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* bug#71987: 30.0.60; [PATCH] Document Eshell entry points
@ 2024-07-08  4:29 Jim Porter
  2024-07-08 11:16 ` Eli Zaretskii
  0 siblings, 1 reply; 5+ messages in thread
From: Jim Porter @ 2024-07-08  4:29 UTC (permalink / raw)
  To: 71987

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Recently, I noticed a fairly important thing missing from the Eshell 
manual: it never actually tells users how to *start* Eshell! As there 
are several ways, I think it would be useful to describe all of them. 
Patch attached (intended for Emacs 30).

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From abc4eafa179a5a258a0f2ac2ef683b59b3d451b2 Mon Sep 17 00:00:00 2001
From: Jim Porter <jporterbugs@gmail.com>
Date: Sun, 7 Jul 2024 21:24:47 -0700
Subject: [PATCH] Document Eshell entry points

* doc/misc/eshell.texi (Entry Points): New chapter.
(Scripts): Move under Entry Points.  Expand documentation.
---
 doc/misc/eshell.texi | 131 ++++++++++++++++++++++++++++++++++---------
 1 file changed, 103 insertions(+), 28 deletions(-)

diff --git a/doc/misc/eshell.texi b/doc/misc/eshell.texi
index 69f94fab469..212253babe6 100644
--- a/doc/misc/eshell.texi
+++ b/doc/misc/eshell.texi
@@ -76,6 +76,7 @@ Top
 
 @menu
 * Introduction::             A brief introduction to the Emacs Shell.
+* Entry Points::
 * Commands::
 * Expansion::
 * Input/Output::
@@ -186,6 +187,108 @@ Contributors to Eshell
 requests, bug reports and encouragement.  Thanks a lot!  Without you
 there would be no new releases of Eshell.
 
+@node Entry Points
+@chapter Entry Points
+
+Eshell provides several different ways to start it, depending on the
+situation.
+
+@menu
+* Interactive Shell::
+* One-Off Commands::
+* Scripts::
+@end menu
+
+@node Interactive Shell
+@section Interactive Shell
+
+The most common way to use Eshell is via an interactive shell.  You can
+start this via the @code{eshell} command:
+
+@deffn Command eshell &optional arg
+Start a new interactive Eshell session, or switch to an already active
+session.  The exact behavior depends on the value of @var{arg}
+(interactively, the prefix argument):
+
+@table @asis
+
+@item @code{nil}
+Start or switch to the default Eshell session.
+
+@item a number
+Start or switch to the Eshell session with the specified number (e.g.@:
+@samp{*eshell*<2>}).
+
+@item anything else
+Start a new Eshell session, no matter if another one already exists.
+
+@end table
+@end deffn
+
+@node One-Off Commands
+@section One-Off Commands
+
+You can also run individual Eshell commands from anywhere within Emacs:
+
+@deffn Command eshell-command command &optional to-current-buffer
+Execute the Eshell command string @var{command} and show the output in a
+buffer.  If @var{to-current-buffer} is non-@code{nil} (interactively,
+with the prefix argument), then insert output into the current buffer at
+point.
+
+When the command ends with @kbd{&}, Eshell will evaluate the command
+asynchronously.  Otherwise, it will wait until the command has finished
+execution.
+@end deffn
+
+@defun eshell-command-result command &optional status-var
+Execute the Eshell command string @var{command} and return the result,
+like using the variable @code{$$} in an interactive session
+(@pxref{Variables}).  If @var{status-var} is a symbol, this function
+will set it to the exit status of the command (like using the variable
+@code{$?} in an interactive session).
+@end defun
+
+@node Scripts
+@section Scripts
+@cmindex source
+@cmindex .
+Like other shells, you can create Eshell @dfn{scripts}.  An Eshell
+script is simply a file containing a sequence of commands that will be
+executed as though you entered them one at a time in an interactive
+Eshell session.  You can invoke these scripts from within Eshell with
+@command{source}, which will run the script in a subshell.  If you wish
+to run a script in your @emph{current} Eshell environment, use the
+@code{.} command instead.
+
+Like with aliases (@pxref{Aliases}), Eshell scripts can accept any
+number of arguments.  Within the script, you can refer to these with
+the special variables @code{$0}, @code{$1}, @dots{}, @code{$9}, and
+@code{$*}.
+
+You can also invoke Eshell scripts from outside of Eshell:
+
+@defun eshell-execute-file file &optional args destination
+Execute the Eshell commands contained in @var{file}, passing an optional
+list of @var{args} to the script.  If @var{destination} is @code{t},
+write the command output to the current buffer.  If @code{nil}, don't
+write the output anywhere.  For any other value, output to the
+corresponding Eshell target (@pxref{Redirection}).
+@end defun
+
+@defun eshell-batch-file
+This function lets you make an Eshell script file executable from
+outside of Emacs by adding it to the script's interpreter directive like
+this:
+
+@example
+#!/usr/bin/env -S emacs --batch -f eshell-batch-file
+@end example
+
+As with other ways of invoking Eshell scripts, you can pass extra
+arguments to the script on the command line.
+@end defun
+
 @node Commands
 @chapter Commands
 
@@ -208,7 +311,6 @@ Commands
 * Aliases::
 * Remote Access::
 * Control Flow::
-* Scripts::
 @end menu
 
 @node Invocation
@@ -1594,33 +1696,6 @@ Control Flow
 
 @end table
 
-@node Scripts
-@section Scripts
-@cmindex source
-@fnindex eshell-execute-file
-@fnindex eshell-batch-file
-You can run Eshell scripts much like scripts for other shells; the main
-difference is that since Eshell is not a system command, you have to run
-it from within Emacs.  An Eshell script is simply a file containing a
-sequence of commands, as with almost any other shell script.  You can
-invoke scripts from within Eshell with @command{source}, or from
-anywhere in Emacs with @code{eshell-execute-file}.  Additionally, you
-can make an Eshell script file executable by calling
-@code{eshell-batch-file} in the interpreter directive:
-
-@example
-#!/usr/bin/env -S emacs --batch -f eshell-batch-file
-@end example
-
-Like with aliases (@pxref{Aliases}), Eshell scripts can accept any
-number of arguments.  Within the script, you can refer to these with
-the special variables @code{$0}, @code{$1}, @dots{}, @code{$9}, and
-@code{$*}.
-
-@cmindex .
-If you wish to load a script into your @emph{current} environment,
-rather than in a subshell, use the @code{.} command.
-
 @node Expansion
 @chapter Expansion
 Expansion in a command shell is somewhat like macro expansion in macro
-- 
2.25.1


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Thread overview: 5+ messages (download: mbox.gz follow: Atom feed
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2024-07-08  4:29 bug#71987: 30.0.60; [PATCH] Document Eshell entry points Jim Porter
2024-07-08 11:16 ` Eli Zaretskii
2024-07-09  3:47   ` Jim Porter
2024-07-09 11:33     ` Eli Zaretskii
2024-07-09 17:05       ` Jim Porter

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