* bug#20780: 25.0.50; explain where to find skeletons in autotype info manual
@ 2015-06-09 17:32 Nicolas Richard
2019-10-09 3:46 ` Lars Ingebrigtsen
0 siblings, 1 reply; 8+ messages in thread
From: Nicolas Richard @ 2015-06-09 17:32 UTC (permalink / raw)
To: 20780
I was trying to find a template/skeleton mechanism, and that leads to
(info "(emacs) Text") :
> The “automatic typing” features may be useful when writing text.
> *note The Autotype Manual: (autotype)Top.
Following through to the autotype info page, I'm a bit disappointed
because the manual explains how skeletons can:
- accept input in section 1,
- be modified with prefix arguments in section 2,
- be called as abbrevs in section 3,
and we have to wait section 4 to read about a (quite scary,
IMO) way to define skeletons. I'm now convinced that it is in fact not
expected that the *user* writes her own skeletons. Is that right ?
If that is the case, I suggest to mention that fact right from the
beginning, and maybe explicitly list a few places where skeletons are
actually availables (which key). C-mode is mentionned but from "emacs -Q
-f c-mode" I couldn't find anything in the menu.
Nicolas.
^ permalink raw reply [flat|nested] 8+ messages in thread
* bug#20780: 25.0.50; explain where to find skeletons in autotype info manual
2015-06-09 17:32 bug#20780: 25.0.50; explain where to find skeletons in autotype info manual Nicolas Richard
@ 2019-10-09 3:46 ` Lars Ingebrigtsen
2019-10-09 17:11 ` Eli Zaretskii
0 siblings, 1 reply; 8+ messages in thread
From: Lars Ingebrigtsen @ 2019-10-09 3:46 UTC (permalink / raw)
To: Nicolas Richard; +Cc: 20780
Nicolas Richard <youngfrog@members.fsf.org> writes:
> I was trying to find a template/skeleton mechanism, and that leads to
> (info "(emacs) Text") :
>> The “automatic typing” features may be useful when writing text.
>> *note The Autotype Manual: (autotype)Top.
>
> Following through to the autotype info page, I'm a bit disappointed
> because the manual explains how skeletons can:
> - accept input in section 1,
> - be modified with prefix arguments in section 2,
> - be called as abbrevs in section 3,
> and we have to wait section 4 to read about a (quite scary,
> IMO) way to define skeletons. I'm now convinced that it is in fact not
> expected that the *user* writes her own skeletons. Is that right ?
I think that's right.
> If that is the case, I suggest to mention that fact right from the
> beginning, and maybe explicitly list a few places where skeletons are
> actually availables (which key). C-mode is mentionned but from "emacs -Q
> -f c-mode" I couldn't find anything in the menu.
I wonder why the autotype manual is linked from the Emacs manual at
all. It's a very low-level (lispref-like) manual, and doesn't really
seem to be something we should steer users towards?
--
(domestic pets only, the antidote for overdose, milk.)
bloggy blog: http://lars.ingebrigtsen.no
^ permalink raw reply [flat|nested] 8+ messages in thread
* bug#20780: 25.0.50; explain where to find skeletons in autotype info manual
2019-10-09 3:46 ` Lars Ingebrigtsen
@ 2019-10-09 17:11 ` Eli Zaretskii
2019-10-09 17:44 ` Lars Ingebrigtsen
0 siblings, 1 reply; 8+ messages in thread
From: Eli Zaretskii @ 2019-10-09 17:11 UTC (permalink / raw)
To: Lars Ingebrigtsen; +Cc: 20780, youngfrog
> From: Lars Ingebrigtsen <larsi@gnus.org>
> Date: Wed, 09 Oct 2019 05:46:29 +0200
> Cc: 20780@debbugs.gnu.org
>
> I wonder why the autotype manual is linked from the Emacs manual at
> all. It's a very low-level (lispref-like) manual, and doesn't really
> seem to be something we should steer users towards?
AFAIR because some user-level feature(s) is/are described only there.
But I might be mistaken.
