/* Variable-sized buffer with on-stack default allocation. Copyright (C) 2017-2021 Free Software Foundation, Inc. This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see . */ /* Written by Paul Eggert, 2017. */ #ifndef _GL_SCRATCH_BUFFER_H #define _GL_SCRATCH_BUFFER_H #include #define __libc_scratch_buffer_dupfree gl_scratch_buffer_dupfree #define __libc_scratch_buffer_grow gl_scratch_buffer_grow #define __libc_scratch_buffer_grow_preserve gl_scratch_buffer_grow_preserve #define __libc_scratch_buffer_set_array_size gl_scratch_buffer_set_array_size #include #endif /* _GL_SCRATCH_BUFFER_H */