOR. */ bright = (2 * GetRValue (*color) + 3 * GetGValue (*color) + GetBValue (*color)) / 6; /* We only boost colors that are darker than HIGHLIGHT_COLOR_DARK_BOOST_LIMIT. */ if (bright < HIGHLIGHT_COLOR_DARK_BOOST_LIMIT) /* Make an additive adjustment to NEW, because it's dark enough so that scaling by FACTOR alone isn't enough. */ { /* How far below the limit this color is (0 - 1, 1 being darker). */ double dimness = 1 - (double)bright / HIGHLIGHT_COLOR_DARK_BOOST_LIMIT; /* The additive adjustment. */ int min_delta = delta * dimness * factor / 2; if (factor < 1) new = PALETTERGB (max (0, min (0xff, min_delta - GetRValue (*color))), max (0, min (0xff, min_delta - GetGValue (*color))), max (0, min (0xff, min_delta - GetBValue (*color)))); else new = PALETTERGB (max (0, min (0xff, min_delta + GetRValue (*color))), max (0, min (0xff, min_delta + GetGValue (*color))), max (0, min (0xff, min_delta + GetBValue (*color)))); } if (new == *color) new = PALETTERGB (max (0, min (0xff, delta + GetRValue (*color))), max (0, min (0xff, delta + GetGValue (*color))), max (0, min (0xff, delta + GetBValue (*color)))); /* TODO: Map to palette and retry with delta if same? */ /* TODO: Free colors (if using palette)? */ if (new == *color) return 0; *color = new; return 1; } /* On frame F, translate pixel colors to RGB values for the NCOLORS colors in COLORS. On W32, we no longer try to map colors to a palette. */ static void w32_query_colors (struct frame *f, Emacs_Color *colors, int ncolors) { int i; for (i = 0; i < ncolors; i++) { DWORD pixel = colors[i].pixel; /* Convert to a 16 bit value in range 0 - 0xffff. */ colors[i].red = GetRValue (pixel) * 257; colors[i].green = GetGValue (pixel) * 257; colors[i].blue = GetBValue (pixel) * 257; } } /* Store F's background color into *BGCOLOR. */ static void w32_query_frame_background_color (struct frame *f, Emacs_Color *bgcolor) { bgcolor->pixel = FRAME_BACKGROUND_PIXEL (f); w32_query_colors (f, bgcolor, 1); } /* Set up the foreground color for drawing relief lines of glyph string S. RELIEF is a pointer to a struct relief containing the GC with which lines will be drawn. Use a color that is FACTOR or DELTA lighter or darker than the relief's background which is found in S->f->output_data.x->relief_background. If such a color cannot be allocated, use DEFAULT_PIXEL, instead. */ static void w32_setup_relief_color (struct frame *f, struct relief *relief, double factor, int delta, COLORREF default_pixel) { Emacs_GC egc; struct w32_output *di = f->output_data.w32; unsigned long mask = GCForeground; COLORREF pixel; COLORREF background = di->relief_background; #if 0 struct w32_display_info *dpyinfo = FRAME_DISPLAY_INFO (f); #endif /* TODO: Free colors (if using palette)? */ /* Allocate new color. */ egc.foreground = default_pixel; pixel = background; if (w32_alloc_lighter_color (f, &pixel, factor, delta)) egc.foreground = relief->pixel = pixel; if (relief->gc == 0) { #if 0 /* TODO: stipple */ egc.stipple = dpyinfo->gray; mask |= GCStipple; #endif relief->gc = XCreateGC (NULL, FRAME_W32_WINDOW (f), mask, &egc); } else XChangeGC (NULL, relief->gc, mask, &egc); } /* Set up colors for the relief lines around glyph string S. */ static void w32_setup_relief_colors (struct glyph_string *s) { struct w32_output *di = s->f->output_data.w32; COLORREF color; if (s->face->use_box_color_for_shadows_p) color = s->face->box_color; else if (s->first_glyph->type == IMAGE_GLYPH && s->img->pixmap && !IMAGE_BACKGROUND_TRANSPARENT (s->img, s->f, 0)) color = IMAGE_BACKGROUND (s->img, s->f, 0); else color = s->gc->background; if (di->white_relief.gc == 0 || color != di->relief_background) { di->relief_background = color; w32_setup_relief_color (s->f, &di->white_relief, 1.2, 0x8000, WHITE_PIX_DEFAULT (s->f)); w32_setup_relief_color (s->f, &di->black_relief, 0.6, 0x4000, BLACK_PIX_DEFAULT (s->f)); } } /* Draw a relief on frame F inside the rectangle given by LEFT_X, TOP_Y, RIGHT_X, and BOTTOM_Y. WIDTH is the thickness of the relief to draw, it must be >= 0. RAISED_P non-zero means draw a raised relief. LEFT_P non-zero means draw a relief on the left side of the rectangle. RIGHT_P non-zero means draw a relief on the right side of the rectangle. CLIP_RECT is the clipping rectangle to use when drawing. */ static void w32_draw_relief_rect (struct frame *f, int left_x, int top_y, int right_x, int bottom_y, int width, int raised_p, int top_p, int bot_p, int left_p, int right_p, RECT *clip_rect) { int i; Emacs_GC gc; HDC hdc = get_frame_dc (f); if (raised_p) gc.foreground = f->output_data.w32->white_relief.gc->foreground; else gc.foreground = f->output_data.w32->black_relief.gc->foreground; w32_set_clip_rectangle (hdc, clip_rect); /* Top. */ if (top_p) for (i = 0; i < width; ++i) w32_fill_area (f, hdc, gc.foreground, left_x + i * left_p, top_y + i, right_x - left_x - i * (left_p + right_p ) + 1, 1); /* Left. */ if (left_p) for (i = 0; i < width; ++i) w32_fill_area (f, hdc, gc.foreground, left_x + i, top_y + (i + 1) * top_p, 1, bottom_y - top_y - (i + 1) * (bot_p + top_p) + 1); if (raised_p) gc.foreground = f->output_data.w32->black_relief.gc->foreground; else gc.foreground = f->output_data.w32->white_relief.gc->foreground; /* Bottom. */ if (bot_p) for (i = 0; i < width; ++i) w32_fill_area (f, hdc, gc.foreground, left_x + i * left_p, bottom_y - i, right_x - left_x - i * (left_p + right_p) + 1, 1); /* Right. */ if (right_p) for (i = 0; i < width; ++i) w32_fill_area (f, hdc, gc.foreground, right_x - i, top_y + (i + 1) * top_p, 1, bottom_y - top_y - (i + 1) * (bot_p + top_p) + 1); w32_set_clip_rectangle (hdc, NULL); release_frame_dc (f, hdc); } /* Draw a box on frame F inside the rectangle given by LEFT_X, TOP_Y, RIGHT_X, and BOTTOM_Y. WIDTH is the thickness of the lines to draw, it must be >= 0. LEFT_P non-zero means draw a line on the left side of the rectangle. RIGHT_P non-zero means draw a line on the right side of the rectangle. CLIP_RECT is the clipping rectangle to use when drawing. */ static void w32_draw_box_rect (struct glyph_string *s, int left_x, int top_y, int right_x, int bottom_y, int width, bool left_p, bool right_p, RECT *clip_rect) { w32_set_clip_rectangle (s->hdc, clip_rect); /* Top. */ w32_fill_area (s->f, s->hdc, s->face->box_color, left_x, top_y, right_x - left_x + 1, width); /* Left. */ if (left_p) { w32_fill_area (s->f, s->hdc, s->face->box_color, left_x, top_y, width, bottom_y - top_y + 1); } /* Bottom. */ w32_fill_area (s->f, s->hdc, s->face->box_color, left_x, bottom_y - width + 1, right_x - left_x + 1, width); /* Right. */ if (right_p) { w32_fill_area (s->f, s->hdc, s->face->box_color, right_x - width + 1, top_y, width, bottom_y - top_y + 1); } w32_set_clip_rectangle (s->hdc, NULL); } /* Draw a box around glyph string S. */ static void w32_draw_glyph_string_box (struct glyph_string *s) { int width, left_x, right_x, top_y, bottom_y, last_x; bool left_p, right_p, raised_p; struct glyph *last_glyph; RECT clip_rect; last_x = ((s->row->full_width_p && !s->w->pseudo_window_p) ? WINDOW_RIGHT_EDGE_X (s->w) : window_box_right (s->w, s->area)); /* The glyph that may have a right box line. */ last_glyph = (s->cmp || s->img ? s->first_glyph : s->first_glyph + s->nchars - 1); width = eabs (s->face->box_line_width); raised_p = s->face->box == FACE_RAISED_BOX; left_x = s->x; right_x = ((s->row->full_width_p && s->extends_to_end_of_line_p ? last_x - 1 : min (last_x, s->x + s->background_width) - 1)); top_y = s->y; bottom_y = top_y + s->height - 1; left_p = (s->first_glyph->left_box_line_p || (s->hl == DRAW_MOUSE_FACE && (s->prev == NULL || s->prev->hl != s->hl))); right_p = (last_glyph->right_box_line_p || (s->hl == DRAW_MOUSE_FACE && (s->next == NULL || s->next->hl != s->hl))); get_glyph_string_clip_rect (s, &clip_rect); if (s->face->box == FACE_SIMPLE_BOX) w32_draw_box_rect (s, left_x, top_y, right_x, bottom_y, width, left_p, right_p, &clip_rect); else { w32_setup_relief_colors (s); w32_draw_relief_rect (s->f, left_x, top_y, right_x, bottom_y, width, raised_p, 1, 1, left_p, right_p, &clip_rect); } } bool w32_image_rotations_p (void) { return pfnPlgBlt != NULL; } static POINT transform (int x0, int y0, int x, int y, XFORM *xform) { POINT pt; /* See https://docs.microsoft.com/en-us/windows/desktop/api/Wingdi/nf-wingdi-setworldtransform */ pt.x = x0 + (x - x0) * xform->eM11 + (y - y0) * xform->eM21 + xform->eDx + 0.5f; pt.y = y0 + (x - x0) * xform->eM12 + (y - y0) * xform->eM22 + xform->eDy + 0.5f; return pt; } /* Draw foreground of image glyph string S. */ static void w32_draw_image_foreground (struct glyph_string *s) { int x = s->x; int y = s->ybase - image_ascent (s->img, s->face, &s->slice); /* If first glyph of S has a left box line, start drawing it to the right of that line. */ if (s->face->box != FACE_NO_BOX && s->first_glyph->left_box_line_p && s->slice.x == 0) x += eabs (s->face->box_line_width); /* If there is a margin around the image, adjust x- and y-position by that margin. */ if (s->slice.x == 0) x += s->img->hmargin; if (s->slice.y == 0) y += s->img->vmargin; SaveDC (s->hdc); if (s->img->pixmap) { HDC compat_hdc = CreateCompatibleDC (s->hdc); HBRUSH fg_brush = CreateSolidBrush (s->gc->foreground); HBRUSH orig_brush = SelectObject (s->hdc, fg_brush); HGDIOBJ orig_obj = SelectObject (compat_hdc, s->img->pixmap); LONG orig_width, orig_height; DIBSECTION dib; SetBkColor (compat_hdc, RGB (255, 255, 255)); SetTextColor (s->hdc, RGB (0, 0, 0)); w32_set_glyph_string_clipping (s); /* Extract the original dimensions of the bitmap. */ if (GetObject (s->img->pixmap, sizeof (dib), &dib) > 0) { BITMAP bmp = dib.dsBm; orig_width = bmp.bmWidth; orig_height = bmp.bmHeight; } else { DebPrint (("w32_draw_image_foreground: GetObject(pixmap) failed!\n")); orig_width = s->slice.width; orig_height = s->slice.height; } double w_factor = 1.0, h_factor = 1.0; bool scaled = false, need_xform = false; int orig_slice_width = s->slice.width, orig_slice_height = s->slice.height; int orig_slice_x = s->slice.x, orig_slice_y = s->slice.y; POINT corner[3]; if ((s->img->xform.eM12 != 0 || s->img->xform.eM21 != 0 || s->img->xform.eDx != 0 || s->img->xform.eDy != 0) /* PlgBlt is not available on Windows 9X. */ && pfnPlgBlt) { need_xform = true; corner[0] = transform (x, y, x, y, &s->img->xform); corner[1] = transform (x, y, x + orig_width, y, &s->img->xform); corner[2] = transform (x, y, x, y + orig_height, &s->img->xform); } else if (s->img->width != orig_width || s->img->height != orig_height) { /* For scaled images we need to restore the original slice's dimensions and origin coordinates, from before the scaling. */ scaled = true; w_factor = (double) orig_width / (double) s->img->width; h_factor = (double) orig_height / (double) s->img->height; orig_slice_width = s->slice.width * w_factor + 0.5; orig_slice_height = s->slice.height * h_factor + 0.5; orig_slice_x = s->slice.x * w_factor + 0.5; orig_slice_y = s->slice.y * h_factor + 0.5; } if (s->img->mask) { HDC mask_dc = CreateCompatibleDC (s->hdc); HGDIOBJ mask_orig_obj = SelectObject (mask_dc, s->img->mask); SetTextColor (s->hdc, RGB (255, 255, 255)); SetBkColor (s->hdc, RGB (0, 0, 0)); if (need_xform) { if (!pfnPlgBlt (s->hdc, corner, compat_hdc, s->slice.x, s->slice.y, orig_width, orig_height, s->img->mask, s->slice.x, s->slice.y)) DebPrint (("PlgBlt failed!")); } else if (!scaled) { BitBlt (s->hdc, x, y, s->slice.width, s->slice.height, compat_hdc, s->slice.x, s->slice.y, SRCINVERT); BitBlt (s->hdc, x, y, s->slice.width, s->slice.height, mask_dc, s->slice.x, s->slice.y, SRCAND); BitBlt (s->hdc, x, y, s->slice.width, s->slice.height, compat_hdc, s->slice.x, s->slice.y, SRCINVERT); } else { int pmode = 0; /* HALFTONE produces better results, especially when scaling to a larger size, but Windows 9X doesn't support HALFTONE. */ if (os_subtype == OS_NT && (pmode = SetStretchBltMode (s->hdc, HALFTONE)) != 0) SetBrushOrgEx (s->hdc, 0, 0, NULL); StretchBlt (s->hdc, x, y, s->slice.width, s->slice.height, compat_hdc, orig_slice_x, orig_slice_y, orig_slice_width, orig_slice_height, SRCINVERT); StretchBlt (s->hdc, x, y, s->slice.width, s->slice.height, mask_dc, orig_slice_x, orig_slice_y, orig_slice_width, orig_slice_height, SRCAND); StretchBlt (s->hdc, x, y, s->slice.width, s->slice.height, compat_hdc, orig_slice_x, orig_slice_y, orig_slice_width, orig_slice_height, SRCINVERT); if (pmode) SetStretchBltMode (s->hdc, pmode); } SelectObject (mask_dc, mask_orig_obj); DeleteDC (mask_dc); } else { SetTextColor (s->hdc, s->gc->foreground); SetBkColor (s->hdc, s->gc->background); if (need_xform) { if (!pfnPlgBlt (s->hdc, corner, compat_hdc, s->slice.x, s->slice.y, orig_width, orig_height, NULL, 0, 0)) DebPrint (("PlgBlt failed!")); } else if (!scaled) BitBlt (s->hdc, x, y, s->slice.width, s->slice.height, compat_hdc, s->slice.x, s->slice.y, SRCCOPY); else { int pmode = 0; /* Windows 9X doesn't support HALFTONE. */ if (os_subtype == OS_NT && (pmode = SetStretchBltMode (s->hdc, HALFTONE)) != 0) SetBrushOrgEx (s->hdc, 0, 0, NULL); StretchBlt (s->hdc, x, y, s->slice.width, s->slice.height, compat_hdc, orig_slice_x, orig_slice_y, orig_slice_width, orig_slice_height, SRCCOPY); if (pmode) SetStretchBltMode (s->hdc, pmode); } /* When the image has a mask, we can expect that at least part of a mouse highlight or a block cursor will be visible. If the image doesn't have a mask, make a block cursor visible by drawing a rectangle around the image. I believe it's looking better if we do nothing here for mouse-face. */ if (s->hl == DRAW_CURSOR) { int r = s->img->relief; if (r < 0) r = -r; w32_draw_rectangle (s->hdc, s->gc, x - r, y - r , s->slice.width + r*2 - 1, s->slice.height + r*2 - 1); } } w32_set_clip_rectangle (s->hdc, NULL); SelectObject (s->hdc, orig_brush); DeleteObject (fg_brush); SelectObject (compat_hdc, orig_obj); DeleteDC (compat_hdc); } else w32_draw_rectangle (s->hdc, s->gc, x, y, s->slice.width - 1, s->slice.height - 1); RestoreDC (s->hdc ,-1); } /* Draw a relief around the image glyph string S. */ static void w32_draw_image_relief (struct glyph_string *s) { int x1, y1, thick, raised_p, top_p, bot_p, left_p, right_p; int extra_x, extra_y; RECT r; int x = s->x; int y = s->ybase - image_ascent (s->img, s->face, &s->slice); /* If first glyph of S has a left box line, start drawing it to the right of that line. */ if (s->face->box != FACE_NO_BOX && s->first_glyph->left_box_line_p && s->slice.x == 0) x += eabs (s->face->box_line_width); /* If there is a margin around the image, adjust x- and y-position by that margin. */ if (s->slice.x == 0) x += s->img->hmargin; if (s->slice.y == 0) y += s->img->vmargin; if (s->hl == DRAW_IMAGE_SUNKEN || s->hl == DRAW_IMAGE_RAISED) { thick = tool_bar_button_relief >= 0 ? tool_bar_button_relief : DEFAULT_TOOL_BAR_BUTTON_RELIEF; raised_p = s->hl == DRAW_IMAGE_RAISED; } else { thick = eabs (s->img->relief); raised_p = s->img->relief > 0; } x1 = x + s->slice.width - 1; y1 = y + s->slice.height - 1; extra_x = extra_y = 0; if (s->face->id == TOOL_BAR_FACE_ID) { if (CONSP (Vtool_bar_button_margin) && FIXNUMP (XCAR (Vtool_bar_button_margin)) && FIXNUMP (XCDR (Vtool_bar_button_margin))) { extra_x = XFIXNUM (XCAR (Vtool_bar_button_margin)); extra_y = XFIXNUM (XCDR (Vtool_bar_button_margin)); } else if (FIXNUMP (Vtool_bar_button_margin)) extra_x = extra_y = XFIXNUM (Vtool_bar_button_margin); } top_p = bot_p = left_p = right_p = 0; if (s->slice.x == 0) x -= thick + extra_x, left_p = 1; if (s->slice.y == 0) y -= thick + extra_y, top_p = 1; if (s->slice.x + s->slice.width == s->img->width) x1 += thick + extra_x, right_p = 1; if (s->slice.y + s->slice.height == s->img->height) y1 += thick + extra_y, bot_p = 1; w32_setup_relief_colors (s); get_glyph_string_clip_rect (s, &r); w32_draw_relief_rect (s->f, x, y, x1, y1, thick, raised_p, top_p, bot_p, left_p, right_p, &r); } /* Draw the foreground of image glyph string S to PIXMAP. */ static void w32_draw_image_foreground_1 (struct glyph_string *s, HBITMAP pixmap) { HDC hdc = CreateCompatibleDC (s->hdc); HGDIOBJ orig_hdc_obj = SelectObject (hdc, pixmap); int x = 0; int y = s->ybase - s->y - image_ascent (s->img, s->face, &s->slice); /* If first glyph of S has a left box line, start drawing it to the right of that line. */ if (s->face->box != FACE_NO_BOX && s->first_glyph->left_box_line_p && s->slice.x == 0) x += eabs (s->face->box_line_width); /* If there is a margin around the image, adjust x- and y-position by that margin. */ if (s->slice.x == 0) x += s->img->hmargin; if (s->slice.y == 0) y += s->img->vmargin; /* FIXME (maybe): The below doesn't support image scaling. But it seems to never be called, because the conditions for its call in w32_draw_image_glyph_string are never fulfilled (they will be if the #ifdef'ed away part of that function is ever activated). */ if (s->img->pixmap) { HDC compat_hdc = CreateCompatibleDC (hdc); HBRUSH fg_brush = CreateSolidBrush (s->gc->foreground); HBRUSH orig_brush = SelectObject (hdc, fg_brush); HGDIOBJ orig_obj = SelectObject (compat_hdc, s->img->pixmap); if (s->img->mask) { HDC mask_dc = CreateCompatibleDC (hdc); HGDIOBJ mask_orig_obj = SelectObject (mask_dc, s->img->mask); SetTextColor (hdc, RGB (0, 0, 0)); SetBkColor (hdc, RGB (255, 255, 255)); BitBlt (hdc, x, y, s->slice.width, s->slice.height, compat_hdc, s->slice.x, s->slice.y, SRCINVERT); BitBlt (hdc, x, y, s->slice.width, s->slice.height, mask_dc, s->slice.x, s->slice.y, SRCAND); BitBlt (hdc, x, y, s->slice.width, s->slice.height, compat_hdc, s->slice.x, s->slice.y, SRCINVERT); SelectObject (mask_dc, mask_orig_obj); DeleteDC (mask_dc); } else { SetTextColor (hdc, s->gc->foreground); SetBkColor (hdc, s->gc->background); BitBlt (hdc, x, y, s->slice.width, s->slice.height, compat_hdc, s->slice.x, s->slice.y, SRCCOPY); /* When the image has a mask, we can expect that at least part of a mouse highlight or a block cursor will be visible. If the image doesn't have a mask, make a block cursor visible by drawing a rectangle around the image. I believe it's looking better if we do nothing here for mouse-face. */ if (s->hl == DRAW_CURSOR) { int r = s->img->relief; if (r < 0) r = -r; w32_draw_rectangle (hdc, s->gc, x - r, y - r, s->slice.width + r*2 - 1, s->slice.height + r*2 - 1); } } SelectObject (hdc, orig_brush); DeleteObject (fg_brush); SelectObject (compat_hdc, orig_obj); DeleteDC (compat_hdc); } else w32_draw_rectangle (hdc, s->gc, x, y, s->slice.width - 1, s->slice.height - 1); SelectObject (hdc, orig_hdc_obj); DeleteDC (hdc); } /* Draw part of the background of glyph string S. X, Y, W, and H give the rectangle to draw. */ static void w32_draw_glyph_string_bg_rect (struct glyph_string *s, int x, int y, int w, int h) { #if 0 /* TODO: stipple */ if (s->stippled_p) { /* Fill background with a stipple pattern. */ XSetFillStyle (s->display, s->gc, FillOpaqueStippled); XFillRectangle (s->display, FRAME_W32_WINDOW (s->f), s->gc, x, y, w, h); XSetFillStyle (s->display, s->gc, FillSolid); } else #endif w32_clear_glyph_string_rect (s, x, y, w, h); } /* Draw image glyph string S. s->y s->x +------------------------- | s->face->box | | +------------------------- | | s->img->vmargin | | | | +------------------- | | | the image */ static void w32_draw_image_glyph_string (struct glyph_string *s) { int x, y; int box_line_hwidth = eabs (s->face->box_line_width); int box_line_vwidth = max (s->face->box_line_width, 0); int height, width; HBITMAP pixmap = 0; height = s->height; if (s->slice.y == 0) height -= box_line_vwidth; if (s->slice.y + s->slice.height >= s->img->height) height -= box_line_vwidth; /* Fill background with face under the image. Do it only if row is taller than image or if image has a clip mask to reduce flickering. */ s->stippled_p = s->face->stipple != 0; if (height > s->slice.height || s->img->hmargin || s->img->vmargin || s->img->mask || s->img->pixmap == 0 || s->width != s->background_width) { width = s->background_width; x = s->x; if (s->first_glyph->left_box_line_p && s->slice.x == 0) { x += box_line_hwidth; width -= box_line_hwidth; } y = s->y; if (s->slice.y == 0) y += box_line_vwidth; #if 0 /* TODO: figure out if we need to do this on Windows. */ if (s->img->mask) { /* Create a pixmap as large as the glyph string. Fill it with the background color. Copy the image to it, using its mask. Copy the temporary pixmap to the display. */ Screen *screen = FRAME_X_SCREEN (s->f); int depth = DefaultDepthOfScreen (screen); /* Create a pixmap as large as the glyph string. */ pixmap = XCreatePixmap (s->display, FRAME_W32_WINDOW (s->f), s->background_width, s->height, depth); /* Don't clip in the following because we're working on the pixmap. */ XSetClipMask (s->display, s->gc, None); /* Fill the pixmap with the background color/stipple. */ if (s->stippled_p) { /* Fill background with a stipple pattern. */ XSetFillStyle (s->display, s->gc, FillOpaqueStippled); XFillRectangle (s->display, pixmap, s->gc, 0, 0, s->background_width, s->height); XSetFillStyle (s->display, s->gc, FillSolid); } else { XGCValues xgcv; XGetGCValues (s->display, s->gc, GCForeground | GCBackground, &xgcv); XSetForeground (s->display, s->gc, xgcv.background); XFillRectangle (s->display, pixmap, s->gc, 0, 0, s->background_width, s->height); XSetForeground (s->display, s->gc, xgcv.foreground); } } else #endif w32_draw_glyph_string_bg_rect (s, x, y, width, height); s->background_filled_p = true; } /* Draw the foreground. */ if (pixmap != 0) { w32_draw_image_foreground_1 (s, pixmap); w32_set_glyph_string_clipping (s); { HDC compat_hdc = CreateCompatibleDC (s->hdc); HBRUSH fg_brush = CreateSolidBrush (s->gc->foreground); HBRUSH orig_brush = SelectObject (s->hdc, fg_brush); HGDIOBJ orig_obj = SelectObject (compat_hdc, pixmap); SetTextColor (s->hdc, s->gc->foreground); SetBkColor (s->hdc, s->gc->background); BitBlt (s->hdc, s->x, s->y, s->background_width, s->height, compat_hdc, 0, 0, SRCCOPY); SelectObject (s->hdc, orig_brush); DeleteObject (fg_brush); SelectObject (compat_hdc, orig_obj); DeleteDC (compat_hdc); } DeleteObject (pixmap); pixmap = 0; } else w32_draw_image_foreground (s); /* If we must draw a relief around the image, do it. */ if (s->img->relief || s->hl == DRAW_IMAGE_RAISED || s->hl == DRAW_IMAGE_SUNKEN) w32_draw_image_relief (s); } /* Draw stretch glyph string S. */ static void w32_draw_stretch_glyph_string (struct glyph_string *s) { eassert (s->first_glyph->type == STRETCH_GLYPH); if (s->hl == DRAW_CURSOR && !x_stretch_cursor_p) { /* If `x-stretch-cursor' is nil, don't draw a block cursor as wide as the stretch glyph. */ int width, background_width = s->background_width; int x = s->x; if (!s->row->reversed_p) { int left_x = window_box_left_offset (s->w, TEXT_AREA); if (x < left_x) { background_width -= left_x - x; x = left_x; } } else { /* In R2L rows, draw the cursor on the right edge of the stretch glyph. */ int right_x = window_box_right (s->w, TEXT_AREA); if (x + background_width > right_x) background_width -= x - right_x; x += background_width; } width = min (FRAME_COLUMN_WIDTH (s->f), background_width); if (s->row->reversed_p) x -= width; /* Draw cursor. */ w32_draw_glyph_string_bg_rect (s, x, s->y, width, s->height); /* Clear rest using the GC of the original non-cursor face. */ if (width < background_width) { Emacs_GC *gc = s->face->gc; int y = s->y; int w = background_width - width, h = s->height; RECT r; HDC hdc = s->hdc; if (!s->row->reversed_p) x += width; else x = s->x; if (s->row->mouse_face_p && cursor_in_mouse_face_p (s->w)) { w32_set_mouse_face_gc (s); gc = s->gc; } else gc = s->face->gc; get_glyph_string_clip_rect (s, &r); w32_set_clip_rectangle (hdc, &r); #if 0 /* TODO: stipple */ if (s->face->stipple) { /* Fill background with a stipple pattern. */ XSetFillStyle (s->display, gc, FillOpaqueStippled); XFillRectangle (s->display, FRAME_W32_WINDOW (s->f), gc, x, y, w, h); XSetFillStyle (s->display, gc, FillSolid); } else #endif { w32_fill_area (s->f, s->hdc, gc->background, x, y, w, h); } } } else if (!s->background_filled_p) { int background_width = s->background_width; int x = s->x, left_x = window_box_left_offset (s->w, TEXT_AREA); /* Don't draw into left margin, fringe or scrollbar area except for header line and mode line. */ if (x < left_x && !s->row->mode_line_p) { background_width -= left_x - x; x = left_x; } if (background_width > 0) w32_draw_glyph_string_bg_rect (s, x, s->y, background_width, s->height); } s->background_filled_p = true; } /* Draw glyph string S. */ static void w32_draw_glyph_string (struct glyph_string *s) { bool relief_drawn_p = 0; /* If S draws into the background of its successor, draw the background of the successor first so that S can draw into it. This makes S->next use XDrawString instead of XDrawImageString. */ if (s->next && s->right_overhang && !s->for_overlaps) { int width; struct glyph_string *next; for (width = 0, next = s->next; next && width < s->right_overhang; width += next->width, next = next->next) if (next->first_glyph->type != IMAGE_GLYPH) { w32_set_glyph_string_gc (next); w32_set_glyph_string_clipping (next); if (next->first_glyph->type == STRETCH_GLYPH) w32_draw_stretch_glyph_string (next); else w32_draw_glyph_string_background (next, true); next->num_clips = 0; } } /* Set up S->gc, set clipping and draw S. */ w32_set_glyph_string_gc (s); /* Draw relief (if any) in advance for char/composition so that the glyph string can be drawn over it. */ if (!s->for_overlaps && s->face->box != FACE_NO_BOX && (s->first_glyph->type == CHAR_GLYPH || s->first_glyph->type == COMPOSITE_GLYPH)) { w32_set_glyph_string_clipping (s); w32_draw_glyph_string_background (s, true); w32_draw_glyph_string_box (s); w32_set_glyph_string_clipping (s); relief_drawn_p = 1; } else if (!s->clip_head /* draw_glyphs didn't specify a clip mask. */ && !s->clip_tail && ((s->prev && s->prev->hl != s->hl && s->left_overhang) || (s->next && s->next->hl != s->hl && s->right_overhang))) /* We must clip just this glyph. left_overhang part has already drawn when s->prev was drawn, and right_overhang part will be drawn later when s->next is drawn. */ w32_set_glyph_string_clipping_exactly (s, s); else w32_set_glyph_string_clipping (s); switch (s->first_glyph->type) { case IMAGE_GLYPH: w32_draw_image_glyph_string (s); break; case STRETCH_GLYPH: w32_draw_stretch_glyph_string (s); break; case CHAR_GLYPH: if (s->for_overlaps) s->background_filled_p = true; else w32_draw_glyph_string_background (s, false); w32_draw_glyph_string_foreground (s); break; case COMPOSITE_GLYPH: if (s->for_overlaps || (s->cmp_from > 0 && ! s->first_glyph->u.cmp.automatic)) s->background_filled_p = true; else w32_draw_glyph_string_background (s, true); w32_draw_composite_glyph_string_foreground (s); break; case GLYPHLESS_GLYPH: if (s->for_overlaps) s->background_filled_p = true; else w32_draw_glyph_string_background (s, false); w32_draw_glyphless_glyph_string_foreground (s); break; default: emacs_abort (); } if (!s->for_overlaps) { /* Draw underline. */ if (s->face->underline) { if (s->face->underline == FACE_UNDER_WAVE) { COLORREF color; if (s->face->underline_defaulted_p) color = s->gc->foreground; else color = s->face->underline_color; w32_draw_underwave (s, color); } else if (s->face->underline == FACE_UNDER_LINE) { unsigned long thickness, position; int y; if (s->prev && s->prev->face->underline == FACE_UNDER_LINE) { /* We use the same underline style as the previous one. */ thickness = s->prev->underline_thickness; position = s->prev->underline_position; } else { struct font *font = font_for_underline_metrics (s); unsigned long minimum_offset; BOOL underline_at_descent_line; BOOL use_underline_position_properties; Lisp_Object val = buffer_local_value (Qunderline_minimum_offset, s->w->contents); if (FIXNUMP (val)) minimum_offset = max (0, XFIXNUM (val)); else minimum_offset = 1; val = buffer_local_value (Qx_underline_at_descent_line, s->w->contents); underline_at_descent_line = !(NILP (val) || EQ (val, Qunbound)); val = buffer_local_value (Qx_use_underline_position_properties, s->w->contents); use_underline_position_properties = !(NILP (val) || EQ (val, Qunbound)); /* Get the underline thickness. Default is 1 pixel. */ if (font && font->underline_thickness > 0) thickness = font->underline_thickness; else thickness = 1; if (underline_at_descent_line || !font) position = (s->height - thickness) - (s->ybase - s->y); else { /* Get the underline position. This is the recommended vertical offset in pixels from the baseline to the top of the underline. This is a signed value according to the specs, and its default is ROUND ((maximum_descent) / 2), with ROUND (x) = floor (x + 0.5) */ if (use_underline_position_properties && font->underline_position >= 0) position = font->underline_position; else position = (font->descent + 1) / 2; } position = max (position, minimum_offset); } /* Check the sanity of thickness and position. We should avoid drawing underline out of the current line area. */ if (s->y + s->height <= s->ybase + position) position = (s->height - 1) - (s->ybase - s->y); if (s->y + s->height < s->ybase + position + thickness) thickness = (s->y + s->height) - (s->ybase + position); s->underline_thickness = thickness; s->underline_position = position; y = s->ybase + position; if (s->face->underline_defaulted_p) { w32_fill_area (s->f, s->hdc, s->gc->foreground, s->x, y, s->width, 1); } else { w32_fill_area (s->f, s->hdc, s->face->underline_color, s->x, y, s->width, 1); } } } /* Draw overline. */ if (s->face->overline_p) { unsigned long dy = 0, h = 1; if (s->face->overline_color_defaulted_p) { w32_fill_area (s->f, s->hdc, s->gc->foreground, s->x, s->y + dy, s->width, h); } else { w32_fill_area (s->f, s->hdc, s->face->overline_color, s->x, s->y + dy, s->width, h); } } /* Draw strike-through. */ if (s->face->strike_through_p && !FONT_TEXTMETRIC (s->font).tmStruckOut) { /* Y-coordinate and height of the glyph string's first glyph. We cannot use s->y and s->height because those could be larger if there are taller display elements (e.g., characters displayed with a larger font) in the same glyph row. */ int glyph_y = s->ybase - s->first_glyph->ascent; int glyph_height = s->first_glyph->ascent + s->first_glyph->descent; /* Strike-through width and offset from the glyph string's top edge. */ unsigned long h = 1; unsigned long dy = (glyph_height - h) / 2; if (s->face->strike_through_color_defaulted_p) { w32_fill_area (s->f, s->hdc, s->gc->foreground, s->x, glyph_y + dy, s->width, h); } else { w32_fill_area (s->f, s->hdc, s->face->strike_through_color, s->x, glyph_y + dy, s->width, h); } } /* Draw relief if not yet drawn. */ if (!relief_drawn_p && s->face->box != FACE_NO_BOX) w32_draw_glyph_string_box (s); if (s->prev) { struct glyph_string *prev; for (prev = s->prev; prev; prev = prev->prev) if (prev->hl != s->hl && prev->x + prev->width + prev->right_overhang > s->x) { /* As prev was drawn while clipped to its own area, we must draw the right_overhang part using s->hl now. */ enum draw_glyphs_face save = prev->hl; prev->hl = s->hl; w32_set_glyph_string_gc (prev); w32_set_glyph_string_clipping_exactly (s, prev); if (prev->first_glyph->type == CHAR_GLYPH) w32_draw_glyph_string_foreground (prev); else w32_draw_composite_glyph_string_foreground (prev); w32_set_clip_rectangle (prev->hdc, NULL); prev->hl = save; prev->num_clips = 0; } } if (s->next) { struct glyph_string *next; for (next = s->next; next; next = next->next) if (next->hl != s->hl && next->x - next->left_overhang < s->x + s->width) { /* As next will be drawn while clipped to its own area, we must draw the left_overhang part using s->hl now. */ enum draw_glyphs_face save = next->hl; next->hl = s->hl; w32_set_glyph_string_gc (next); w32_set_glyph_string_clipping_exactly (s, next); if (next->first_glyph->type == CHAR_GLYPH) w32_draw_glyph_string_foreground (next); else w32_draw_composite_glyph_string_foreground (next); w32_set_clip_rectangle (next->hdc, NULL); next->hl = save; next->num_clips = 0; next->clip_head = s->next; } } } /* Reset clipping. */ w32_set_clip_rectangle (s->hdc, NULL); s->num_clips = 0; } /* Shift display to make room for inserted glyphs. */ static void w32_shift_glyphs_for_insert (struct frame *f, int x, int y, int width, int height, int shift_by) { HDC hdc; hdc = get_frame_dc (f); BitBlt (hdc, x + shift_by, y, width, height, hdc, x, y, SRCCOPY); release_frame_dc (f, hdc); } /* Delete N glyphs at the nominal cursor position. Not implemented for X frames. */ static void w32_delete_glyphs (struct frame *f, register int n) { if (! FRAME_W32_P (f)) return; emacs_abort (); } /* Clear entire frame. */ static void w32_clear_frame (struct frame *f) { if (! FRAME_W32_P (f)) return; /* Clearing the frame will erase any cursor, so mark them all as no longer visible. */ mark_window_cursors_off (XWINDOW (FRAME_ROOT_WINDOW (f))); block_input (); w32_clear_window (f); /* We have to clear the scroll bars, too. If we have changed colors or something like that, then they should be notified. */ w32_scroll_bar_clear (f); unblock_input (); } /* Make audible bell. */ static void w32_ring_bell (struct frame *f) { block_input (); if (FRAME_W32_P (f) && visible_bell) { int i; HWND hwnd = FRAME_W32_WINDOW (f); for (i = 0; i < 5; i++) { FlashWindow (hwnd, TRUE); Sleep (10); } FlashWindow (hwnd, FALSE); } else w32_sys_ring_bell (f); unblock_input (); } /*********************************************************************** Line Dance ***********************************************************************/ /* Perform an insert-lines or delete-lines operation, inserting N lines or deleting -N lines at vertical position VPOS. */ static void w32_ins_del_lines (struct frame *f, int vpos, int n) { if (! FRAME_W32_P (f)) return; emacs_abort (); } /* Scroll part of the display as described by RUN. */ static void w32_scroll_run (struct window *w, struct run *run) { struct frame *f = XFRAME (w->frame); int x, y, width, height, from_y, to_y, bottom_y; HWND hwnd = FRAME_W32_WINDOW (f); HRGN expect_dirty; /* Get frame-relative bounding box of the text display area of W, without mode lines. Include in this box the left and right fringes of W. */ window_box (w, ANY_AREA, &x, &y, &width, &height); from_y = WINDOW_TO_FRAME_PIXEL_Y (w, run->current_y); to_y = WINDOW_TO_FRAME_PIXEL_Y (w, run->desired_y); bottom_y = y + height; if (to_y < from_y) { /* Scrolling up. Make sure we don't copy part of the mode line at the bottom. */ if (from_y + run->height > bottom_y) height = bottom_y - from_y; else height = run->height; expect_dirty = CreateRectRgn (x, y + height, x + width, bottom_y); } else { /* Scrolling down. Make sure we don't copy over the mode line. at the bottom. */ if (to_y + run->height > bottom_y) height = bottom_y - to_y; else height = run->height; expect_dirty = CreateRectRgn (x, y, x + width, to_y); } block_input (); /* Cursor off. Will be switched on again in gui_update_window_end. */ gui_clear_cursor (w); { RECT from; RECT to; HRGN dirty = CreateRectRgn (0, 0, 0, 0); HRGN combined = CreateRectRgn (0, 0, 0, 0); from.left = to.left = x; from.right = to.right = x + width; from.top = from_y; from.bottom = from_y + height; to.top = y; to.bottom = bottom_y; ScrollWindowEx (hwnd, 0, to_y - from_y, &from, &to, dirty, NULL, SW_INVALIDATE); /* Combine this with what we expect to be dirty. This covers the case where not all of the region we expect is actually dirty. */ CombineRgn (combined, dirty, expect_dirty, RGN_OR); /* If the dirty region is not what we expected, redraw the entire frame. */ if (!EqualRgn (combined, expect_dirty)) SET_FRAME_GARBAGED (f); DeleteObject (dirty); DeleteObject (combined); } unblock_input (); DeleteObject (expect_dirty); } /*********************************************************************** Exposure Events ***********************************************************************/ static void w32_frame_highlight (struct frame *f) { gui_update_cursor (f, 1); w32_set_frame_alpha (f); } static void w32_frame_unhighlight (struct frame *f) { gui_update_cursor (f, 1); w32_set_frame_alpha (f); } /* The focus has changed. Update the frames as necessary to reflect the new situation. Note that we can't change the selected frame here, because the Lisp code we are interrupting might become confused. Each event gets marked with the frame in which it occurred, so the Lisp code can tell when the switch took place by examining the events. */ static void w32_new_focus_frame (struct w32_display_info *dpyinfo, struct frame *frame) { struct frame *old_focus = dpyinfo->w32_focus_frame; if (frame != dpyinfo->w32_focus_frame) { /* Set this before calling other routines, so that they see the correct value of w32_focus_frame. */ dpyinfo->w32_focus_frame = frame; if (old_focus && old_focus->auto_lower) w32_lower_frame (old_focus); if (dpyinfo->w32_focus_frame && dpyinfo->w32_focus_frame->auto_raise) dpyinfo->w32_pending_autoraise_frame = dpyinfo->w32_focus_frame; else dpyinfo->w32_pending_autoraise_frame = NULL; } w32_frame_rehighlight_1 (dpyinfo); } /* Handle FocusIn and FocusOut state changes for FRAME. If FRAME has focus and there exists more than one frame, puts a FOCUS_IN_EVENT into *BUFP. */ static void w32_focus_changed (int type, int state, struct w32_display_info *dpyinfo, struct frame *frame, struct input_event *bufp) { if (type == WM_SETFOCUS) { if (dpyinfo->w32_focus_event_frame != frame) { w32_new_focus_frame (dpyinfo, frame); dpyinfo->w32_focus_event_frame = frame; bufp->kind = FOCUS_IN_EVENT; XSETFRAME (bufp->frame_or_window, frame); } frame->output_data.x->focus_state |= state; /* TODO: IME focus? */ } else if (type == WM_KILLFOCUS) { frame->output_data.x->focus_state &= ~state; if (dpyinfo->w32_focus_event_frame == frame) { dpyinfo->w32_focus_event_frame = 0; w32_new_focus_frame (dpyinfo, 0); bufp->kind = FOCUS_OUT_EVENT; XSETFRAME (bufp->frame_or_window, frame); } /* TODO: IME focus? */ } } /* The focus may have changed. Figure out if it is a real focus change, by checking both FocusIn/Out and Enter/LeaveNotify events. Returns FOCUS_IN_EVENT event in *BUFP. */ static void w32_detect_focus_change (struct w32_display_info *dpyinfo, W32Msg *event, struct input_event *bufp) { struct frame *frame; frame = w32_window_to_frame (dpyinfo, event->msg.hwnd); if (! frame) return; /* On w32, this is only called from focus events, so no switch needed. */ w32_focus_changed (event->msg.message, (event->msg.message == WM_KILLFOCUS ? FOCUS_IMPLICIT : FOCUS_EXPLICIT), dpyinfo, frame, bufp); } #if 0 /* unused */ /* Handle an event saying the mouse has moved out of an Emacs frame. */ static void w32_mouse_leave (struct w32_display_info *dpyinfo) { w32_new_focus_frame (dpyinfo, dpyinfo->w32_focus_event_frame); } #endif /* The focus has changed, or we have redirected a frame's focus to another frame (this happens when a frame uses a surrogate mini-buffer frame). Shift the highlight as appropriate. The FRAME argument doesn't necessarily have anything to do with which frame is being highlighted or un-highlighted; we only use it to find the appropriate X display info. */ static void w32_frame_rehighlight (struct frame *frame) { if (! FRAME_W32_P (frame)) return; w32_frame_rehighlight_1 (FRAME_DISPLAY_INFO (frame)); } static void w32_frame_rehighlight_1 (struct w32_display_info *dpyinfo) { struct frame *old_highlight = dpyinfo->highlight_frame; if (dpyinfo->w32_focus_frame) { dpyinfo->highlight_frame = ((FRAMEP (FRAME_FOCUS_FRAME (dpyinfo->w32_focus_frame))) ? XFRAME (FRAME_FOCUS_FRAME (dpyinfo->w32_focus_frame)) : dpyinfo->w32_focus_frame); if (! FRAME_LIVE_P (dpyinfo->highlight_frame)) { fset_focus_frame (dpyinfo->w32_focus_frame, Qnil); dpyinfo->highlight_frame = dpyinfo->w32_focus_frame; } } else dpyinfo->highlight_frame = 0; if (dpyinfo->highlight_frame != old_highlight) { if (old_highlight) w32_frame_unhighlight (old_highlight); if (dpyinfo->highlight_frame) w32_frame_highlight (dpyinfo->highlight_frame); } } /* Keyboard processing - modifier keys, etc. */ /* Convert a keysym to its name. */ char * get_keysym_name (int keysym) { /* Make static so we can always return it */ static char value[100]; block_input (); GetKeyNameText (keysym, value, 100); unblock_input (); return value; } static int codepage_for_locale (LCID locale) { char cp[20]; if (GetLocaleInfo (locale, LOCALE_IDEFAULTANSICODEPAGE, cp, 20) > 0) return atoi (cp); else return CP_ACP; } /* Mouse clicks and mouse movement. Rah. */ /* Parse a button MESSAGE. The button index is returned in PBUTTON, and the state in PUP. XBUTTON provides extra information for extended mouse button messages. Returns FALSE if unable to parse the message. */ BOOL parse_button (int message, int xbutton, int * pbutton, int * pup) { int button = 0; int up = 0; switch (message) { case WM_LBUTTONDOWN: button = 0; up = 0; break; case WM_LBUTTONUP: button = 0; up = 1; break; case WM_MBUTTONDOWN: if (NILP (Vw32_swap_mouse_buttons)) button = 1; else button = 2; up = 0; break; case WM_MBUTTONUP: if (NILP (Vw32_swap_mouse_buttons)) button = 1; else button = 2; up = 1; break; case WM_RBUTTONDOWN: if (NILP (Vw32_swap_mouse_buttons)) button = 2; else button = 1; up = 0; break; case WM_RBUTTONUP: if (NILP (Vw32_swap_mouse_buttons)) button = 2; else button = 1; up = 1; break; case WM_XBUTTONDOWN: button = xbutton + 2; up = 0; break; case WM_XBUTTONUP: button = xbutton + 2; up = 1; break; default: return (FALSE); } if (pup) *pup = up; if (pbutton) *pbutton = button; return (TRUE); } /* Prepare a mouse-event in *RESULT for placement in the input queue. If the event is a button press, then note that we have grabbed the mouse. */ static Lisp_Object w32_construct_mouse_click (struct input_event *result, W32Msg *msg, struct frame *f) { int button = 0; int up = 0; parse_button (msg->msg.message, HIWORD (msg->msg.wParam), &button, &up); /* Make the event type NO_EVENT; we'll change that when we decide otherwise. */ result->kind = MOUSE_CLICK_EVENT; result->code = button; result->timestamp = msg->msg.time; result->modifiers = (msg->dwModifiers | (up ? up_modifier : down_modifier)); XSETINT (result->x, LOWORD (msg->msg.lParam)); XSETINT (result->y, HIWORD (msg->msg.lParam)); XSETFRAME (result->frame_or_window, f); result->arg = Qnil; return Qnil; } static Lisp_Object w32_construct_mouse_wheel (struct input_event *result, W32Msg *msg, struct frame *f) { POINT p; int delta; result->kind = msg->msg.message == WM_MOUSEHWHEEL ? HORIZ_WHEEL_EVENT : WHEEL_EVENT; result->code = 0; result->timestamp = msg->msg.time; /* A WHEEL_DELTA positive value indicates that the wheel was rotated forward, away from the user (up); a negative value indicates that the wheel was rotated backward, toward the user (down). */ delta = GET_WHEEL_DELTA_WPARAM (msg->msg.wParam); /* The up and down modifiers indicate if the wheel was rotated up or down based on WHEEL_DELTA value. */ result->modifiers = (msg->dwModifiers | ((delta < 0 ) ? down_modifier : up_modifier)); /* With multiple monitors, we can legitimately get negative coordinates, so cast to short to interpret them correctly. */ p.x = (short) LOWORD (msg->msg.lParam); p.y = (short) HIWORD (msg->msg.lParam); /* For the case that F's w32 window is not msg->msg.hwnd. */ ScreenToClient (FRAME_W32_WINDOW (f), &p); XSETINT (result->x, p.x); XSETINT (result->y, p.y); XSETFRAME (result->frame_or_window, f); result->arg = Qnil; return Qnil; } static Lisp_Object w32_construct_drag_n_drop (struct input_event *result, W32Msg *msg, struct frame *f) { Lisp_Object files; Lisp_Object frame; HDROP hdrop; POINT p; WORD num_files; wchar_t name_w[MAX_PATH]; #ifdef NTGUI_UNICODE const int use_unicode = 1; #else int use_unicode = w32_unicode_filenames; char name_a[MAX_PATH]; char file[MAX_UTF8_PATH]; #endif int i; result->kind = DRAG_N_DROP_EVENT; result->code = 0; result->timestamp = msg->msg.time; result->modifiers = msg->dwModifiers; hdrop = (HDROP) msg->msg.wParam; DragQueryPoint (hdrop, &p); #if 0 p.x = LOWORD (msg->msg.lParam); p.y = HIWORD (msg->msg.lParam); ScreenToClient (msg->msg.hwnd, &p); #endif XSETINT (result->x, p.x); XSETINT (result->y, p.y); num_files = DragQueryFile (hdrop, 0xFFFFFFFF, NULL, 0); files = Qnil; for (i = 0; i < num_files; i++) { if (use_unicode) { eassert (DragQueryFileW (hdrop, i, NULL, 0) < MAX_PATH); /* If DragQueryFile returns zero, it failed to fetch a file name. */ if (DragQueryFileW (hdrop, i, name_w, MAX_PATH) == 0) continue; #ifdef NTGUI_UNICODE files = Fcons (from_unicode_buffer (name_w), files); #else filename_from_utf16 (name_w, file); files = Fcons (DECODE_FILE (build_unibyte_string (file)), files); #endif /* NTGUI_UNICODE */ } #ifndef NTGUI_UNICODE else { eassert (DragQueryFileA (hdrop, i, NULL, 0) < MAX_PATH); if (DragQueryFileA (hdrop, i, name_a, MAX_PATH) == 0) continue; filename_from_ansi (name_a, file); files = Fcons (DECODE_FILE (build_unibyte_string (file)), files); } #endif } DragFinish (hdrop); XSETFRAME (frame, f); result->frame_or_window = frame; result->arg = files; return Qnil; } #if HAVE_W32NOTIFY /* File event notifications (see w32notify.c). */ Lisp_Object w32_lispy_file_action (DWORD action) { static char unknown_fmt[] = "unknown-action(%d)"; Lisp_Object retval; switch (action) { case FILE_ACTION_ADDED: retval = Qadded; break; case FILE_ACTION_REMOVED: retval = Qremoved; break; case FILE_ACTION_MODIFIED: retval = Qmodified; break; case FILE_ACTION_RENAMED_OLD_NAME: retval = Qrenamed_from; break; case FILE_ACTION_RENAMED_NEW_NAME: retval = Qrenamed_to; break; default: { char buf[sizeof(unknown_fmt) - 1 + INT_STRLEN_BOUND (DWORD)]; sprintf (buf, unknown_fmt, action); retval = intern (buf); } break; } return retval; } #ifdef WINDOWSNT /* Put file notifications into the Emacs input event queue. This function runs when the WM_EMACS_FILENOTIFY message arrives from a watcher thread. */ static void w32_queue_notifications (struct input_event *event, W32Msg *msg, struct frame *f, int *evcount) { struct notifications_set *ns = NULL; Lisp_Object frame; int done = 0; /* We cannot process notification before Emacs is fully initialized, since we need the UTF-16LE coding-system to be set up. */ if (!initialized) return; XSETFRAME (frame, f); while (!done) { ns = NULL; /* Find out if there is a record available in the linked list of notifications sets. If so, unlink the set from the linked list. Use critical section. */ enter_crit (); if (notifications_set_head->next != notifications_set_head) { ns = notifications_set_head->next; ns->prev->next = ns->next; ns->next->prev = ns->prev; } else done = 1; leave_crit(); if (ns) { BYTE *p = ns->notifications; FILE_NOTIFY_INFORMATION *fni = (PFILE_NOTIFY_INFORMATION)p; const DWORD min_size = offsetof (FILE_NOTIFY_INFORMATION, FileName) + sizeof(wchar_t); DWORD info_size = ns->size; Lisp_Object cs = Qutf_16le; Lisp_Object obj = w32_get_watch_object (ns->desc); /* notifications size could be zero when the buffer of notifications overflowed on the OS level, or when the directory being watched was itself deleted. Do nothing in that case. */ if (info_size && !NILP (obj) && CONSP (obj)) { Lisp_Object callback = XCDR (obj); while (info_size >= min_size) { Lisp_Object utf_16_fn = make_unibyte_string ((char *)fni->FileName, fni->FileNameLength); /* Note: mule-conf is preloaded, so utf-16le must already be defined at this point. */ Lisp_Object fname = code_convert_string_norecord (utf_16_fn, cs, 0); Lisp_Object action = w32_lispy_file_action (fni->Action); event->kind = FILE_NOTIFY_EVENT; event->timestamp = msg->msg.time; event->modifiers = 0; event->frame_or_window = callback; event->arg = list3 (make_pointer_integer (ns->desc), action, fname); kbd_buffer_store_event (event); (*evcount)++; if (!fni->NextEntryOffset) break; p += fni->NextEntryOffset; fni = (PFILE_NOTIFY_INFORMATION)p; info_size -= fni->NextEntryOffset; } } /* Free this notifications set. */ xfree (ns->notifications); xfree (ns); } } /* We've stuffed all the events ourselves, so w32_read_socket shouldn't. */ event->kind = NO_EVENT; } #endif /* WINDOWSNT */ #endif /* HAVE_W32NOTIFY */ /* Function to report a mouse movement to the mainstream Emacs code. The input handler calls this. We have received a mouse movement event, which is given in *event. If the mouse is over a different glyph than it was last time, tell the mainstream emacs code by setting mouse_moved. If not, ask for another motion event, so we can check again the next time it moves. */ static int w32_note_mouse_movement (struct frame *frame, MSG *msg) { struct w32_display_info *dpyinfo; int mouse_x = LOWORD (msg->lParam); int mouse_y = HIWORD (msg->lParam); RECT *r; if (!FRAME_OUTPUT_DATA (frame)) return 0; dpyinfo = FRAME_DISPLAY_INFO (frame); dpyinfo->last_mouse_movement_time = msg->time; dpyinfo->last_mouse_motion_frame = frame; dpyinfo->last_mouse_motion_x = mouse_x; dpyinfo->last_mouse_motion_y = mouse_y; if (msg->hwnd != FRAME_W32_WINDOW (frame)) { frame->mouse_moved = true; dpyinfo->last_mouse_scroll_bar = NULL; note_mouse_highlight (frame, -1, -1); dpyinfo->last_mouse_glyph_frame = NULL; return 1; } /* Has the mouse moved off the glyph it was on at the last sighting? */ r = &dpyinfo->last_mouse_glyph; if (frame != dpyinfo->last_mouse_glyph_frame || mouse_x < r->left || mouse_x >= r->right || mouse_y < r->top || mouse_y >= r->bottom) { frame->mouse_moved = true; dpyinfo->last_mouse_scroll_bar = NULL; note_mouse_highlight (frame, mouse_x, mouse_y); /* Remember the mouse position here, as w32_mouse_position only gets called when mouse tracking is enabled but we also need to keep track of the mouse for help_echo and highlighting at other times. */ remember_mouse_glyph (frame, mouse_x, mouse_y, r); dpyinfo->last_mouse_glyph_frame = frame; return 1; } return 0; } /************************************************************************ Mouse Face ************************************************************************/ static struct scroll_bar *w32_window_to_scroll_bar (Window, int); static void w32_scroll_bar_report_motion (struct frame **, Lisp_Object *, enum scroll_bar_part *, Lisp_Object *, Lisp_Object *, Time *); static void w32_horizontal_scroll_bar_report_motion (struct frame **, Lisp_Object *, enum scroll_bar_part *, Lisp_Object *, Lisp_Object *, Time *); static void w32_define_cursor (Window window, Emacs_Cursor cursor) { PostMessage (window, WM_EMACS_SETCURSOR, (WPARAM) cursor, 0); } /* Return the current position of the mouse. *fp should be a frame which indicates which display to ask about. If the mouse movement started in a scroll bar, set *fp, *bar_window, and *part to the frame, window, and scroll bar part that the mouse is over. Set *x and *y to the portion and whole of the mouse's position on the scroll bar. If the mouse movement started elsewhere, set *fp to the frame the mouse is on, *bar_window to nil, and *x and *y to the character cell the mouse is over. Set *time to the server time-stamp for the time at which the mouse was at this position. Don't store anything if we don't have a valid set of values to report. This clears the mouse_moved flag, so we can wait for the next mouse movement. */ static void w32_mouse_position (struct frame **fp, int insist, Lisp_Object *bar_window, enum scroll_bar_part *part, Lisp_Object *x, Lisp_Object *y, Time *time) { struct w32_display_info *dpyinfo = FRAME_DISPLAY_INFO (*fp); block_input (); if (dpyinfo->last_mouse_scroll_bar && insist == 0) { struct scroll_bar *bar = dpyinfo->last_mouse_scroll_bar; if (bar->horizontal) w32_horizontal_scroll_bar_report_motion (fp, bar_window, part, x, y, time); else w32_scroll_bar_report_motion (fp, bar_window, part, x, y, time); } else { POINT pt; Lisp_Object frame, tail; struct frame *f1 = NULL; /* Clear the mouse-moved flag for every frame on this display. */ FOR_EACH_FRAME (tail, frame) XFRAME (frame)->mouse_moved = false; dpyinfo->last_mouse_scroll_bar = NULL; GetCursorPos (&pt); /* Now we have a position on the root; find the innermost window containing the pointer. */ /* If mouse was grabbed on a frame and we are not dropping, give coords for that frame even if the mouse is now outside it. Otherwise check for window under mouse on one of our frames. */ if (gui_mouse_grabbed (dpyinfo) && !EQ (track_mouse, Qdropping)) f1 = dpyinfo->last_mouse_frame; else { HWND wfp = WindowFromPoint (pt); if (wfp) { f1 = w32_window_to_frame (dpyinfo, wfp); if (f1) { HWND cwfp = ChildWindowFromPoint (wfp, pt); if (cwfp) { struct frame *f2 = w32_window_to_frame (dpyinfo, cwfp); /* If a child window was found, make sure that its frame is a child frame (Bug#26615, maybe). */ if (f2 && FRAME_PARENT_FRAME (f2)) f1 = f2; } } } } if (!f1 || FRAME_TOOLTIP_P (f1)) /* Don't use a tooltip frame. */ f1 = ((EQ (track_mouse, Qdropping) && gui_mouse_grabbed (dpyinfo)) ? dpyinfo->last_mouse_frame : NULL); /* If not, is it one of our scroll bars? */ if (!f1) { struct scroll_bar *bar = w32_window_to_scroll_bar (WindowFromPoint (pt), 2); if (bar) f1 = XFRAME (WINDOW_FRAME (XWINDOW (bar->window))); } if (!f1 && insist > 0) f1 = SELECTED_FRAME (); if (f1) { /* Ok, we found a frame. Store all the values. last_mouse_glyph is a rectangle used to reduce the generation of mouse events. To not miss any motion events, we must divide the frame into rectangles of the size of the smallest character that could be displayed on it, i.e. into the same rectangles that matrices on the frame are divided into. */ dpyinfo = FRAME_DISPLAY_INFO (f1); ScreenToClient (FRAME_W32_WINDOW (f1), &pt); remember_mouse_glyph (f1, pt.x, pt.y, &dpyinfo->last_mouse_glyph); dpyinfo->last_mouse_glyph_frame = f1; *bar_window = Qnil; *part = scroll_bar_above_handle; *fp = f1; XSETINT (*x, pt.x); XSETINT (*y, pt.y); *time = dpyinfo->last_mouse_movement_time; } } unblock_input (); } /*********************************************************************** Tab-bars ***********************************************************************/ /* Handle mouse button event on the tab-bar of frame F, at frame-relative coordinates X/Y. EVENT_TYPE is either ButtonPress or ButtonRelease. */ static void w32_handle_tab_bar_click (struct frame *f, struct input_event *button_event) { int x = XFIXNAT (button_event->x); int y = XFIXNAT (button_event->y); if (button_event->modifiers & down_modifier) handle_tab_bar_click (f, x, y, 1, 0); else handle_tab_bar_click (f, x, y, 0, button_event->modifiers & ~up_modifier); } /*********************************************************************** Tool-bars ***********************************************************************/ /* Handle mouse button event on the tool-bar of frame F, at frame-relative coordinates X/Y. EVENT_TYPE is either ButtonPress or ButtonRelease. */ static void w32_handle_tool_bar_click (struct frame *f, struct input_event *button_event) { int x = XFIXNAT (button_event->x); int y = XFIXNAT (button_event->y); if (button_event->modifiers & down_modifier) handle_tool_bar_click (f, x, y, 1, 0); else handle_tool_bar_click (f, x, y, 0, button_event->modifiers & ~up_modifier); } /*********************************************************************** Scroll bars ***********************************************************************/ /* Scroll bar support. */ /* Given a window ID, find the struct scroll_bar which manages it vertically. This can be called in GC, so we have to make sure to strip off mark bits. */ static struct scroll_bar * w32_window_to_scroll_bar (Window window_id, int type) { Lisp_Object tail, frame; FOR_EACH_FRAME (tail, frame) { Lisp_Object bar, condemned; /* Scan this frame's scroll bar list for a scroll bar with the right window ID. */ condemned = FRAME_CONDEMNED_SCROLL_BARS (XFRAME (frame)); for (bar = FRAME_SCROLL_BARS (XFRAME (frame)); /* This trick allows us to search both the ordinary and condemned scroll bar lists with one loop. */ ! NILP (bar) || (bar = condemned, condemned = Qnil, ! NILP (bar)); bar = XSCROLL_BAR (bar)->next) if (SCROLL_BAR_W32_WINDOW (XSCROLL_BAR (bar)) == window_id && (type == 2 || (type == 1 && XSCROLL_BAR (bar)->horizontal) || (type == 0 && !XSCROLL_BAR (bar)->horizontal))) return XSCROLL_BAR (bar); } return 0; } /* Set the thumb size and position of vertical scroll bar BAR. We are currently displaying PORTION out of a whole WHOLE, and our position POSITION. */ static void w32_set_scroll_bar_thumb (struct scroll_bar *bar, int portion, int position, int whole) { Window w = SCROLL_BAR_W32_WINDOW (bar); /* We use the whole scroll-bar height in the calculations below, to avoid strange effects like scrolling backwards when just clicking on the handle (without moving it). */ double range = VERTICAL_SCROLL_BAR_TOP_RANGE (f, bar->height) + VERTICAL_SCROLL_BAR_MIN_HANDLE; int sb_page, sb_pos; BOOL draggingp = bar->dragging ? TRUE : FALSE; SCROLLINFO si; /* We used to change the nPage setting while dragging the handle, but that had very strange effects (such as scrolling backwards while dragging downwards). Now, we don't change the nPage setting while dragging unless we get near to the end of the buffer, in which case we often have to resize the handle to "go all the way". */ if (draggingp) { int near_bottom_p; block_input (); si.cbSize = sizeof (si); si.fMask = SIF_POS | SIF_PAGE; GetScrollInfo (w, SB_CTL, &si); near_bottom_p = si.nPos + si.nPage >= range; unblock_input (); if (!near_bottom_p) return; } if (whole) { /* Position scroll bar at rock bottom if the bottom of the buffer is visible. This avoids shrinking the thumb away to nothing if it is held at the bottom of the buffer. */ if (position + portion >= whole && !draggingp) { sb_page = range * (whole - position) / whole; sb_pos = range; } else { sb_pos = position * range / whole; sb_page = (min (portion, (whole - position)) * range) / whole; } } else { sb_page = range; sb_pos = 0; } sb_page = max (sb_page, VERTICAL_SCROLL_BAR_MIN_HANDLE); block_input (); si.cbSize = sizeof (si); si.fMask = SIF_PAGE | SIF_POS; si.nPage = sb_page; si.nPos = sb_pos; SetScrollInfo (w, SB_CTL, &si, TRUE); unblock_input (); } /* Set the thumb size and position of horizontal scroll bar BAR. We are currently displaying PORTION out of a whole WHOLE, and our position POSITION. */ static void w32_set_horizontal_scroll_bar_thumb (struct scroll_bar *bar, int portion, int position, int whole) { Window w = SCROLL_BAR_W32_WINDOW (bar); SCROLLINFO si; block_input (); si.cbSize = sizeof (si); si.fMask = SIF_PAGE | SIF_POS | SIF_RANGE; si.nMin = 0; si.nMax = whole; /* Allow nPage to be one larger than nPos so we don't allow the scrolling of an already fully visible buffer. */ si.nPage = min (portion, si.nMax) + 1; si.nPos = min (position, si.nMax); SetScrollInfo (w, SB_CTL, &si, TRUE); unblock_input (); } /************************************************************************ Scroll bars, general ************************************************************************/ static HWND my_create_vscrollbar (struct frame * f, struct scroll_bar * bar) { return (HWND) SendMessage (FRAME_W32_WINDOW (f), WM_EMACS_CREATEVSCROLLBAR, (WPARAM) f, (LPARAM) bar); } static HWND my_create_hscrollbar (struct frame * f, struct scroll_bar * bar) { return (HWND) SendMessage (FRAME_W32_WINDOW (f), WM_EMACS_CREATEHSCROLLBAR, (WPARAM) f, (LPARAM) bar); } /*#define ATTACH_THREADS*/ static BOOL my_show_window (struct frame *f, HWND hwnd, int how) { #ifndef ATTACH_THREADS return