^ permalink raw reply [flat|nested] 8+ messages in thread
* bug#20780: 25.0.50; explain where to find skeletons in autotype info manual
2019-10-09 17:11 ` Eli Zaretskii
@ 2019-10-09 17:44 ` Lars Ingebrigtsen
2019-10-09 18:05 ` Eli Zaretskii
0 siblings, 1 reply; 8+ messages in thread
From: Lars Ingebrigtsen @ 2019-10-09 17:44 UTC (permalink / raw)
To: Eli Zaretskii; +Cc: 20780, youngfrog
Eli Zaretskii <eliz@gnu.org> writes:
>> From: Lars Ingebrigtsen <larsi@gnus.org>
>> Date: Wed, 09 Oct 2019 05:46:29 +0200
>> Cc: 20780@debbugs.gnu.org
>>
>> I wonder why the autotype manual is linked from the Emacs manual at
>> all. It's a very low-level (lispref-like) manual, and doesn't really
>> seem to be something we should steer users towards?
>
> AFAIR because some user-level feature(s) is/are described only there.
> But I might be mistaken.
You're right; I didn't look closely enough. Basically the least
user-friendly bit is the "Skeleton Language" node -- the rest are more
or less something users can be expected to relate to.
Would it make sense to just move that node to after the more user-facing
nodes?
@menu
* Using Skeletons:: How to insert a skeleton into your text.
* Wrapping Skeletons:: Putting existing text within a skeleton.
* Skeletons as Abbrevs:: An alternative for issuing skeleton commands.
* Skeleton Language:: Making skeleton commands insert what you want.
* Inserting Pairs:: Typing one character and getting another
after point.
* Autoinserting:: Filling up empty files as soon as you visit them.
* Copyrights:: Inserting and updating copyrights.
* Executables:: Turning interpreter scripts into executables.
* Timestamps:: Updating dates and times in modified files.
* QuickURL:: Inserting URLs based on text at point.
* Tempo:: Flexible template insertion.
* Hippie Expand:: Expansion of text trying various methods.
[...]
@end menu
--
(domestic pets only, the antidote for overdose, milk.)
bloggy blog: http://lars.ingebrigtsen.no
^ permalink raw reply [flat|nested] 8+ messages in thread
* bug#20780: 25.0.50; explain where to find skeletons in autotype info manual
2019-10-09 17:44 ` Lars Ingebrigtsen
@ 2019-10-09 18:05 ` Eli Zaretskii
2019-10-09 18:08 ` Lars Ingebrigtsen
0 siblings, 1 reply; 8+ messages in thread
From: Eli Zaretskii @ 2019-10-09 18:05 UTC (permalink / raw)
To: Lars Ingebrigtsen; +Cc: 20780, youngfrog
> From: Lars Ingebrigtsen <larsi@gnus.org>
> Cc: youngfrog@members.fsf.org, 20780@debbugs.gnu.org
> Date: Wed, 09 Oct 2019 19:44:07 +0200
>
> > AFAIR because some user-level feature(s) is/are described only there.
> > But I might be mistaken.
>
> You're right; I didn't look closely enough. Basically the least
> user-friendly bit is the "Skeleton Language" node -- the rest are more
> or less something users can be expected to relate to.
>
> Would it make sense to just move that node to after the more user-facing
> nodes?
Fine with me, thanks.
^ permalink raw reply [flat|nested] 8+ messages in thread
* bug#20780: 25.0.50; explain where to find skeletons in autotype info manual
2019-10-09 18:05 ` Eli Zaretskii
@ 2019-10-09 18:08 ` Lars Ingebrigtsen
2019-10-09 22:07 ` Nicolas Richard via Bug reports for GNU Emacs, the Swiss army knife of text editors
0 siblings, 1 reply; 8+ messages in thread
From: Lars Ingebrigtsen @ 2019-10-09 18:08 UTC (permalink / raw)
To: Eli Zaretskii; +Cc: 20780, youngfrog
Eli Zaretskii <eliz@gnu.org> writes:
> Fine with me, thanks.
OK; done, and I'm closing this bug report.
--
(domestic pets only, the antidote for overdose, milk.)
bloggy blog: http://lars.ingebrigtsen.no
^ permalink raw reply [flat|nested] 8+ messages in thread
* bug#20780: 25.0.50; explain where to find skeletons in autotype info manual
2019-10-09 18:08 ` Lars Ingebrigtsen
@ 2019-10-09 22:07 ` Nicolas Richard via Bug reports for GNU Emacs, the Swiss army knife of text editors
2019-10-11 7:44 ` Lars Ingebrigtsen
0 siblings, 1 reply; 8+ messages in thread
From: Nicolas Richard via Bug reports for GNU Emacs, the Swiss army knife of text editors @ 2019-10-09 22:07 UTC (permalink / raw)
To: Lars Ingebrigtsen, Eli Zaretskii; +Cc: 20780, youngfrog
On 09/10/19 20:08, Lars Ingebrigtsen wrote:
> Eli Zaretskii <eliz@gnu.org> writes:
>
>> Fine with me, thanks.
