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From: Mihai Bazon <mihai@bazon.net>
To: Stefan Monnier <monnier@iro.umontreal.ca>
Cc: 4093@emacsbugs.donarmstrong.com
Subject: bug#4093: Overlay keymap and timers
Date: Mon, 10 Aug 2009 09:55:24 +0300	[thread overview]
Message-ID: <8d0e98985fc5a0229f138935490f4f6a@bazon.net> (raw)
In-Reply-To: <jwvzla82u3w.fsf-monnier+emacsbugreports@gnu.org>

Stefan Monnier <monnier@iro.umontreal.ca> wrote:
> > Yes, this is a really bad thing - sometimes, ie when you need to do
> > just that.
> 
> The code in keyboard.c reads the set of active keymaps before reading
> the next event.  That's most likely the explanation for this behavior.

What you are saying does actually make sense.  If it set the keymap
*before* serving an event, it should work fine.  But I think what
happens is that it sets the keymap *after* executing an event...

I looked at the code but couldn't figure out where is the keymap
computed.  Could you point it out?

Cheers,
-Mihai




  reply	other threads:[~2009-08-10  6:55 UTC|newest]

Thread overview: 15+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2009-08-09 13:49 bug#4093: Overlay keymap and timers Mihai Bazon
2009-08-09 20:56 ` Lennart Borgman
2009-08-09 21:23   ` Mihai Bazon
2009-08-10  4:06   ` Stefan Monnier
2009-08-10  6:55     ` Mihai Bazon [this message]
2009-08-10 16:25       ` Stefan Monnier
2009-08-10 16:30         ` Lennart Borgman
2009-08-10 17:38           ` Stefan Monnier
2009-08-10 17:42             ` Lennart Borgman
2009-08-10 18:17               ` Stefan Monnier
2009-08-10 18:32                 ` Lennart Borgman
2009-08-10 18:26         ` Mihai Bazon
2009-08-11 16:49         ` Mihai Bazon
2009-08-13 17:33           ` Stefan Monnier
2009-08-13 17:49             ` Mihai Bazon

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