SendMessageTimeout (FRAME_W32_WINDOW (f), WM_EMACS_SHOWWINDOW, (WPARAM) hwnd, (LPARAM) how, 0, 6000, NULL); #else return ShowWindow (hwnd, how); #endif } static void my_set_window_pos (HWND hwnd, HWND hwndAfter, int x, int y, int cx, int cy, UINT flags) { #ifndef ATTACH_THREADS WINDOWPOS pos; pos.hwndInsertAfter = hwndAfter; pos.x = x; pos.y = y; pos.cx = cx; pos.cy = cy; pos.flags = flags; SendMessageTimeout (hwnd, WM_EMACS_SETWINDOWPOS, (WPARAM) &pos, 0, 0, 6000, NULL); #else SetWindowPos (hwnd, hwndAfter, x, y, cx, cy, flags); #endif } #if 0 static void my_set_focus (struct frame * f, HWND hwnd) { SendMessageTimeout (FRAME_W32_WINDOW (f), WM_EMACS_SETFOCUS, (WPARAM) hwnd, 0, 0, 6000, NULL); } #endif static void my_set_foreground_window (HWND hwnd) { SendMessageTimeout (hwnd, WM_EMACS_SETFOREGROUND, (WPARAM) hwnd, 0, 0, 6000, NULL); } static void my_destroy_window (struct frame * f, HWND hwnd) { SendMessageTimeout (FRAME_W32_WINDOW (f), WM_EMACS_DESTROYWINDOW, (WPARAM) hwnd, 0, 0, 6000, NULL); } static void my_bring_window_to_top (HWND hwnd) { SendMessageTimeout (hwnd, WM_EMACS_BRINGTOTOP, (WPARAM) hwnd, 0, 0, 6000, NULL); } /* Create a scroll bar and return the scroll bar vector for it. W is the Emacs window on which to create the scroll bar. TOP, LEFT, WIDTH and HEIGHT are the pixel coordinates and dimensions of the scroll bar. */ static struct scroll_bar * w32_scroll_bar_create (struct window *w, int left, int top, int width, int height, bool horizontal) { struct frame *f = XFRAME (WINDOW_FRAME (w)); HWND hwnd; SCROLLINFO si; struct scroll_bar *bar = ALLOCATE_PSEUDOVECTOR (struct scroll_bar, w32_widget_high, PVEC_OTHER); Lisp_Object barobj; block_input (); XSETWINDOW (bar->window, w); bar->top = top; bar->left = left; bar->width = width; bar->height = height; bar->start = 0; bar->end = 0; bar->dragging = 0; bar->horizontal = horizontal; /* Requires geometry to be set before call to create the real window */ if (horizontal) hwnd = my_create_hscrollbar (f, bar); else hwnd = my_create_vscrollbar (f, bar); si.cbSize = sizeof (si); si.fMask = SIF_ALL; si.nMin = 0; if (horizontal) si.nMax = HORIZONTAL_SCROLL_BAR_LEFT_RANGE (f, width) + HORIZONTAL_SCROLL_BAR_MIN_HANDLE; else si.nMax = VERTICAL_SCROLL_BAR_TOP_RANGE (f, height) + VERTICAL_SCROLL_BAR_MIN_HANDLE; si.nPage = si.nMax; si.nPos = 0; SetScrollInfo (hwnd, SB_CTL, &si, FALSE); SET_SCROLL_BAR_W32_WINDOW (bar, hwnd); /* Add bar to its frame's list of scroll bars. */ bar->next = FRAME_SCROLL_BARS (f); bar->prev = Qnil; XSETVECTOR (barobj, bar); fset_scroll_bars (f, barobj); if (! NILP (bar->next)) XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar); unblock_input (); return bar; } /* Destroy scroll bar BAR, and set its Emacs window's scroll bar to nil. */ static void w32_scroll_bar_remove (struct scroll_bar *bar) { struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window))); block_input (); /* Destroy the window. */ my_destroy_window (f, SCROLL_BAR_W32_WINDOW (bar)); /* Dissociate this scroll bar from its window. */ if (bar->horizontal) wset_horizontal_scroll_bar (XWINDOW (bar->window), Qnil); else wset_vertical_scroll_bar (XWINDOW (bar->window), Qnil); unblock_input (); } /* Set the handle of the vertical scroll bar for WINDOW to indicate that we are displaying PORTION characters out of a total of WHOLE characters, starting at POSITION. If WINDOW has no vertical scroll bar, create one. */ static void w32_set_vertical_scroll_bar (struct window *w, int portion, int whole, int position) { struct frame *f = XFRAME (w->frame); Lisp_Object barobj; struct scroll_bar *bar; int top, height, left, width; int window_y, window_height; /* Get window dimensions. */ window_box (w, ANY_AREA, 0, &window_y, 0, &window_height); top = window_y; height = window_height; /* Compute the left edge and the width of the scroll bar area. */ left = WINDOW_SCROLL_BAR_AREA_X (w); width = WINDOW_SCROLL_BAR_AREA_WIDTH (w); /* Does the scroll bar exist yet? */ if (NILP (w->vertical_scroll_bar)) { HDC hdc; block_input (); if (width > 0 && height > 0) { hdc = get_frame_dc (f); w32_clear_area (f, hdc, left, top, width, height); release_frame_dc (f, hdc); } unblock_input (); bar = w32_scroll_bar_create (w, left, top, width, height, false); } else { /* It may just need to be moved and resized. */ HWND hwnd; bar = XSCROLL_BAR (w->vertical_scroll_bar); hwnd = SCROLL_BAR_W32_WINDOW (bar); /* If already correctly positioned, do nothing. */ if (bar->left == left && bar->top == top && bar->width == width && bar->height == height) { /* Redraw after clear_frame. */ if (!my_show_window (f, hwnd, SW_NORMAL)) InvalidateRect (hwnd, NULL, FALSE); } else { HDC hdc; SCROLLINFO si; block_input (); if (width && height) { hdc = get_frame_dc (f); /* Since Windows scroll bars are smaller than the space reserved for them on the frame, we have to clear "under" them. */ w32_clear_area (f, hdc, left, top, width, height); release_frame_dc (f, hdc); w32_clear_under_internal_border (f); } /* Make sure scroll bar is "visible" before moving, to ensure the area of the parent window now exposed will be refreshed. */ my_show_window (f, hwnd, SW_HIDE); /** MoveWindow (hwnd, left, top, width, max (height, 1), TRUE); **/ /* Try to not draw over child frames. */ SetWindowPos (hwnd, HWND_BOTTOM, left, top, width, max (height, 1), SWP_FRAMECHANGED); si.cbSize = sizeof (si); si.fMask = SIF_RANGE; si.nMin = 0; si.nMax = VERTICAL_SCROLL_BAR_TOP_RANGE (f, height) + VERTICAL_SCROLL_BAR_MIN_HANDLE; SetScrollInfo (hwnd, SB_CTL, &si, FALSE); my_show_window (f, hwnd, SW_NORMAL); /* InvalidateRect (w, NULL, FALSE); */ /* Remember new settings. */ bar->left = left; bar->top = top; bar->width = width; bar->height = height; unblock_input (); } } w32_set_scroll_bar_thumb (bar, portion, position, whole); XSETVECTOR (barobj, bar); wset_vertical_scroll_bar (w, barobj); } /* Set the handle of the horizontal scroll bar for WINDOW to indicate that we are displaying PORTION characters out of a total of WHOLE characters, starting at POSITION. If WINDOW has no horizontal scroll bar, create one. */ static void w32_set_horizontal_scroll_bar (struct window *w, int portion, int whole, int position) { struct frame *f = XFRAME (w->frame); Lisp_Object barobj; struct scroll_bar *bar; int top, height, left, width; int window_x, window_width; int clear_left = WINDOW_LEFT_EDGE_X (w); int clear_width = WINDOW_PIXEL_WIDTH (w) - WINDOW_RIGHT_DIVIDER_WIDTH (w); /* Get window dimensions. */ window_box (w, ANY_AREA, &window_x, 0, &window_width, 0); left = window_x; height = WINDOW_SCROLL_BAR_AREA_HEIGHT (w); width = window_width; top = WINDOW_SCROLL_BAR_AREA_Y (w); /* Does the scroll bar exist yet? */ if (NILP (w->horizontal_scroll_bar)) { HDC hdc; block_input (); if (width > 0 && height > 0) { hdc = get_frame_dc (f); w32_clear_area (f, hdc, clear_left, top, clear_width, height); release_frame_dc (f, hdc); } unblock_input (); bar = w32_scroll_bar_create (w, left, top, width, height, true); } else { /* It may just need to be moved and resized. */ HWND hwnd; bar = XSCROLL_BAR (w->horizontal_scroll_bar); hwnd = SCROLL_BAR_W32_WINDOW (bar); /* If already correctly positioned, do nothing. */ if (bar->left == left && bar->top == top && bar->width == width && bar->height == height) { /* Redraw after clear_frame. */ if (!my_show_window (f, hwnd, SW_NORMAL)) InvalidateRect (hwnd, NULL, FALSE); } else { HDC hdc; SCROLLINFO si; block_input (); if (width && height) { hdc = get_frame_dc (f); /* Since Windows scroll bars are smaller than the space reserved for them on the frame, we have to clear "under" them. */ w32_clear_area (f, hdc, clear_left, top, clear_width, height); release_frame_dc (f, hdc); w32_clear_under_internal_border (f); } /* Make sure scroll bar is "visible" before moving, to ensure the area of the parent window now exposed will be refreshed. */ my_show_window (f, hwnd, SW_HIDE); /** MoveWindow (hwnd, left, top, width, max (height, 1), TRUE); **/ /* Try to not draw over child frames. */ SetWindowPos (hwnd, HWND_BOTTOM, left, top, max (width, 1), height, SWP_FRAMECHANGED); /* +++ SetScrollInfo +++ */ si.cbSize = sizeof (si); si.fMask = SIF_PAGE | SIF_POS | SIF_RANGE; si.nMin = 0; si.nMax = whole; si.nPage = min (portion, si.nMax) + 1; si.nPos = min (position, si.nMax); SetScrollInfo (hwnd, SB_CTL, &si, FALSE); my_show_window (f, hwnd, SW_NORMAL); /* InvalidateRect (w, NULL, FALSE); */ /* Remember new settings. */ bar->left = left; bar->top = top; bar->width = width; bar->height = height; unblock_input (); } } w32_set_horizontal_scroll_bar_thumb (bar, portion, position, whole); XSETVECTOR (barobj, bar); wset_horizontal_scroll_bar (w, barobj); } /* The following three hooks are used when we're doing a thorough redisplay of the frame. We don't explicitly know which scroll bars are going to be deleted, because keeping track of when windows go away is a real pain - "Can you say set-window-configuration, boys and girls?" Instead, we just assert at the beginning of redisplay that *all* scroll bars are to be removed, and then save a scroll bar from the fiery pit when we actually redisplay its window. */ /* Arrange for all scroll bars on FRAME to be removed at the next call to `*judge_scroll_bars_hook'. A scroll bar may be spared if `*redeem_scroll_bar_hook' is applied to its window before the judgment. */ static void w32_condemn_scroll_bars (struct frame *frame) { if (!NILP (FRAME_SCROLL_BARS (frame))) { if (!NILP (FRAME_CONDEMNED_SCROLL_BARS (frame))) { /* Prepend scrollbars to already condemned ones. */ Lisp_Object last = FRAME_SCROLL_BARS (frame); while (!NILP (XSCROLL_BAR (last)->next)) last = XSCROLL_BAR (last)->next; XSCROLL_BAR (last)->next = FRAME_CONDEMNED_SCROLL_BARS (frame); XSCROLL_BAR (FRAME_CONDEMNED_SCROLL_BARS (frame))->prev = last; } fset_condemned_scroll_bars (frame, FRAME_SCROLL_BARS (frame)); fset_scroll_bars (frame, Qnil); } } /* Un-mark WINDOW's scroll bar for deletion in this judgment cycle. Note that WINDOW isn't necessarily condemned at all. */ static void w32_redeem_scroll_bar (struct window *w) { struct scroll_bar *bar; Lisp_Object barobj; struct frame *f; /* We can't redeem this window's scroll bar if it doesn't have one. */ if (NILP (w->vertical_scroll_bar) && NILP (w->horizontal_scroll_bar)) emacs_abort (); if (!NILP (w->vertical_scroll_bar) && WINDOW_HAS_VERTICAL_SCROLL_BAR (w)) { bar = XSCROLL_BAR (w->vertical_scroll_bar); /* Unlink it from the condemned list. */ f = XFRAME (WINDOW_FRAME (w)); if (NILP (bar->prev)) { /* If the prev pointer is nil, it must be the first in one of the lists. */ if (EQ (FRAME_SCROLL_BARS (f), w->vertical_scroll_bar)) /* It's not condemned. Everything's fine. */ goto horizontal; else if (EQ (FRAME_CONDEMNED_SCROLL_BARS (f), w->vertical_scroll_bar)) fset_condemned_scroll_bars (f, bar->next); else /* If its prev pointer is nil, it must be at the front of one or the other! */ emacs_abort (); } else XSCROLL_BAR (bar->prev)->next = bar->next; if (! NILP (bar->next)) XSCROLL_BAR (bar->next)->prev = bar->prev; bar->next = FRAME_SCROLL_BARS (f); bar->prev = Qnil; XSETVECTOR (barobj, bar); fset_scroll_bars (f, barobj); if (! NILP (bar->next)) XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar); } horizontal: if (!NILP (w->horizontal_scroll_bar) && WINDOW_HAS_HORIZONTAL_SCROLL_BAR (w)) { bar = XSCROLL_BAR (w->horizontal_scroll_bar); /* Unlink it from the condemned list. */ f = XFRAME (WINDOW_FRAME (w)); if (NILP (bar->prev)) { /* If the prev pointer is nil, it must be the first in one of the lists. */ if (EQ (FRAME_SCROLL_BARS (f), w->horizontal_scroll_bar)) /* It's not condemned. Everything's fine. */ return; else if (EQ (FRAME_CONDEMNED_SCROLL_BARS (f), w->horizontal_scroll_bar)) fset_condemned_scroll_bars (f, bar->next); else /* If its prev pointer is nil, it must be at the front of one or the other! */ emacs_abort (); } else XSCROLL_BAR (bar->prev)->next = bar->next; if (! NILP (bar->next)) XSCROLL_BAR (bar->next)->prev = bar->prev; bar->next = FRAME_SCROLL_BARS (f); bar->prev = Qnil; XSETVECTOR (barobj, bar); fset_scroll_bars (f, barobj); if (! NILP (bar->next)) XSETVECTOR (XSCROLL_BAR (bar->next)->prev, bar); } } /* Remove all scroll bars on FRAME that haven't been saved since the last call to `*condemn_scroll_bars_hook'. */ static void w32_judge_scroll_bars (struct frame *f) { Lisp_Object bar, next; bar = FRAME_CONDEMNED_SCROLL_BARS (f); /* Clear out the condemned list now so we won't try to process any more events on the hapless scroll bars. */ fset_condemned_scroll_bars (f, Qnil); for (; ! NILP (bar); bar = next) { struct scroll_bar *b = XSCROLL_BAR (bar); w32_scroll_bar_remove (b); next = b->next; b->next = b->prev = Qnil; } /* Now there should be no references to the condemned scroll bars, and they should get garbage-collected. */ } /* Handle a mouse click on the vertical scroll bar BAR. If *EMACS_EVENT's kind is set to something other than NO_EVENT, it is enqueued. This may be called from a signal handler, so we have to ignore GC mark bits. */ static int w32_scroll_bar_handle_click (struct scroll_bar *bar, W32Msg *msg, struct input_event *emacs_event) { if (! WINDOWP (bar->window)) emacs_abort (); emacs_event->kind = SCROLL_BAR_CLICK_EVENT; emacs_event->code = 0; /* not really meaningful to distinguish up/down */ emacs_event->modifiers = msg->dwModifiers; emacs_event->frame_or_window = bar->window; emacs_event->arg = Qnil; emacs_event->timestamp = msg->msg.time; { int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (f, bar->height); int y; int dragging = bar->dragging; SCROLLINFO si; int sb_event = LOWORD (msg->msg.wParam); si.cbSize = sizeof (si); if (sb_event == SB_THUMBTRACK) si.fMask = SIF_TRACKPOS; else si.fMask = SIF_POS; GetScrollInfo ((HWND) msg->msg.lParam, SB_CTL, &si); if (sb_event == SB_THUMBTRACK) y = si.nTrackPos; else y = si.nPos; bar->dragging = 0; struct frame *f; /* Value is not used. */ FRAME_DISPLAY_INFO (f)->last_mouse_scroll_bar_pos = msg->msg.wParam; switch (sb_event) { case SB_LINEDOWN: emacs_event->part = scroll_bar_down_arrow; break; case SB_LINEUP: emacs_event->part = scroll_bar_up_arrow; break; case SB_PAGEUP: emacs_event->part = scroll_bar_above_handle; break; case SB_PAGEDOWN: emacs_event->part = scroll_bar_below_handle; break; case SB_TOP: emacs_event->part = scroll_bar_handle; y = 0; break; case SB_BOTTOM: emacs_event->part = scroll_bar_handle; y = top_range; break; case SB_THUMBTRACK: case SB_THUMBPOSITION: bar->dragging = 1; /* ??????? */ emacs_event->part = scroll_bar_handle; /* "Silently" update current position. */ { SCROLLINFO si; si.cbSize = sizeof (si); si.fMask = SIF_POS; si.nPos = y; /* Remember apparent position (we actually lag behind the real position, so don't set that directly). */ last_scroll_bar_drag_pos = y; SetScrollInfo (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, &si, FALSE); } break; case SB_ENDSCROLL: /* If this is the end of a drag sequence, then reset the scroll handle size to normal and do a final redraw. Otherwise do nothing. */ if (dragging) { SCROLLINFO si; int start = bar->start; int end = bar->end; si.cbSize = sizeof (si); si.fMask = SIF_PAGE | SIF_POS; si.nPage = end - start + VERTICAL_SCROLL_BAR_MIN_HANDLE; si.nPos = last_scroll_bar_drag_pos; SetScrollInfo (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, &si, TRUE); } /* fall through */ FALLTHROUGH; default: emacs_event->kind = NO_EVENT; return FALSE; } XSETINT (emacs_event->x, y); XSETINT (emacs_event->y, top_range); return TRUE; } } /* Handle a mouse click on the horizontal scroll bar BAR. If *EMACS_EVENT's kind is set to something other than NO_EVENT, it is enqueued. This may be called from a signal handler, so we have to ignore GC mark bits. */ static int w32_horizontal_scroll_bar_handle_click (struct scroll_bar *bar, W32Msg *msg, struct input_event *emacs_event) { if (! WINDOWP (bar->window)) emacs_abort (); emacs_event->kind = HORIZONTAL_SCROLL_BAR_CLICK_EVENT; emacs_event->code = 0; /* not really meaningful to distinguish left/right */ emacs_event->modifiers = msg->dwModifiers; emacs_event->frame_or_window = bar->window; emacs_event->arg = Qnil; emacs_event->timestamp = msg->msg.time; { int left_range = HORIZONTAL_SCROLL_BAR_LEFT_RANGE (f, bar->width); int x, y; int dragging = bar->dragging; SCROLLINFO si; int sb_event = LOWORD (msg->msg.wParam); si.cbSize = sizeof (si); if (sb_event == SB_THUMBTRACK) si.fMask = SIF_TRACKPOS | SIF_PAGE | SIF_RANGE; else si.fMask = SIF_POS | SIF_PAGE | SIF_RANGE; GetScrollInfo ((HWND) msg->msg.lParam, SB_CTL, &si); if (sb_event == SB_THUMBTRACK) x = si.nTrackPos; else x = si.nPos; y = si.nMax - si.nPage; bar->dragging = 0; struct frame *f; /* Value is not used. */ FRAME_DISPLAY_INFO (f)->last_mouse_scroll_bar_pos = msg->msg.wParam; switch (sb_event) { case SB_LINELEFT: emacs_event->part = scroll_bar_left_arrow; break; case SB_LINERIGHT: emacs_event->part = scroll_bar_right_arrow; break; case SB_PAGELEFT: emacs_event->part = scroll_bar_before_handle; break; case SB_PAGERIGHT: emacs_event->part = scroll_bar_after_handle; break; case SB_LEFT: emacs_event->part = scroll_bar_horizontal_handle; x = 0; break; case SB_RIGHT: emacs_event->part = scroll_bar_horizontal_handle; x = left_range; break; case SB_THUMBTRACK: case SB_THUMBPOSITION: bar->dragging = 1; emacs_event->part = scroll_bar_horizontal_handle; /* "Silently" update current position. */ { SCROLLINFO si; si.cbSize = sizeof (si); si.fMask = SIF_POS; si.nPos = min (x, XWINDOW (bar->window)->hscroll_whole - 1); /* Remember apparent position (we actually lag behind the real position, so don't set that directly). */ last_scroll_bar_drag_pos = x; SetScrollInfo (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, &si, FALSE); } break; case SB_ENDSCROLL: /* If this is the end of a drag sequence, then reset the scroll handle size to normal and do a final redraw. Otherwise do nothing. */ if (dragging) { SCROLLINFO si; si.cbSize = sizeof (si); si.fMask = SIF_POS; si.nPos = min (last_scroll_bar_drag_pos, XWINDOW (bar->window)->hscroll_whole - 1); SetScrollInfo (SCROLL_BAR_W32_WINDOW (bar), SB_CTL, &si, TRUE); } /* fall through */ FALLTHROUGH; default: emacs_event->kind = NO_EVENT; return FALSE; } XSETINT (emacs_event->x, x); XSETINT (emacs_event->y, y); return TRUE; } } /* Return information to the user about the current position of the mouse on the vertical scroll bar. */ static void w32_scroll_bar_report_motion (struct frame **fp, Lisp_Object *bar_window, enum scroll_bar_part *part, Lisp_Object *x, Lisp_Object *y, Time *time) { struct w32_display_info *dpyinfo = FRAME_DISPLAY_INFO (*fp); struct scroll_bar *bar = dpyinfo->last_mouse_scroll_bar; Window w = SCROLL_BAR_W32_WINDOW (bar); struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window))); int pos; int top_range = VERTICAL_SCROLL_BAR_TOP_RANGE (f, bar->height); SCROLLINFO si; int sb_event = LOWORD (dpyinfo->last_mouse_scroll_bar_pos); block_input (); *fp = f; *bar_window = bar->window; si.cbSize = sizeof (si); if (sb_event == SB_THUMBTRACK) si.fMask = SIF_TRACKPOS | SIF_PAGE | SIF_RANGE; else si.fMask = SIF_POS | SIF_PAGE | SIF_RANGE; GetScrollInfo (w, SB_CTL, &si); if (sb_event == SB_THUMBTRACK) pos = si.nTrackPos; else pos = si.nPos; top_range = si.nMax - si.nPage + 1; *part = scroll_bar_handle; if (sb_event == SB_LINEDOWN) pos++; XSETINT (*x, pos); XSETINT (*y, top_range); f->mouse_moved = false; dpyinfo->last_mouse_scroll_bar = NULL; *time = dpyinfo->last_mouse_movement_time; unblock_input (); } /* Return information to the user about the current position of the mouse on the horizontal scroll bar. */ static void w32_horizontal_scroll_bar_report_motion (struct frame **fp, Lisp_Object *bar_window, enum scroll_bar_part *part, Lisp_Object *x, Lisp_Object *y, Time *time) { struct w32_display_info *dpyinfo = FRAME_DISPLAY_INFO (*fp); struct scroll_bar *bar = dpyinfo->last_mouse_scroll_bar; Window w = SCROLL_BAR_W32_WINDOW (bar); struct frame *f = XFRAME (WINDOW_FRAME (XWINDOW (bar->window))); int pos; int left_range = HORIZONTAL_SCROLL_BAR_LEFT_RANGE (f, bar->width); SCROLLINFO si; int sb_event = LOWORD (dpyinfo->last_mouse_scroll_bar_pos); block_input (); *fp = f; *bar_window = bar->window; si.cbSize = sizeof (si); if (sb_event == SB_THUMBTRACK) si.fMask = SIF_TRACKPOS | SIF_PAGE | SIF_RANGE; else si.fMask = SIF_POS | SIF_PAGE | SIF_RANGE; GetScrollInfo (w, SB_CTL, &si); if (sb_event == SB_THUMBTRACK) pos = si.nTrackPos; else pos = si.nPos; left_range = si.nMax - si.nPage + 1; *part = scroll_bar_handle; if (sb_event == SB_LINERIGHT) pos++; XSETINT (*y, pos); XSETINT (*x, left_range); f->mouse_moved = false; dpyinfo->last_mouse_scroll_bar = NULL; *time = dpyinfo->last_mouse_movement_time; unblock_input (); } /* The screen has been cleared so we may have changed foreground or background colors, and the scroll bars may need to be redrawn. Clear out the scroll bars, and ask for expose events, so we can redraw them. */ static void w32_scroll_bar_clear (struct frame *f) { Lisp_Object bar; /* We can have scroll bars even if this is 0, if we just turned off scroll bar mode. But in that case we should not clear them. */ if (FRAME_HAS_VERTICAL_SCROLL_BARS (f) || FRAME_HAS_HORIZONTAL_SCROLL_BARS (f)) for (bar = FRAME_SCROLL_BARS (f); VECTORP (bar); bar = XSCROLL_BAR (bar)->next) { HWND window = SCROLL_BAR_W32_WINDOW (XSCROLL_BAR (bar)); HDC hdc = GetDC (window); RECT rect; /* Hide scroll bar until ready to repaint. x_scroll_bar_move arranges to refresh the scroll bar if hidden. */ my_show_window (f, window, SW_HIDE); GetClientRect (window, &rect); select_palette (f, hdc); w32_clear_rect (f, hdc, &rect); w32_clear_under_internal_border (f); deselect_palette (f, hdc); ReleaseDC (window, hdc); } } /* The main W32 event-reading loop - w32_read_socket. */ /* Record the last 100 characters stored to help debug the loss-of-chars-during-GC problem. */ static int temp_index; static short temp_buffer[100]; /* Temporarily store lead byte of DBCS input sequences. */ static char dbcs_lead = 0; /** mouse_or_wdesc_frame: When not dropping and the mouse was grabbed for DPYINFO, return the frame where the mouse was seen last. If there's no such frame, return the frame according to WDESC. When dropping, return the frame according to WDESC. If there's no such frame and the mouse was grabbed for DPYINFO, return the frame where the mouse was seen last. In either case, never return a tooltip frame. */ static struct frame * mouse_or_wdesc_frame (struct w32_display_info *dpyinfo, HWND wdesc) { struct frame *lm_f = (gui_mouse_grabbed (dpyinfo) ? dpyinfo->last_mouse_frame : NULL); if (lm_f && !EQ (track_mouse, Qdropping)) return lm_f; else { struct frame *w_f = w32_window_to_frame (dpyinfo, wdesc); /* Do not return a tooltip frame. */ if (!w_f || FRAME_TOOLTIP_P (w_f)) return EQ (track_mouse, Qdropping) ? lm_f : NULL; else /* When dropping it would be probably nice to raise w_f here. */ return w_f; } } /* Read events coming from the W32 shell. This routine is called by the SIGIO handler. We return as soon as there are no more events to be read. For an overview of how Emacs input works on MS-Windows, see the commentary before w32_msg_pump in w32fns.c. We return the number of characters stored into the buffer, thus pretending to be `read'. Some of these messages are reposted back to the message queue since the system calls the windows proc directly in a context where we cannot return the data nor can we guarantee the state we are in. So if we dispatch them we will get into an infinite loop. To prevent this from ever happening we will set a variable to indicate we are in the read_socket call and indicate which message we are processing since the windows proc gets called recursively with different messages by the system. */ extern void menubar_selection_callback (struct frame *, void *); static int w32_read_socket (struct terminal *terminal, struct input_event *hold_quit) { int count = 0; int check_visibility = 0; W32Msg msg; struct frame *f; struct w32_display_info *dpyinfo = &one_w32_display_info; Mouse_HLInfo *hlinfo = &dpyinfo->mouse_highlight; block_input (); /* Process any incoming thread messages. */ drain_message_queue (); /* TODO: ghostscript integration. */ while (get_next_msg (&msg, FALSE)) { struct input_event inev; int do_help = 0; /* DebPrint (("w32_read_socket: %s time:%u\n", */ /* w32_name_of_message (msg.msg.message), */ /* msg.msg.time)); */ EVENT_INIT (inev); inev.kind = NO_EVENT; inev.arg = Qnil; switch (msg.msg.message) { case WM_EMACS_PAINT: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) { if (msg.rect.right == msg.rect.left || msg.rect.bottom == msg.rect.top) { /* We may get paint messages even though the client area is clipped - these are not expose events. */ DebPrint (("clipped frame %p (%s) got WM_PAINT - ignored\n", f, SDATA (f->name))); } else if (FRAME_VISIBLE_P (f) != 1) { bool iconified = FRAME_ICONIFIED_P (f); /* Definitely not obscured, so mark as visible. */ SET_FRAME_VISIBLE (f, 1); SET_FRAME_ICONIFIED (f, false); SET_FRAME_GARBAGED (f); if (!f->output_data.w32->asked_for_visible) DebPrint (("frame %p (%s) reexposed by WM_PAINT\n", f, SDATA (f->name))); /* WM_PAINT serves as MapNotify as well, so report visibility changes properly. */ if (iconified) { inev.kind = DEICONIFY_EVENT; XSETFRAME (inev.frame_or_window, f); } else if (!NILP (Vframe_list) && !NILP (XCDR (Vframe_list))) /* Force a redisplay sooner or later to update the frame titles in case this is the second frame. */ record_asynch_buffer_change (); } else { /* Erase background again for safety. But don't do that if the frame's 'garbaged' flag is set, since in that case expose_frame will do nothing, and if the various redisplay flags happen to be unset, we are left with a blank frame. */ if (!FRAME_GARBAGED_P (f) || FRAME_PARENT_FRAME (f)) { HDC hdc = get_frame_dc (f); w32_clear_rect (f, hdc, &msg.rect); release_frame_dc (f, hdc); } expose_frame (f, msg.rect.left, msg.rect.top, msg.rect.right - msg.rect.left, msg.rect.bottom - msg.rect.top); w32_clear_under_internal_border (f); } } break; case WM_INPUTLANGCHANGE: /* Generate a language change event. */ f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); /* lParam contains the input language ID in its low 16 bits. Use it to update our record of the keyboard codepage. */ w32_keyboard_codepage = codepage_for_locale ((LCID)(msg.msg.lParam & 0xffff)); if (f) { inev.kind = LANGUAGE_CHANGE_EVENT; XSETFRAME (inev.frame_or_window, f); inev.code = w32_keyboard_codepage; inev.modifiers = msg.msg.lParam & 0xffff; } break; case WM_KEYDOWN: case WM_SYSKEYDOWN: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f && !FRAME_ICONIFIED_P (f)) { if (!hlinfo->mouse_face_hidden && FIXNUMP (Vmouse_highlight) && !EQ (f->tab_bar_window, hlinfo->mouse_face_window) && !EQ (f->tool_bar_window, hlinfo->mouse_face_window)) { clear_mouse_face (hlinfo); hlinfo->mouse_face_hidden = true; } if (temp_index == sizeof temp_buffer / sizeof (short)) temp_index = 0; temp_buffer[temp_index++] = msg.msg.wParam; inev.kind = NON_ASCII_KEYSTROKE_EVENT; inev.code = msg.msg.wParam; inev.modifiers = msg.dwModifiers; XSETFRAME (inev.frame_or_window, f); inev.timestamp = msg.msg.time; } break; case WM_UNICHAR: case WM_SYSCHAR: case WM_CHAR: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f && !FRAME_ICONIFIED_P (f)) { if (!hlinfo->mouse_face_hidden && FIXNUMP (Vmouse_highlight) && !EQ (f->tab_bar_window, hlinfo->mouse_face_window) && !EQ (f->tool_bar_window, hlinfo->mouse_face_window)) { clear_mouse_face (hlinfo); hlinfo->mouse_face_hidden = true; } if (temp_index == sizeof temp_buffer / sizeof (short)) temp_index = 0; temp_buffer[temp_index++] = msg.msg.wParam; inev.modifiers = msg.dwModifiers; XSETFRAME (inev.frame_or_window, f); inev.timestamp = msg.msg.time; if (msg.msg.message == WM_UNICHAR) { inev.code = msg.msg.wParam; } else if (msg.msg.wParam < 256) { wchar_t code; char dbcs[2]; dbcs[0] = 0; dbcs[1] = (char) msg.msg.wParam; if (dbcs_lead) { dbcs[0] = dbcs_lead; dbcs_lead = 0; if (!MultiByteToWideChar (w32_keyboard_codepage, 0, dbcs, 2, &code, 1)) { /* Garbage */ DebPrint (("Invalid DBCS sequence: %d %d\n", dbcs[0], dbcs[1])); inev.kind = NO_EVENT; break; } } else if (IsDBCSLeadByteEx (w32_keyboard_codepage, (BYTE) msg.msg.wParam)) { dbcs_lead = (char) msg.msg.wParam; inev.kind = NO_EVENT; break; } else { if (!MultiByteToWideChar (w32_keyboard_codepage, 0, &dbcs[1], 1, &code, 1)) { /* What to do with garbage? */ DebPrint (("Invalid character: %d\n", dbcs[1])); inev.kind = NO_EVENT; break; } } inev.code = code; } else { /* Windows shouldn't generate WM_CHAR events above 0xFF in non-Unicode message handlers. */ DebPrint (("Non-byte WM_CHAR: %d\n", msg.msg.wParam)); inev.kind = NO_EVENT; break; } inev.kind = inev.code < 128 ? ASCII_KEYSTROKE_EVENT : MULTIBYTE_CHAR_KEYSTROKE_EVENT; } break; case WM_APPCOMMAND: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f && !FRAME_ICONIFIED_P (f)) { if (!hlinfo->mouse_face_hidden && FIXNUMP (Vmouse_highlight) && !EQ (f->tab_bar_window, hlinfo->mouse_face_window) && !EQ (f->tool_bar_window, hlinfo->mouse_face_window)) { clear_mouse_face (hlinfo); hlinfo->mouse_face_hidden = true; } if (temp_index == sizeof temp_buffer / sizeof (short)) temp_index = 0; temp_buffer[temp_index++] = msg.msg.wParam; inev.kind = MULTIMEDIA_KEY_EVENT; inev.code = GET_APPCOMMAND_LPARAM (msg.msg.lParam); inev.modifiers = msg.dwModifiers; XSETFRAME (inev.frame_or_window, f); inev.timestamp = msg.msg.time; } break; case WM_MOUSEMOVE: /* Ignore non-movement. */ { int x = LOWORD (msg.msg.lParam); int y = HIWORD (msg.msg.lParam); if (x == last_mousemove_x && y == last_mousemove_y) break; last_mousemove_x = x; last_mousemove_y = y; } previous_help_echo_string = help_echo_string; help_echo_string = Qnil; if (hlinfo->mouse_face_hidden) { hlinfo->mouse_face_hidden = false; clear_mouse_face (hlinfo); } f = mouse_or_wdesc_frame (dpyinfo, msg.msg.hwnd); if (f) { /* Maybe generate SELECT_WINDOW_EVENTs for `mouse-autoselect-window'. */ if (!NILP (Vmouse_autoselect_window) && (f == XFRAME (selected_frame) /* Switch to f from another frame iff focus_follows_mouse is set and f accepts focus. */ || (!NILP (focus_follows_mouse) && !FRAME_NO_ACCEPT_FOCUS (f)))) { static Lisp_Object last_mouse_window; Lisp_Object window = window_from_coordinates (f, LOWORD (msg.msg.lParam), HIWORD (msg.msg.lParam), 0, 0, 0); /* Window will be selected only when it is not selected now and last mouse movement event was not in it. Minibuffer window will be selected only when it is active. */ if (WINDOWP (window) && !EQ (window, last_mouse_window) && !EQ (window, selected_window)) { inev.kind = SELECT_WINDOW_EVENT; inev.frame_or_window = window; } /* Remember the last window where we saw the mouse. */ last_mouse_window = window; } if (!w32_note_mouse_movement (f, &msg.msg)) help_echo_string = previous_help_echo_string; } else { /* If we move outside the frame, then we're certainly no longer on any text in the frame. */ clear_mouse_face (hlinfo); } /* If the contents of the global variable help_echo_string has changed, generate a HELP_EVENT. */ #if 0 /* The below is an invalid comparison when CHECK_LISP_OBJECT_TYPE. But it was originally changed to this to fix a bug, so I have not removed it completely in case the bug is still there. */ if (help_echo_string != previous_help_echo_string || (!NILP (help_echo_string) && !STRINGP (help_echo_string) && f->mouse_moved)) #else /* This is what xterm.c does. */ if (!NILP (help_echo_string) || !NILP (previous_help_echo_string)) do_help = 1; #endif break; case WM_LBUTTONDOWN: case WM_LBUTTONUP: case WM_MBUTTONDOWN: case WM_MBUTTONUP: case WM_RBUTTONDOWN: case WM_RBUTTONUP: case WM_XBUTTONDOWN: case WM_XBUTTONUP: { /* If we decide we want to generate an event to be seen by the rest of Emacs, we put it here. */ bool tab_bar_p = 0; bool tool_bar_p = 0; int button = 0; int up = 0; f = mouse_or_wdesc_frame (dpyinfo, msg.msg.hwnd); if (f) { w32_construct_mouse_click (&inev, &msg, f); /* Is this in the tab-bar? */ if (WINDOWP (f->tab_bar_window) && WINDOW_TOTAL_LINES (XWINDOW (f->tab_bar_window))) { Lisp_Object window; int x = XFIXNAT (inev.x); int y = XFIXNAT (inev.y); window = window_from_coordinates (f, x, y, 0, 1, 1); if (EQ (window, f->tab_bar_window)) { w32_handle_tab_bar_click (f, &inev); tab_bar_p = 1; } } if (tab_bar_p || (dpyinfo->w32_focus_frame && f != dpyinfo->w32_focus_frame /* This does not help when the click happens in a grand-parent frame. */ && !frame_ancestor_p (f, dpyinfo->w32_focus_frame))) inev.kind = NO_EVENT; /* Is this in the tool-bar? */ if (WINDOWP (f->tool_bar_window) && WINDOW_TOTAL_LINES (XWINDOW (f->tool_bar_window))) { Lisp_Object window; int x = XFIXNAT (inev.x); int y = XFIXNAT (inev.y); window = window_from_coordinates (f, x, y, 0, 1, 1); if (EQ (window, f->tool_bar_window)) { w32_handle_tool_bar_click (f, &inev); tool_bar_p = 1; } } if (tool_bar_p || (dpyinfo->w32_focus_frame && f != dpyinfo->w32_focus_frame /* This does not help when the click happens in a grand-parent frame. */ && !frame_ancestor_p (f, dpyinfo->w32_focus_frame))) inev.kind = NO_EVENT; } parse_button (msg.msg.message, HIWORD (msg.msg.wParam), &button, &up); if (up) { dpyinfo->grabbed &= ~ (1 << button); } else { dpyinfo->grabbed |= (1 << button); dpyinfo->last_mouse_frame = f; /* Ignore any mouse motion that happened before this event; any subsequent mouse-movement Emacs events should reflect only motion after the ButtonPress. */ if (f != 0) { f->mouse_moved = false; if (!tab_bar_p) f->last_tab_bar_item = -1; if (!tool_bar_p) f->last_tool_bar_item = -1; } } break; } case WM_MOUSEWHEEL: case WM_MOUSEHWHEEL: { f = mouse_or_wdesc_frame (dpyinfo, msg.msg.hwnd); if (f) { if (!dpyinfo->w32_focus_frame || f == dpyinfo->w32_focus_frame) /* Emit an Emacs wheel-up/down event. */ { w32_construct_mouse_wheel (&inev, &msg, f); /* Ignore any mouse motion that happened before this event; any subsequent mouse-movement Emacs events should reflect only motion after the ButtonPress. */ f->mouse_moved = false; f->last_tab_bar_item = -1; f->last_tool_bar_item = -1; dpyinfo->last_mouse_frame = f; } else if (FRAME_NO_ACCEPT_FOCUS (f) && !gui_mouse_grabbed (dpyinfo)) { Lisp_Object frame1 = get_frame_param (f, Qmouse_wheel_frame); struct frame *f1 = FRAMEP (frame1) ? XFRAME (frame1) : NULL; if (f1 && FRAME_LIVE_P (f1) && FRAME_W32_P (f1)) { w32_construct_mouse_wheel (&inev, &msg, f1); f1->mouse_moved = false; f1->last_tab_bar_item = -1; f1->last_tool_bar_item = -1; dpyinfo->last_mouse_frame = f1; } else dpyinfo->last_mouse_frame = f; } else dpyinfo->last_mouse_frame = f; } else dpyinfo->last_mouse_frame = f; } break; case WM_DROPFILES: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) w32_construct_drag_n_drop (&inev, &msg, f); break; case WM_HSCROLL: { struct scroll_bar *bar = w32_window_to_scroll_bar ((HWND)msg.msg.lParam, 1); if (bar) w32_horizontal_scroll_bar_handle_click (bar, &msg, &inev); break; } case WM_VSCROLL: { struct scroll_bar *bar = w32_window_to_scroll_bar ((HWND)msg.msg.lParam, 0); if (bar) w32_scroll_bar_handle_click (bar, &msg, &inev); break; } case WM_WINDOWPOSCHANGED: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) { RECT rect; int /* rows, columns, */ width, height, text_width, text_height; if (GetClientRect (msg.msg.hwnd, &rect) /* GetClientRect evidently returns (0, 0, 0, 0) if called on a minimized frame. Such "dimensions" aren't useful anyway. */ && !(rect.bottom == 0 && rect.top == 0 && rect.left == 0 && rect.right == 0)) { height = rect.bottom - rect.top; width = rect.right - rect.left; text_width = FRAME_PIXEL_TO_TEXT_WIDTH (f, width); text_height = FRAME_PIXEL_TO_TEXT_HEIGHT (f, height); /* rows = FRAME_PIXEL_HEIGHT_TO_TEXT_LINES (f, height); */ /* columns = FRAME_PIXEL_WIDTH_TO_TEXT_COLS (f, width); */ /* TODO: Clip size to the screen dimensions. */ /* Even if the number of character rows and columns has not changed, the font size may have changed, so we need to check the pixel dimensions as well. */ if (width != FRAME_PIXEL_WIDTH (f) || height != FRAME_PIXEL_HEIGHT (f) || text_width != FRAME_TEXT_WIDTH (f) || text_height != FRAME_TEXT_HEIGHT (f)) { change_frame_size (f, text_width, text_height, 0, 1, 0, 1); SET_FRAME_GARBAGED (f); cancel_mouse_face (f); f->win_gravity = NorthWestGravity; } } } check_visibility = 1; break; case WM_ACTIVATE: case WM_ACTIVATEAPP: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) { /* Run the full-screen hook function also when we are being activated, to actually install the required size in effect, if the WAIT flag is set. This is because when the hook is run from gui_set_fullscreen, the frame might not yet be visible, if that call is a result of make-frame, and in that case the hook just sets the WAIT flag. */ if ((msg.msg.message == WM_WINDOWPOSCHANGED || msg.msg.wParam) && (f->want_fullscreen & FULLSCREEN_WAIT)) { /* Must set visibility right here since otherwise w32fullscreen_hook returns immediately. */ SET_FRAME_VISIBLE (f, 1); w32fullscreen_hook (f); } } check_visibility = 1; break; case WM_MOVE: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f && FRAME_VISIBLE_P (f) && !FRAME_ICONIFIED_P(f)) { w32_real_positions (f, &f->left_pos, &f->top_pos); inev.kind = MOVE_FRAME_EVENT; XSETFRAME (inev.frame_or_window, f); } check_visibility = 1; break; case WM_SHOWWINDOW: /* wParam non-zero means Window is about to be shown, 0 means about to be hidden. */ /* Redo the mouse-highlight after the tooltip has gone. */ if (!msg.msg.wParam && msg.msg.hwnd == tip_window) { tip_window = NULL; gui_redo_mouse_highlight (dpyinfo); } /* If window has been obscured or exposed by another window being maximized or minimized/restored, then recheck visibility of all frames. Direct changes to our own windows get handled by WM_SIZE. */ #if 0 if (msg.msg.lParam != 0) check_visibility = 1; else { f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); f->async_visible = msg.msg.wParam; } #endif f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) w32_clear_under_internal_border (f); check_visibility = 1; break; case WM_SIZE: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); /* Inform lisp of whether frame has been iconified etc. */ if (f) { switch (msg.msg.wParam) { case SIZE_MINIMIZED: SET_FRAME_VISIBLE (f, 0); SET_FRAME_ICONIFIED (f, true); inev.kind = ICONIFY_EVENT; XSETFRAME (inev.frame_or_window, f); break; case SIZE_MAXIMIZED: { bool iconified = FRAME_ICONIFIED_P (f); Lisp_Object fullscreen = get_frame_param (f, Qfullscreen); SET_FRAME_VISIBLE (f, 1); SET_FRAME_ICONIFIED (f, false); /* wait_reading_process_output will notice this and update the frame's display structures. */ SET_FRAME_GARBAGED (f); if (iconified) { int x, y; /* Reset top and left positions of the Window here since Windows sends a WM_MOVE message BEFORE telling us the Window is minimized when the Window is iconified, with 3000,3000 as the co-ords. */ w32_real_positions (f, &x, &y); f->left_pos = x; f->top_pos = y; inev.kind = DEICONIFY_EVENT; XSETFRAME (inev.frame_or_window, f); } else if (! NILP (Vframe_list) && ! NILP (XCDR (Vframe_list))) /* Force a redisplay sooner or later to update the frame titles in case this is the second frame. */ record_asynch_buffer_change (); /* Windows can send us a SIZE_MAXIMIZED message even when fullscreen is fullboth. The following is a simple hack to check that based on the fact that only a maximized fullscreen frame should have both top/left outside the screen. */ if (EQ (fullscreen, Qfullwidth) || EQ (fullscreen, Qfullheight) || NILP (fullscreen)) { int x, y; w32_real_positions (f, &x, &y); if (x < 0 && y < 0) store_frame_param (f, Qfullscreen, Qmaximized); } } break; case SIZE_RESTORED: { bool iconified = FRAME_ICONIFIED_P (f); /* The following was made unconditional in a pathetic attempt to fix bug#16967 in revision 116716 but, considered counterproductive was made conditional again in revision 116727. martin */ if (iconified) SET_FRAME_VISIBLE (f, 1); SET_FRAME_ICONIFIED (f, false); /* wait_reading_process_output will notice this and update the frame's display structures. */ SET_FRAME_GARBAGED (f); if (iconified) { /* Reset top and left positions of the Window here since Windows sends a WM_MOVE message BEFORE telling us the Window is minimized when the Window is iconified, with 3000,3000 as the co-ords. */ w32_real_positions (f, &f->left_pos, &f->top_pos); inev.kind = DEICONIFY_EVENT; XSETFRAME (inev.frame_or_window, f); } else if (! NILP (Vframe_list) && ! NILP (XCDR (Vframe_list))) /* Force a redisplay sooner or later to update the frame titles in case this is the second frame. */ record_asynch_buffer_change (); } if (EQ (get_frame_param (f, Qfullscreen), Qmaximized)) store_frame_param (f, Qfullscreen, Qnil); break; } } if (f && !FRAME_ICONIFIED_P (f) && msg.msg.wParam != SIZE_MINIMIZED) { RECT rect; int /* rows, columns, */ width, height, text_width, text_height; if (GetClientRect (msg.msg.hwnd, &rect) /* GetClientRect evidently returns (0, 0, 0, 0) if called on a minimized frame. Such "dimensions" aren't useful anyway. */ && !