From: Mihai Bazon <mihai@bazon.net>
To: Stefan Monnier <monnier@iro.umontreal.ca>
Cc: 4093@emacsbugs.donarmstrong.com
Subject: bug#4093: Overlay keymap and timers
Date: Mon, 10 Aug 2009 09:55:24 +0300 [thread overview]
Message-ID: <8d0e98985fc5a0229f138935490f4f6a@bazon.net> (raw)
In-Reply-To: <jwvzla82u3w.fsf-monnier+emacsbugreports@gnu.org>
Stefan Monnier <monnier@iro.umontreal.ca> wrote:
> > Yes, this is a really bad thing - sometimes, ie when you need to do
> > just that.
>
> The code in keyboard.c reads the set of active keymaps before reading
> the next event. That's most likely the explanation for this behavior.
What you are saying does actually make sense. If it set the keymap
*before* serving an event, it should work fine. But I think what
happens is that it sets the keymap *after* executing an event...
I looked at the code but couldn't figure out where is the keymap
computed. Could you point it out?
Cheers,
-Mihai
next prev parent reply other threads:[~2009-08-10 6:55 UTC|newest]
Thread overview: 15+ messages / expand[flat|nested] mbox.gz Atom feed top
2009-08-09 13:49 bug#4093: Overlay keymap and timers Mihai Bazon
2009-08-09 20:56 ` Lennart Borgman
2009-08-09 21:23 ` Mihai Bazon
2009-08-10 4:06 ` Stefan Monnier
2009-08-10 6:55 ` Mihai Bazon [this message]
2009-08-10 16:25 ` Stefan Monnier
2009-08-10 16:30 ` Lennart Borgman
2009-08-10 17:38 ` Stefan Monnier
2009-08-10 17:42 ` Lennart Borgman
2009-08-10 18:17 ` Stefan Monnier
2009-08-10 18:32 ` Lennart Borgman
2009-08-10 18:26 ` Mihai Bazon
2009-08-11 16:49 ` Mihai Bazon
2009-08-13 17:33 ` Stefan Monnier
2009-08-13 17:49 ` Mihai Bazon
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