>
> OK; done, and I'm closing this bug report.
Thanks for taking care of this bug report.
FWIW I had not looked any further into skeletons since I wrote the bug
report, and I still have no clue on how to use them. I thought I'd give
it another try just now:
at (info "(autotype) Skeletons as Abbrevs") I found:
> Say you want ???ifst??? to be an abbreviation for the C language if
> statement. You will tell Emacs that ???ifst??? expands to the empty string
> and then calls the skeleton command. In Emacs Lisp you can say
> something like ???(define-abbrev c-mode-abbrev-table "ifst" "" 'c-if)???.
I tried to run that piece of lisp, then typed ifst in a test.c file, and
all I got was an error (void-function c-if)
I do understand that c-if is not defined as a function, but is it
expected that *I* write it ? I was hoping it would just work out of the box.
I still think we should mention some workings examples in the manual,
near the beginning of it.
Now I'm grepping for '(define-skeleton' in the git repo.
It returns results in sh-script.el, modula2.el, python.el and a few
others. Could any of those be mentionned in section 1 ? e.g. in
shell-script-mode, C-c C-c runs sh-case, which is a skeleton. I think
it's a great example of all the things mentionned in section 1.
thanks,
--
Nicolas.
^ permalink raw reply [flat|nested] 8+ messages in thread
* bug#20780: 25.0.50; explain where to find skeletons in autotype info manual
2019-10-09 22:07 ` Nicolas Richard via Bug reports for GNU Emacs, the Swiss army knife of text editors
@ 2019-10-11 7:44 ` Lars Ingebrigtsen
0 siblings, 0 replies; 8+ messages in thread
From: Lars Ingebrigtsen @ 2019-10-11 7:44 UTC (permalink / raw)
To: Nicolas Richard; +Cc: 20780, youngfrog
Nicolas Richard <theonewiththeevillook@yahoo.fr> writes:
> I still think we should mention some workings examples in the manual,
> near the beginning of it.
>
> Now I'm grepping for '(define-skeleton' in the git repo.
> It returns results in sh-script.el, modula2.el, python.el and a few
> others. Could any of those be mentionned in section 1 ? e.g. in
> shell-script-mode, C-c C-c runs sh-case, which is a skeleton. I think
> it's a great example of all the things mentionned in section 1.
I think adding an example to the manual would be great, but I'm not sure
which. The one you mention seems a bit excessive for the manual...
(define-skeleton sh-case
"Insert a case/switch statement. See `sh-feature'."
(csh "expression: "
"switch( " str " )" \n
> "case " (read-string "pattern: ") ?: \n
> _ \n
"breaksw" \n
( "other pattern, %s: "
< "case " str ?: \n
> _ \n
"breaksw" \n)
< "default:" \n
> _ \n
resume:
< < "endsw" \n)
(es)
(rc "expression: "
> "switch( " str " ) {" \n
> "case " (read-string "pattern: ") \n
> _ \n
( "other pattern, %s: "
"case " str > \n
> _ \n)
"case *" > \n
> _ \n
resume:
?\} > \n)
(sh "expression: "
> "case " str " in" \n
( "pattern, %s: "
> str sh-non-closing-paren \n
> _ \n
";;" \n)
> "*" sh-non-closing-paren \n
> _ \n
resume:
"esac" > \n))
--
(domestic pets only, the antidote for overdose, milk.)
bloggy blog: http://lars.ingebrigtsen.no
^ permalink raw reply [flat|nested] 8+ messages in thread
end of thread, other threads:[~2019-10-11 7:44 UTC | newest]
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-- links below jump to the message on this page --
2015-06-09 17:32 bug#20780: 25.0.50; explain where to find skeletons in autotype info manual Nicolas Richard
2019-10-09 3:46 ` Lars Ingebrigtsen
2019-10-09 17:11 ` Eli Zaretskii
2019-10-09 17:44 ` Lars Ingebrigtsen
2019-10-09 18:05 ` Eli Zaretskii
2019-10-09 18:08 ` Lars Ingebrigtsen
2019-10-09 22:07 ` Nicolas Richard via Bug reports for GNU Emacs, the Swiss army knife of text editors
2019-10-11 7:44 ` Lars Ingebrigtsen
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