(rect.bottom == 0 && rect.top == 0 && rect.left == 0 && rect.right == 0)) { height = rect.bottom - rect.top; width = rect.right - rect.left; text_width = FRAME_PIXEL_TO_TEXT_WIDTH (f, width); text_height = FRAME_PIXEL_TO_TEXT_HEIGHT (f, height); /* rows = FRAME_PIXEL_HEIGHT_TO_TEXT_LINES (f, height); */ /* columns = FRAME_PIXEL_WIDTH_TO_TEXT_COLS (f, width); */ /* TODO: Clip size to the screen dimensions. */ /* Even if the number of character rows and columns has not changed, the font size may have changed, so we need to check the pixel dimensions as well. */ if (width != FRAME_PIXEL_WIDTH (f) || height != FRAME_PIXEL_HEIGHT (f) || text_width != FRAME_TEXT_WIDTH (f) || text_height != FRAME_TEXT_HEIGHT (f)) { change_frame_size (f, text_width, text_height, 0, 1, 0, 1); SET_FRAME_GARBAGED (f); cancel_mouse_face (f); f->win_gravity = NorthWestGravity; } } } check_visibility = 1; break; case WM_MOUSELEAVE: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) { if (f == hlinfo->mouse_face_mouse_frame) { /* If we move outside the frame, then we're certainly no longer on any text in the frame. */ clear_mouse_face (hlinfo); hlinfo->mouse_face_mouse_frame = 0; } /* Generate a nil HELP_EVENT to cancel a help-echo. Do it only if there's something to cancel. Otherwise, the startup message is cleared when the mouse leaves the frame. */ if (any_help_event_p) do_help = -1; } break; case WM_SETFOCUS: w32_detect_focus_change (dpyinfo, &msg, &inev); dpyinfo->grabbed = 0; check_visibility = 1; break; case WM_KILLFOCUS: w32_detect_focus_change (dpyinfo, &msg, &inev); f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) { if (f == hlinfo->mouse_face_mouse_frame) { /* If we move outside the frame, then we're certainly no longer on any text in the frame. */ clear_mouse_face (hlinfo); hlinfo->mouse_face_mouse_frame = 0; } /* Generate a nil HELP_EVENT to cancel a help-echo. Do it only if there's something to cancel. Otherwise, the startup message is cleared when the mouse leaves the frame. */ if (any_help_event_p) do_help = -1; } dpyinfo->grabbed = 0; check_visibility = 1; break; case WM_CLOSE: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) { inev.kind = DELETE_WINDOW_EVENT; XSETFRAME (inev.frame_or_window, f); } break; case WM_ENDSESSION: inev.kind = END_SESSION_EVENT; break; case WM_INITMENU: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) { inev.kind = MENU_BAR_ACTIVATE_EVENT; XSETFRAME (inev.frame_or_window, f); } break; case WM_COMMAND: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) { menubar_selection_callback (f, (void *)msg.msg.wParam); } check_visibility = 1; break; case WM_DISPLAYCHANGE: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) { Lisp_Object fullscreen = get_frame_param (f, Qfullscreen); dpyinfo->n_cbits = msg.msg.wParam; /* The new display could have a different resolution, in which case we must reconsider what fullscreen means. The following code is untested yet. */ if (!NILP (fullscreen)) { gui_set_fullscreen (f, fullscreen, fullscreen); w32fullscreen_hook (f); } DebPrint (("display change: %d %d\n", (short) LOWORD (msg.msg.lParam), (short) HIWORD (msg.msg.lParam))); } check_visibility = 1; break; #if HAVE_W32NOTIFY case WM_EMACS_FILENOTIFY: f = w32_window_to_frame (dpyinfo, msg.msg.hwnd); if (f) w32_queue_notifications (&inev, &msg, f, &count); break; #endif default: /* Check for messages registered at runtime. */ if (msg.msg.message == msh_mousewheel) { /* Forward MSH_MOUSEWHEEL as WM_MOUSEWHEEL. */ msg.msg.message = WM_MOUSEWHEEL; prepend_msg (&msg); } break; } if (inev.kind != NO_EVENT) { kbd_buffer_store_event_hold (&inev, hold_quit); count++; } if (do_help && !(hold_quit && hold_quit->kind != NO_EVENT)) { Lisp_Object frame; if (f) XSETFRAME (frame, f); else frame = Qnil; if (do_help > 0) { if (NILP (help_echo_string)) { help_echo_object = help_echo_window = Qnil; help_echo_pos = -1; } any_help_event_p = 1; gen_help_event (help_echo_string, frame, help_echo_window, help_echo_object, help_echo_pos); } else { help_echo_string = Qnil; gen_help_event (Qnil, frame, Qnil, Qnil, 0); } count++; } } /* If the focus was just given to an autoraising frame, raise it now. FIXME: handle more than one such frame. */ if (dpyinfo->w32_pending_autoraise_frame) { w32_raise_frame (dpyinfo->w32_pending_autoraise_frame); dpyinfo->w32_pending_autoraise_frame = NULL; } /* Check which frames are still visible, if we have enqueued any user events or been notified of events that may affect visibility. We do this here because there doesn't seem to be any direct notification from Windows that the visibility of a window has changed (at least, not in all cases). */ if (count > 0 || check_visibility) { Lisp_Object tail, frame; FOR_EACH_FRAME (tail, frame) { struct frame *f = XFRAME (frame); /* The tooltip has been drawn already. Avoid the SET_FRAME_GARBAGED below. */ if (FRAME_TOOLTIP_P (f)) continue; /* Check "visible" frames and mark each as obscured or not. Note that visible is nonzero for unobscured and obscured frames, but zero for hidden and iconified frames. */ if (FRAME_W32_P (f) && FRAME_VISIBLE_P (f)) { RECT clipbox; HDC hdc; bool obscured; enter_crit (); /* Query clipping rectangle for the entire window area (GetWindowDC), not just the client portion (GetDC). Otherwise, the scrollbars and menubar aren't counted as part of the visible area of the frame, and we may think the frame is obscured when really a scrollbar is still visible and gets WM_PAINT messages above. */ hdc = GetWindowDC (FRAME_W32_WINDOW (f)); GetClipBox (hdc, &clipbox); ReleaseDC (FRAME_W32_WINDOW (f), hdc); leave_crit (); obscured = FRAME_OBSCURED_P (f); if (clipbox.right == clipbox.left || clipbox.bottom == clipbox.top) { /* Frame has become completely obscured so mark as such (we do this by setting visible to 2 so that FRAME_VISIBLE_P is still true, but redisplay will skip it). */ SET_FRAME_VISIBLE (f, 2); if (!obscured) DebPrint (("frame %p (%s) obscured\n", f, SDATA (f->name))); } else { /* Frame is not obscured, so mark it as such. */ SET_FRAME_VISIBLE (f, 1); if (obscured) { SET_FRAME_GARBAGED (f); DebPrint (("obscured frame %p (%s) found to be visible\n", f, SDATA (f->name))); /* Force a redisplay sooner or later. */ record_asynch_buffer_change (); } } } } } unblock_input (); return count; } /*********************************************************************** Text Cursor ***********************************************************************/ /* Set clipping for output in glyph row ROW. W is the window in which we operate. GC is the graphics context to set clipping in. ROW may be a text row or, e.g., a mode line. Text rows must be clipped to the interior of the window dedicated to text display, mode lines must be clipped to the whole window. */ static void w32_clip_to_row (struct window *w, struct glyph_row *row, enum glyph_row_area area, HDC hdc) { RECT clip_rect; int window_x, window_y, window_width; window_box (w, area, &window_x, &window_y, &window_width, 0); clip_rect.left = window_x; clip_rect.top = WINDOW_TO_FRAME_PIXEL_Y (w, row->y); clip_rect.top = max (clip_rect.top, window_y); clip_rect.right = clip_rect.left + window_width; clip_rect.bottom = clip_rect.top + row->visible_height; w32_set_clip_rectangle (hdc, &clip_rect); } /* Draw a hollow box cursor on window W in glyph row ROW. */ static void w32_draw_hollow_cursor (struct window *w, struct glyph_row *row) { struct frame *f = XFRAME (WINDOW_FRAME (w)); HDC hdc; RECT rect; int left, top, h; struct glyph *cursor_glyph; HBRUSH hb = CreateSolidBrush (f->output_data.w32->cursor_pixel); /* Get the glyph the cursor is on. If we can't tell because the current matrix is invalid or such, give up. */ cursor_glyph = get_phys_cursor_glyph (w); if (cursor_glyph == NULL) { DeleteObject (hb); return; } /* Compute frame-relative coordinates for phys cursor. */ get_phys_cursor_geometry (w, row, cursor_glyph, &left, &top, &h); rect.left = left; /* When on R2L character, show cursor at the right edge of the glyph, unless the cursor box is as wide as the glyph or wider (the latter happens when x-stretch-cursor is non-nil). */ if ((cursor_glyph->resolved_level & 1) != 0 && cursor_glyph->pixel_width > w->phys_cursor_width) rect.left += cursor_glyph->pixel_width - w->phys_cursor_width; rect.top = top; rect.bottom = rect.top + h; rect.right = rect.left + w->phys_cursor_width; hdc = get_frame_dc (f); /* Set clipping, draw the rectangle, and reset clipping again. */ w32_clip_to_row (w, row, TEXT_AREA, hdc); FrameRect (hdc, &rect, hb); DeleteObject (hb); w32_set_clip_rectangle (hdc, NULL); release_frame_dc (f, hdc); } /* Draw a bar cursor on window W in glyph row ROW. Implementation note: One would like to draw a bar cursor with an angle equal to the one given by the font property XA_ITALIC_ANGLE. Unfortunately, I didn't find a font yet that has this property set. --gerd. */ static void w32_draw_bar_cursor (struct window *w, struct glyph_row *row, int width, enum text_cursor_kinds kind) { struct frame *f = XFRAME (w->frame); struct glyph *cursor_glyph; /* If cursor is out of bounds, don't draw garbage. This can happen in mini-buffer windows when switching between echo area glyphs and mini-buffer. */ cursor_glyph = get_phys_cursor_glyph (w); if (cursor_glyph == NULL) return; /* If on an image, draw like a normal cursor. That's usually better visible than drawing a bar, esp. if the image is large so that the bar might not be in the window. */ if (cursor_glyph->type == IMAGE_GLYPH) { struct glyph_row *row; row = MATRIX_ROW (w->current_matrix, w->phys_cursor.vpos); draw_phys_cursor_glyph (w, row, DRAW_CURSOR); } else { COLORREF cursor_color = f->output_data.w32->cursor_pixel; struct face *face = FACE_FROM_ID (f, cursor_glyph->face_id); int x; HDC hdc; /* If the glyph's background equals the color we normally draw the bar cursor in, the bar cursor in its normal color is invisible. Use the glyph's foreground color instead in this case, on the assumption that the glyph's colors are chosen so that the glyph is legible. */ if (face->background == cursor_color) cursor_color = face->foreground; x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x); hdc = get_frame_dc (f); w32_clip_to_row (w, row, TEXT_AREA, hdc); if (kind == BAR_CURSOR) { if (width < 0) width = FRAME_CURSOR_WIDTH (f); width = min (cursor_glyph->pixel_width, width); w->phys_cursor_width = width; /* If the character under cursor is R2L, draw the bar cursor on the right of its glyph, rather than on the left. */ if ((cursor_glyph->resolved_level & 1) != 0) x += cursor_glyph->pixel_width - width; w32_fill_area (f, hdc, cursor_color, x, WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y), width, row->height); } else /* HBAR_CURSOR */ { int dummy_x, dummy_y, dummy_h; if (width < 0) width = row->height; width = min (row->height, width); get_phys_cursor_geometry (w, row, cursor_glyph, &dummy_x, &dummy_y, &dummy_h); if ((cursor_glyph->resolved_level & 1) != 0 && cursor_glyph->pixel_width > w->phys_cursor_width) x += cursor_glyph->pixel_width - w->phys_cursor_width; w32_fill_area (f, hdc, cursor_color, x, WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y + row->height - width), w->phys_cursor_width, width); } w32_set_clip_rectangle (hdc, NULL); release_frame_dc (f, hdc); } } /* RIF: Define cursor CURSOR on frame F. */ static void w32_define_frame_cursor (struct frame *f, Emacs_Cursor cursor) { w32_define_cursor (FRAME_W32_WINDOW (f), cursor); } /* RIF: Clear area on frame F. */ static void w32_clear_frame_area (struct frame *f, int x, int y, int width, int height) { HDC hdc; hdc = get_frame_dc (f); w32_clear_area (f, hdc, x, y, width, height); release_frame_dc (f, hdc); } /* RIF: Draw or clear cursor on window W. */ static void w32_draw_window_cursor (struct window *w, struct glyph_row *glyph_row, int x, int y, enum text_cursor_kinds cursor_type, int cursor_width, bool on_p, bool active_p) { if (on_p) { /* If the user wants to use the system caret, make sure our own cursor remains invisible. */ if (w32_use_visible_system_caret) { /* Call to erase_phys_cursor here seems to use the wrong values of w->phys_cursor, as they have been overwritten before this function was called. */ if (w->phys_cursor_type != NO_CURSOR) erase_phys_cursor (w); cursor_type = w->phys_cursor_type = NO_CURSOR; w->phys_cursor_width = -1; } else { w->phys_cursor_type = cursor_type; } w->phys_cursor_on_p = true; /* If this is the active cursor, we need to track it with the system caret, so third party software like screen magnifiers and speech synthesizers can follow the cursor. */ if (active_p) { struct frame *f = XFRAME (WINDOW_FRAME (w)); HWND hwnd = FRAME_W32_WINDOW (f); w32_system_caret_x = WINDOW_TEXT_TO_FRAME_PIXEL_X (w, w->phys_cursor.x); w32_system_caret_y = (WINDOW_TO_FRAME_PIXEL_Y (w, w->phys_cursor.y) + glyph_row->ascent - w->phys_cursor_ascent); w32_system_caret_window = w; w32_system_caret_hdr_height = WINDOW_TAB_LINE_HEIGHT (w) + WINDOW_HEADER_LINE_HEIGHT (w); w32_system_caret_mode_height = WINDOW_MODE_LINE_HEIGHT (w); PostMessage (hwnd, WM_IME_STARTCOMPOSITION, 0, 0); /* If the size of the active cursor changed, destroy the old system caret. */ if (w32_system_caret_hwnd && (w32_system_caret_height != w->phys_cursor_height)) PostMessage (hwnd, WM_EMACS_DESTROY_CARET, 0, 0); w32_system_caret_height = w->phys_cursor_height; /* Move the system caret. */ PostMessage (hwnd, WM_EMACS_TRACK_CARET, 0, 0); } if (glyph_row->exact_window_width_line_p && (glyph_row->reversed_p ? (w->phys_cursor.hpos < 0) : (w->phys_cursor.hpos >= glyph_row->used[TEXT_AREA]))) { glyph_row->cursor_in_fringe_p = true; draw_fringe_bitmap (w, glyph_row, glyph_row->reversed_p); return; } switch (cursor_type) { case HOLLOW_BOX_CURSOR: w32_draw_hollow_cursor (w, glyph_row); break; case FILLED_BOX_CURSOR: draw_phys_cursor_glyph (w, glyph_row, DRAW_CURSOR); break; case BAR_CURSOR: w32_draw_bar_cursor (w, glyph_row, cursor_width, BAR_CURSOR); break; case HBAR_CURSOR: w32_draw_bar_cursor (w, glyph_row, cursor_width, HBAR_CURSOR); break; case NO_CURSOR: w->phys_cursor_width = 0; break; default: emacs_abort (); } } } /* Icons. */ static bool w32_bitmap_icon (struct frame *f, Lisp_Object icon) { HANDLE main_icon; HANDLE small_icon = NULL; if (FRAME_W32_WINDOW (f) == 0) return 1; if (NILP (icon)) main_icon = LoadIcon (hinst, EMACS_CLASS); else if (STRINGP (icon)) { /* Load the main icon from the named file. */ main_icon = LoadImage (NULL, (LPCTSTR) SDATA (icon), IMAGE_ICON, 0, 0, LR_DEFAULTSIZE | LR_LOADFROMFILE); /* Try to load a small icon to go with it. */ small_icon = LoadImage (NULL, (LPCSTR) SDATA (icon), IMAGE_ICON, GetSystemMetrics (SM_CXSMICON), GetSystemMetrics (SM_CYSMICON), LR_LOADFROMFILE); } else if (SYMBOLP (icon)) { LPCTSTR name; if (EQ (icon, intern ("application"))) name = (LPCTSTR) IDI_APPLICATION; else if (EQ (icon, intern ("hand"))) name = (LPCTSTR) IDI_HAND; else if (EQ (icon, intern ("question"))) name = (LPCTSTR) IDI_QUESTION; else if (EQ (icon, intern ("exclamation"))) name = (LPCTSTR) IDI_EXCLAMATION; else if (EQ (icon, intern ("asterisk"))) name = (LPCTSTR) IDI_ASTERISK; else if (EQ (icon, intern ("winlogo"))) name = (LPCTSTR) IDI_WINLOGO; else return 1; main_icon = LoadIcon (NULL, name); } else return 1; if (main_icon == NULL) return 1; PostMessage (FRAME_W32_WINDOW (f), WM_SETICON, (WPARAM) ICON_BIG, (LPARAM) main_icon); /* If there is a small icon that goes with it, set that too. */ if (small_icon) PostMessage (FRAME_W32_WINDOW (f), WM_SETICON, (WPARAM) ICON_SMALL, (LPARAM) small_icon); return 0; } /************************************************************************ Handling X errors ************************************************************************/ /* Display Error Handling functions not used on W32. Listing them here helps diff stay in step when comparing w32term.c with xterm.c. x_error_catcher (display, error) x_catch_errors (dpy) x_catch_errors_unwind (old_val) x_check_errors (dpy, format) x_fully_uncatch_errors () x_had_errors_p (dpy) x_clear_errors (dpy) x_uncatch_errors (dpy, count) x_trace_wire () x_connection_signal (signalnum) x_connection_closed (dpy, error_message) x_error_quitter (display, error) x_error_handler (display, error) x_io_error_quitter (display) */ /* Changing the font of the frame. */ static Lisp_Object w32_new_font (struct frame *f, Lisp_Object font_object, int fontset) { struct font *font = XFONT_OBJECT (font_object); int unit, font_ascent, font_descent; if (fontset < 0) fontset = fontset_from_font (font_object); FRAME_FONTSET (f) = fontset; if (FRAME_FONT (f) == font) /* This font is already set in frame F. There's nothing more to do. */ return font_object; FRAME_FONT (f) = font; FRAME_BASELINE_OFFSET (f) = font->baseline_offset; FRAME_COLUMN_WIDTH (f) = unit = font->average_width; get_font_ascent_descent (font, &font_ascent, &font_descent); FRAME_LINE_HEIGHT (f) = font_ascent + font_descent; /* Compute number of scrollbar columns. */ unit = FRAME_COLUMN_WIDTH (f); if (FRAME_CONFIG_SCROLL_BAR_WIDTH (f) > 0) FRAME_CONFIG_SCROLL_BAR_COLS (f) = (FRAME_CONFIG_SCROLL_BAR_WIDTH (f) + unit - 1) / unit; else { FRAME_CONFIG_SCROLL_BAR_COLS (f) = (14 + unit - 1) / unit; FRAME_CONFIG_SCROLL_BAR_WIDTH (f) = FRAME_CONFIG_SCROLL_BAR_COLS (f) * unit; } /* Now make the frame display the given font. */ if (FRAME_NATIVE_WINDOW (f) != 0) { /* Don't change the size of a tip frame; there's no point in doing it because it's done in Fx_show_tip, and it leads to problems because the tip frame has no widget. */ if (!FRAME_TOOLTIP_P (f)) adjust_frame_size (f, FRAME_COLS (f) * FRAME_COLUMN_WIDTH (f), FRAME_LINES (f) * FRAME_LINE_HEIGHT (f), 3, false, Qfont); } /* X version sets font of input methods here also. */ return font_object; } /*********************************************************************** TODO: W32 Input Methods ***********************************************************************/ /* Listing missing functions from xterm.c helps diff stay in step. xim_destroy_callback (xim, client_data, call_data) xim_open_dpy (dpyinfo, resource_name) struct xim_inst_t xim_instantiate_callback (display, client_data, call_data) xim_initialize (dpyinfo, resource_name) xim_close_dpy (dpyinfo) */ /* Calculate the absolute position in frame F from its current recorded position values and gravity. */ static void w32_calc_absolute_position (struct frame *f) { int flags = f->size_hint_flags; /* The sum of the widths of the frame's left and right borders, and the sum of the heights of the frame's top and bottom borders (in pixels) drawn by Windows. */ unsigned int left_right_borders_width, top_bottom_borders_height; /* Try to get the actual values of these two variables. We compute the border width (height) by subtracting the width (height) of the frame's client area from the width (height) of the frame's entire window. */ WINDOWPLACEMENT wp = { 0 }; RECT client_rect = { 0 }; if (GetWindowPlacement (FRAME_W32_WINDOW (f), &wp) && GetClientRect (FRAME_W32_WINDOW (f), &client_rect)) { left_right_borders_width = (wp.rcNormalPosition.right - wp.rcNormalPosition.left) - (client_rect.right - client_rect.left); top_bottom_borders_height = (wp.rcNormalPosition.bottom - wp.rcNormalPosition.top) - (client_rect.bottom - client_rect.top); } else { /* Use sensible default values. */ left_right_borders_width = 8; top_bottom_borders_height = 32; } /* With multiple monitors, we can legitimately get negative coordinates (for monitors above or to the left of the primary monitor). Find the display origin to ensure negative positions are computed correctly (Bug#21173). */ int display_left = 0; int display_top = 0; struct frame *p = FRAME_PARENT_FRAME (f); if (!p && flags & (XNegative | YNegative)) { Lisp_Object list; list = Fw32_display_monitor_attributes_list (Qnil); while (CONSP (list)) { Lisp_Object attributes = CAR(list); Lisp_Object geometry; Lisp_Object monitor_left, monitor_top; list = CDR(list); geometry = Fassoc (Qgeometry, attributes, Qnil); if (!NILP (geometry)) { monitor_left = Fnth (make_fixnum (1), geometry); monitor_top = Fnth (make_fixnum (2), geometry); display_left = min (display_left, XFIXNUM (monitor_left)); display_top = min (display_top, XFIXNUM (monitor_top)); } } } /* Treat negative positions as relative to the rightmost bottommost position that fits on the screen or parent frame. I see no need for subtracting 1 from the border widths - is there any on the remaining platforms? Here these subtractions did put the last pixel line/column of a frame off-display when, for example, a (set-frame-parameter nil 'left '(- 0)) specification was used - martin 20017-05-05. */ if (flags & XNegative) { if (p) f->left_pos = (FRAME_PIXEL_WIDTH (p) - FRAME_PIXEL_WIDTH (f) + f->left_pos - left_right_borders_width); else f->left_pos = (w32_display_pixel_width (FRAME_DISPLAY_INFO (f)) + display_left - FRAME_PIXEL_WIDTH (f) + f->left_pos - left_right_borders_width); } if (flags & YNegative) { if (p) f->top_pos = (FRAME_PIXEL_HEIGHT (p) - FRAME_PIXEL_HEIGHT (f) + f->top_pos - top_bottom_borders_height); else f->top_pos = (w32_display_pixel_height (FRAME_DISPLAY_INFO (f)) + display_top - FRAME_PIXEL_HEIGHT (f) + f->top_pos - top_bottom_borders_height); } /* The left_pos and top_pos are now relative to the top and left screen edges, so the flags should correspond. */ f->size_hint_flags &= ~ (XNegative | YNegative); } /* CHANGE_GRAVITY is 1 when calling from Fset_frame_position, to really change the position, and 0 when calling from w32_make_frame_visible (in that case, XOFF and YOFF are the current position values). It is -1 when calling from gui_set_frame_parameters, which means, do adjust for borders but don't change the gravity. */ static void w32_set_offset (struct frame *f, register int xoff, register int yoff, int change_gravity) { int modified_top, modified_left; if (change_gravity > 0) { f->top_pos = yoff; f->left_pos = xoff; f->size_hint_flags &= ~ (XNegative | YNegative); if (xoff < 0) f->size_hint_flags |= XNegative; if (yoff < 0) f->size_hint_flags |= YNegative; f->win_gravity = NorthWestGravity; } w32_calc_absolute_position (f); block_input (); w32_wm_set_size_hint (f, (long) 0, false); modified_left = f->left_pos; modified_top = f->top_pos; if (!FRAME_PARENT_FRAME (f)) my_set_window_pos (FRAME_W32_WINDOW (f), NULL, modified_left, modified_top, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE); else my_set_window_pos (FRAME_W32_WINDOW (f), HWND_TOP, modified_left, modified_top, 0, 0, SWP_NOZORDER | SWP_NOSIZE | SWP_NOACTIVATE); unblock_input (); } static void w32fullscreen_hook (struct frame *f) { if (FRAME_VISIBLE_P (f)) { HWND hwnd = FRAME_W32_WINDOW(f); DWORD dwStyle = GetWindowLong (hwnd, GWL_STYLE); RECT rect; enum fullscreen_type prev_fsmode = FRAME_PREV_FSMODE (f); block_input(); f->want_fullscreen &= ~FULLSCREEN_WAIT; if (FRAME_PREV_FSMODE (f) == FULLSCREEN_NONE) GetWindowPlacement (hwnd, &FRAME_NORMAL_PLACEMENT (f)); if (FRAME_PREV_FSMODE (f) == FULLSCREEN_BOTH) { if (!FRAME_UNDECORATED (f)) SetWindowLong (hwnd, GWL_STYLE, dwStyle | WS_OVERLAPPEDWINDOW); SetWindowPlacement (hwnd, &FRAME_NORMAL_PLACEMENT (f)); } else if (FRAME_PREV_FSMODE (f) == FULLSCREEN_HEIGHT || FRAME_PREV_FSMODE (f) == FULLSCREEN_WIDTH) SetWindowPlacement (hwnd, &FRAME_NORMAL_PLACEMENT (f)); FRAME_PREV_FSMODE (f) = f->want_fullscreen; if (f->want_fullscreen == FULLSCREEN_NONE) ShowWindow (hwnd, SW_SHOWNORMAL); else if (f->want_fullscreen == FULLSCREEN_MAXIMIZED) { if (prev_fsmode == FULLSCREEN_BOTH || prev_fsmode == FULLSCREEN_WIDTH || prev_fsmode == FULLSCREEN_HEIGHT) /* Make window normal since otherwise the subsequent maximization might fail in some cases. */ ShowWindow (hwnd, SW_SHOWNORMAL); ShowWindow (hwnd, SW_MAXIMIZE); } else if (f->want_fullscreen == FULLSCREEN_BOTH) { int menu_bar_height = GetSystemMetrics (SM_CYMENU); w32_fullscreen_rect (hwnd, f->want_fullscreen, FRAME_NORMAL_PLACEMENT (f).rcNormalPosition, &rect); if (!FRAME_UNDECORATED (f)) SetWindowLong (hwnd, GWL_STYLE, dwStyle & ~WS_OVERLAPPEDWINDOW); SetWindowPos (hwnd, HWND_TOP, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, SWP_NOOWNERZORDER | SWP_FRAMECHANGED); change_frame_size (f, FRAME_PIXEL_TO_TEXT_WIDTH (f, rect.right - rect.left), FRAME_PIXEL_TO_TEXT_HEIGHT (f, (rect.bottom - rect.top - menu_bar_height)), 0, 1, 0, 1); } else { ShowWindow (hwnd, SW_SHOWNORMAL); w32_fullscreen_rect (hwnd, f->want_fullscreen, FRAME_NORMAL_PLACEMENT (f).rcNormalPosition, &rect); SetWindowPos (hwnd, HWND_TOP, rect.left, rect.top, rect.right - rect.left, rect.bottom - rect.top, 0); if (f->want_fullscreen == FULLSCREEN_WIDTH) { int border_width = GetSystemMetrics (SM_CXFRAME); change_frame_size (f, (FRAME_PIXEL_TO_TEXT_WIDTH (f, rect.right - rect.left - 2 * border_width)), 0, 0, 1, 0, 1); } else { int border_height = GetSystemMetrics (SM_CYFRAME); /* Won't work for wrapped menu bar. */ int menu_bar_height = GetSystemMetrics (SM_CYMENU); int title_height = GetSystemMetrics (SM_CYCAPTION); change_frame_size (f, 0, (FRAME_PIXEL_TO_TEXT_HEIGHT (f, rect.bottom - rect.top - 2 * border_height - title_height - menu_bar_height)), 0, 1, 0, 1); } } f->want_fullscreen = FULLSCREEN_NONE; unblock_input (); if (f->want_fullscreen == FULLSCREEN_BOTH || f->want_fullscreen == FULLSCREEN_WIDTH || f->want_fullscreen == FULLSCREEN_HEIGHT) do_pending_window_change (0); } else f->want_fullscreen |= FULLSCREEN_WAIT; } /* Call this to change the size of frame F's native window. If CHANGE_GRAVITY, change to top-left-corner window gravity for this size change and subsequent size changes. Otherwise we leave the window gravity unchanged. */ static void w32_set_window_size (struct frame *f, bool change_gravity, int width, int height, bool pixelwise) { int pixelwidth, pixelheight; Lisp_Object fullscreen = get_frame_param (f, Qfullscreen); RECT rect; MENUBARINFO info; int menu_bar_height; block_input (); /* Get the height of the menu bar here. It's used below to detect whether the menu bar is wrapped. It's also used to specify the third argument for AdjustWindowRect. See bug#22105. */ info.cbSize = sizeof (info); info.rcBar.top = info.rcBar.bottom = 0; GetMenuBarInfo (FRAME_W32_WINDOW (f), 0xFFFFFFFD, 0, &info); menu_bar_height = info.rcBar.bottom - info.rcBar.top; if (pixelwise) { pixelwidth = FRAME_TEXT_TO_PIXEL_WIDTH (f, width); pixelheight = FRAME_TEXT_TO_PIXEL_HEIGHT (f, height); } else { pixelwidth = FRAME_TEXT_COLS_TO_PIXEL_WIDTH (f, width); pixelheight = FRAME_TEXT_LINES_TO_PIXEL_HEIGHT (f, height); } if (w32_add_wrapped_menu_bar_lines) { /* When the menu bar wraps sending a SetWindowPos shrinks the height of the frame then the wrapped menu bar lines are not accounted for (Bug#15174 and Bug#18720). Here we add these extra lines to the frame height. */ int default_menu_bar_height; /* Why is (apparently) SM_CYMENUSIZE needed here instead of SM_CYMENU ?? */ default_menu_bar_height = GetSystemMetrics (SM_CYMENUSIZE); if ((default_menu_bar_height > 0) && (menu_bar_height > default_menu_bar_height) && ((menu_bar_height % default_menu_bar_height) == 0)) pixelheight = pixelheight + menu_bar_height - default_menu_bar_height; } f->win_gravity = NorthWestGravity; w32_wm_set_size_hint (f, (long) 0, false); rect.left = rect.top = 0; rect.right = pixelwidth; rect.bottom = pixelheight; AdjustWindowRect (&rect, f->output_data.w32->dwStyle, menu_bar_height > 0); if (!(f->after_make_frame) && !(f->want_fullscreen & FULLSCREEN_WAIT) && FRAME_VISIBLE_P (f)) { RECT window_rect; GetWindowRect (FRAME_W32_WINDOW (f), &window_rect); if (EQ (fullscreen, Qmaximized) || EQ (fullscreen, Qfullboth) || EQ (fullscreen, Qfullwidth)) { rect.left = window_rect.left; rect.right = window_rect.right; pixelwidth = 0; } if (EQ (fullscreen, Qmaximized) || EQ (fullscreen, Qfullboth) || EQ (fullscreen, Qfullheight)) { rect.top = window_rect.top; rect.bottom = window_rect.bottom; pixelheight = 0; } } if (pixelwidth > 0 || pixelheight > 0) { frame_size_history_add (f, Qx_set_window_size_1, width, height, list2 (Fcons (make_fixnum (pixelwidth), make_fixnum (pixelheight)), Fcons (make_fixnum (rect.right - rect.left), make_fixnum (rect.bottom - rect.top)))); if (!FRAME_PARENT_FRAME (f)) my_set_window_pos (FRAME_W32_WINDOW (f), NULL, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOZORDER | SWP_NOMOVE | SWP_NOACTIVATE); else my_set_window_pos (FRAME_W32_WINDOW (f), HWND_TOP, 0, 0, rect.right - rect.left, rect.bottom - rect.top, SWP_NOMOVE | SWP_NOACTIVATE); change_frame_size (f, ((pixelwidth == 0) ? 0 : FRAME_PIXEL_TO_TEXT_WIDTH (f, pixelwidth)), ((pixelheight == 0) ? 0 : FRAME_PIXEL_TO_TEXT_HEIGHT (f, pixelheight)), 0, 1, 0, 1); SET_FRAME_GARBAGED (f); /* If cursor was outside the new size, mark it as off. */ mark_window_cursors_off (XWINDOW (f->root_window)); /* Clear out any recollection of where the mouse highlighting was, since it might be in a place that's outside the new frame size. Actually checking whether it is outside is a pain in the neck, so don't try--just let the highlighting be done afresh with new size. */ cancel_mouse_face (f); } unblock_input (); do_pending_window_change (false); } /* Mouse warping. */ void frame_set_mouse_pixel_position (struct frame *f, int pix_x, int pix_y) { UINT trail_num = 0; BOOL ret = false; RECT rect; POINT pt; block_input (); GetClientRect (FRAME_W32_WINDOW (f), &rect); pt.x = rect.left + pix_x; pt.y = rect.top + pix_y; ClientToScreen (FRAME_W32_WINDOW (f), &pt); /* When "mouse trails" are in effect, moving the mouse cursor sometimes leaves behind an annoying "ghost" of the pointer. Avoid that by momentarily switching off mouse trails. */ if (os_subtype == OS_NT && w32_major_version + w32_minor_version >= 6) ret = SystemParametersInfo (SPI_GETMOUSETRAILS, 0, &trail_num, 0); SetCursorPos (pt.x, pt.y); if (ret) SystemParametersInfo (SPI_SETMOUSETRAILS, trail_num, NULL, 0); unblock_input (); } static Lisp_Object w32_get_focus_frame (struct frame *f) { Lisp_Object lisp_focus; struct frame *focus = FRAME_DISPLAY_INFO (f)->w32_focus_frame; if (!focus) return Qnil; XSETFRAME (lisp_focus, focus); return lisp_focus; } /* Focus shifting, raising and lowering. */ /* The NOACTIVATE argument has no effect on Windows. According to the Windows API: An application cannot activate an inactive window without also bringing it to the top of the Z order. */ static void w32_focus_frame (struct frame *f, bool noactivate) { #if 0 struct w32_display_info *dpyinfo = &one_w32_display_info; #endif /* Give input focus to frame. */ block_input (); #if 0 /* Try not to change its Z-order if possible. */ if (w32_window_to_frame (dpyinfo, GetForegroundWindow ())) my_set_focus (f, FRAME_W32_WINDOW (f)); else #endif my_set_foreground_window (FRAME_W32_WINDOW (f)); unblock_input (); } /* Raise frame F. */ static void w32_raise_frame (struct frame *f) { block_input (); /* Strictly speaking, raise-frame should only change the frame's Z order, leaving input focus unchanged. This is reasonable behavior on X where the usual policy is point-to-focus. However, this behavior would be very odd on Windows where the usual policy is click-to-focus. On X, if the mouse happens to be over the raised frame, it gets input focus anyway (so the window with focus will never be completely obscured) - if not, then just moving the mouse over it is sufficient to give it focus. On Windows, the user must actually click on the frame (preferably the title bar so as not to move point), which is more awkward. Also, no other Windows program raises a window to the top but leaves another window (possibly now completely obscured) with input focus. Because there is a system setting on Windows that allows the user to choose the point to focus policy, we make the strict semantics optional, but by default we grab focus when raising. */ if (NILP (Vw32_grab_focus_on_raise)) { /* The obvious call to my_set_window_pos doesn't work if Emacs is not already the foreground application: the frame is raised above all other frames belonging to us, but not above the current top window. To achieve that, we have to resort to this more cumbersome method. */ HDWP handle = BeginDeferWindowPos (2); if (handle) { handle = DeferWindowPos (handle, FRAME_W32_WINDOW (f), HWND_TOP, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE); if (handle) { handle = DeferWindowPos (handle, GetForegroundWindow (), FRAME_W32_WINDOW (f), 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE); if (handle) EndDeferWindowPos (handle); } } } else { my_bring_window_to_top (FRAME_W32_WINDOW (f)); } unblock_input (); } /* Lower frame F. */ static void w32_lower_frame (struct frame *f) { block_input (); my_set_window_pos (FRAME_W32_WINDOW (f), HWND_BOTTOM, 0, 0, 0, 0, SWP_NOSIZE | SWP_NOMOVE | SWP_NOACTIVATE); unblock_input (); } static void w32_frame_raise_lower (struct frame *f, bool raise_flag) { if (! FRAME_W32_P (f)) return; if (raise_flag) w32_raise_frame (f); else w32_lower_frame (f); } /* Change of visibility. */ /* This tries to wait until the frame is really visible, depending on the value of Vx_visible_frame_timeout. However, if the window manager asks the user where to position the frame, this will return before the user finishes doing that. The frame will not actually be visible at that time, but it will become visible later when the window manager finishes with it. */ void w32_make_frame_visible (struct frame *f) { block_input (); gui_set_bitmap_icon (f); if (! FRAME_VISIBLE_P (f)) { /* We test FRAME_GARBAGED_P here to make sure we don't call w32_set_offset a second time if we get to w32_make_frame_visible a second time before the window gets really visible. */ if (! FRAME_ICONIFIED_P (f) && ! f->output_data.w32->asked_for_visible) { if (!FRAME_PARENT_FRAME (f)) { RECT workarea_rect; RECT window_rect; /* Adjust vertical window position in order to avoid being covered by a taskbar placed at the bottom of the desktop. */ SystemParametersInfo (SPI_GETWORKAREA, 0, &workarea_rect, 0); GetWindowRect (FRAME_W32_WINDOW (f), &window_rect); if (window_rect.bottom > workarea_rect.bottom && window_rect.top > workarea_rect.top) f->top_pos = max (window_rect.top - window_rect.bottom + workarea_rect.bottom, workarea_rect.top); } w32_set_offset (f, f->left_pos, f->top_pos, 0); } f->output_data.w32->asked_for_visible = 1; /* According to a report in emacs-devel 2008-06-03, SW_SHOWNORMAL causes unexpected behavior when unminimizing frames that were previously maximized. But only SW_SHOWNORMAL works properly for frames that were truely hidden (using make-frame-invisible), so we need it to avoid Bug#5482. It seems that iconified is only set for minimized windows that are still visible, so use that to determine the appropriate flag to pass ShowWindow. */ my_show_window (f, FRAME_W32_WINDOW (f), FRAME_ICONIFIED_P (f) ? SW_RESTORE : FRAME_NO_FOCUS_ON_MAP (f) ? SW_SHOWNOACTIVATE : SW_SHOWNORMAL); } if (!FLOATP (Vx_wait_for_event_timeout)) { unblock_input (); return; } /* Synchronize to ensure Emacs knows the frame is visible before we do anything else. We do this loop with input not blocked so that incoming events are handled. */ { Lisp_Object frame; double timeout = XFLOAT_DATA (Vx_wait_for_event_timeout); double start_time = XFLOAT_DATA (Ffloat_time (Qnil)); /* This must come after we set COUNT. */ unblock_input (); XSETFRAME (frame, f); /* Wait until the frame is visible. Process X events until a MapNotify event has been seen, or until we think we won't get a MapNotify at all.. */ while (timeout > (XFLOAT_DATA (Ffloat_time (Qnil)) - start_time) && !FRAME_VISIBLE_P (f)) { /* Force processing of queued events. */ /* TODO: x_sync equivalent? */ /* Machines that do polling rather than SIGIO have been observed to go into a busy-wait here. So we'll fake an alarm signal to let the handler know that there's something to be read. We used to raise a real alarm, but it seems that the handler isn't always enabled here. This is probably a bug. */ if (input_polling_used ()) { /* It could be confusing if a real alarm arrives while processing the fake one. Turn it off and let the handler reset it. */ int old_poll_suppress_count = poll_suppress_count; poll_suppress_count = 1; poll_for_input_1 (); poll_suppress_count = old_poll_suppress_count; } } } } /* Change from mapped state to withdrawn state. */ /* Make the frame visible (mapped and not iconified). */ void w32_make_frame_invisible (struct frame *f) { /* Don't keep the highlight on an invisible frame. */ if (FRAME_DISPLAY_INFO (f)->highlight_frame == f) FRAME_DISPLAY_INFO (f)->highlight_frame = 0; block_input (); my_show_window (f, FRAME_W32_WINDOW (f), SW_HIDE); /* We can't distinguish this from iconification just by the event that we get from the server. So we can't win using the usual strategy of letting FRAME_SAMPLE_VISIBILITY set this. So do it by hand, and synchronize with the server to make sure we agree. */ SET_FRAME_VISIBLE (f, 0); SET_FRAME_ICONIFIED (f, false); unblock_input (); } static void w32_make_frame_visible_invisible (struct frame *f, bool visible) { if (visible) w32_make_frame_visible (f); else w32_make_frame_invisible (f); } /* Change window state from mapped to iconified. */ void w32_iconify_frame (struct frame *f) { /* Don't keep the highlight on an invisible frame. */ if (FRAME_DISPLAY_INFO (f)->highlight_frame == f) FRAME_DISPLAY_INFO (f)->highlight_frame = 0; if (FRAME_ICONIFIED_P (f)) return; block_input (); gui_set_bitmap_icon (f); /* Simulate the user minimizing the frame. */ SendMessageTimeout (FRAME_W32_WINDOW (f), WM_SYSCOMMAND, SC_MINIMIZE, 0, 0, 6000, NULL); SET_FRAME_VISIBLE (f, 0); SET_FRAME_ICONIFIED (f, true); unblock_input (); } /* Free resources of frame F. */ void w32_free_frame_resources (struct frame *f) { struct w32_display_info *dpyinfo = FRAME_DISPLAY_INFO (f); Mouse_HLInfo *hlinfo = MOUSE_HL_INFO (f); block_input (); /* We must free faces before destroying windows because some font-driver (e.g. xft) access