From: Ihor Radchenko <yantar92@gmail.com>
To: Eli Zaretskii <eliz@gnu.org>
Cc: 35453@debbugs.gnu.org
Subject: bug#35453: 26.1; Poor performance of vertical-motion in large org buffer
Date: Sun, 05 May 2019 09:05:46 +0800 [thread overview]
Message-ID: <87k1f5ww0l.fsf@yantar92-laptop.i-did-not-set--mail-host-address--so-tickle-me> (raw)
In-Reply-To: <83zhoatavq.fsf@gnu.org>
Not sure why, but my reply did not show up in the mailing list. Resending.
> I'm not sure I understand: is your problem with vertical-motion, or in
> general with moving by lines in that file's buffer?
The problem is actually more general. I had a poor performance on line
motion, re-search-forward, and outline-based motion. However,
performance of the latter commands seems to depend on the visibility
state of the buffer. I was only able to reproduce the issue for
vertical-motion.
> So instead of skipping
> all that hidden text in one go, vertical-motion loops over those 17.5K
> overlays examining the properties of each one of them. And that takes
> time.
Make sense. Though it was very weird for me that I did not have a
gradual performance degradation on that file. The motion suddenly became
much slower in a single day (the file size did not change
significantly). I do not remember for sure, but I suspect that it might
have something to deal with org-lint, which somehow introduced extra
property drawers in the file.
> Of course, if someone comes up with ideas how to speed up
> vertical-motion without changing what Org does with overlays and/or
> how overlays are implemented, such ideas will be most welcome.
Rather dumb idea.
Currently, vertical-motion just loops over all the intervals in the
buffer. What if we optimise next-single-char-property-change and use it
in vertical-motion? Say, the interval data structure can extended. In
addition to the currently available pointers to next and previous
intervals, each (or just 'invisible') property of the interval might
also contain a pointer to next/previous interval with different property
value. Then, by increasing the structure size a bit, we can
significantly speed up the buffer motion commands.
Best,
Ihor
Eli Zaretskii <eliz@gnu.org> writes:
>> From: 'Ihor Radchenko' <yantar92@gmail.com>
>> Date: Thu, 25 Apr 2019 14:23:06 +0800
>>
>> C-n and C-p are extremely slow (>10 sec to move one visual line) when
>> moving around a large org buffer in overview state, especially right
>> after opening the file.
>> The issue seems to be with low-level vertical-motion command - M-:
>> (vertical-motion 1) also takes >10sec on some lines.
>>
>> Steps to reproduce (emacs -Q):
>> 1. Open the attached org file
>> 2. C-n, C-n, C-n, C-n
>> 3. Observe emacs hanging for >10sec.
>
> I'm not sure I understand: is your problem with vertical-motion, or in
> general with moving by lines in that file's buffer?
>
> If the problem is the latter, then my advice to Org users is to use
> "C-c C-n/C-p" and "C-c C-f/C-b", not the normal cursor motion
> commands, because Org makes the latter very slow when a large portion
> of a large buffer is hidden. I will now try to explain why.
>
> This buffer's size is around 1MB and 42K lines, and the part between
> the 3rd and the 4th heading holds its lion's share: almost 40K lines
> of text. When C-n calls vertical-motion, the latter needs to find the
> buffer position displayed directly below the place where you typed
> C-n. Since much of the text between these places, vertical-motion
> needs to skip the invisible text as quickly as possible, because from
> the user's POV that text "doesn't exist": it isn't on the screen.
> However, Org makes this skipping exceedingly hard, because (1) it uses
> overlays (as opposed to text properties) to hide text, and (2) it puts
> an awful lot of overlays on the hidden text: there are 18400 overlays
> in this file's buffer, 17500 of them between the 3rd and the 4th
> heading. Because of this, vertical-motion must examine each and every
> overlay as it moves through the text, because each overlay can
> potentially change the 'invisible' property of text, or it might have
> a display string that needs to be displayed. So instead of skipping
> all that hidden text in one go, vertical-motion loops over those 17.5K
> overlays examining the properties of each one of them. And that takes
> time.
>
> Profiling shows that 80%(!) of the CPU time is spent in the function
> overlays_at which looks for overlays at a given buffer position, and
> 10% more in marker_position (because overlay endpoints are markers).
> So 90% of the time you wait for the cursor to move is spent processing
> overlays.
>
> Compare this with Outline mode, which places a single overlay on the
> entire hidden text between headings. If you visit the same file in
> Outline mode, C-n will be much, much faster.
>
> So with the current implementation of Org and overlays, Org users are
> well advised not to make such large bodies in their Org files, and if
> they do, definitely not to use C-n and C-p for vertical motion.
>
> Of course, if someone comes up with ideas how to speed up
> vertical-motion without changing what Org does with overlays and/or
> how overlays are implemented, such ideas will be most welcome.
--
Ihor Radchenko
next prev parent reply other threads:[~2019-05-05 1:05 UTC|newest]
Thread overview: 8+ messages / expand[flat|nested] mbox.gz Atom feed top
2019-04-25 6:23 bug#35453: 26.1; Poor performance of vertical-motion in large org buffer 'Ihor Radchenko'
2019-04-28 15:20 ` Eli Zaretskii
2019-05-05 1:05 ` Ihor Radchenko [this message]
2019-05-05 15:58 ` Eli Zaretskii
2019-05-18 10:36 ` Ihor Radchenko
2022-10-29 9:02 ` Ihor Radchenko
2022-10-29 10:42 ` Eli Zaretskii
2022-10-29 13:31 ` Stefan Kangas
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