From: Stephen Berman <stephen.berman@gmx.net>
To: YAMAMOTO Mitsuharu <mituharu@math.s.chiba-u.ac.jp>
Cc: 5749@debbugs.gnu.org
Subject: bug#5749: 24.0.50; Gomoku startup latency
Date: Wed, 24 Mar 2010 10:14:35 +0100 [thread overview]
Message-ID: <878w9im684.fsf@escher.home> (raw)
In-Reply-To: <wlljdiv1q0.wl%mituharu@math.s.chiba-u.ac.jp> (YAMAMOTO Mitsuharu's message of "Wed, 24 Mar 2010 12:27:03 +0900")
On Wed, 24 Mar 2010 12:27:03 +0900 YAMAMOTO Mitsuharu <mituharu@math.s.chiba-u.ac.jp> wrote:
>>>>>> On Tue, 23 Mar 2010 21:51:24 -0400, Glenn Morris <rgm@gnu.org> said:
>
>> Stephen Berman wrote:
>>> 1. Let ~/.emacs consist of this sexp:
>>> (setq initial-frame-alist '((fullscreen . fullheight)))
>>> 2. Start Emacs with the above init file.
>>> 3. M-x gomoku
>>> => There is a noticeable delay loading the game -- on my system 3-4
>>> seconds.
>
>> This is interesting. Emacs 23.1 is almost instantaneous, but 23.1.94
>> is very slow, and also starts using a huge amount of memory (1GB+ for me).
>> Loading gomoku.el from 23.1 in 23.1.94 makes no difference.
>
> This is due to a behavioral change of `append-to-buffer', which used
> to preserve the point when the first argument coincides with the
> current buffer. The following patch would work for this case.
I confirm that this patch eliminates the startup latency for me.
Steve Berman
next prev parent reply other threads:[~2010-03-24 9:14 UTC|newest]
Thread overview: 14+ messages / expand[flat|nested] mbox.gz Atom feed top
2010-03-19 22:50 bug#5749: 24.0.50; Gomoku startup latency Stephen Berman
2010-03-24 1:51 ` Glenn Morris
2010-03-24 3:15 ` Stefan Monnier
2010-03-24 3:27 ` YAMAMOTO Mitsuharu
2010-03-24 4:03 ` Glenn Morris
2010-03-24 15:28 ` Chong Yidong
2010-03-24 17:27 ` Stefan Monnier
2010-03-24 20:19 ` Chong Yidong
2010-03-24 23:44 ` YAMAMOTO Mitsuharu
2010-03-24 9:14 ` Stephen Berman [this message]
2010-03-24 16:18 ` Chong Yidong
2010-03-24 19:05 ` Stephen Berman
2010-03-25 4:08 ` YAMAMOTO Mitsuharu
2010-03-25 5:54 ` Chong Yidong
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