a window while finishing a face. */ free_frame_faces (f); if (FRAME_W32_WINDOW (f)) my_destroy_window (f, FRAME_W32_WINDOW (f)); free_frame_menubar (f); xfree (f->output_data.w32); f->output_data.w32 = NULL; if (f == dpyinfo->w32_focus_frame) dpyinfo->w32_focus_frame = 0; if (f == dpyinfo->w32_focus_event_frame) dpyinfo->w32_focus_event_frame = 0; if (f == dpyinfo->highlight_frame) dpyinfo->highlight_frame = 0; if (f == hlinfo->mouse_face_mouse_frame) reset_mouse_highlight (hlinfo); unblock_input (); } /* Destroy the window of frame F. */ static void w32_destroy_window (struct frame *f) { struct w32_display_info *dpyinfo = FRAME_DISPLAY_INFO (f); w32_free_frame_resources (f); dpyinfo->reference_count--; } /* Setting window manager hints. */ /* Set the normal size hints for the window manager, for frame F. FLAGS is the flags word to use--or 0 meaning preserve the flags that the window now has. If USER_POSITION, set the USPosition flag (this is useful when FLAGS is 0). */ void w32_wm_set_size_hint (struct frame *f, long flags, bool user_position) { Window window = FRAME_W32_WINDOW (f); enter_crit (); SetWindowLong (window, WND_FONTWIDTH_INDEX, FRAME_COLUMN_WIDTH (f)); SetWindowLong (window, WND_LINEHEIGHT_INDEX, FRAME_LINE_HEIGHT (f)); SetWindowLong (window, WND_BORDER_INDEX, FRAME_INTERNAL_BORDER_WIDTH (f)); SetWindowLong (window, WND_VSCROLLBAR_INDEX, FRAME_SCROLL_BAR_AREA_WIDTH (f)); SetWindowLong (window, WND_HSCROLLBAR_INDEX, FRAME_SCROLL_BAR_AREA_HEIGHT (f)); leave_crit (); } /*********************************************************************** Fonts ***********************************************************************/ #ifdef GLYPH_DEBUG /* Check that FONT is valid on frame F. It is if it can be found in F's font table. */ static void w32_check_font (struct frame *f, struct font *font) { eassert (font != NULL && ! NILP (font->props[FONT_TYPE_INDEX])); if (font->driver->check) eassert (font->driver->check (f, font) == 0); } #endif /* GLYPH_DEBUG */ /* Show hourglass cursor on frame F. */ static void w32_show_hourglass (struct frame *f) { if (!menubar_in_use && !current_popup_menu) { struct w32_output *w32 = FRAME_OUTPUT_DATA (f); w32->hourglass_p = 1; SetCursor (w32->hourglass_cursor); } } /* Hide hourglass cursor on frame F. */ static void w32_hide_hourglass (struct frame *f) { struct w32_output *w32 = FRAME_OUTPUT_DATA (f); w32->hourglass_p = 0; if (f->pointer_invisible) SetCursor (NULL); else SetCursor (w32->current_cursor); } /* FIXME: old code did that, but I don't know why. Anyway, this is used for non-GUI frames (see cancel_hourglass). */ void w32_arrow_cursor (void) { SetCursor (w32_load_cursor (IDC_ARROW)); } static void w32_toggle_invisible_pointer (struct frame *f, bool invisible) { block_input (); if (f->pointer_invisible != invisible) { f->pointer_invisible = invisible; w32_define_cursor (FRAME_W32_WINDOW (f), f->output_data.w32->current_cursor); } unblock_input (); } /*********************************************************************** Image Hooks ***********************************************************************/ static void w32_free_pixmap (struct frame *_f, Emacs_Pixmap pixmap) { DeleteObject (pixmap); } /*********************************************************************** Initialization ***********************************************************************/ static int w32_initialized = 0; void w32_initialize_display_info (Lisp_Object display_name) { struct w32_display_info *dpyinfo = &one_w32_display_info; memset (dpyinfo, 0, sizeof (*dpyinfo)); dpyinfo->name_list_element = Fcons (display_name, Qnil); if (STRINGP (Vsystem_name)) { dpyinfo->w32_id_name = xmalloc (SCHARS (Vinvocation_name) + SCHARS (Vsystem_name) + 2); sprintf (dpyinfo->w32_id_name, "%s@%s", SDATA (Vinvocation_name), SDATA (Vsystem_name)); } else dpyinfo->w32_id_name = xlispstrdup (Vinvocation_name); /* Default Console mode values - overridden when running in GUI mode with values obtained from system metrics. */ dpyinfo->resx = 1; dpyinfo->resy = 1; dpyinfo->n_planes = 1; dpyinfo->n_cbits = 4; dpyinfo->n_fonts = 0; dpyinfo->smallest_font_height = 1; dpyinfo->smallest_char_width = 1; dpyinfo->vertical_scroll_bar_cursor = w32_load_cursor (IDC_ARROW); dpyinfo->horizontal_scroll_bar_cursor = w32_load_cursor (IDC_ARROW); /* TODO: dpyinfo->gray */ reset_mouse_highlight (&dpyinfo->mouse_highlight); } /* Create an xrdb-style database of resources to supersede registry settings. The database is just a concatenation of C strings, finished by an additional \0. The strings are submitted to some basic normalization, so [ *]option[ *]:[ *]value... becomes option:value... but any whitespace following value is not removed. */ static char * w32_make_rdb (char *xrm_option) { char *buffer = xmalloc (strlen (xrm_option) + 2); char *current = buffer; char ch; int in_option = 1; int before_value = 0; do { ch = *xrm_option++; if (ch == '\n') { *current++ = '\0'; in_option = 1; before_value = 0; } else if (ch != ' ') { *current++ = ch; if (in_option && (ch == ':')) { in_option = 0; before_value = 1; } else if (before_value) { before_value = 0; } } else if (!(in_option || before_value)) { *current++ = ch; } } while (ch); *current = '\0'; return buffer; } extern frame_parm_handler w32_frame_parm_handlers[]; static struct redisplay_interface w32_redisplay_interface = { w32_frame_parm_handlers, gui_produce_glyphs, gui_write_glyphs, gui_insert_glyphs, gui_clear_end_of_line, w32_scroll_run, w32_after_update_window_line, w32_update_window_begin, w32_update_window_end, 0, /* flush_display */ gui_clear_window_mouse_face, gui_get_glyph_overhangs, gui_fix_overlapping_area, w32_draw_fringe_bitmap, w32_define_fringe_bitmap, w32_destroy_fringe_bitmap, w32_compute_glyph_string_overhangs, w32_draw_glyph_string, w32_define_frame_cursor, w32_clear_frame_area, w32_clear_under_internal_border, w32_draw_window_cursor, w32_draw_vertical_window_border, w32_draw_window_divider, w32_shift_glyphs_for_insert, w32_show_hourglass, w32_hide_hourglass }; static void w32_delete_terminal (struct terminal *term); static struct terminal * w32_create_terminal (struct w32_display_info *dpyinfo) { struct terminal *terminal; terminal = create_terminal (output_w32, &w32_redisplay_interface); terminal->display_info.w32 = dpyinfo; dpyinfo->terminal = terminal; /* MSVC does not type K&R functions with no arguments correctly, and so we must explicitly cast them. */ terminal->clear_frame_hook = w32_clear_frame; terminal->ins_del_lines_hook = w32_ins_del_lines; terminal->delete_glyphs_hook = w32_delete_glyphs; terminal->ring_bell_hook = w32_ring_bell; terminal->toggle_invisible_pointer_hook = w32_toggle_invisible_pointer; terminal->update_begin_hook = w32_update_begin; terminal->update_end_hook = w32_update_end; terminal->read_socket_hook = w32_read_socket; terminal->frame_up_to_date_hook = w32_frame_up_to_date; terminal->defined_color_hook = w32_defined_color; terminal->query_frame_background_color = w32_query_frame_background_color; terminal->query_colors = w32_query_colors; terminal->mouse_position_hook = w32_mouse_position; terminal->get_focus_frame = w32_get_focus_frame; terminal->focus_frame_hook = w32_focus_frame; terminal->frame_rehighlight_hook = w32_frame_rehighlight; terminal->frame_raise_lower_hook = w32_frame_raise_lower; terminal->frame_visible_invisible_hook = w32_make_frame_visible_invisible; terminal->fullscreen_hook = w32fullscreen_hook; terminal->iconify_frame_hook = w32_iconify_frame; terminal->set_window_size_hook = w32_set_window_size; terminal->set_frame_offset_hook = w32_set_offset; terminal->set_frame_alpha_hook = w32_set_frame_alpha; terminal->set_new_font_hook = w32_new_font; terminal->set_bitmap_icon_hook = w32_bitmap_icon; terminal->implicit_set_name_hook = w32_implicitly_set_name; terminal->menu_show_hook = w32_menu_show; terminal->activate_menubar_hook = w32_activate_menubar; terminal->popup_dialog_hook = w32_popup_dialog; terminal->change_tab_bar_height_hook = w32_change_tab_bar_height; terminal->change_tool_bar_height_hook = w32_change_tool_bar_height; terminal->set_vertical_scroll_bar_hook = w32_set_vertical_scroll_bar; terminal->set_horizontal_scroll_bar_hook = w32_set_horizontal_scroll_bar; terminal->set_scroll_bar_default_width_hook = w32_set_scroll_bar_default_width; terminal->set_scroll_bar_default_height_hook = w32_set_scroll_bar_default_height; terminal->condemn_scroll_bars_hook = w32_condemn_scroll_bars; terminal->redeem_scroll_bar_hook = w32_redeem_scroll_bar; terminal->judge_scroll_bars_hook = w32_judge_scroll_bars; terminal->get_string_resource_hook = w32_get_string_resource; terminal->free_pixmap = w32_free_pixmap; terminal->delete_frame_hook = w32_destroy_window; terminal->delete_terminal_hook = w32_delete_terminal; /* Other hooks are NULL by default. */ /* We don't yet support separate terminals on W32, so don't try to share keyboards between virtual terminals that are on the same physical terminal like X does. */ terminal->kboard = allocate_kboard (Qw32); /* Don't let the initial kboard remain current longer than necessary. That would cause problems if a file loaded on startup tries to prompt in the mini-buffer. */ if (current_kboard == initial_kboard) current_kboard = terminal->kboard; terminal->kboard->reference_count++; return terminal; } static void w32_delete_terminal (struct terminal *terminal) { struct w32_display_info *dpyinfo = terminal->display_info.w32; /* Protect against recursive calls. delete_frame in delete_terminal calls us back when it deletes our last frame. */ if (!terminal->name) return; block_input (); w32_delete_display (dpyinfo); unblock_input (); } struct w32_display_info * w32_term_init (Lisp_Object display_name, char *xrm_option, char *resource_name) { struct w32_display_info *dpyinfo; struct terminal *terminal; HDC hdc; block_input (); if (!w32_initialized) { w32_initialize (); w32_initialized = 1; } w32_initialize_display_info (display_name); dpyinfo = &one_w32_display_info; terminal = w32_create_terminal (dpyinfo); /* Set the name of the terminal. */ terminal->name = xlispstrdup (display_name); dpyinfo->rdb = xrm_option ? w32_make_rdb (xrm_option) : NULL; /* Put this display on the chain. */ dpyinfo->next = x_display_list; x_display_list = dpyinfo; hdc = GetDC (NULL); dpyinfo->root_window = GetDesktopWindow (); dpyinfo->n_planes = GetDeviceCaps (hdc, PLANES); dpyinfo->n_cbits = GetDeviceCaps (hdc, BITSPIXEL); dpyinfo->resx = GetDeviceCaps (hdc, LOGPIXELSX); dpyinfo->resy = GetDeviceCaps (hdc, LOGPIXELSY); dpyinfo->has_palette = GetDeviceCaps (hdc, RASTERCAPS) & RC_PALETTE; ReleaseDC (NULL, hdc); /* initialize palette with white and black */ { Emacs_Color color; w32_defined_color (0, "white", &color, true, false); w32_defined_color (0, "black", &color, true, false); } #ifdef WINDOWSNT /* Add the default keyboard. When !WINDOWSNT, we're using the standard Emacs console handling machinery and don't need an explicit FD here. */ add_keyboard_wait_descriptor (0); #elif CYGWIN /* /dev/windows wakes us up when we have a thread message pending. */ add_keyboard_wait_descriptor (w32_message_fd); #endif /* Create Fringe Bitmaps and store them for later use. On W32, bitmaps are all unsigned short, as Windows requires bitmap data to be Word aligned. For some reason they are horizontally reflected compared to how they appear on X, so we need to bitswap and convert to unsigned shorts before creating the bitmaps. */ gui_init_fringe (terminal->rif); unblock_input (); return dpyinfo; } /* Get rid of display DPYINFO, assuming all frames are already gone. */ void w32_delete_display (struct w32_display_info *dpyinfo) { /* FIXME: the only display info apparently can't be deleted. */ /* free palette table */ { struct w32_palette_entry * plist; plist = dpyinfo->color_list; while (plist) { struct w32_palette_entry * pentry = plist; plist = plist->next; xfree (pentry); } dpyinfo->color_list = NULL; if (dpyinfo->palette) DeleteObject (dpyinfo->palette); } w32_reset_fringes (); } /* Set up use of W32. */ void w32_init_main_thread (void) { dwMainThreadId = GetCurrentThreadId (); DuplicateHandle (GetCurrentProcess (), GetCurrentThread (), GetCurrentProcess (), &hMainThread, 0, TRUE, DUPLICATE_SAME_ACCESS); } DWORD WINAPI w32_msg_worker (void * arg); static void w32_initialize (void) { HANDLE shell; HRESULT (WINAPI * set_user_model) (const wchar_t * id); baud_rate = 19200; w32_system_caret_hwnd = NULL; w32_system_caret_height = 0; w32_system_caret_x = 0; w32_system_caret_y = 0; /* On Windows 7 and later, we need to set the user model ID to associate emacsclient launched files with Emacs frames in the UI. */ shell = GetModuleHandle ("shell32.dll"); if (shell) { set_user_model = (void *) GetProcAddress (shell, "SetCurrentProcessExplicitAppUserModelID"); /* If the function is defined, then we are running on Windows 7 or newer, and the UI uses this to group related windows together. Since emacs, runemacs, emacsclient are related, we want them grouped even though the executables are different, so we need to set a consistent ID between them. */ if (set_user_model) set_user_model (L"GNU.Emacs"); } #ifdef CYGWIN if ((w32_message_fd = emacs_open ("/dev/windows", O_RDWR, 0)) == -1) fatal ("opening /dev/windows: %s", strerror (errno)); #endif /* CYGWIN */ /* Initialize w32_use_visible_system_caret based on whether a screen reader is in use. */ if (!SystemParametersInfo (SPI_GETSCREENREADER, 0, &w32_use_visible_system_caret, 0)) w32_use_visible_system_caret = 0; any_help_event_p = 0; /* Initialize input mode: interrupt_input off, no flow control, allow 8 bit character input, standard quit char. */ Fset_input_mode (Qnil, Qnil, make_fixnum (2), Qnil); { LCID input_locale_id = LOWORD (GetKeyboardLayout (0)); w32_keyboard_codepage = codepage_for_locale (input_locale_id); } /* Create the window thread - it will terminate itself when the app terminates */ init_crit (); /* Wait for thread to start */ { MSG msg; PeekMessage (&msg, NULL, 0, 0, PM_NOREMOVE); hWindowsThread = CreateThread (NULL, 0, w32_msg_worker, 0, 0, &dwWindowsThreadId); GetMessage (&msg, NULL, WM_EMACS_DONE, WM_EMACS_DONE); } /* It is desirable that mainThread should have the same notion of focus window and active window as windowsThread. Unfortunately, the following call to AttachThreadInput, which should do precisely what we need, causes major problems when Emacs is linked as a console program. Unfortunately, we have good reasons for doing that, so instead we need to send messages to windowsThread to make some API calls for us (ones that affect, or depend on, the active/focus window state.) */ #ifdef ATTACH_THREADS AttachThreadInput (dwMainThreadId, dwWindowsThreadId, TRUE); #endif /* Dynamically link to optional system components. */ { HMODULE user_lib = GetModuleHandle ("user32.dll"); #define LOAD_PROC(lib, fn) pfn##fn = (void *) GetProcAddress (lib, #fn) LOAD_PROC (user_lib, SetLayeredWindowAttributes); /* PlgBlt is not available on Windows 9X. */ HMODULE hgdi = LoadLibrary ("gdi32.dll"); if (hgdi) LOAD_PROC (hgdi, PlgBlt); #undef LOAD_PROC /* Ensure scrollbar handles are at least 5 pixels. */ vertical_scroll_bar_min_handle = 5; horizontal_scroll_bar_min_handle = 5; /* For either kind of scroll bar, take account of the arrows; these effectively form the border of the main scroll bar range. */ vertical_scroll_bar_top_border = vertical_scroll_bar_bottom_border = GetSystemMetrics (SM_CYVSCROLL); horizontal_scroll_bar_left_border = horizontal_scroll_bar_right_border = GetSystemMetrics (SM_CYHSCROLL); } } void syms_of_w32term (void) { DEFSYM (Qvendor_specific_keysyms, "vendor-specific-keysyms"); DEFSYM (Qadded, "added"); DEFSYM (Qremoved, "removed"); DEFSYM (Qmodified, "modified"); DEFSYM (Qrenamed_from, "renamed-from"); DEFSYM (Qrenamed_to, "renamed-to"); DEFVAR_LISP ("x-wait-for-event-timeout", Vx_wait_for_event_timeout, doc: /* SKIP: real doc in xterm.c. */); Vx_wait_for_event_timeout = make_float (0.1); DEFVAR_INT ("w32-num-mouse-buttons", w32_num_mouse_buttons, doc: /* Number of physical mouse buttons. */); w32_num_mouse_buttons = 2; DEFVAR_LISP ("w32-swap-mouse-buttons", Vw32_swap_mouse_buttons, doc: /* Swap the mapping of middle and right mouse buttons. When nil, middle button is mouse-2 and right button is mouse-3. */); Vw32_swap_mouse_buttons = Qnil; DEFVAR_LISP ("w32-grab-focus-on-raise", Vw32_grab_focus_on_raise, doc: /* Raised frame grabs input focus. When t, `raise-frame' grabs input focus as well. This fits well with the normal Windows click-to-focus policy, but might not be desirable when using a point-to-focus policy. */); Vw32_grab_focus_on_raise = Qt; DEFVAR_LISP ("w32-capslock-is-shiftlock", Vw32_capslock_is_shiftlock, doc: /* Apply CapsLock state to non character input keys. When nil, CapsLock only affects normal character input keys. */); Vw32_capslock_is_shiftlock = Qnil; DEFVAR_LISP ("w32-recognize-altgr", Vw32_recognize_altgr, doc: /* Recognize right-alt and left-ctrl as AltGr. When nil, the right-alt and left-ctrl key combination is interpreted normally. */); Vw32_recognize_altgr = Qt; DEFVAR_BOOL ("w32-use-visible-system-caret", w32_use_visible_system_caret, doc: /* Flag to make the system caret visible. When this is non-nil, Emacs will indicate the position of point by using the system caret instead of drawing its own cursor. Some screen reader software does not track the system cursor properly when it is invisible, and gets confused by Emacs drawing its own cursor, so this variable is initialized to t when Emacs detects that screen reader software is running as it starts up. When this variable is set, other variables affecting the appearance of the cursor have no effect. */); w32_use_visible_system_caret = 0; /* We don't yet support this, but defining this here avoids whining from cus-start.el and other places, like "M-x set-variable". */ DEFVAR_BOOL ("x-use-underline-position-properties", x_use_underline_position_properties, doc: /* SKIP: real doc in xterm.c. */); x_use_underline_position_properties = 0; DEFSYM (Qx_use_underline_position_properties, "x-use-underline-position-properties"); DEFVAR_BOOL ("x-underline-at-descent-line", x_underline_at_descent_line, doc: /* SKIP: real doc in xterm.c. */); x_underline_at_descent_line = 0; DEFSYM (Qx_underline_at_descent_line, "x-underline-at-descent-line"); DEFVAR_LISP ("x-toolkit-scroll-bars", Vx_toolkit_scroll_bars, doc: /* SKIP: real doc in xterm.c. */); Vx_toolkit_scroll_bars = Qt; DEFVAR_BOOL ("w32-unicode-filenames", w32_unicode_filenames, doc: /* Non-nil means use Unicode APIs when passing file names to the OS. A value of nil means file names passed to the OS APIs and returned from those APIs are encoded/decoded using the ANSI codepage specified by `file-name-coding-system'. This variable is set to non-nil by default when Emacs runs on Windows systems of the NT family, including W2K, XP, Vista, Windows 7 and Windows 8. It is set to nil on Windows 9X. */); if (os_subtype == OS_9X) w32_unicode_filenames = 0; else w32_unicode_filenames = 1; /* FIXME: The following variable will be (hopefully) removed before Emacs 25.1 gets released. */ DEFVAR_BOOL ("w32-add-wrapped-menu-bar-lines", w32_add_wrapped_menu_bar_lines, doc: /* Non-nil means frame resizing accounts for wrapped menu bar lines. A value of nil means frame resizing does not add the height of wrapped menu bar lines when sending a frame resize request to the Windows API. This usually means that the resulting frame height is off by the number of wrapped menu bar lines. If this is non-nil, Emacs adds the height of wrapped menu bar lines when sending frame resize requests to the Windows API. */); w32_add_wrapped_menu_bar_lines = 1; /* Tell Emacs about this window system. */ Fprovide (Qw32, Qnil); }